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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Ghost Recon: Future Soldier obtains top UK sales position]]></title><link>http://www.joystiq.com/2012/05/28/ghost-recon-future-soldier-obtains-top-uk-sales-position/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/28/ghost-recon-future-soldier-obtains-top-uk-sales-position/</guid><comments>http://www.joystiq.com/2012/05/28/ghost-recon-future-soldier-obtains-top-uk-sales-position/#comments</comments><description><![CDATA[<div style="text-align: center; "> <div style="text-align: center; ">  <div style="text-align: center; ">   <a href="http://www.joystiq.com/2012/05/22/ghost-recon-future-soldier-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen48_530x298.jpg" /></a></div> </div></div><div> Ubisoft's <a href="http://www.joystiq.com/game/ghost-recon-future-soldier"><em>Tom Clancy's Ghost Recon: Future Soldier</em></a> had the best premiere of the franchise this past week in the UK. Five installments in (the first in 2001), <em>Ghost Recon: Future Soldier</em> saw its best week one sales of the series, but <a href="http://www.chart-track.co.uk/?i=1335&amp;s=1111">Chart-Track</a> does note the previous game had a staggered release across formats.<br /> <br /> <em>Max Payne 3</em> sales dropped 51 percent in its second week, but the pill-popping hero's dive -- like everything dramatic he does -- was done in slow motion, leaving him in second place. Capcom's "<a href="http://www.joystiq.com/2012/05/23/metareview-dragons-dogma/">love it</a> or <a href="http://www.joystiq.com/2012/05/21/dragons-dogma-review/">hate it</a>" <em>Dragon's Dogma </em>debuted in third.<br /> <br /> Other new titles this week in the top 40 include <em>Mario Tennis Open</em> and <em>Doctor Who: The Eternity Clock</em> at 11 and 34, respectively. Now, put on a fez, fix that bow-tie and check out the UK top ten after the break. It's what's cool.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ghost-recon-future-soldier-3-1-12/">Ghost Recon: Future Soldier (3/1/12)</a></strong></p><a href="http://www.joystiq.com/photos/ghost-recon-future-soldier-3-1-12/#4860996"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen51_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghost-recon-future-soldier-3-1-12/#4860997"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen52_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghost-recon-future-soldier-3-1-12/#4860995"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen50_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghost-recon-future-soldier-3-1-12/#4860998"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen56_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghost-recon-future-soldier-3-1-12/#4860993"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen47_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://www.joystiq.com/2012/05/28/ghost-recon-future-soldier-obtains-top-uk-sales-position/" rel="bookmark">Continue reading <em>Ghost Recon: Future Soldier obtains top UK sales position</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/28/ghost-recon-future-soldier-obtains-top-uk-sales-position/">Ghost Recon: Future Soldier obtains top UK sales position</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/28/ghost-recon-future-soldier-obtains-top-uk-sales-position/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20246282/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/28/ghost-recon-future-soldier-obtains-top-uk-sales-position/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chart-track</category><category>chart-track-weekly</category><category>dirt-showdown</category><category>dragons-dogma</category><category>FIFA-12</category><category>Ghost-Recon-Future-Soldier</category><category>max-payne-3</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 28 May 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 ships 3 million units, PC launch pushed worldwide June 1]]></title><link>http://www.joystiq.com/2012/05/22/max-payne-3-ships-3-million-units-pc-launch-pushed-worldwide-ju/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/22/max-payne-3-ships-3-million-units-pc-launch-pushed-worldwide-ju/</guid><comments>http://www.joystiq.com/2012/05/22/max-payne-3-ships-3-million-units-pc-launch-pushed-worldwide-ju/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/22/max-payne-3-ships-3-million-units-pc-launch-pushed-worldwide-ju/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/max.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div><em>Max Payne 3</em> has shipped 3 million units since hitting shelves last week, publisher Take-Two Interactive revealed in its FY 2012 financial report.<br /><br />Take-Two also announced <em>Max Payne 3</em> is now scheduled with an international PC release date of June 1. Rockstar initially planned to launch <em>Max Payne 3 </em>for North American PCs on <a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/">Tuesday, May 29</a>, but has pushed that back to meet the standard European launch day of Friday that week. All's fair in love and gritty, noir-style war.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/22/max-payne-3-ships-3-million-units-pc-launch-pushed-worldwide-ju/">Max Payne 3 ships 3 million units, PC launch pushed worldwide June 1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2012 16:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/22/max-payne-3-ships-3-million-units-pc-launch-pushed-worldwide-ju/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20243007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/22/max-payne-3-ships-3-million-units-pc-launch-pushed-worldwide-ju/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>financials</category><category>fy-2012</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>RockStar</category><category>Take-Two</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 22 May 2012 16:52:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 shoots past Diablo 3 on UK Charts]]></title><link>http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/</guid><comments>http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/#comments</comments><description><![CDATA[<div style="text-align: center; "> <div style="text-align: center; ">  <a href="http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3259_530x298.jpg" /></a></div></div><div> Max has beaten a lot of personal demons, but last week he took on the Diablo at retail and won. According to <a href="http://www.chart-track.co.uk/?i=1331&amp;s=1111">Chart-Track</a>, <em>Max Payne 3</em> outperformed the previous sequel (from 2003) nearly 10 to 1.<br /> <br /> Chart-Track also noted the third installment in the Payne series bested <em><a href="http://joystiq.com/game/diablo-3">Diablo 3</a></em> by only about 8,000 sales. With <em>Max Payne 3</em> only available through disc-based sales and <em>Diablo 3</em> available through digital distribution, it would be fair to guess Diablo actually sold more. That is, if you believe <em>Diablo 3</em> sold over 8,000 units online in the UK last week.<br /> <br /> The rest of the top ten are the usual suspects. So, pop some pain killers and shoot past the break for the UK top ten.</div><p><a href="http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/" rel="bookmark">Continue reading <em>Max Payne 3 shoots past Diablo 3 on UK Charts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/">Max Payne 3 shoots past Diablo 3 on UK Charts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 May 2012 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20241605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/21/max-payne-3-shoots-past-diablo-3-on-uk-charts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Britain</category><category>Chart-Track</category><category>chart-track-weekly</category><category>Diablo-3</category><category>FIFA-12</category><category>FIFA-Street</category><category>Mass-Effect-3</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>Prototype-2</category><category>ps3</category><category>UK</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 21 May 2012 08:45:00 EST</pubDate></item><item><title><![CDATA[There's already some Max Payne 3 DLC, and it's free]]></title><link>http://www.joystiq.com/2012/05/16/theres-already-some-max-payne-3-dlc-and-its-free/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/16/theres-already-some-max-payne-3-dlc-and-its-free/</guid><comments>http://www.joystiq.com/2012/05/16/theres-already-some-max-payne-3-dlc-and-its-free/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/16/theres-already-some-max-payne-3-dlc-its-all-free/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/gorilla.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>We assume while everyone was waiting for the <em><a href="http://www.joystiq.com/game/diablo-3">Diablo 3</a> </em>servers to boot back up yesterday, they played as much <em><a href="http://www.joystiq.com/game/max-payne-3">Max Payne 3</a> </em>as the downtime allowed. So, since everyone has <em>finished </em>the entire <em>Max Payne 3</em> campaign, Rockstar is mixing up multiplayer gameplay with a free DLC pack for Xbox Live and PSN, titled "Gorilla Warfare."<br /><br />The Gorilla Warfare pack contains a gorilla mask, which gives players extra adrenaline for melee kills from behind; the lucky coin, giving players extra booty for looting bodies; and the booby trap item, which has players' corpses explode when they're looted.<br /><br />The Rockstar Pass is also now available for download on Xbox Live and PSN. The Rockstar Pass gives players all of the <em>Max Payne 3</em> DLC for a one-time price of $30. These offers will hit PC on launch day, May 29.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/16/theres-already-some-max-payne-3-dlc-and-its-free/">There's already some Max Payne 3 DLC, and it's free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/16/theres-already-some-max-payne-3-dlc-and-its-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/16/theres-already-some-max-payne-3-dlc-and-its-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>free</category><category>Gorilla-Warfare-Multiplayer-Pack</category><category>Max-Payne-3</category><category>microsoft</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 16 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Metareview: Max Payne 3]]></title><link>http://www.joystiq.com/2012/05/14/metareview-max-payne-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/14/metareview-max-payne-3/</guid><comments>http://www.joystiq.com/2012/05/14/metareview-max-payne-3/#comments</comments><description><![CDATA[<div style="text-align: center;"> <div style="text-align: center; ">  <div style="text-align: center; ">   <a href="http://www.joystiq.com/2012/05/14/metareview-max-payne-3/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3259_530x298.jpg" /></a></div>  <div style="text-align: left;">   Max, dearest of all my friends. So good to have you back. You look a little tired, friend. Is it all that leaping and shooting, or is it something more? Sit down, sip a little vodka and look at what they're saying about you. Joystiq feels you make "<a href="http://www.joystiq.com/2012/05/14/max-payne-3-review/">people die real good</a>." What about everyone else? Take a look...</div> </div></div><ul> <li>  <a href="http://www.g4tv.com/games/xbox-360/61622/max-payne-3/review/">G4</a> (<strong>100/100</strong>): "<span>The performances are top notch, the action plays out with unrivaled fluidity, and the multiplayer is deep and rewarding. Silly distractions aside, <em>Max Payne 3</em> is an action lover's wet dream that also happens to employ some of the slickest direction and transitional trickery this side of a David Fincher box set. Lock and load. It's bullet time...time.