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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Castlevania: Lords of Shadow 2 rises this winter, features open world]]></title><link>http://www.joystiq.com/2013/06/06/castlevania-lords-of-shadow-2-rises-this-winter-features-open/</link><guid isPermaLink="true">http://www.joystiq.com/2013/06/06/castlevania-lords-of-shadow-2-rises-this-winter-features-open/</guid><comments>http://www.joystiq.com/2013/06/06/castlevania-lords-of-shadow-2-rises-this-winter-features-open/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="Castlevania Lords of Shadow 2 rises this winter, features open world" class="hidden" data-src-height="297" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/130606los2-1370541347.jpg" /><iframe frameborder="0" height="298" id="viddler-bb8b7b20" mozallowfullscreen="true" src="http://www.viddler.com/embed/bb8b7b20/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=93101866&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div>
<br />
Konami announced new details regarding Mercury Steam's upcoming <a href="http://www.joystiq.com/tag/Castlevania-Lords-of-Shadow-2/"><i>Castlevania: Lords of Shadow 2</i></a>, revealing that a large portion of its gameplay will take place in a modern-day, open-world setting.<br />
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Expressing a desire for the game's world to "grow organically, and not level-to-level," Mercury Steam's Enric Alvarez notes that <i>Castlevania: Lords of Shadow 2</i> will allow players to freely explore the game's world without loading times. While much of the game will take place in Dracula's castle, players will also be able to explore a surrounding modern-day city, providing a stark contrast with the franchise's typical medieval fantasy setting.<br />
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Alvarez describes the game as darker in tone than its predecessor, and notes that its story is defined by "intense and contradictory feelings." Combat will be more strategic and tactical, thanks to more complex enemy behavior.<br />
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<i>Castlevania: Lords of Shadow 2</i> will be released this winter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/06/06/castlevania-lords-of-shadow-2-rises-this-winter-features-open/">Castlevania: Lords of Shadow 2 rises this winter, features open world</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Jun 2013 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/06/06/castlevania-lords-of-shadow-2-rises-this-winter-features-open/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20602354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/06/06/castlevania-lords-of-shadow-2-rises-this-winter-features-open/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania-lords-of-shadow-2</category><category>konami</category><category>mercury-steam</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 06 Jun 2013 13:45:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow sinks teeth into PC in August]]></title><link>http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/</link><guid isPermaLink="true">http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/</guid><comments>http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/"><em><img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/castlecourtyard-530.jpg" /></em></a></div>

<center><iframe frameborder="0" height="318" id="viddler-ee2f82d8" mozallowfullscreen="true" src="http://www.viddler.com/embed/ee2f82d8/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=59939665&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></center>
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<em>Castlevania: Lords of Shadow: Ultimate Edition</em> has been officially announced for PC and will whip-it good this August. The game, which <a href="http://www.joystiq.com/2013/03/18/castlevania-lords-of-shadow-materializes-in-steam-registry/">hinted at a PC release</a> on the Steam registry this past March, includes the regular game plus two add-on chapters (Reverie and Resurrection).<br />
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The PC edition will be available through Steam on August 27, while a boxed retail edition will arrive in Europe on August 30.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/casltevania-lords-of-shadow-ultimate-edition/">Casltevania: Lords of Shadow Ultimate Edition</a></strong></p><a href="http://www.joystiq.com/photos/casltevania-lords-of-shadow-ultimate-edition/#5936842"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/clospc-babbaya_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/casltevania-lords-of-shadow-ultimate-edition/#5936843"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/clospc-dracolich_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/casltevania-lords-of-shadow-ultimate-edition/#5936844"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/clospc-finalfight_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/casltevania-lords-of-shadow-ultimate-edition/#5936845"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/clospc-forgottenone_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/casltevania-lords-of-shadow-ultimate-edition/#5936846"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/clospc-furnace_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/" rel="bookmark">Continue reading <em>Castlevania: Lords of Shadow sinks teeth into PC in August</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/">Castlevania: Lords of Shadow sinks teeth into PC in August</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Jun 2013 10:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20600199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/06/05/castlevania-lords-of-shadow-sinks-teeth-into-pc-in-august/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania-Lords-of-Shadow</category><category>konami</category><category>Lords-of-Shadow</category><category>mercury-steam</category><category>pc</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 05 Jun 2013 10:10:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow - Mirror of Fate trailer is extreme, intense, etc.]]></title><link>http://www.joystiq.com/2013/01/23/castlevania-lords-of-shadow-mirror-of-fate-trailer-promises/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/23/castlevania-lords-of-shadow-mirror-of-fate-trailer-promises/</guid><comments>http://www.joystiq.com/2013/01/23/castlevania-lords-of-shadow-mirror-of-fate-trailer-promises/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/castlevanialosmof03-1342195585_530x298.jpg" /><iframe frameborder="0" height="318" id="viddler-d9b3cd97" mozallowfullscreen="true" src="http://www.viddler.com/embed/d9b3cd97/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=52563142&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br /><em>Mirror of Fate</em>, the 3DS sequel to <em>Castlevania: Lords of Shadow</em> and prelude to <em>Lords of Shadow 2</em>, gets a new trailer today, and that means the dramatic appearance of words like "epic" and "intense." The game, due on March 5, promises over 20 hours of whip-crackin' adventure.<p><a href="http://www.joystiq.com/2013/01/23/castlevania-lords-of-shadow-mirror-of-fate-trailer-promises/" rel="bookmark">Continue reading <em>Castlevania: Lords of Shadow - Mirror of Fate trailer is extreme, intense, etc.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/23/castlevania-lords-of-shadow-mirror-of-fate-trailer-promises/">Castlevania: Lords of Shadow - Mirror of Fate trailer is extreme, intense, etc.