To some, each subsequent version in Capcom's Monster Hunter series only adds a few new beasts, weapons and gear while maintaining one core concept: Slaying large, ferocious creatures in lengthy quests. As series producer Ryozo Tsujimoto told Joystiq at E3 last week, "you have to keep the key...
Posted on Jul 31st 2014 12:30PM
Posted on Jul 29th 2014 1:00PM
Posted on Jul 28th 2014 9:40PM