</span>"</li> <li>  <a href="http://www.gameinformer.com/games/max_payne_3/b/xbox360/archive/2012/05/14/the-new-same-old-payne.aspx">Game Informer</a> (<span style="font-weight: bold;">9</span><strong>3/100</strong>): "The same great gunplay from the campaign is replicated in the multiplayer modes, and immense depth is tied to the ranking system (with a level cap of 50) and slew of unlockable guns, skins, and items. Rockstar also provides a crew system that tracks world ranks, kill-to-death ratios, and first place finishes for &shy;each &shy;crew."</li> <li>  <a href="http://www.giantbomb.com/max-payne-3/61-23398/reviews/">Giant Bomb</a> (<span style="font-weight: bold;">4</span><strong>/5</strong>): "Rockstar has taken a lot of risks in the ways it has reshaped the series with <em>Max Payne 3</em>, and there's something to be said for opting out of the easy route. The aesthetic overhaul is certainly the most noticeable, though there's no understating the impact that certain gameplay modernizations have had on the experience. While fans might have a hard time processing the dramatic change in tone, it's approached with a seriousness and conviction that I respect, and frankly, have come to expect from Rockstar."</li> <li>  <a href="http://www.edge-online.com/reviews/max-payne-3-review">Edge</a> (<span style="font-weight: bold;">70</span><strong>/100</strong>): "<em>Max Payne 3</em> might solve the problem of how you manage to reload when carrying more than one gun, but detailing alone can't change the fact that this is a surprisingly conservative game from Rockstar. Its absorption of cover mechanics makes Payne feel more familiar than he should, but even then his signature tricks are over a decade old. This is a game about a world-weary killer doing the only thing he knows how to, and for all its spectacular action beats there's something apt about Max's fatigue."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/">Max Payne 3 (5/14/12)</a></strong></p><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022389"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3248_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022390"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3280_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022391"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3288_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022392"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3290_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022393"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3295_thumbnail.jpg" alt="" title="" /></a></div></li></ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/14/metareview-max-payne-3/">Metareview: Max Payne 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/14/metareview-max-payne-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20237939/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/14/metareview-max-payne-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>Metareview</category><category>metareviews</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rockstar</category><category>Rockstar-Games</category><category>Take-Two-Interactive</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 14 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Murderer's Row: Max Payne 3's Classic Multiplayer Character Pack]]></title><link>http://www.joystiq.com/2012/05/14/murderers-row-max-payne-3s-classic-multiplayer-character-pack/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/14/murderers-row-max-payne-3s-classic-multiplayer-character-pack/</guid><comments>http://www.joystiq.com/2012/05/14/murderers-row-max-payne-3s-classic-multiplayer-character-pack/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/10/murderers-row-max-payne-3s-classic-multiplayer-character-pack/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/maxpayne3.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>The newest installment in the Max Payne series hits tomorrow, and with all those new features, altered characters and updated graphics, some players may crave the explosive stability of the original cast. The <em><a href="http://www.joystiq.com/game/max-payne-3">Max Payne 3</a> </em>Classic Multiplayer Character pack allows players to control eight beloved killers in the online Deathmatch mode, and comes standard in the Special Edition. The pack will be available for stand-alone purchase later on.<br /><br />The Classic Multiplayer Character pack includes Vladimir "Vlad" Lem, Vincent "Vinnie" Gognitti, Jack Lupino, Alfred Woden, Mona Sax, Valerie Winterson, Nicole Horne and <em>Max Payne 2</em>'s NYPD detective version of Max Payne.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/14/murderers-row-max-payne-3s-classic-multiplayer-character-pack/">Murderer's Row: Max Payne 3's Classic Multiplayer Character Pack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/14/murderers-row-max-payne-3s-classic-multiplayer-character-pack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20237734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/14/murderers-row-max-payne-3s-classic-multiplayer-character-pack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>characters</category><category>classic</category><category>DLC</category><category>Max-Payne-3</category><category>microsoft</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>RockStar</category><category>special-edition</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 14 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 review: Nature of the beast]]></title><link>http://www.joystiq.com/2012/05/14/max-payne-3-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/14/max-payne-3-review/</guid><comments>http://www.joystiq.com/2012/05/14/max-payne-3-review/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/14/max-payne-3-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/maxpayne3nyscreens0010_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 298px; " /></a></div>Max Payne can't even find peace in a graveyard. A quiet moment of remembrance, dour and dusted in snow, is soon buried beneath the sound of gunfire. This man exists to kill, and the tombstone that names his murdered wife and daughter is there to provide cover.<br /><br />The transition from emotionally tinged burial ground to functional battleground is at once touching and tasteless, presented in that kind of awkward, bittersweet combination that video games have gotten down to an art form. Can you really argue with the outcome? The cemetery perfectly recalls the birth of Max, the cynical, disheveled vigilante - and what better playground for Max, the cover-based shooter, than a plot of land filled with upright granite slabs? Rockstar can't outrun the nature of the game, no more than its wrecked anti-hero can escape his nature as problem solver via midair shooting.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/">Max Payne 3 (5/14/12)</a></strong></p><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022389"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3248_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022390"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3280_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022391"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3288_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022392"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3290_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-5-14-12/#5022393"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rsgmp3295_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/05/14/max-payne-3-review/" rel="bookmark">Continue reading <em>Max Payne 3 review: Nature of the beast</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/14/max-payne-3-review/">Max Payne 3 review: Nature of the beast</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 May 2012 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/14/max-payne-3-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20237707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/14/max-payne-3-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rockstar-Games</category><category>rockstar-studios</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 14 May 2012 13:15:00 EST</pubDate></item><item><title><![CDATA[Max Payne is moving forward (mostly toward next week's launch)]]></title><link>http://www.joystiq.com/2012/05/10/max-payne-is-moving-forward-mostly-toward-next-weeks-launch/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/10/max-payne-is-moving-forward-mostly-toward-next-weeks-launch/</guid><comments>http://www.joystiq.com/2012/05/10/max-payne-is-moving-forward-mostly-toward-next-weeks-launch/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="599" height="357" id="viddlerOuter-9c14b9fb" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/9c14b9fb/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=27518685&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-9c14b9fb"><video id="viddlerVideo-9c14b9fb" src="//www.viddler.com/file/9c14b9fb/html5mobile?openURL=27518685" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/9c14b9fb/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/9c14b9fb/" height="357" id="viddlerOuter-9c14b9fb" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/9c14b9fb/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=27518685&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-9c14b9fb"><video controls="controls" height="337" id="viddlerVideo-9c14b9fb" poster="//www.viddler.com/thumbnail/9c14b9fb/" src="//www.viddler.com/file/9c14b9fb/html5mobile?openURL=27518685" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/maxpayne3headerimg599px1241251.jpg" style="width: 599px; height: 270px; display:none" /></div><br />Despite <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> not launching at retail until next Tuesday, Rockstar went ahead and released the "launch" trailer this afternoon. And despite Max's crippling addiction to painkillers and booze, he seems to be moving forward with his life, as seen in the clip. Where he's going ... that's another story entirely.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/10/max-payne-is-moving-forward-mostly-toward-next-weeks-launch/">Max Payne is moving forward (mostly toward next week's launch)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/10/max-payne-is-moving-forward-mostly-toward-next-weeks-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20235639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/10/max-payne-is-moving-forward-mostly-toward-next-weeks-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>launch-trailer</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 10 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3's multiplayer footage gets us all nostalgic]]></title><link>http://www.joystiq.com/2012/05/03/max-payne-3s-multiplayer-footage-gets-us-all-nostalgic/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/03/max-payne-3s-multiplayer-footage-gets-us-all-nostalgic/</guid><comments>http://www.joystiq.com/2012/05/03/max-payne-3s-multiplayer-footage-gets-us-all-nostalgic/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="530" height="318" id="viddlerOuter-2a415e70" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/2a415e70/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=25039523&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-2a415e70"><video id="viddlerVideo-2a415e70" src="//www.viddler.com/file/2a415e70/html5mobile?openURL=25039523" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/2a415e70/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/2a415e70/" height="318" id="viddlerOuter-2a415e70" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/2a415e70/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=25039523&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-2a415e70"><video controls="controls" height="298" id="viddlerVideo-2a415e70" poster="//www.viddler.com/thumbnail/2a415e70/" src="//www.viddler.com/file/2a415e70/html5mobile?openURL=25039523" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mp3multiheaderimg530pxh1512.jpg" style="width: 530px; height: 236px; display:none" /></div><br />The gangs of <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>'s multiplayer setting make us forget all about the balding alcoholic star of Rockstar's upcoming game. Instead, they're more reminiscent of a film classic from 2002 set in Rio de Janeiro's poorest neighborhood, <em>City of God</em>. Take a look at the new multiplayer trailer above, then compare with a trailer for the film below the break. We think you'll see <em>more than a few</em> similarities.