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jan 2013 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/23/castlevania-lords-of-shadow-mirror-of-fate-trailer-promises/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20436224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/23/castlevania-lords-of-shadow-mirror-of-fate-trailer-promises/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>castlevania-lords-of-shadow-mirror-of-fate</category><category>konamii</category><category>mercury-steam</category><category>mercurysteam</category><category>nintendo</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 23 Jan 2013 12:30:00 EST</pubDate></item><item><title><![CDATA[Konami PAX 2012 gallery megapost: Metal Gear Rising, Castlevania, Silent Hill and more]]></title><link>http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/</guid><comments>http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/"><img alt="Konami PAX 2012 gallery megapost Metal Gear Rising, Castlevania, Silent Hill and more" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/metalgearrisingpax2012.png" style="margin: 4px; " /></a></div>The ancient game developer's tradition of distributing a massive pile of media assets during a conference is a sacred, time-honored trust that Konami is well aware of, hence the four galleries of brand spankin' new screenshots you see before you.<br /><br />The images represent the latest look at Kojima and Platinum Games' slicing simulator <a href="http://www.joystiq.com/game/metal-gear-rising-revengeance"><em>Metal Gear Rising: Revengeance</em></a>, while the three galleries <a href="http://www.joystiq.com/2012/08/31/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/#continue">beyond the veil</a> represent the same for <a href="http://www.joystiq.com/game/castlevania-lords-of-shadow-mirror-of-fate"><em>Castlevania: Lords of Shadow - Mirror of Fate</em></a>, <a href="http://www.joystiq.com/game/silent-hill-book-of-memories"><em>Silent Hill: Book of Memories</em></a> and <a href="http://www.joystiq.com/tag/new-little-kings-story/"><em>New Little King's Story</em></a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metal-gear-rising-revengeance-pax-prime-2012/">Metal Gear Rising: Revengeance (PAX Prime 2012)</a></strong></p><a href="http://www.joystiq.com/photos/metal-gear-rising-revengeance-pax-prime-2012/#5252166"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/mgr120830ray02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-rising-revengeance-pax-prime-2012/#5252167"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/mgr120830ray03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-rising-revengeance-pax-prime-2012/#5252168"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/mgr120830sam02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-rising-revengeance-pax-prime-2012/#5252170"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/mgr120830wolf02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-rising-revengeance-pax-prime-2012/#5252171"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/mgr120830ray01_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/" rel="bookmark">Continue reading <em>Konami PAX 2012 gallery megapost: Metal Gear Rising, Castlevania, Silent Hill and more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/">Konami PAX 2012 gallery megapost: Metal Gear Rising, Castlevania, Silent Hill and more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 01 Sep 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20314420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/01/konami-pax-2012-gallery-megapost-metal-gear-rising-castlevania/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>Konami</category><category>mercury-steam</category><category>microsoft</category><category>nintendo</category><category>pax-2012</category><category>Platinum-Games</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>sony</category><category>vita</category><category>WayForward</category><category>WayForward-Technologies</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 01 Sep 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[MercurySteam wants to leave Castlevania, to take on Contra next]]></title><link>http://www.joystiq.com/2012/06/28/mercurysteam-wants-to-leave-castlevania-to-take-on-contra-next/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/28/mercurysteam-wants-to-leave-castlevania-to-take-on-contra-next/</guid><comments>http://www.joystiq.com/2012/06/28/mercurysteam-wants-to-leave-castlevania-to-take-on-contra-next/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/06/28/mercurysteam-wants-to-leave-castlevania-to-take-on-contra-next/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/gamcontratease530.jpg" /></a></center><em>Castlevania: Lords of Shadow</em> studio MercurySteam will be ready to leave Castlevania behind after <a href="http://joystiq.com/game/castlevania-lords-of-shadow-mirror-of-fate"><em>Mirror of Fate</em></a> and <em><a href="http://joystiq.com/game/castlevania-lords-of-shadow">Lords of Shadow 2</a>,</em> Konami EU head of development Dave Cox tells <a href="http://www.vg247.com/2012/06/27/moving-on-cox-and-mercury-steam-aim-for-contra-reboot/">VG247</a>. "Well, I think it's about wanting to leave a legacy," Cox said. "And I don't want to be in charge of a series that perhaps over a certain time is going to decline. I'd rather go out with a bang and leave that as our legacy in the Castlevania universe."<br /><br />Cox said he didn't want to be known as "Mr. Castlevania," nor for his team to be "the Castlevania team." Should <em>Lords of Shadow 2</em> be even more successful, another team can take on the momentum.<br /><br />However, Cox doesn't want to move away from the established Konami canon entirely. "I love Contra. I'd love to do Contra. At Mercury Steam we've got an original idea that I think is really awesome. We'd love to bring that idea to market and I'm hoping that the success of <em>Lords of Shadow 2</em> will allow us to do that."<br /><br />Konami teased a <a href="http://www.joystiq.com/2011/06/02/konami-pre-e3-presentation-teases-new-contra-with-a-fiery-c/"><em>Contra</em> revival</a> at E3 2011, but it's unclear whether that project is the same as MercurySteam's <em>Contra</em>. If so, that would alter the proposed timeline a bit, as it would suggest that Cox and his team have already been working on the "awesome" idea.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/28/mercurysteam-wants-to-leave-castlevania-to-take-on-contra-next/">MercurySteam wants to leave Castlevania, to take on Contra next</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/28/mercurysteam-wants-to-leave-castlevania-to-take-on-contra-next/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20268137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/28/mercurysteam-wants-to-leave-castlevania-to-take-on-contra-next/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>castlevania-lords-of-shadow-2</category><category>contra</category><category>dave-cox</category><category>konami</category><category>mercury-steam</category><category>mercurysteam</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 28 Jun 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Metal Gear Rising: Revengeance, Castlevania: LoS sequel publicly playable at Gamescom]]></title><link>http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/</guid><comments>http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/"><img alt="Metal Gear Rising Revengeance, PES, Castlevania LoS sequel playable to public at Gamescom" height="350" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/konamigamescom530.jpg" style="margin:4px" width="530" /></a></div>Konami is bringing some treats to Germany's Gamescom this August, whipping up playable versions of <em>Castlevania: Lords of Shadow - Mirror of Fate</em> and <em>Metal Gear Rising: Revengeance</em> for attendees. The company will also have a studio on the show floor, where it will broadcast news, interviews and other content; all available through various social media networks.<br /><br />Gamescom will be the first time the public has the chance to cut up the competition in <em><a href="http://www.joystiq.com/game/metal-gear-rising-revengeance">Metal Gear Rising: Revengeance</a></em>, which will be avaiable "in the beginning of 2013" for Xbox 360 and PS3. This fall's 3DS game, <em>Castlevania: Lords of Shadow - Mirror of Fate</em>, which takes place 25 years after the events of the console <em>Lords of Shadow</em>, will also be available in a "playable version".