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Posts tagged maxis

Rumor: SimCity modded to disable disconnection timer, open debug mode

Reddit user AzzerUK claims to have enabled SimCity's debug mode and to have disabled its disconnection timer, both of which imply that there is more to the game's inner workings than EA and Maxis originally stated. Currently, a user that loses their connection to the server during gameplay will be ...

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SimCity review: They built this city to shock and troll

I've written five different openings to this SimCity review over three days. Some felt ignorant of the game's disastrous launch, an element I openly wrestled with before writing this review. Others were too aggressive and awkwardly angry. I fired blindly with some fluffy paragraph about the fun of ...

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SimCity receives official server status page

Electronic Arts and Maxis have created an official SimCity server status page. The status page comes a week after the game's disastrous launch, which saw servers overwhelmed and players unable to access the game with any regularity up into the weekend, when developer Maxis added more servers. Maxis ...

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EA: Core problem preventing SimCity playtime 'is almost behind us'

SimCity developer Maxis says it has reduced game crashes by 92 percent since day one and players have connected and clocked more than 8 million hours in-game. "I'm happy to report that the core problem with getting in and having a great SimCity experience is almost behind us," Maxis General ...

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Maxis: SimCity offline mode is 'just not possible'

@azbiker72 The game was designed for MP, we sim the entire region on the server so this is just not possible - SimCity (@simcity) March 9, 2013 The issues barraging SimCity stem from its requirement that players are always online and connected to EA's servers, even if a player wants to ...

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EA: SimCity server capacity increased by 120%, company to offer free PC game for troubles

SimCity developer Maxis' senior vice president and general manager Lucy Bradshaw gave a brief update last night of the game's unstable condition, noting the company is "committed to fixing" the game. Would have been better if the game had been working in the five days since its North American ...

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'Non-critical' SimCity features disabled to improve server issues

Electronic Arts is sending out a hotfix to help improve the experience for beleaguered SimCity players. The fix includes some unspecified improvements and also disables a few "non-critical gameplay features," according to a community manager on the EA forums. These features include leaderboards, ...

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EA 'confident' Origin will be stable for international SimCity launches

Electronic Arts stated late this afternoon that the high demand for SimCity has impacted a small percentage of users accessing the always-online game's servers. (We're currently locked out.) The Twitter account for the publisher's digital distribution network, Origin, went on to note, "We're making ...

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SimCity gambles on disaster in new footage

SimCity has all its permits and union payoffs in order to start building next week. Here's an example of a casino city, and another that won't be a city much longer. Fallout: SimCity, anyone? ...

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