<p><a href="http://www.joystiq.com/2012/05/03/max-payne-3s-multiplayer-footage-gets-us-all-nostalgic/" rel="bookmark">Continue reading <em>Max Payne 3's multiplayer footage gets us all nostalgic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/03/max-payne-3s-multiplayer-footage-gets-us-all-nostalgic/">Max Payne 3's multiplayer footage gets us all nostalgic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 May 2012 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/03/max-payne-3s-multiplayer-footage-gets-us-all-nostalgic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20230314/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/03/max-payne-3s-multiplayer-footage-gets-us-all-nostalgic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-god</category><category>gameplay</category><category>Max-Payne-3</category><category>microsoft</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 03 May 2012 16:45:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 soundtrack drops on May 23]]></title><link>http://www.joystiq.com/2012/05/02/max-payne-3-soundtrack-drops-on-may-23/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/max-payne-3-soundtrack-drops-on-may-23/</guid><comments>http://www.joystiq.com/2012/05/02/max-payne-3-soundtrack-drops-on-may-23/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/02/max-payne-3-soundtrack-drops-on-may-23/"><img alt="Image" height="350" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mp3soundtrackcover530px.jpg" style="margin:4px" width="530" /></a></div>If you're anything like us, you've had <a href="http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/">this song</a> from <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>'s TV spot stuck in your head. You can purchase that track on iTunes on May 15th, along with full soundtrack on May 23.<br /><br />The soundtrack comes from Health - the band, not the state of being that comes from eating right and exercising. Health is an LA-based collective formed in 2006. "Health have created hundreds of hours of amazing music for the game's score, and distilled it into a devastatingly moody and atmospheric soundtrack album," <a href="http://www.rockstargames.com/newswire/article/33041/max-payne-3-soundtrack-details-official-album-featuring-music-by.html/">says</a> Rockstar's soundtrack supervisor, Ivan Pavlovich. "By using a band instead of a traditional composer, we've created a soundtrack that sounds completely unique."<br /><br /><em>Max Payne 3</em> launches on May 15 on Xbox 360, PS3 and PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/max-payne-3-soundtrack-drops-on-may-23/">Max Payne 3 soundtrack drops on May 23</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/max-payne-3-soundtrack-drops-on-may-23/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/max-payne-3-soundtrack-drops-on-may-23/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>health</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>release-date</category><category>rockstar</category><category>rockstar-games</category><category>soundtrack</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 02 May 2012 23:59:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 DLC plans laid out, grab all with Rockstar pass]]></title><link>http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/</guid><comments>http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mp3headerimgdlc1521.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 403px; " /></a></div><a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>'s multiplayer and co-op offerings won't thin as quickly as Max's hair. Rockstar today announced plans for seven separate DLC packs spanning June through next fall, following the game's launch in May. June's "Local Justice Map Pack" kicks off the content expansions, adding three new multi maps, including one that works with the game's "Gang Wars" mode (Police Precinct), as well as the others (Deathmatch, Team Deathmatch, and Payne Killer).<br /><br />This summer will see four additional map packs dropping, and the fall will bring two more. Should all of this be conflicting with your good budget sense, Rockstar's season pass is returning from <a href="http://www.joystiq.com/game/la-noire"><em>LA Noire</em></a>, this time offering a 35 percent discount over buying each pack individually. The pass costs $30.<p><a href="http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/" rel="bookmark">Continue reading <em>Max Payne 3 DLC plans laid out, grab all with Rockstar pass</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/">Max Payne 3 DLC plans laid out, grab all with Rockstar pass</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2012 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20228207/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/01/max-payne-3-dlc-plans-laid-out-grab-all-with-rockstar-pass/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>downloadable-content</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 01 May 2012 11:45:00 EST</pubDate></item><item><title><![CDATA[Find out if your PC meets Max Payne 3's minimum requirements]]></title><link>http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/</guid><comments>http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/"><img alt="Image" height="322" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/max423.jpg" style="margin:4px" width="530" /></a></center>We hope you just bought your computer today. Even better, we hope you were just <em>about</em> to go buy your computer, because otherwise you may have to have to turn some settings down in the PC version of <a href="http://joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>. Rockstar posted the system specs, including both recommended and required processors (it'll run on an Intel Dual Core 2.4 GHZ or an AMD Dual Core 2.6 GHZ, but Rockstar recommends an i7 3930K 6 Core x 3.06 GHZ or FX8150 8 Core x 3.6 GHZ). Find the full specs after the break.<br /><br />Rockstar also announced pre-order incentives for the digital version at several shops, including <a href="http://store.steampowered.com/app/204100/">Steam</a> (<em>Max Payne 1</em> and <em>2</em>, multiplayer DLC for <em>MP3</em>) and <a href="http://impulsedriven.com/maxpayne3">Impulse</a> (the two classic games, some multiplayer DLC, and an exclusive map). Find the full list of retailers with pre-order offers on <a href="http://www.rockstargames.com/newswire/article/28201/max-payne-3-for-pc-new-screens-and-details-including-system-spec.html">Rockstar's site</a>, and decide if any of them are worth the 35GB download.<p><a href="http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/" rel="bookmark">Continue reading <em>Find out if your PC meets Max Payne 3's minimum requirements</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/">Find out if your PC meets Max Payne 3's minimum requirements</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2012 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/23/find-out-if-your-pc-meets-max-payne-3s-minimum-requirements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>impulse</category><category>Max-Payne-3</category><category>pc</category><category>steam</category><category>system-specs</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 23 Apr 2012 17:45:00 EST</pubDate></item><item><title><![CDATA[Here's Max Payne 3's TV commercial]]></title><link>http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/</guid><comments>http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/maxpayne3commercial.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 290px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/QPc9LhKA5C4" width="530"></iframe></div><br />The official <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> television commercial debuted last night during the Lakers v. Spurs game on ESPN last night, and it's chock full of all the Max Payne-y things you'd expect - slow motion bullets, slow motion jumping, slow motion ladies, etc.<br /><br />It's a little sad that the game is billed as "from the makers of <em>Grand Theft Auto</em> and <em>Red Dead Redemption</em>," considering that the original <em>Max Payne</em> predates both <em>GTA3</em> and the entire Red Dead franchise. Then again, a modern 18 year old gamer would only have been seven years old when the series originally debuted in 2001, so we can't really blame Rockstar for playing to its target demographic's familiarities. Kids these days with their <em>Macintosh computers</em> and their <em>Fiat 500s</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/">Here's Max Payne 3's TV commercial</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Apr 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20221108/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/21/heres-max-payne-3s-tv-commercial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>commercial</category><category>lakers</category><category>Max-Payne</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rockstar-Games</category><category>rockstar-vancouver</category><category>spurs</category><category>television</category><category>TV</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 21 Apr 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Extensive Max Payne 3 PC download pre-order incentives on Amazon]]></title><link>http://www.joystiq.com/2012/04/18/extensive-max-payne-3-pc-download-pre-order-incentives-on-amazon/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/18/extensive-max-payne-3-pc-download-pre-order-incentives-on-amazon/</guid><comments>http://www.joystiq.com/2012/04/18/extensive-max-payne-3-pc-download-pre-order-incentives-on-amazon/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3259_530x298.jpg" /></div><a href="http://www.joystiq.com/tag/amazon">Amazon</a> hopes to make an awfully compelling argument for your <em><a href="http://www.joystiq.com/game/max-payne-3">Max Payne 3</a> </em>purchase. Pre-ordering the PC download version not only nets some in-game incentives, but some money that goes toward other Rockstar games.<br /><br />First, Amazon is giving all pre-orderers a $10 voucher for an immediate download of <a href="http://www.joystiq.com/game/max-payne-2-the-fall-of-max-payne"><em>Max Payne 2</em></a>, which just so happens to cost $10 on Amazon, so that's free. Amazon will knock down the price for both <a href="http://www.joystiq.com/game/l-a-noire"><em>L.A. Noire</em></a> and <a href="http://www.joystiq.com/game/grand-theft-auto-iv"><em>GTA IV</em></a> to $4.99 up until April 15. You'll be able to grab those gratis with another $10 voucher if you want, or spend it on other Rockstar wares.<br /><br />On top of the free games, a pre-order will also grant you several pieces of in-game content: a classic skin pack for multiplayer that includes characters from past games; a multiplayer weapons pack; increased painkiller capacity; and a "Max Payne Retro Avatar."<br /><br /><strong>Update</strong>: Whoops, as you probably noticed, it's April 18. Amazon just got in touch to say they are extending the deal on <em>GTA IV</em> and <em>L.A. Noire</em> until April 20.