<br /><br />There's also a soccer game called <em>PES 2013.</em> You know, if Europeans would be into such a thing.<p><a href="http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/" rel="bookmark">Continue reading <em>Metal Gear Rising: Revengeance, Castlevania: LoS sequel publicly playable at Gamescom</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/">Metal Gear Rising: Revengeance, Castlevania: LoS sequel publicly playable at Gamescom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20268122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/28/metal-gear-rising-revengeance-castlevania-los-sequel-publicly/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>castlevania-lords-of-shadow</category><category>castlevania-lords-of-shadow-mirror-of-fate</category><category>gamescom</category><category>gamescom-2012</category><category>kojima-productions</category><category>Konami</category><category>mercury-steam</category><category>metal-gear-rising-revengeance</category><category>metal-gear-solid-rising</category><category>microsoft</category><category>nintendo</category><category>PES-2013</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 28 Jun 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow - Mirror of Fate now featuring Alucard]]></title><link>http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-now-featuring-aluc/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-now-featuring-aluc/</guid><comments>http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-now-featuring-aluc/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-now-featuring-aluc/"><img alt="Castlevania Lords of Shadow  Mirror of Fate now featuring Alucard" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/alucard.jpg" style="margin: 4px; width: 530px; height: 303px; " /></a></div><em>Castlevania: Lords of Shadow - Mirror of Fate</em> will launch in fall this year and will include <em>Symphony of the Night</em> alum Alucard in some capacity, Konami announced at an E3 3DS press conference today.<br /><br /><em>Mirror of Fate</em> will be one of developer Mercury Steam's final 3DS titles, along with its console iteration currently in development, <em>Lords of Shadow 2</em>. It will use StreetPass, <a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+(Joystiq)">we learned today</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-now-featuring-aluc/">Castlevania: Lords of Shadow - Mirror of Fate now featuring Alucard</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2012 21:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-now-featuring-aluc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20253332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-now-featuring-aluc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>castlevania-lords-of-shadow-mirror-of-fate</category><category>e3-2012</category><category>Konami</category><category>mercury-steam</category><category>nintendo</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 06 Jun 2012 21:17:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow - Mirror of Fate will use StreetPass]]></title><link>http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/</guid><comments>http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/"><img alt="Castlevania Lords of Shadow  Mirror of Fate will use StreetPass" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/castlevanialosmof.png" style="margin: 4px; width: 530px; height: 331px; " /></a></div><a href="http://www.joystiq.com/game/castlevania-lords-of-shadow-mirror-of-fate"><em>Castlevania: Lords of Shadow - Mirror of Fate</em></a>, the 3DS title in development by Mercury Steam, will incorporate Nintendo's StreetPass feature, allowing players to swap game data simply by walking past one another. Mercury Steam and Konami confirmed its integration today at E3.<br /><br />Mercury Steam developed a brand new engine for its 3DS installment and now has 100 people working on <em>Mirror of Fate</em> and its companion console title, <em>Lords of Shadow 2</em>. Both games operate in the same Lords of Shadow universe, at the same time, but <em>Lords of Shadow 2 </em>will conclude Dracula's storyline while <em>Mirror of Fate</em> tells the Belmonts' tale.<br /><br />Mercury Steam will be finished with the Castlevania franchise after these titles launch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/">Castlevania: Lords of Shadow - Mirror of Fate will use StreetPass</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20253215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/06/castlevania-lords-of-shadow-mirror-of-fate-will-use-streetpas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>castlevania-lords-of-shadow-mirror-of-fate</category><category>e3-2012</category><category>Konami</category><category>mercury-steam</category><category>nintendo</category><category>streetpass</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 06 Jun 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Konami officially announces Castlevania: Lords of Shadow 2]]></title><link>http://www.joystiq.com/2012/06/01/konami-officially-announces-castlevania-lords-of-shadow-2/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/01/konami-officially-announces-castlevania-lords-of-shadow-2/</guid><comments>http://www.joystiq.com/2012/06/01/konami-officially-announces-castlevania-lords-of-shadow-2/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/01/konami-officially-announces-castlevania-lords-of-shadow-2/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/lordsofshadow2logo.jpg" style="border-width: 0px; border-style: solid; display:none; margin: 4px; width: 530px; height: 230px; " /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/vUcUz5Vo6iw?rel=0" width="530"></iframe></div>In addition to developing <a href="http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/">a 3DS game</a>, Mercury Steam is also hard at work on a new console game: <em><a href="http://www.joystiq.com/tag/Castlevania-Lords-of-Shadow-2/">Castlevania: Lords of Shadow 2</a></em>. Announced this evening during <a href="http://events.konami.com/">Konami's pre-E3 press briefing</a>, Konami had little to offer outside of the brief CG teaser for the Mercury Steam-developed sequel for Xbox 360 and PS3 seen here.<br /><br /><em>Castlevania: Lords of Shadow 2</em> will be at <a href="http://www.joystiq.com/tag/e3-2012">E3</a> and you can bet we're going to get our hands on it. Stay tuned for more next week, when Joystiq lands in LA for the annual Electronic Entertainment Expo.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/01/konami-officially-announces-castlevania-lords-of-shadow-2/">Konami officially announces Castlevania: Lords of Shadow 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jun 2012 01:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/01/konami-officially-announces-castlevania-lords-of-shadow-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20249211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/01/konami-officially-announces-castlevania-lords-of-shadow-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania-lords-of-shadow-2</category><category>e3-2012</category><category>konami</category><category>mercury-steam</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 01 Jun 2012 01:36:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow - Mirror of Fate whips onto 3DS]]></title><link>http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/</guid><comments>http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/castle.png" style="border-width: 0px; border-style: solid; padding-right: 10px; margin: 4px; float: left; height: 240px; " /></a><em>Castlevania: Lords of Shadow - Mirror of Fate</em> is coming to the 3DS from Spanish developer Mercury Steam. Nintendo was <a href="http://www.joystiq.com/2012/05/21/rumor-new-3ds-castlevania-to-debut-at-e3/">previously rumored</a> to announce a new Castlevania title at E3 next week, but the June 2012 issue of Nintendo Power proved the might of print and outed the title in a cover story.<br /><br />Details as divulged by <a href="http://www.gonintendo.com/?mode=viewstory&amp;id=178092">GoNintendo</a> read as follows: The story involves Trevor Belmont and he fights mainly with a Combat Cross; secondary weapons include a boomerang-like glaive and an electric bomb; the game has light and shadow magic.<br /><br />In an ultra-exclusive, super-surprising reveal, Nintendo Power says <em>Mirror of Fate</em> will also include <em>skeletons</em>, it appears.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/">Castlevania: Lords of Shadow - Mirror of Fate whips onto 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20247010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/29/castlevania-lords-of-shadow-mirror-of-fate-whips-onto-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>castlevania-lords-of-shadow-mirror-of-fate</category><category>erised</category><category>mercury-steam</category><category>mirror-of-fate</category><category>nintendo</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 29 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow producer teasing new game, namedrops Dracula]]></title><link>http://www.joystiq.com/2012/04/02/castlevania-lords-of-shadow-producer-teasing-new-game-namedrop/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/02/castlevania-lords-of-shadow-producer-teasing-new-game-namedrop/</guid><comments>http://www.joystiq.com/2012/04/02/castlevania-lords-of-shadow-producer-teasing-new-game-namedrop/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/02/castlevania-lords-of-shadow-producer-teasing-new-game-namedrop/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/530pxheaderimgdudas1.jpg" /></a></div>Konami's European Production Studio head and <a href="http://www.joystiq.com/game/castlevania-lords-of-shadow"><em>Castlevania: Lords of Shadow</em></a> producer, David Cox, isn't much for ambiguity in his tweets. "Today and tomorrow I am in the land of Dracul... What am I doing there?? You will see...." he <a href="https://twitter.com/#!/CastlevaniaLOS/status/186788518977220608">wrote</a> earlier today. Despite his teasing, Cox wouldn't tell us anything beyond "No comment." <br /><br />This is hardly the first indication of a sequel to 2010's <em>Castlevania: Lords of Shadow,</em> and it seems likely that Konami is once again working with Spanish studio MercurySteam. One employee posted the teaser image seen above to his website back in late January, specifically pointing out the connection to Konami.<br /><br />Another staff member, taking to Spanish radio (via <a href="http://www.eurogamer.es/articles/mercury-steam-trabaja-en-un-nuevo-castlevania">Eurogamer ES</a>), mentioned his involvement with a sequel in late 2010 (though it's possible he was just riding high on the first game's then-recent debut). Konami's official line on the matter is ... well, nothing. The publisher hasn't made a peep regarding a new <em>Castlevania</em>.<br /><br />Regardless, with PAX East just a few days away and the upcoming preview season, we expect it won't be long before Konami's tune changes. We'll keep an eye on <a href="https://twitter.com/#!/CastlevaniaLOS">Cox's Twitter feed</a> as well, just in case.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/02/castlevania-lords-of-shadow-producer-teasing-new-game-namedrop/">Castlevania: Lords of Shadow producer teasing new game, namedrops Dracula</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/02/castlevania-lords-of-shadow-producer-teasing-new-game-namedrop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20206759/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/02/castlevania-lords-of-shadow-producer-teasing-new-game-namedrop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania-Lords-of-Shadow</category><category>david-cox</category><category>konami</category><category>Lords-of-Shadow</category><category>mercury-steam</category><category>mercurysteam</category><category>sequel</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 02 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Metareview: Castlevania: Lords of Shadow]]></title><link>http://www.joystiq.com/2010/10/06/metareview-castlevania-lords-of-shadow/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/06/metareview-castlevania-lords-of-shadow/</guid><comments>http://www.joystiq.com/2010/10/06/metareview-castlevania-lords-of-shadow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/06/metareview-castlevania-lords-of-shadow/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/castlevanialos530-1.jpg" /><br />
</a></div>
Now that you've read <a href="http://www.joystiq.com/2010/10/06/castlevania-lords-of-shadow-review/">our review</a> of <em><a href="http://www.joystiq.com/game/castlevania-lords-of-shadow">Castlevania: Lords of Shadow</a> -- </em>you have, <em>haven't you</em>? -- let's find out what other outlets thought of the series' latest stab at a 3D interpretation. Turns out, it would seem there are some issues reconciling this as a "Castlevania" game. If we had control of space and time (and, believe, we're working on it), we'd totally want to see the scores if <em>Castlevania</em> was completely removed from the title and the game was released just as <em>Lords of Shadow</em>. It may have scored just a little higher.<br />
<ul>
    <li><a href="http://gameinformer.com/games/castlevania_lords_of_shadow/b/ps3/archive/2010/09/28/castlevania-lords-of-shadow-review.aspx">Game Informer</a> <strong>(90/100):</strong> "This polished, action-packed adventure has me ecstatic to see not only what's in store for the next 3D <em>Castlevania</em>, but also what talented developer MercurySteam does next. Don't let the deluge of fall releases or the 3D <em>Castlevania</em> stigma keep you from this amazing quest."</li>
    <li><a href="http://www.eurogamer.net/articles/2010-09-28-castlevania-lords-of-shadow-review?page=1">Eurogamer</a> <strong>(80/100):</strong> "In the future, we can only hope that a developer finds a way to deliver more of the core series components - of buildings that you piece together through exploration, of back-tracking that never seems like a chore. For now, though, even with a missing piece of that magnitude, MercurySteam has managed to deliver a game that's heartfelt, handsome, and quietly distinct."</li>
    <li><a href="http://www.gamespot.com/ps3/action/lordsofshadow/review.html">Gamespot</a> <strong>(75/100):</strong> "The combat is great and the boss battles are quite memorable, but it degenerates when those core ideas clash--when <em>Castlevania</em> ignores what it does so well (action) for the sake of creating a more diverse experience."</li>
    <li><a href="http://ps3.ign.com/articles/112/1124315p1.html">IGN</a> <strong>(75/100):</strong> "Pretty much anything you would expect to find in a <em>Castlevania</em> game is not to be found here. But fans of combat-heavy action adventure games will have fun if they can excuse a lot of mindless button mashing and a couple technical issues."</li>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3181679&amp;p=37">1UP</a> <strong>(B):</strong> "<span class="articleText">This won't replace <em>Symphony of the Night</em> as the oft-argued greatest <em>Castlevania</em>, but it should finally at least put to rest complaints that there are no good 3D <em>Castlevania</em> games. If <em>Lords of Shadow</em> sees a sequel, there are lots of important, obvious improvements that need to be made, but Mercury Steam proves that they're at least on the right track.</span>"</li>
