Posts tagged masahiro-sakurai 
Smash Bros. for Wii U and 3DS 'several years' away, Sakurai says
When Nintendo announced that Smash Bros. was en route to its Wii U and 3DS systems, longtime fans of the fighting series may have, in elation, momentarily forgotten how much time elapses during the announcement and launch. As creative lead Masahiro Sakurai explains in his weekly Famitsu column ...
Kid Icarus: Uprising gameplay fresh from Nintendo World
One of the highlights of this weekend's Nintendo World 2011 event was a Kid Icarus: Uprising presentation, during which producer Masahiro Sakurai demonstrated the game live on stage. If you'd like to see that entire half-hour presentation, Nintendo has posted it on Ustream. If you'd prefer to ...
Sakurai on how he's preventing Kid Icarus: Uprising from causing eye strain
In a GamesMaster interview (the same one during which he revealed tentative plans for online play), Kid Icarus: Uprising producer Masahiro Sakurai discussed strategies for preventing 3DS users from ruining their eyes. "In my experience of development and actually using it," he said, "when you have a ...
Project Sora 'testing' online multiplayer for Kid Icarus: Uprising
According to a GamesMaster interview with Project Sora head Masahiro Sakurai (excerpted by ONM) 3DS flagship title Kid Icarus: Uprising might feature Kids Icarus, plural. "The online capabilities are currently being tested," Sakurai said. "There could be some versus play but we can't go into any ...
Masahiro Sakurai explains Kid Icarus' uprising on 3DS
Speaking to Techland, Kid Icarus: Uprising producer Masahiro Sakurai described how the new 3DS franchise revival came about. Essentially, all of the distinguishing characteristics of the game came into the picture separately. First, Sakurai decided that he wanted to make a shooting game for ...
This Week on the Nintendo Channel: Sakurai does D.I.Y.
The Nintendo Channel is celebrating WarioWare D.I.Y. this week by showing how renowned developer Masahiro Sakurai decided to use the software. In the near five minute clip above, he takes us through all of the steps of game creation -- from basic concept to pixel art to gameplay mechanics. It's a ...
Renowned devs creating 'Big Name Games' for free WarioWare D.I.Y. DLC
Playing your own microgames in WarioWare D.I.Y. is great and all, but what if you could play 5-second microgames designed by your favorite developers, like 5TH Cell, Gaijin Games, and even Cave Story creator Daisuke "Pixel" Amaya? In the weeks following the release of the microgame creation suite, ...
Project Sora shows off its smashing new office
What has Masahiro Sakurai's Project Sora studio been up to since opening in February? According to its website, the company is in the final stages of its hiring initiative, but it's also been moving. The new developer posted a photo tour of its new offices in Iidabashi, Tokyo, complete with a sound ...
Project Sora hiring for non-Smash Bros. game
Last month, Nintendo announced the formation of Project Sora, a new studio created from the combination of Smash Bros. creator Masahiro Sakurai's Sora Ltd. and a pile of Nintendo's money. This week, the new company took out a full-page ad in Famitsu seeking new employees. The ad reiterates that Sora ...
Nintendo opens new studio helmed by Sakurai
Nintendo has announced the opening of a new Tokyo-based studio named Project Sora. The studio will be helmed by Smash Bros director Masahiro Sakurai, who seems to have been given complete creative freedom for the project. The official website is relatively bare at the moment, but includes a ...
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Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM