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/18/extensive-max-payne-3-pc-download-pre-order-incentives-on-amazon/">Extensive Max Payne 3 PC download pre-order incentives on Amazon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Apr 2012 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/18/extensive-max-payne-3-pc-download-pre-order-incentives-on-amazon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20218066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/18/extensive-max-payne-3-pc-download-pre-order-incentives-on-amazon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>digital-distribution</category><category>Max-Payne-3</category><category>pc</category><category>pc-download</category><category>pre-order</category><category>RockStar</category><category>rockstar-games</category><category>take-two</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 18 Apr 2012 03:00:00 EST</pubDate></item><item><title><![CDATA[Marvel and Rockstar developing free digital Max Payne 3 comic]]></title><link>http://www.joystiq.com/2012/04/17/marvel-and-rockstar-developing-free-digital-max-payne-3-comic/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/17/marvel-and-rockstar-developing-free-digital-max-payne-3-comic/</guid><comments>http://www.joystiq.com/2012/04/17/marvel-and-rockstar-developing-free-digital-max-payne-3-comic/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/17/marvel-and-rockstar-developing-free-digital-max-payne-3-comic/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/maxpaynecomic610.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 349px; " /></a></div>If Max Payne were a superhero, he'd probably be named Shooter, and after a stint in a time paradox where he fights dinosaurs and artificially intelligent robot armies over a period of 15 years, he'd come back from the "dead" with a new superhero name: Balder.<br /><br />Or he'd just be called Max Payne.<br /><br />Rockstar and Marvel are taking that second suggestion with a new three-part digital comic series to "delve into Max's troubled past," covering events in <em>Max Payne </em>and <em>Max Payne 2</em>, leading up to <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>. Original Max Payne writer Sam Lake is co-authoring the series with Rockstar bossman Dan Houser, who is penning the game itself. The comics will feature pencil and inking by Fernando Blanco and cover art from Greg Horn, among others.<br /><br />The <em>Max Payne 3</em> digital comics will be available for free on <a href="http://www.rockstargames.com/newswire">Rockstar Newswire</a>, the official <a href="http://www.rockstargames.com/maxpayne3/news"><em>Max Payne 3</em> site</a> and "additional digital comics channels." The first issue is called "After the Fall" and will launch in the next few weeks, Rockstar says.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/17/marvel-and-rockstar-developing-free-digital-max-payne-3-comic/">Marvel and Rockstar developing free digital Max Payne 3 comic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2012 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/17/marvel-and-rockstar-developing-free-digital-max-payne-3-comic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20217839/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/17/marvel-and-rockstar-developing-free-digital-max-payne-3-comic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comics</category><category>dan-houser</category><category>mac</category><category>Marvel</category><category>Max-Payne-3</category><category>pc</category><category>RockStar</category><category>sam-lake</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 17 Apr 2012 23:30:00 EST</pubDate></item><item><title><![CDATA[Watch Max Payne slowly dive into groups of henchmen whilst shooting]]></title><link>http://www.joystiq.com/2012/04/12/watch-max-payne-slowly-dive-into-groups-of-henchmen-whilst-shoot/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/12/watch-max-payne-slowly-dive-into-groups-of-henchmen-whilst-shoot/</guid><comments>http://www.joystiq.com/2012/04/12/watch-max-payne-slowly-dive-into-groups-of-henchmen-whilst-shoot/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mp3headerimg599px35151.jpg" style="width: 599px; height: 337px; display:none" /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-983b52c7" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/983b52c7/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=93620354&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-983b52c7"><video id="viddlerVideo-983b52c7" src="//www.viddler.com/file/983b52c7/html5mobile?openURL=93620354" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/983b52c7/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/983b52c7/" height="357" id="viddlerOuter-983b52c7" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/983b52c7/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=93620354&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-983b52c7"><video controls="controls" height="337" id="viddlerVideo-983b52c7" poster="//www.viddler.com/thumbnail/983b52c7/" src="//www.viddler.com/file/983b52c7/html5mobile?openURL=93620354" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />We wouldn't call it the smartest move out there, but Max Payne seems hellbent on jumping head first into groups of thugs who're firing guns directly at him. The latest trailer from Rockstar Games for <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> portrays our balding hero as even more psychotic than we'd guessed!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/12/watch-max-payne-slowly-dive-into-groups-of-henchmen-whilst-shoot/">Watch Max Payne slowly dive into groups of henchmen whilst shooting</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/12/watch-max-payne-slowly-dive-into-groups-of-henchmen-whilst-shoot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20214318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/12/watch-max-payne-slowly-dive-into-groups-of-henchmen-whilst-shoot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bullet-time</category><category>gameplay</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 12 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Slow down! No demo planned for Max Payne 3]]></title><link>http://www.joystiq.com/2012/04/11/slow-down-no-demo-planned-for-max-payne-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/11/slow-down-no-demo-planned-for-max-payne-3/</guid><comments>http://www.joystiq.com/2012/04/11/slow-down-no-demo-planned-for-max-payne-3/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/11/slow-down-no-demo-planned-for-max-payne-3/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/maxpayne3screens10052011006_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 297px; " /></a></div>If you were hoping to sample the adventures of a bald, bearded Max Payne without obtaining a full copy of <em>Max Payne 3</em>, you are out of luck. There are "no plans for a demo of <em>Max Payne 3</em>" according to <a href="https://twitter.com/#!/RockstarGames/status/188783279573442560">Rockstar's official Twitter account</a>. Joystiq is attempting to recreate the experience with its own demo of <em>Max Payne 3</em>, but we're having a little trouble figuring out how to digitally distribute a complex pulley system. We're pretty sure a physical replication feature is headed to Steam, but Valve isn't answering our phone calls.<br /><br /><em>Max Payne 3</em> arrives on PC, Xbox and PS3 <a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/">next month</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/11/slow-down-no-demo-planned-for-max-payne-3/">Slow down! No demo planned for Max Payne 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/11/slow-down-no-demo-planned-for-max-payne-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20213139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/11/slow-down-no-demo-planned-for-max-payne-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 11 Apr 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 playable at PAX East]]></title><link>http://www.joystiq.com/2012/04/02/max-payne-3-playable-at-pax-east/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/02/max-payne-3-playable-at-pax-east/</guid><comments>http://www.joystiq.com/2012/04/02/max-payne-3-playable-at-pax-east/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/02/max-payne-3-playable-at-pax-east/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/maxpayne3nyscreens0030_530x298.jpg" /></a></div>For once you won't need to dive around the Boston Convention and Exhibition Center, pretending to shoot things in slow motion. Instead, you can do that in <em>Max Payne 3</em> at Rockstar's <a href="http://www.joystiq.com/tag/pax-east-2012">PAX East</a> booth this weekend, April 6th through 8th.<br /><br />Rockstar hasn't said exactly what will be on offer in the <em>Max Payne 3</em> demo -- it could be <a href="http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/">a sampling of single-player</a> or a taste of <a href="http://www.joystiq.com/2012/03/28/max-payne-3-multiplayer-explained-on-video/">the crew-based multiplayer mode</a>. Either way, those looking for an idea of what May holds will be able to get their fill at booth 914. Just look for the giant R.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/02/max-payne-3-playable-at-pax-east/">Max Payne 3 playable at PAX East</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/02/max-payne-3-playable-at-pax-east/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20206510/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/02/max-payne-3-playable-at-pax-east/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pax-east-2012</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>Rockstar-Games</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 02 Apr 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 multiplayer explained on video]]></title><link>http://www.joystiq.com/2012/03/28/max-payne-3-multiplayer-explained-on-video/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/28/max-payne-3-multiplayer-explained-on-video/</guid><comments>http://www.joystiq.com/2012/03/28/max-payne-3-multiplayer-explained-on-video/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/maxayne3-multiplayer-2-1280_530x298.jpg" style="display: none; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 298px; " /><object data="//www.viddler.com/simple/15be1c9c/" height="357" id="viddlerOuter-15be1c9c" type="application/x-shockwave-flash" width="599"><object id="viddlerInner-15be1c9c"><video controls="controls" height="337" id="viddlerVideo-15be1c9c" poster="//www.viddler.com/thumbnail/15be1c9c/" src="//www.viddler.com/file/15be1c9c/html5mobile?openURL=56783914" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Slavering for more info on <a href="http://joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>'s multiplayer mode? Itching to learn how bullet time could possibly work online? Desperate for the odd juxtaposition of shirtless men and Hollywood-style narration? This video is for you, friend.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/28/max-payne-3-multiplayer-explained-on-video/">Max Payne 3 multiplayer explained on video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Mar 2012 12:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/28/max-payne-3-multiplayer-explained-on-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20202868/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/28/max-payne-3-multiplayer-explained-on-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 28 Mar 2012 12:29:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 gets SMGing brutal]]></title><link>http://www.joystiq.com/2012/03/26/max-payne-3-gets-smging-brutal/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/26/max-payne-3-gets-smging-brutal/</guid><comments>http://www.joystiq.com/2012/03/26/max-payne-3-gets-smging-brutal/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/maxpayne3530beard.