medal-of-honor-heroes posts (Subscribe to this feed)
Wii Fanboy presents: Game Night [update 2]
Update 2: The staff has left the Game Night chat. Plenty of folks are still in there, gaming as you read this. So head on into the chat already!
With the return of our weekly sessions last week, we decided a reminder was needed. So, we whipped up the above video, which shows Dave enjoying some Medal of Honor: Heroes 2, along with some Mario Kart Wii. If you look closely, you can even see Chris ram Dave underneath a car. How cruel!
Hijinks like the above, and more, are commonplace at Game Night. So, for the full details on what Game Night is all about, head past the break.
DS Fanboy presents: Game Night [update 2]
Update 2: The staff has left the Game Night chat. Plenty of folks are still in there, gaming as you read this. So head on into the chat already!
With the return of our weekly sessions last week, we decided a reminder was needed. So, we whipped up the above video, which shows Dave enjoying some Medal of Honor: Heroes 2, along with some Mario Kart Wii. If you look closely, you can even see Chris ram Dave underneath a car. How cruel!
Hijinks like the above, and more, are commonplace at Game Night. So, for the full details on what Game Night is all about, head past the break.
Joystiq hands-on: Medal of Honor Heroes 2

The Medal of Honor Heroes series is an intriguing one. Opting to avoid "next gen systems," the franchise has stuck to the decidedly non-HD pastures of Wii and PSP. Both platforms have struggled to find many great FPS games, due to the control challenges inherent to each system. However, Heroes 2 triumphs over these shortcomings by tailoring the experience to the unique control schemes of these systems.
One of the biggest problems with Wii FPS games was the size of the bounding box, which made it difficult to look freely in a FPS environment (example: Red Steel). However, Metroid Prime 3's "Advanced" control scheme gave players mouse-like precision by significantly reducing the size of the bounding box. Medal of Honor Heroes 2 expands even further upon this idea, by giving players the option of fully customizing the sensitivity of the game. This allows players to play with precision that matches Nintendo's best efforts.
Gallery: Medal of Honor Heroes 2
PSP Fanboy hands-on: Medal of Honor Heroes 2

The original Medal of Honor Heroes was an impressive technological showcase for the PSP platform, and its sequel is no different. The graphics are noticeably better than the original's, although there's still some way to go before this looks as good as a PS2 game. The controls also feel tighter, letting you easily move around the environment and fight enemies. Using the analog stick for movement and the face buttons for aiming is fairly traditional PSP FPS fare. However, the aim-assist has been reduced, making for a better, skill-based game. Using L to zoom in and fine-tune your aim works well. Even better, running up to a barricade, taking cover, and then peeking out to take a shot. The controls are intuitive, and easy to pick up.
A majority of the complaints for the PSP original involved the slow pace of the game, and unimpressive AI. Well, you still move at a snail's pace [Update: There is a run functionality that we didn't discover. It's there, though.], but there's a lot more action on screen this time around. Enemies still don't have advanced attack patterns, but they come in good waves, ensuring the action never slows down. With far improved graphics, tighter controls, and better presentation, Heroes 2 is a much better game. While we didn't get a chance to play it, the 32 player online multiplayer is still the franchise's biggest selling point -- something we'd love to get our hands-on soon.