</ul>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-tgs-2010/">Castlevania: Lords of Shadow (TGS 2010)</a></strong></p><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-tgs-2010/#3375354"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/clostgs001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-tgs-2010/#3375355"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/clostgs002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-tgs-2010/#3375356"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/clostgs003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-tgs-2010/#3375357"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/clostgs004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-tgs-2010/#3375358"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/clostgs005_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/06/metareview-castlevania-lords-of-shadow/">Metareview: Castlevania: Lords of Shadow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Oct 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/06/metareview-castlevania-lords-of-shadow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19663339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/06/metareview-castlevania-lords-of-shadow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania-Lords-of-Shadow</category><category>Konami</category><category>Lords-of-Shadow</category><category>Mercury-Steam</category><category>MercurySteam</category><category>Metareview</category><category>metareviews</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 06 Oct 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow trailer lays it all out]]></title><link>http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/</guid><comments>http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/castlevanialosplay530.jpg" /></a></div>
In this <a href="http://www.joystiq.com/game/castlevania-lords-of-shadow"><em>Castlevania: Lords of Shadow</em></a> trailer, you're in for 11 minutes of footage and explanation of every facet to be found in the reboot. Go make some buttered popcorn first (and avert your eyes if you despise spoilers of any kind).<p><a href="http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/" rel="bookmark">Continue reading <em>Castlevania: Lords of Shadow trailer lays it all out</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/">Castlevania: Lords of Shadow trailer lays it all out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Sep 2010 14:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19651809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/28/castlevania-lords-of-shadow-trailer-lays-it-all-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania-Lords-of-Shadow</category><category>Konami</category><category>Lords-of-Shadow</category><category>mercury-steam</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 28 Sep 2010 14:40:00 EST</pubDate></item><item><title><![CDATA[David Cox on rebooting Castlevania for a new generation]]></title><link>http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/</guid><comments>http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/castlevanialordsint1.jpg" /></a></div>
With <em>Castlevania: Lords of Shadow</em> only two weeks from launch, we spoke with producer David Cox about rebuilding the franchise for a modern audience. How did developer MercurySteam look to overcome the failures of past 3D iterations of the franchise? And what role did Kojima Productions play in the creation of this new <em>Castlevania?</em> Cox reveals how Kojima urged him to redesign a once "barbarian" Gabriel and how the game was nearly canceled a year into development in our conversation below.<br />
<br />
<strong>Joystiq: How did poor critical reception of past 3D <em>Castlevania</em> games influence perceptions of this project? How did you pitch this game to senior Konami management?</strong><br />
<br />
David Cox: I think there was always a desire to make the game 3D. I think people thought that in order to attract a mainstream audience, it had to be a 3D game. I personally love 2D games, but the fact is the market for 2D games is tiny. Most people want to play a 3D action adventure game with impressive visuals, etc. etc.<br />
<br />
I think for us, one of the things we found in hindsight is that the previous games tried to emulate the 2D games -- basically: turn the 2D games into 3D. We felt that wasn't the way to go. We felt the way to go was to boil down <em>Castlevania</em> to its core tenets, and create a 3D game from there. Sure, it's a brave decision, but we needed to be brave, and we needed to have the freedom to do what we wanted to make.<p><a href="http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/" rel="bookmark">Continue reading <em>David Cox on rebooting Castlevania for a new generation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/">David Cox on rebooting Castlevania for a new generation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Sep 2010 13:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19643427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/23/david-cox-on-rebooting-castlevania-for-a-new-generation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania-Lords-of-Shadow</category><category>david-cox</category><category>Lords-of-Shadow</category><category>mercury-steam</category><category>MercurySteam</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 23 Sep 2010 13:32:00 EST</pubDate></item><item><title><![CDATA[Amazon: Castlevania: Lords of Shadow LE out in October]]></title><link>http://www.joystiq.com/2010/08/13/amazon-castlevania-lords-of-shadow-le-out-in-october/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/13/amazon-castlevania-lords-of-shadow-le-out-in-october/</guid><comments>http://www.joystiq.com/2010/08/13/amazon-castlevania-lords-of-shadow-le-out-in-october/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/08/13/amazon-castlevania-lords-of-shadow-le-out-in-october/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/los813.jpg" alt="" /></a></center>Amazon sent out word of a <a href="http://www.joystiq.com/2010/08/11/castlevania-lords-of-shadow-special-edition-mockup-outed-by-ama/"><em>Castlevania: Lords of Shadow</em> limited edition</a> a bit early this week by releasing a mockup image of the package. Now the retailer has boldly <a href="http://twitter.com/amazongames/status/21094973850">tweeted</a> (if one can do something called "tweeting" in a bold manner) release info for the limited edition, pricing it at $79.99 on <a href="http://www.amazon.com/Castlevania-Lords-Shadow-Limited-Playstation-3/dp/B003ZJK49K/ref=sr_1_2?s=videogames&amp;ie=UTF8&amp;qid=1281733347&amp;sr=1-2">PS3</a> and <a href="http://www.amazon.com/Castlevania-Lords-Shadow-Limited-Xbox-360/dp/B003ZJK4CM/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1281733347&amp;sr=1-1">Xbox 360</a>. The image is exactly the same as this week's mockup, meaning that we <em>will</em> get that nice hand-painted artwork on the box (that looks a lot like the work of longtime <em>Castlevania</em> artist <a href="http://en.wikipedia.org/wiki/Ayami_Kojima">Ayami Kojima</a>) along with the soundtrack and artbook, that were shown before.<br />
<br />
The Amazon listings also show a Halloween release date for both the standard and limited editions, though we're hesitant to confirm any release dates from retailers as "official" without checking in with Konami -- which we're doing now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/13/amazon-castlevania-lords-of-shadow-le-out-in-october/">Amazon: Castlevania: Lords of Shadow LE out in October</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Aug 2010 21:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/13/amazon-castlevania-lords-of-shadow-le-out-in-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19593326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/13/amazon-castlevania-lords-of-shadow-le-out-in-october/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania</category><category>Castlevania-Lords-of-Shadow</category><category>Konami</category><category>Limited-Edition</category><category>Lords-of-Shadow</category><category>Mercury-Steam</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>Release-Date</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 13 Aug 2010 21:40:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow special edition mockup outed by Amazon]]></title><link>http://www.joystiq.com/2010/08/11/castlevania-lords-of-shadow-special-edition-mockup-outed-by-ama/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/11/castlevania-lords-of-shadow-special-edition-mockup-outed-by-ama/</guid><comments>http://www.joystiq.com/2010/08/11/castlevania-lords-of-shadow-special-edition-mockup-outed-by-ama/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/08/11/rumor-amazon-reveals-castlevania-lords-of-shadow-special-editi/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/lordsofshadow81110.jpg" alt="" /></a></center>An image spotted on <a href="http://www.amazon.com/gp/product/B0036EWMIK?ie=UTF8&amp;tag=prey0f&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B0036EWMIK">Amazon</a> (and since removed) suggests that there will be a special edition release of<em><a href="http://joystiq.com/game/castlevania-lords-of-shadow"> Castlevania: Lords of Shadow</a></em> -- as if its status as a major game from a large publisher didn't already make that clear. The image shows a package comprising two Xbox 360 game discs, a soundtrack, and a "The Art of Castlevania: Lords of Shadow" book.<br />