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-99b30e87" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/99b30e87/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=26605193&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-99b30e87"><video id="viddlerVideo-99b30e87" src="//www.viddler.com/file/99b30e87/html5mobile?openURL=26605193" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/99b30e87/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/99b30e87/" height="357" id="viddlerOuter-99b30e87" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/99b30e87/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=26605193&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-99b30e87"><video controls="controls" height="337" id="viddlerVideo-99b30e87" poster="//www.viddler.com/thumbnail/99b30e87/" src="//www.viddler.com/file/99b30e87/html5mobile?openURL=26605193" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Yes, yes, we know that trying to work a "smegging" headline pun from '90s BBC science fiction sitcom <a href="http://en.wikipedia.org/wiki/Red_Dwarf"><em>Red Dwarf</em></a> was a stretch, but we believe in our audience... and the minuscule cross-section of the demographic that may appreciate such wordplay. Anyway, here's Max shooting SMGs.<p><a href="http://www.joystiq.com/2012/03/26/max-payne-3-gets-smging-brutal/" rel="bookmark">Continue reading <em>Max Payne 3 gets SMGing brutal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/26/max-payne-3-gets-smging-brutal/">Max Payne 3 gets SMGing brutal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Mar 2012 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/26/max-payne-3-gets-smging-brutal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20200934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/26/max-payne-3-gets-smging-brutal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rockstar-Games</category><category>Take-Two-Interactive</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 26 Mar 2012 11:15:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 'crews' carry over into Grand Theft Auto V multiplayer]]></title><link>http://www.joystiq.com/2012/03/22/max-payne-3-crews-carry-over-into-grand-theft-auto-v-multiplay/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/22/max-payne-3-crews-carry-over-into-grand-theft-auto-v-multiplay/</guid><comments>http://www.joystiq.com/2012/03/22/max-payne-3-crews-carry-over-into-grand-theft-auto-v-multiplay/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/22/max-payne-3-crews-carry-over-into-grand-theft-auto-v-multiplay/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/gtav-1332435061.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>The "crews" <em><a href="http://www.joystiq.com/game/max-payne-3">Max Payne 3</a> </em>players form in mulitplayer mode will transfer directly to <a href="http://www.joystiq.com/game/grand-theft-auto-5"><em>Grand Theft Auto V</em></a> multi, Rockstar co-founder and fancy mansion owner Dan Houser told IGN. <em>Grand Theft Auto V</em> will share <em>Max Payne 3</em>'s crews via Rockstar's Social Club.<br /><br />"Multiplayer is an ever-more important part of all our games moving forward," Houser said. "And by creating crews through Social Club, the crews that you create in <em>Max Payne 3</em> will be ready and available for you to play in <em>Grand Theft Auto V </em>from day one."<br /><br />After news of this crossover, we can imagine other Social Club integration possibilities -- <em>Red Dead Redemption </em>would have majestic horses galloping through the glittery streets of Los Santos, dodging bullets and rampaging cars alike. Horses; horses everywhere.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/22/max-payne-3-crews-carry-over-into-grand-theft-auto-v-multiplay/">Max Payne 3 'crews' carry over into Grand Theft Auto V multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Mar 2012 12:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/22/max-payne-3-crews-carry-over-into-grand-theft-auto-v-multiplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20198995/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/22/max-payne-3-crews-carry-over-into-grand-theft-auto-v-multiplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dan-houser</category><category>grand-theft-auto-5</category><category>gta5</category><category>max-payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>RockStar</category><category>Rockstar-Games</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 22 Mar 2012 12:53:00 EST</pubDate></item><item><title><![CDATA[Max Payne takes his shootdodge to the streets of New York]]></title><link>http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/</guid><comments>http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mp3headerimg599px35151.jpg" /></a></div>It's no secret that Max Payne leaves his New Yorker past behind in <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> as he heads for Brazil, but perhaps you didn't realize that chunks of the game will explore Max's history in the Big Apple. That history, unsurprisingly, involves leaping through the air while firing two handguns.<p><a href="http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/" rel="bookmark">Continue reading <em>Max Payne takes his shootdodge to the streets of New York</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/">Max Payne takes his shootdodge to the streets of New York</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20196201/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/19/max-payne-takes-his-shootdodge-to-the-streets-of-new-york/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>gameplay</category><category>Max-Payne-3</category><category>microsoft</category><category>new-york-city</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 19 Mar 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3's latest trailer cares little for cover]]></title><link>http://www.joystiq.com/2012/03/15/max-payne-3s-latest-trailer-cares-little-for-cover/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/15/max-payne-3s-latest-trailer-cares-little-for-cover/</guid><comments>http://www.joystiq.com/2012/03/15/max-payne-3s-latest-trailer-cares-little-for-cover/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mp3599headerimgmini1512.jpg" style="width: 599px; height: 323px; display:none " /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-cc55bbe1" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/cc55bbe1/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=71779320&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-cc55bbe1"><video id="viddlerVideo-cc55bbe1" src="//www.viddler.com/file/cc55bbe1/html5mobile?openURL=71779320" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/cc55bbe1/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/cc55bbe1/" height="357" id="viddlerOuter-cc55bbe1" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/cc55bbe1/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=71779320&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-cc55bbe1"><video controls="controls" height="337" id="viddlerVideo-cc55bbe1" poster="//www.viddler.com/thumbnail/cc55bbe1/" src="//www.viddler.com/file/cc55bbe1/html5mobile?openURL=71779320" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Are you a bad guy in Brazil, waiting patiently behind a thin wooden barrier for Max Payne to pop around a corner so you can <em>totally shoot at him</em>? Think again, my friend. He's probably just gonna shoot you through that wall! Also, why are you reading about games in such a tense situation? <em>Focus</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/15/max-payne-3s-latest-trailer-cares-little-for-cover/">Max Payne 3's latest trailer cares little for cover</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Mar 2012 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/15/max-payne-3s-latest-trailer-cares-little-for-cover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20194114/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/15/max-payne-3s-latest-trailer-cares-little-for-cover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 15 Mar 2012 12:40:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 contest promises a less dangerous trip from NYC to Brazil]]></title><link>http://www.joystiq.com/2012/03/12/max-payne-3-contest-promises-a-less-dangerous-trip-from-nyc-to-b/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/12/max-payne-3-contest-promises-a-less-dangerous-trip-from-nyc-to-b/</guid><comments>http://www.joystiq.com/2012/03/12/max-payne-3-contest-promises-a-less-dangerous-trip-from-nyc-to-b/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/12/max-payne-3-contest-promises-a-less-dangerous-trip-from-nyc-to-b/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mp3headerimgeffoffgravity_530x298.jpg" /></a></center><a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> sees the titular protagonist trading the cold concrete of New York City for <a href="http://www.joystiq.com/2012/02/21/rockstar-explains-the-research-behind-the-posh-clubs-and-helipad/">the tropical heat of S&atilde;o Paulo, Brazil</a>. You too can make such a migration: Rockstar is running a promotion granting one lucky individual quite the vacation, starting in NYC and eventually concluding in Brazil. And you won't even have to shoot anybody!<br /><br />If you're chosen, you'll get to play a pre-release build of <em>Max Payne 3</em> in New York, then fly down to Sao Paulo, where you'll get to stay in a swank hotel for a few days and attend the Sonar S&atilde;o Paulo music festival. And when you go home, you'll get a custom <em>Max Payne 3</em> Xbox 360 console, one year of Xbox Live Gold and 1,400 MS Points to spend.<br /><br />Interested parties can either <a href="https://socialclub.rockstargames.com/profile/signup.html">sign up for Rockstar's Social Club</a> and enter there, or you they can like Rockstar's <a href="http://www.facebook.com/rockstargames/app_117810421678717">Facebook page</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/12/max-payne-3-contest-promises-a-less-dangerous-trip-from-nyc-to-b/">Max Payne 3 contest promises a less dangerous trip from NYC to Brazil</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Mar 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/12/max-payne-3-contest-promises-a-less-dangerous-trip-from-nyc-to-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20191406/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/12/max-payne-3-contest-promises-a-less-dangerous-trip-from-nyc-to-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>max-payne</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>Rockstar-Games</category><category>sao-paulo</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 12 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Learning how to 'shootdodge' with Max Payne 3]]></title><link>http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/</guid><comments>http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mp3shootdodge530pxheaderimg.jpg" /></a></div>Did you know that "bullet time" is a term copyrighted and owned by Warner Bros.? It was news to me when I went looking up the term this morning, searching for a way to contextualize the evolution of <em>Max Payne</em> that I experienced when playing Rockstar's <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> recently. According to Wikipedia -- which totally has <a href="http://en.wikipedia.org/wiki/Bullettime">its own listing</a> for the term, <em>of course</em> -- the "word" was copyrighted alongside the first <em>Matrix</em> film. That film came out in 1999, two years before Remedy would reappropriate the concept for its first Max Payne game.<br /><br />No similarly bizarre history can be applied to the term "shootdodge," the portmanteau a Rockstar rep used to describe "Max's classic dive move." In <em>Max Payne 3</em>, the maneuver plays as crucial a role as ever. The majority of the time during my demo I spent with Max leaping in slow motion, or shooting in slow motion, or shooting and leaping in slow motion, all the while desperately trying to shoot dudes in their domes. Yes, fans, bullet time is still here, ready for use in tandem with the newly minted "shootdodge."