To some, each subsequent version in Capcom's Monster Hunter series only adds a few new beasts, weapons and gear while maintaining one core concept: Slaying large, ferocious creatures in lengthy quests. As series producer Ryozo Tsujimoto told Joystiq at E3 last week, "you have to keep the key...
Posted on Jul 22nd 2014 1:00PM
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Posted on Jul 22nd 2014 9:01AM