<br />
<em>Lords of Shadow</em> producer David Cox told Joystiq, "The images of the special edition leaked onto the net are mock ups and NOT final," before adding that the retailer "jumped the gun" by publishing early images. Though neither Cox nor Konami had anything official to announce about a special edition, someone at Konami is mocking up special edition images. <em>Probably</em> in advance of a real special edition. That would just be a <em>weird</em> hobby otherwise.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/11/castlevania-lords-of-shadow-special-edition-mockup-outed-by-ama/">Castlevania: Lords of Shadow special edition mockup outed by Amazon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Aug 2010 12:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/11/castlevania-lords-of-shadow-special-edition-mockup-outed-by-ama/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19589246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/11/castlevania-lords-of-shadow-special-edition-mockup-outed-by-ama/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Amazon</category><category>Castlevania-Lords-of-Shadow</category><category>david-cox</category><category>Konami</category><category>Lords-of-Shadow</category><category>Mercury-Steam</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>Special-Edition</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 11 Aug 2010 12:07:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow began as remake of NES original]]></title><link>http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/</guid><comments>http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/castlevania.nes.040910-580px.jpg" /></div>
Sure, <a href="http://www.joystiq.com/tag/castlevania-lords-of-shadow"><em>Castlevania: Lords of Shadow</em></a> was <a href="http://www.joystiq.com/2009/11/27/why-lords-of-shadow-wasnt-castlevania-lords-of-shadow-at-f/">always meant to be</a> a <em>Castlevania</em> game, but that's only part of the story. Last night, David Cox, producer of the game at Mercury Steam, revealed to us that his studio's title was originally pitched to Konami as a 3D remake of the very first game in the franchise.<br />
<br />
"The original concept was to remake the original, classic 8-bit game in 3D," Cox said. "That was our original pitch, funny enough -- with Simon Belmont and everything."<br />
<br />
While the nostalgic NES gamer in us would probably have swooned over such a project, we're actually kind of glad this one became <em>Lords of Shadow</em>. It <em>is</em> <a href="http://www.joystiq.com/2010/04/09/impressions-castlevania-lords-of-shadow/">looking really good</a>, after all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/">Castlevania: Lords of Shadow began as remake of NES original</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Apr 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19433045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>castlevania-lords-of-shadow</category><category>kojima-productions</category><category>konami</category><category>konami-gamers-night-2010</category><category>mercury-steam</category><category>Microsoft</category><category>simon-belmont</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 09 Apr 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Impressions: Castlevania: Lords of Shadow]]></title><link>http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-preview/</guid><comments>http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-preview/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-konami-gamers-night-2010/full/#2877793"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gabriel-roams-the-castle-482010-580px.jpg" alt="" /></a></div>
It wasn't the playable demo I'd been hoping for, but I did watch an awful lot of <em><a href="http://www.joystiq.com/tag/castlevania-lords-of-shadow">Castlevania: Lords of Shadow</a></em> gameplay yesterday. The footage was screened during the Konami Gamer Night 2010 event and was narrated by the game's producer, David Cox, from developer Mercury Steam, as a remixed version of a <em>Super Castlevania IV</em> track played in the background. (Cox would later tell me that I'd "feel chills" when I heard the finished game's updated, fully orchestrated takes on many classic tunes from the series.)<br />
<br />
<em>Lords of Shadow</em> looks absolutely incredible. From the opening seconds of the preview, there was no questioning that this was a <em>Castlevania</em> game -- a proper, "next-generation" <em>Castlevania</em> with visuals that immediately drew comparisons to <em><a href="http://www.joystiq.com/tag/god-of-war-3">God of War III</a></em>. Now, again, I don't know firsthand how well <em>Lords of Shadow</em> plays, but there was nothing in the footage to indicate that the final product wouldn't be anything less than a competent action-adventure. In fact, it showed the promise of being a <em>great</em> one.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-konami-gamers-night-2010/">Castlevania: Lords of Shadow (Konami Gamers Night 2010)</a></strong></p><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-konami-gamers-night-2010/#2877788"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/comeoutshowyourself-482010-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-konami-gamers-night-2010/#2877789"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/iwillnotfailyoumarie-482010-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-konami-gamers-night-2010/#2877790"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/confounded-by-the-chromatic-observatory-482010-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-konami-gamers-night-2010/#2877791"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gabriel-confronts-a-greater-lycanthrope-482010-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadow-konami-gamers-night-2010/#2877792"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gabriel-delivers-retribution-to-a-greater-lycanthrope-482010-5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-preview/" rel="bookmark">Continue reading <em>Impressions: Castlevania: Lords of Shadow</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-preview/">Impressions: Castlevania: Lords of Shadow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Apr 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19432897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Castlevania</category><category>castlevania-lords-of-shadow</category><category>kojima-productions</category><category>konami</category><category>konami-gamers-night-2010</category><category>mercury-steam</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 09 Apr 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Castlevania: Lords of Shadow producer striving for platform parity]]></title><link>http://www.joystiq.com/2010/02/22/castlevania-lords-of-shadow-prod-striving-for-platform-parity/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/22/castlevania-lords-of-shadow-prod-striving-for-platform-parity/</guid><comments>http://www.joystiq.com/2010/02/22/castlevania-lords-of-shadow-prod-striving-for-platform-parity/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.vg247.com/2010/02/22/interview-castlevania-lords-of-shadows-dave-cox/"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/clipboard01.jpg" /></a></div>