<br /><br /><em>Max Payne 3</em> didn't hold my hand during that hour, though I'm pretty sure I wouldn't want it to given the whole "addicted to painkillers/alcoholism" thing. Like Max's life during the setting of <em>Max Payne 3</em>, my playthrough was all sink or swim. But despite some initial skepticism over the difficulty, I walked away excited about the design choices Rockstar has made, such as taking the safety off of shooting and forcing precision from players conditioned to aim-assisted console offerings. (Which describes <em>me</em>, by the way.)<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/max-payne-3-3-1-12/">Max Payne 3 (3/1/12)</a></strong></p><a href="http://www.joystiq.com/photos/max-payne-3-3-1-12/#4857237"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3187_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-3-1-12/#4857238"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3226_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-3-1-12/#4857239"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3234_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-3-1-12/#4857240"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3252_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-payne-3-3-1-12/#4857241"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3254_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/" rel="bookmark">Continue reading <em>Learning how to 'shootdodge' with Max Payne 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/">Learning how to 'shootdodge' with Max Payne 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Mar 2012 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20182917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/01/learning-how-to-shootdodge-with-max-payne-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hands-on</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 01 Mar 2012 12:20:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3's first PC screens leap out of cover]]></title><link>http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/</guid><comments>http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mp3onpc599pxheaderimg.jpg" vspace="4" /></a></div>Wondering how that gussied up PC version of Max will fare when it arrives <a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/">two weeks later</a> than its console counterparts? Rockstar's offering an early peek at <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>'s PC version on its newswire, and we'd be remiss if we didn't make the shots available for you fine folks. Just look at that muscle definition!<p><a href="http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/" rel="bookmark">Continue reading <em>Max Payne 3's first PC screens leap out of cover</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/">Max Payne 3's first PC screens leap out of cover</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20178178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/27/max-payne-3s-first-pc-screens-leap-out-of-cover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>pc</category><category>rockstar</category><category>rockstar-games</category><category>take-two-interactive</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 27 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 trailer turns up the volume]]></title><link>http://www.joystiq.com/2012/02/24/max-payne-3-trailer-turns-up-the-volume/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/24/max-payne-3-trailer-turns-up-the-volume/</guid><comments>http://www.joystiq.com/2012/02/24/max-payne-3-trailer-turns-up-the-volume/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/maxpayne3-weapon-mini30-03-1280.jpg" style="display: none; width: 1280px; height: 720px; " /><!--[if IE]><object width="599" height="357" id="viddlerOuter-9d880e8a" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/9d880e8a/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=94133171&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-9d880e8a"><video id="viddlerVideo-9d880e8a" src="//www.viddler.com/file/9d880e8a/html5mobile?openURL=94133171" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/9d880e8a/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/9d880e8a/" height="357" id="viddlerOuter-9d880e8a" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/9d880e8a/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=94133171&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-9d880e8a"><video controls="controls" height="337" id="viddlerVideo-9d880e8a" poster="//www.viddler.com/thumbnail/9d880e8a/" src="//www.viddler.com/file/9d880e8a/html5mobile?openURL=94133171" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />If you think that Mini-30 Rifle is loud, you should check out that floral print shirt Max is wearing.<p><a href="http://www.joystiq.com/2012/02/24/max-payne-3-trailer-turns-up-the-volume/" rel="bookmark">Continue reading <em>Max Payne 3 trailer turns up the volume</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/24/max-payne-3-trailer-turns-up-the-volume/">Max Payne 3 trailer turns up the volume</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Feb 2012 21:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/24/max-payne-3-trailer-turns-up-the-volume/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20179359/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/24/max-payne-3-trailer-turns-up-the-volume/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>mini-30-rifle</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>take-two</category><category>weapons-of-max-payne</category><category>weapons-of-max-payne-3</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 24 Feb 2012 21:15:00 EST</pubDate></item><item><title><![CDATA[Rockstar explains the research behind the posh clubs and helipads of Max Payne 3]]></title><link>http://www.joystiq.com/2012/02/21/rockstar-explains-the-research-behind-the-posh-clubs-and-helipad/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/21/rockstar-explains-the-research-behind-the-posh-clubs-and-helipad/</guid><comments>http://www.joystiq.com/2012/02/21/rockstar-explains-the-research-behind-the-posh-clubs-and-helipad/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mp3headerimgheliinred.jpg" vspace="4" /></div>There's a good reason for the prominence of helicopters in the <a href="http://www.joystiq.com/2012/02/16/max-payne-3s-latest-trailer-introduces-maxs-expensive-motives/">latest <em>Max Payne 3</em> trailer</a>, and it's not just because "super rich people have choppers." Alright, well, that's <em>part</em> of the reason, but helicopters are apparently extra prevalent in Sao Paolo, Brazil -- the setting for at least part of <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> -- and the devs at Rockstar discovered this while touring the city by air. As it turns out, since traffic is a huge problem in the Brazilian megacity, rich folks have taken to helicopters as a main means of travel. Oh, also, there are motorcycle gangs that take advantage of the traffic, making it extra dangerous. Sounds like a good excuse to become a helicopter pilot! Max will apparently be wrestling with the wealth disparity he discovers in Brazil -- a reality he feels uncomfortable with regardless of what continent he's on.<br /><br />And when those devs were looking for an authentic nightclub experience, they hobnobbed their way into exclusive nightclubs like the "rooftop lounge scene at the chic Hotel Unique," and pushed their way into parties along Avenue Morumbi. Per the trailer, we're gonna guess that the Rockstar devs didn't extend that same search for realism to allowing themselves to be kidnapped by one of Sao Paolo's many street gangs, but in the interest of their safety we're keen to let that one slide.<br /><br />Today's info dump is the second in an ongoing research series that the developer is publishing in the lead up to <a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/">this May's launch of <em>MP3</em></a>. Rockstar offered Joystiq an early look at several comparison shots ahead of a worldwide premier later today on the company's own <a href="http://www.rockstargames.com/newswire/article/20791/rockstar-research-the-rarefied-high-life-in-max-payne-3s-so-paul.html">newswire website</a>, which we've dropped into a perusable gallery just below.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/max-pay-3-2-20-12/">Max Payne 3 (2/20/12)</a></strong></p><a href="http://www.joystiq.com/photos/max-pay-3-2-20-12/#4831693"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/maxpayne310.1.21.51-image168xxxx-1329764972_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-pay-3-2-20-12/#4831694"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/maxpayne310.1.21.161-image23-1329764972_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-pay-3-2-20-12/#4831695"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/maxpayne3dsc00263-1329764973_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-pay-3-2-20-12/#4831696"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/maxpayne3img4207-1329764977_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-pay-3-2-20-12/#4831697"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/maxpayne3img4212-1329764979_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/21/rockstar-explains-the-research-behind-the-posh-clubs-and-helipad/">Rockstar explains the research behind the posh clubs and helipads of Max Payne 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Feb 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/21/rockstar-explains-the-research-behind-the-posh-clubs-and-helipad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20175548/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/21/rockstar-explains-the-research-behind-the-posh-clubs-and-helipad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 21 Feb 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 staying true to its roots, but will be uprooted for mobile]]></title><link>http://www.joystiq.com/2012/02/16/max-payne-3-staying-true-to-its-roots-but-will-be-uprooted-for/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/16/max-payne-3-staying-true-to-its-roots-but-will-be-uprooted-for/</guid><comments>http://www.joystiq.com/2012/02/16/max-payne-3-staying-true-to-its-roots-but-will-be-uprooted-for/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/16/max-payne-3-staying-true-to-its-roots-but-will-be-uprooted-for/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rsgmp3134.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>The Max Payne series, originally created by <em>Alan Wake</em>'s Remedy Entertainment, follows a few traditions -- no driving, no brawling, and an emphasis on blazing noir-style gunplay. None of this is going to change in <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>, Rockstar said in this week's <a href="http://www.rockstargames.com/newswire/article/20451/part-2-of-this-weeks-asked-answered-max-payne-3-details-and-more.html">Asked &amp; Answered</a> session.<br /><br />"As we've stated in the past, we're working very hard to ensure that we're being faithful and true to the heritage of Max Payne -- and the heart and soul of Max Payne gameplay has always been as a pure shooter," Rockstar said. Max will have melee opportunities in close-quarter combat, but otherwise Rockstar has "no intention of betraying that to introduce driving/racing or brawling elements."<br /><br />Rockstar also provided a brief update on its <a href="http://www.joystiq.com/2011/09/08/max-payne-1-going-mobile-in-full-hd/">mobile installment</a> of the original <em>Max Payne</em>, saying it should see an official launch in the next couple months, with a release date to be announced soon.<br /><br />Rockstar fields more questions about Remedy and <em>Max Payne 3</em> on its <a href="http://www.rockstargames.com/newswire/article/20451/part-2-of-this-weeks-asked-answered-max-payne-3-details-and-more.html">Asked &amp; Answered</a> page.