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Posts tagged massive-entertainment

Massive founder leaves four months after Ubisoft purchase [update]

Martin Walfisz, founder of Massive Entertainment, has left the studio, according to Ubisoft. GI.biz reports that the publisher confirmed the information and stated it was "saddened," wishing Walfisz all the best in his future projects. No explanation was given for the departure. Ubisoft picked u...

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Ubisoft cans World in Conflict's console release plans

Ubisoft has informed IGN that it has no plans to release World in Conflict: Soviet Assault to any console platform this month or anytime in the future. The PC version remains unaffected and will see a release later this month. Soviet Assault's Xbox 360 and PS3 cancellation may be surprising for some...

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Ubisoft gets bigger by picking up Massive Entertainment

Massive Entertainment, developers of World in Conflict and the Ground Control series, have a new home at publisher Ubisoft. The Swedish studio was let go by Activision Blizzard following "The Merger." Clearly, despite Massive's quality work, WiC and the studio's RTS proficiency lacked the "potenti...

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Massive Entertainment seeks new corporate overlords

Massive Entertainment, makers of competent RTS games like World in Conflict and (personal favorite) the Ground Control series, looks like it's going to land on its feet as Actilizzard cleans house of many Sierra properties. The Swedish developer tells VG247 that it seems to have "plenty of options"...

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Blizzavision keeps Crash, Spyro, Ice Age, Prototype; loses Brutal Legend, Ghostbusters, and more

One of the major outstanding questions surrounding the Activision Blizzard merger was: "What the hell is going to happen to Vivendi's other video game division, Sierra?" The new super-publisher announced it will be keeping five of Sierra's franchises total: Crash Bandicoot, Ice Age, Spyro, the s...

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World in Conflict console 'reinvention' subtitled Soviet Assault

The delayed (and further delayed) console port of World in Conflict is evidently making headway, ready to trade in its "just a PC-port" reputation for a shiny new subtitle. Allow us to introduce ... World in Conflict: Soviet Assault. But this ain't no simple re-titling. As shown off in the latest...

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World in Conflict console delay extends to Fall '08

Sierra just announced that their already delayed console port of PC real-time strategy slash tactical game World in Conflict would indeed be coming in 2008, as promised, but long after the originally planned November '07 release. The Xbox 360 and PS3 ports will be released this Fall (yup, that's o...

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World in Conflict for Xbox 360 pushed into 2008

Sierra has confirmed that the Xbox 360 port of Cold War era real-time strategy game World in Conflict won't surface until sometime in 2008. The game, which is currently available for the PC, was originally planned for release on the console this November. The jury is wide open to speculation as to ...

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PAX 07: The World in Conflict party

Sure, we had a lot of blogging to catch up on, but we couldn't help but stop by Sierra's splashy Word in Conflict party last night if only to play our favorite game: "How Much Do You Bet This All Cost?" Alongside what appeared to be real military vehicles (they're scary looking in Real Life) and Co...

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World in Conflict declares war on PC Sept. 18

On September 18, Sierra's World in Conflict is ready to go all alternate timeline, and make us experience what could've happened if the Cold War had gone hawt. The game will retail at $49.99 for the normal box and $59.99 for the collector's edition. Our time with the game was so-so, but we definite...

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