Fanboys will likely never agree on whether or not a 3D gameworld is appropriate for the <em>Castlevania </em>franchise. But if <a href="http://www.joystiq.com/tag/castlevania-lords-of-shadow"><em>Castlevania: Lords of Shadow</em></a> producer Dave Cox is to be believed, there won't be any forum bloodshed over which version, the PlayStation 3 or Xbox 360 one, looks and runs better.<br />
<br />
Cox told <a href="http://www.vg247.com/2010/02/22/interview-castlevania-lords-of-shadows-dave-cox/">VG247</a> that the PS3 was chosen as <a href="http://www.joystiq.com/2010/01/19/upcoming-castlevanias-lead-console-is-the-playstation-3-says/">the lead platform</a> solely because that was the best way for developer Mercury Steam to make both versions of the game identical, though he understands the risk, admitting, "If you develop for Xbox 360 and port to PS3, or indeed vice versa, you can end up with a game that is great on one but lousy on another."<br />
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Even if <em>Lords of Shadow</em> isn't up for any GOTYs, perhaps a Nobel Peace Prize could be in Mercury Steam's future? The NPPOTY, if you will.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/22/castlevania-lords-of-shadow-prod-striving-for-platform-parity/">Castlevania: Lords of Shadow producer striving for platform parity</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Feb 2010 18:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vg247.com/2010/02/22/interview-castlevania-lords-of-shadows-dave-cox/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/22/castlevania-lords-of-shadow-prod-striving-for-platform-parity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19367810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/22/castlevania-lords-of-shadow-prod-striving-for-platform-parity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania-lords-of-shadow</category><category>dave-cox</category><category>mercury-steam</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 22 Feb 2010 18:01:00 EST</pubDate></item><item><title><![CDATA[David Cox details the 'epic yet sad' score of Castlevania: Lords of Shadow]]></title><link>http://www.joystiq.com/2010/01/27/david-cox-details-the-epic-yet-sad-score-of-castlevania-lords/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/27/david-cox-details-the-epic-yet-sad-score-of-castlevania-lords/</guid><comments>http://www.joystiq.com/2010/01/27/david-cox-details-the-epic-yet-sad-score-of-castlevania-lords/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/gam_lordsofshadowblood_580.jpg" /></div>
In <a href="http://www.1up.com/do/newsStory?cId=3175699">an interview</a> conducted last summer with <em><a href="http://www.joystiq.com/tag/castlevania-lords-of-shadow">Castlevania: Lords of Shadow</a></em> producer David Cox, we found out that the much loved <em>Castlevania: Symphony of the Night</em> music composer Michiru Yamane wouldn't be joining the team at Konami to compose the upcoming game. What was unclear at the time, however, was who exactly would be assigned the task of creating the game's score. David Cox explained to Joystiq this morning that Oscar Araujo, a Spanish symphonist, has been granted that burden.<br />
<br />
"Our composer for this game is Oscar Araujo who is a Spanish composer. He is creating a very epic yet sad and melancholy score that perfectly suits the game and emotion that we are aiming for." While Cox added that he's "a big fan of Yamane-san's work," he admitted that her music wouldn't have been a great fit for Mercury Steam's take on the <em>Castlevania</em> series. It certainly doesn't hurt that, according to Cox, she's no longer an employee of Konami. "Yamane-san left Konami quite some time ago as I understand it. She is currently working freelance, though I am not 100% sure.<br />
<br />
"Yamane-san has a style that fits perfectly to the previous <em>Castlevania</em> games but this game is very different to those more recent 'vania's in style and direction. I don't think I would be doing her any favours by including her music in the game." He also pointed out that we'll understand his point more clearly when we "eventually get to see the game." With any luck, that'll be sooner rather than later.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/">Castlevania: Lords of Shadow</a></strong></p><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057594"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057595"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057596"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_005_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057597"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057598"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_006_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/27/david-cox-details-the-epic-yet-sad-score-of-castlevania-lords/">David Cox details the 'epic yet sad' score of Castlevania: Lords of Shadow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jan 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/27/david-cox-details-the-epic-yet-sad-score-of-castlevania-lords/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19333917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/david-cox-details-the-epic-yet-sad-score-of-castlevania-lords/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>castlevania-lords-of-shadow</category><category>david-cox</category><category>kojima-productions</category><category>konami</category><category>lords-of-shadow</category><category>mercury-steam</category><category>michiru-yamane</category><category>Microsoft</category><category>music</category><category>oscar-araujo</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 27 Jan 2010 19:30:00 EST</pubDate></item><item><title><![CDATA[Why 'Lords of Shadow' wasn't 'Castlevania: Lords of Shadow' at first]]></title><link>http://www.joystiq.com/2009/11/27/why-lords-of-shadow-wasnt-castlevania-lords-of-shadow-at-f/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/27/why-lords-of-shadow-wasnt-castlevania-lords-of-shadow-at-f/</guid><comments>http://www.joystiq.com/2009/11/27/why-lords-of-shadow-wasnt-castlevania-lords-of-shadow-at-f/#comments</comments><description><![CDATA[<div align="left">
<div align="center"><a href="http://www.gamereactor.de/News/796/Castlevania%3A+Lords+of+Shadow/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/castlevanialordsofshadowheaderimg580px2342.jpg" alt="" /></a><br /></div>
Being Dave Cox, head of European development for Konami, can't be an easy job. For one, he's not Hideo Kojima, so he's already got that going against him. Worse yet, he's had to tow the company line and let his upcoming <a href="http://www.joystiq.com/tag/castlevania-lords-of-shadow"><em>Castlevania: Lords of Shadow</em></a> languish out of the spotlight while <a href="http://www.joystiq.com/tag/castlevania-judgment"><em>Castlevania Judgment</em></a> got all the attention. It seems Konami didn't even have the confidence to allow <em>Lords of Shadow</em> the <em>Castlevania</em> license -- nor did fans. "It was quite a radical departure from what had gone before with <em>Castlevania</em>, and there was a little bit of nervousness that perhaps it wouldn't be accepted as a <em>Castlevania</em> game," Cox told <a href="http://www.gamereactor.de/News/796/Castlevania%3A+Lords+of+Shadow/">GameReactor</a>. <br /><br />Though he claims the project was approved originally as a <em>Castlevania</em> game and was built from the get-go with the vampire-hunting series in mind, the folks in charge at Konami had cold feet going into the <a href="http://www.joystiq.com/2008/08/20/gc-2008-konami-spinning-twisted-tales-in-lords-of-shadow/">big reveal at Games Convention 2008</a>. "Senior management took the decision that we were going to announce it as <em>Lords of Shadow</em>, see what the reaction is, and if it's a good one then this would become a fully-fledged <em>Castlevania</em>." It was definitely a good one.