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/16/max-payne-3-staying-true-to-its-roots-but-will-be-uprooted-for/">Max Payne 3 staying true to its roots, but will be uprooted for mobile</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/16/max-payne-3-staying-true-to-its-roots-but-will-be-uprooted-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20173386/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/16/max-payne-3-staying-true-to-its-roots-but-will-be-uprooted-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>IOS</category><category>Max-Payne-3</category><category>microsoft</category><category>mobile</category><category>pc</category><category>playstation</category><category>ps3</category><category>Remedy</category><category>remedy-entertainment</category><category>RockStar</category><category>Rockstar-Games</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 16 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3's latest trailer introduces Max's expensive motives]]></title><link>http://www.joystiq.com/2012/02/16/max-payne-3s-latest-trailer-introduces-maxs-expensive-motives/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/16/max-payne-3s-latest-trailer-introduces-maxs-expensive-motives/</guid><comments>http://www.joystiq.com/2012/02/16/max-payne-3s-latest-trailer-introduces-maxs-expensive-motives/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mp3wifeyheaderimg599px.jpg" style="width: 599px; height: 267px; display:none" /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-27a3b6e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/27a3b6e/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=75373104&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-27a3b6e"><video id="viddlerVideo-27a3b6e" src="//www.viddler.com/file/27a3b6e/html5mobile?openURL=75373104" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/27a3b6e/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/27a3b6e/" height="357" id="viddlerOuter-27a3b6e" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/27a3b6e/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=75373104&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-27a3b6e"><video controls="controls" height="337" id="viddlerVideo-27a3b6e" poster="//www.viddler.com/thumbnail/27a3b6e/" src="//www.viddler.com/file/27a3b6e/html5mobile?openURL=75373104" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Max Payne's tumultuous journey through Sao Paolo, Brazil isn't looking any easier in the latest trailer for <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a>. And as it turns out, he'll be busting through favelas in search of a particularly expensive trophy ... wife. See for yourself just above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/16/max-payne-3s-latest-trailer-introduces-maxs-expensive-motives/">Max Payne 3's latest trailer introduces Max's expensive motives</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Feb 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/16/max-payne-3s-latest-trailer-introduces-maxs-expensive-motives/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20173372/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/16/max-payne-3s-latest-trailer-introduces-maxs-expensive-motives/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 16 Feb 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 shots pit Max against gravity, despicable pickup trucks]]></title><link>http://www.joystiq.com/2012/02/10/max-payne-3-shots-pit-max-against-gravity-despicable-pickup-tru/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/10/max-payne-3-shots-pit-max-against-gravity-despicable-pickup-tru/</guid><comments>http://www.joystiq.com/2012/02/10/max-payne-3-shots-pit-max-against-gravity-despicable-pickup-tru/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mp3headerimgeffoffgravity.jpg" vspace="4" /></div>Max Payne's seen a lot in his day: <a href="http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/">Bull Bullets</a>, <a href="http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/">garish Hawaiian shirts</a>, <a href="http://www.joystiq.com/2012/01/17/max-payne-3-delayed/">delays</a>. And now he's got a few more items to cross of his list, such as "angry man in pickup truck" and "face off against gravity -- and <em>win</em>," as you'll see in the latest volley of screens, just below.<p><a href="http://www.joystiq.com/2012/02/10/max-payne-3-shots-pit-max-against-gravity-despicable-pickup-tru/" rel="bookmark">Continue reading <em>Max Payne 3 shots pit Max against gravity, despicable pickup trucks</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/10/max-payne-3-shots-pit-max-against-gravity-despicable-pickup-tru/">Max Payne 3 shots pit Max against gravity, despicable pickup trucks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Feb 2012 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/10/max-payne-3-shots-pit-max-against-gravity-despicable-pickup-tru/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20169113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/10/max-payne-3-shots-pit-max-against-gravity-despicable-pickup-tru/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 10 Feb 2012 12:15:00 EST</pubDate></item><item><title><![CDATA[Take-Two Q3 financials down year-over-year, still within predictions]]></title><link>http://www.joystiq.com/2012/02/02/take-two-q3-financials-down-year-over-year-still-within-predict/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/02/take-two-q3-financials-down-year-over-year-still-within-predict/</guid><comments>http://www.joystiq.com/2012/02/02/take-two-q3-financials-down-year-over-year-still-within-predict/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/02/take-two-q3-financials-down-year-over-year-within-predictions/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/lanoireshotguncase.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 264px; " /></a></div>Take-Two Interactive has released its financial figures for the third quarter of fiscal 2012, which ended on December 31, 2011. While "in line" with the publisher's predictions, results are down when compared year-over-year to the same period in fiscal 2011.<br /><br />During Q3 2012, Take-Two's net revenue of $236.3 million was $97.7 million less than its net revenue of $334.3 million in Q3 2011. Operational income for the period was $14.2 million, down $22.6 million from the same quarter last fiscal year. Take-Two attributes this disparity to the fact that fiscal 2011 benefitted from the launch of <em>Red Dead Redemption</em> and its <em>Undead Nightmare</em> DLC more so than fiscal 2012 was able to.<br /><br />When looking at the entirety of Take-Two's fiscal 2012 performance so far, the downward year-over-year trend continues with an overall net revenue of $677.7 million (compared to 2011's $954.6 million), and an operating <em>loss</em> of $76.2 million (compared to 2011's operating income of $76.2 million).<br /><br />The company has also adjusted its outlook on Q4 in response to moving <em>Max Payne 3</em>'s release date into the first quarter of fiscal 2013. It now expects net revenue for the period ending on March 31, 2012 to land between $112 million and $162 million, with its prediction for all of 2012 adjusted accordingly to a range of $790 million to $840 million.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/02/take-two-q3-financials-down-year-over-year-still-within-predict/">Take-Two Q3 financials down year-over-year, still within predictions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Feb 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/02/take-two-q3-financials-down-year-over-year-still-within-predict/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20163311/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/02/take-two-q3-financials-down-year-over-year-still-within-predict/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>max-payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>Q3</category><category>Q3-2012</category><category>red-dead-redemption</category><category>Take-Two</category><category>Take-Two-Interactive</category><category>undead-nightmare</category><category>vita</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 02 Feb 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 out on Xbox and PS3 May 15, PC May 29]]></title><link>http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/</guid><comments>http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/max-payne-3-rd-02_530x298.jpg" vspace="0" /></a></center>Perhaps some specific release dates will reassure you that <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> won't be <a href="http://www.joystiq.com/2012/01/17/max-payne-3-delayed/">delayed</a> again. Be soothed by these calendar entries, straight out of Take-Two's latest <a href="http://ir.take2games.com/phoenix.zhtml?c=86428&amp;p=irol-newsArticle&amp;ID=1656159&amp;highlight=">earnings report</a>: Max will dive and shoot and dilate time on Xbox and PS3 on May 15.<br /><br />The PC version will follow on May 29, which we suppose constitutes a safe little mini-delay within the announcement. To keep yourself occupied, have a browse around the new <em>Max Payne 3</em> <a href="http://www.rockstargames.com/maxpayne3/">website</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/">Max Payne 3 out on Xbox and PS3 May 15, PC May 29</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Feb 2012 16:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20163322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/02/max-payne-3-out-on-xbox-and-ps3-may-15-pc-may-29/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>max-payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>q2-2012</category><category>release-date</category><category>rockstar-games</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 02 Feb 2012 16:22:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills)]]></title><link>http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/</guid><comments>http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/rsgmp3128599px.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-4f2050b7" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/4f2050b7/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=21502110&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-4f2050b7"><video id="viddlerVideo-4f2050b7" src="//www.viddler.com/file/4f2050b7/html5mobile?openURL=21502110" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/4f2050b7/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/4f2050b7/" height="357" id="viddlerOuter-4f2050b7" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/4f2050b7/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=21502110&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-4f2050b7"><video controls="controls" height="337" id="viddlerVideo-4f2050b7" poster="//www.viddler.com/thumbnail/4f2050b7/" src="//www.viddler.com/file/4f2050b7/html5mobile?openURL=21502110" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br /><em><a href="http://joystiq.com/game/max-payne-3">Max Payne 3</a></em> shows off his man-stopping "608 Bull" revolver in the latest trailer. Or, in Portuguese, since that seems to be the language of the people Max is shooting, it's the 608 Touro. We initially guessed "burro." But, no, that's "donkey" in Spanish. The "608 Donkey" sounds like an awesome gun ...<p><a href="http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/" rel="bookmark">Continue reading <em>Max Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/">Max Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Feb 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20163161/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/02/max-payne-3-trailer-fires-off-bull-bullets-cousin-to-bullet-bil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rockstar-Games</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 02 Feb 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne gear to dress up, slow down your Avatar]]></title><link>http://www.joystiq.com/2012/01/24/max-payne-gear-to-dress-up-slow-down-your-avatar/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/24/max-payne-gear-to-dress-up-slow-down-your-avatar/</guid><comments>http://www.joystiq.com/2012/01/24/max-payne-gear-to-dress-up-slow-down-your-avatar/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/24/max-payne-gear-to-dress-up-slow-down-your-avatar/"><img alt="Max Payne Avatar stuff" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/maxavatar.