<br /></div>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/">Castlevania: Lords of Shadow</a></strong></p><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057594"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057595"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057596"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_005_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057597"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/castlevania-lords-of-shadows/#2057598"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/e3_2009_los_006_thumbnail.jpg" alt="" title="" /></a></div><br />[Via <a href="http://www.vg247.com/2009/11/26/nerves-kept-castlevania-brand-from-gc-lords-of-shadow-reveal/">VG247</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/27/why-lords-of-shadow-wasnt-castlevania-lords-of-shadow-at-f/">Why 'Lords of Shadow' wasn't 'Castlevania: Lords of Shadow' at first</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Nov 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamereactor.de/News/796/Castlevania%3A+Lords+of+Shadow/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/27/why-lords-of-shadow-wasnt-castlevania-lords-of-shadow-at-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19256099/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/27/why-lords-of-shadow-wasnt-castlevania-lords-of-shadow-at-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>castlevania-judgment</category><category>castlevania-lords-of-shadow</category><category>dave-cox</category><category>konami</category><category>konami-europe</category><category>lords-of-shadow</category><category>mercury-steam</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 27 Nov 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Konami and Mercury Steam unveil Lords of Shadow]]></title><link>http://www.joystiq.com/2008/08/20/konami-and-mercury-steam-unveil-lord-of-shadow/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/konami-and-mercury-steam-unveil-lord-of-shadow/</guid><comments>http://www.joystiq.com/2008/08/20/konami-and-mercury-steam-unveil-lord-of-shadow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/425_bruegheldeath.jpg" /></div>
How many of you have semi-long term memory? Can you remember stories we wrote about <a href="http://www.joystiq.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/">back in March</a>? Do you remember that mystery game that Konami and Mercury Steam were working on? As it turns out, that game is this: <em>Lords of Shadow</em>. While the image above has nothing to do with the game, we do have some new information on this previously <em>shadowy</em> title. <br /><br />Set in southern Europe during the middle ages, <em>Lords of Shadow</em> is best described as a "dark fairy tale." It's a third-person, action-adventure title which pits players in the role of protagonist Gabriel. His struggle seems to be all about discovering "true meaning of sacrifice amidst murder and betrayal." It sounds like an intriguing title, but one you won't be able to touch until 2010.<br /><br />[via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/20/konami-and-mercury-steam-unveil-lord-of-shadow/">Konami and Mercury Steam unveil Lords of Shadow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Aug 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/20/konami-and-mercury-steam-unveil-lord-of-shadow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/konami-and-mercury-steam-unveil-lord-of-shadow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>lgc08</category><category>lords-of-shadow</category><category>mercury-steam</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 20 Aug 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[Konami, Jericho devs working on something for PS3, Xbox 360]]></title><link>http://www.joystiq.com/2008/03/07/konami-jericho-devs-working-on-something-for-ps3-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/07/konami-jericho-devs-working-on-something-for-ps3-xbox-360/</guid><comments>http://www.joystiq.com/2008/03/07/konami-jericho-devs-working-on-something-for-ps3-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.voltagepr.com/release.asp?i=743"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/merc_konami.jpg" /></a><br /></div>
What do you get when you bring together the force behind <a href="http://www.joystiq.com/tag/mgs"><em>Metal Gear Solid</em></a>, not to mention <em>Castlevania</em>, <em>Gradius</em>, and about a dozen other video game icons, with the developers of last year's squad-based shooter <a href="http://www.joystiq.com/tag/Jericho"><em>Jericho</em></a>? No <em>really</em>, we're curious, because honestly we haven't a clue. <br /><br />Konami and Spanish devs Mercury Steam have partnered for a mysterious new project for the PlayStation 3 and Xbox 360, a game that Konami calls "a major part" of its release schedule for 2009-10. The project, whatever it is, is being overseen by Konami's European footprint, which is just wrapping up work on <a href="http://www.joystiq.com/tag/TrackAndField/"><em>New International Track and Field</em></a> for the Nintendo DS. Beyond this nothing -- and we mean <em>nothing </em>-- is known about the new game, through given Mercury Steam's track record of tepid action adventure titles (<em><a href="http://www.joystiq.com/tag/scrapland">Scrapland</a> </em>anyone?), it's impossible to care too much <em>yet</em>.<br /><br />[Via <a href="http://www.ps3fanboy.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/">PS3 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/07/konami-jericho-devs-working-on-something-for-ps3-xbox-360/">Konami, Jericho devs working on something for PS3, Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Mar 2008 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.voltagepr.com/release.asp?i=743>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/07/konami-jericho-devs-working-on-something-for-ps3-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1133671/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/07/konami-jericho-devs-working-on-something-for-ps3-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jericho</category><category>konami</category><category>mercury-steam</category><category>mercurysteam</category><category>scrapland</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 07 Mar 2008 04:00:00 EST</pubDate></item><item><title><![CDATA[Konami, Mercury Steam partner up for mysterious new title]]></title><link>http://www.joystiq.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/</guid><comments>http://www.joystiq.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/425_s_handshake3.jpg" /></div>
Konami Digital Entertainment GmbH (Europe) has announced today that the company will be teaming up with Madrid-based developer, Mercury Steam, to produce new IP for current-gen systems. We know that the game will be appearing on the PS3 and will be a part of Konami's 2009-2010 line-up; however, further details as to what the game is about or even its title is still being kept under wraps.<br /><br />What could this game be? Well let's look at Mercury Steam's track record; the company has developed <a href="http://www.joystiq.com/tag/clive-barkers-jericho/"><em>Clive Barker's Jericho</em></a>, and a PC game called <em>Scrapland</em>. Both games are action-adventure titles (even if the former is more horror) ... so would it be too much to presume that this title is probably going to be in the same vein?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/">Konami, Mercury Steam partner up for mysterious new title</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Mar 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.voltagepr.com/release.asp?i=743>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1133457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/06/konami-mercury-steam-partner-up-for-mysterious-new-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>mercury-steam</category><category>mercurysteam</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 06 Mar 2008 18:00:00 EST</pubDate></item></channel></rss>