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Despite our cheeky headline, the <a href="http://www.rockstargames.com/newswire/article/20131/classic-max-payne-avatar-items-now-available-on-xbox-live.html">Max Payne Avatar gear</a> just released by Rockstar will <em>not</em> send your Xbox Live self into a slow motion dive. It will, however, give you access to Max Payne's, erm, "classic" leopard print duds, among other things.<br /><br />Each outfit will set you back $3, while individual items run (very slowly) at a buck apiece.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/24/max-payne-gear-to-dress-up-slow-down-your-avatar/">Max Payne gear to dress up, slow down your Avatar</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jan 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/24/max-payne-gear-to-dress-up-slow-down-your-avatar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20154627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/24/max-payne-gear-to-dress-up-slow-down-your-avatar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>max-payne</category><category>Max-Payne-3</category><category>microsoft</category><category>rockstar</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 24 Jan 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 pre-order period extended to April 2]]></title><link>http://www.joystiq.com/2012/01/19/max-payne-3-pre-order-period-extended-to-april-2/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/19/max-payne-3-pre-order-period-extended-to-april-2/</guid><comments>http://www.joystiq.com/2012/01/19/max-payne-3-pre-order-period-extended-to-april-2/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/19/max-payne-3-pre-order-period-extended-to-april-2/"><img alt="Max" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/max-payne-3-special-new1.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 457px; " /></a></div>
After pushing the <a href="http://joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> launch <a href="http://www.joystiq.com/2012/01/17/max-payne-3-delayed/">from March to May</a>, Rockstar has <a href="http://www.rockstargames.com/newswire/article/19661/announcing-the-max-payne-3-special-edition.html">extended the pre-order period</a> for the game's <a href="http://www.joystiq.com/2011/11/21/max-payne-3-gets-100-special-edition-pre-order-only-until-janu/">lavish special edition</a>, originally scheduled to end on January 15. Thanks to the delay, prospective buyers now have until April 2 to decide whether or not to pull the trigger on the $100 package.<br />
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It's sort of like activating bullet time -- instead of getting more time to steady your aim, you get more time to steady your mouse cursor over the "add to cart" button.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/19/max-payne-3-pre-order-period-extended-to-april-2/">Max Payne 3 pre-order period extended to April 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jan 2012 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/19/max-payne-3-pre-order-period-extended-to-april-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20152514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/19/max-payne-3-pre-order-period-extended-to-april-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 19 Jan 2012 23:59:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3's latest vid diverolls into the gun behind the man]]></title><link>http://www.joystiq.com/2012/01/18/max-payne-3s-latest-vid-diverolls-into-the-gun-behind-the-man/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/18/max-payne-3s-latest-vid-diverolls-into-the-gun-behind-the-man/</guid><comments>http://www.joystiq.com/2012/01/18/max-payne-3s-latest-vid-diverolls-into-the-gun-behind-the-man/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/mp3headerimg530px135152.jpg" style="width: 598px; height: 336px; display:none" /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-e50978ec" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/e50978ec/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-e50978ec"><video id="viddlerVideo-e50978ec" src="//www.viddler.com/file/e50978ec/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/e50978ec/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/e50978ec/" height="357" id="viddlerOuter-e50978ec" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/e50978ec/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-e50978ec"><video controls="controls" height="337" id="viddlerVideo-e50978ec" poster="//www.viddler.com/thumbnail/e50978ec/" src="//www.viddler.com/file/e50978ec/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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When <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> arrives at retail later this year, its main protagonist will be equipped especially well for handling the flood of dudes shooting bullets at him over the course of the game's globetrotting campaign. And you will be as well, apparently, as the latest trailer aims to clarify.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/18/max-payne-3s-latest-vid-diverolls-into-the-gun-behind-the-man/">Max Payne 3's latest vid diverolls into the gun behind the man</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/18/max-payne-3s-latest-vid-diverolls-into-the-gun-behind-the-man/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20151264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/18/max-payne-3s-latest-vid-diverolls-into-the-gun-behind-the-man/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>gameplay</category><category>guns</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 18 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 delayed until May, Take-Two to report a net loss for year]]></title><link>http://www.joystiq.com/2012/01/17/max-payne-3-delayed/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/17/max-payne-3-delayed/</guid><comments>http://www.joystiq.com/2012/01/17/max-payne-3-delayed/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/17/max-payne-3-delayed/"><img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/maxpayne3530beard.jpg" vspace="4" /></a></div>
<a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> has entered bullet time, slowing the linear progression of events to the point where the game has shifted its own launch from March to May. This would be the second major title the publisher shifted out of March, with its <a href="http://www.joystiq.com/2011/11/08/xcom-delayed-beyond-q1-2012/"><em>XCOM</em> shooter also moving</a> into the next fiscal year, which begins April 1.<br />
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The delay is expected to have Take-Two report a net loss for the fiscal year ending March 31. The company previously expected <a href="http://www.joystiq.com/2011/11/08/take-two-earns-107m-in-second-fiscal-quarter-thanks-to-l-a-no/">a billion in revenue</a>, but is reducing that estimate by $210-230 million.<br />
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That means for fiscal 2013 (ending March 31, 2013) Take-Two expects to launch: <em>Max Payne 3</em>, <span class="ccbnTxt"><i>BioShock Infinite</i>, <i>Borderlands 2</i>, <i>Spec Ops: The Line</i>,<i> XCOM</i>,<i> XCOM: Enemy Unknown</i> and "other titles yet to be announced." </span>So, Take-Two expects us to only play Take-Two games over the next year. Understood.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/17/max-payne-3-delayed/">Max Payne 3 delayed until May, Take-Two to report a net loss for year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Jan 2012 07:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/17/max-payne-3-delayed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20150060/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/17/max-payne-3-delayed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rockstar-Games</category><category>Take-Two-Interactive</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 17 Jan 2012 07:46:00 EST</pubDate></item><item><title><![CDATA[Rockstar devs check out the black market in Sao Paulo for Max Payne 3 [update]]]></title><link>http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/</guid><comments>http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/saopaulo.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<div style="text-align: left; ">
	<a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> is set in the slums and high-rolling cities of S&atilde;o Paulo, Brazil. To truly get a feel for the land and its society, Rockstar developers and researchers traveled to the heart of the city to study its law-enforcement branches, its extensive weapons collection and to track down local casting, the <a href="http://www.rockstargames.com/newswire/article/20011/rockstar-research-the-weaponwielding-gangsters-and-special-polic.html">Rockstar newswire</a> reads. S&atilde;o Paulo has become infamous for its favelas, gang violence and illegal trafficking, perhaps because it's all set against such a lush, photogenic landscape.</div>
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It appears the Rockstar team watched a few documentaries that take advantage of Brazil's dark beauty, as it's able to name-drop such titles as Favela Rising and Bus 174. So, we're sure the devs were <em>completely</em> prepared for the reality of S&atilde;o Paulo's slums.<br />
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<strong>Update:</strong> As many of you pointed out, <span style="text-align: left; ">Favela Rising and Bus 174 are both set in Rio de Janiero, and Brazil is home to many non-violent, wonderful people and places. Rockstar is setting a scene that scare-based media and PBS has been harping on for years, probably because shooting people in an innocent, beautiful environment just doesn't feel <em>right </em>to the developers. Or they wanted a free trip to Brazil.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/">Rockstar devs check out the black market in Sao Paulo for Max Payne 3 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jan 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20146319/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/11/rockstar-devs-check-out-the-black-market-in-sao-paulo-for-max-pa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brazil</category><category>favela</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>RockStar</category><category>Rockstar-Games</category><category>sao-paulo</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 11 Jan 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Max Payne shoots in new Max Payne 3 shots]]></title><link>http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/</guid><comments>http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/masxpayne3530.jpg" vspace="4" /></a></div>
<em>Maaaax</em>, dearest of all my friends. You're looking quite well for your March debut. I see you still know how to use a gun, but why no pictures of you shooting while diving through the air? Oh, <a href="http://www.joystiq.com/screenshots/max-payne-3-1-4-12#/5">there it is</a>!<p><a href="http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/" rel="bookmark">Continue reading <em>Max Payne shoots in new Max Payne 3 shots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/">Max Payne shoots in new Max Payne 3 shots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jan 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20140218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/04/max-payne-shoots-in-new-max-payne-3-shots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 04 Jan 2012 17:30:00 EST</pubDate></item></channel></rss>
