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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rayman Legends delay results in 30 new levels, several new boss fights]]></title><link>http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/</guid><comments>http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/rle3ghostpop_530x298.jpg" /></a></div><a href="http://www.joystiq.com/game/rayman-legends"><em>Rayman Legends</em></a>' extra time in the oven has resulted in developer Ubisoft Montpelier adding 30 extra levels and several new boss fights. "Trust me, the things we are adding aren't minor. We're not talking about adding some polish here and there, but 30 new levels and several new bosses," Senior Game Manager Michael Micholic said in an interview with <a href="http://www.officialnintendomagazine.co.uk/48483/rayman-legends-delay-i-wasnt-shocked-by-the-backlash-says-michel-ancel/">Official Nintendo Magazine</a>.<br /><br /><em>Rayman Legends</em> has been delayed twice, the most recent delay last month when it got pushed to September in favor of a <a href="http://www.joystiq.com/2013/02/07/rayman-legends-delayed-to-september-also-coming-to-xbox-360-and/">simultaneous launch</a> across Wii U, Xbox 360 and PS3. The reception of this latest delay was negative, to say the least, with even <em>Rayman</em> creator Michel Ancel <a href="http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/">joining in on the protest</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/">Rayman Legends delay results in 30 new levels, several new boss fights</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Apr 2013 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20536703/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michael-micholic</category><category>michel-ancel</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>rayman-legends</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 10 Apr 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[Rayman creator Michel Ancel appears in Legends delay protest]]></title><link>http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/</guid><comments>http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/"><img alt="Rayman creator Michel Ancel protests Legends delay in photo HIT 1ST" data-src-height="346" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/ubi.jpg" /></a></center>Rayman creator Michel Ancel and staff from Ubisoft Montpellier have shown implicit desire to have <a href="http://joystiq.com/game/rayman-legends"><em>Rayman Legends</em></a> released. Staffers including Ancel posted with fan Joffrey Babilotte and a banner he made, reading "Release Rayman, Support Ubisoft Montpellier" (in French). Rayman is on the banner saying "SVP" - "please." Babilotte made the sign and brought it "to the gates of Ubi Montpellier."<br /><br /><em>Rayman Legends</em> was due to be released this month on Wii U, but Ubisoft delayed the presumably finished game, to <a href="http://www.joystiq.com/2013/02/07/rayman-legends-delayed-to-september-also-coming-to-xbox-360-and/">release it simultaneously</a> with Xbox 360 and PS3 ports in September.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/">Rayman creator Michel Ancel appears in Legends delay protest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Feb 2013 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20458520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/12/rayman-creator-michel-ancel-appears-in-rayman-delay-protest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michel-ancel</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>rayman-legends</category><category>ubisoft</category><category>Ubisoft-Montpellier</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 12 Feb 2013 11:30:00 EST</pubDate></item><item><title><![CDATA[Beyond Good &amp; Evil 2 put on the back burner to let Rayman boil over]]></title><link>http://www.joystiq.com/2012/11/13/beyond-good-and-evil-2-put-on-the-back-burner-to-let-rayman-boil-o/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/13/beyond-good-and-evil-2-put-on-the-back-burner-to-let-rayman-boil-o/</guid><comments>http://www.joystiq.com/2012/11/13/beyond-good-and-evil-2-put-on-the-back-burner-to-let-rayman-boil-o/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/11/13/beyond-good-and-evil-2-put-on-the-back-burner-to-let-rayman-boil-o/"><img alt="Beyond Good &amp; Evil 2 put on the back burner to let Rayman boil over" data-src-height="221" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/beyond-g-and-e-2-teaserscreen01.jpg" /></a></div>It's time for the <a href="http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/">yearly</a> <a href="http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/">confirmation</a> that, yes, Ubisoft is still working on <a href="http://www.joystiq.com/game/beyond-good-and-evil-2"><em>Beyond Good &amp; Evil 2</em></a>. The sequel first surfaced in 2008, and since then Ubisoft has treated it like an obnoxious stepchild, providing vague updates on development, and usually only when a rumor forces a statement.<br /><br />Ubisoft CEO Yves Guillemot tells <a href="http://www.polygon.com/2012/11/13/3640010/ubisoft-beyond-good-evil-2-still-in-the-works-rayman-titles-slowing">Polygon</a> that the team, headed by Michel Ancel, is still passionate about <em>Beyond Good &amp; Evil 2</em>, but other games, such as <a href="http://www.joystiq.com/game/rayman-legends"><em>Rayman Legends</em></a>, have slowed its development.<br /><br />"What's very important is that Michel Ancel is kind of doing too many things at the same time," Guillemot says. "He was working on <a href="http://www.joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a> last year, and he's working a lot on <em>Rayman Legends</em> this year. So, you know, when he does that, he kind of puts too much of his time on the other projects that he has. So the fact is that working on <em>Legends </em>is slowing the process on <em>Beyond Good &amp; Evil 2</em>."<br /><br /><em>Rayman Legends</em> was recently delayed to Q1 2013 on the Wii U. Perhaps once <em>Legends </em>launches, Ancel and Ubisoft will get to work, for real, on <em>Beyond Good and &amp; Evil 2</em>. And maybe they'll even tell someone about it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/13/beyond-good-and-evil-2-put-on-the-back-burner-to-let-rayman-boil-o/">Beyond Good &amp; Evil 2 put on the back burner to let Rayman boil over</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Nov 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/13/beyond-good-and-evil-2-put-on-the-back-burner-to-let-rayman-boil-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20378854/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/13/beyond-good-and-evil-2-put-on-the-back-burner-to-let-rayman-boil-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil-2</category><category>bge2</category><category>michel-ancel</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rayman-legends</category><category>rayman-origins</category><category>Ubisoft</category><category>xbox</category><category>yves-guillemot</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 13 Nov 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Rumored Beyond Good &amp; Evil 2 screen has Jade looking awfully lonely]]></title><link>http://www.joystiq.com/2012/05/10/rumored-beyond-good-and-evil-2-screen-has-jade-looking-awfully-lon/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/10/rumored-beyond-good-and-evil-2-screen-has-jade-looking-awfully-lon/</guid><comments>http://www.joystiq.com/2012/05/10/rumored-beyond-good-and-evil-2-screen-has-jade-looking-awfully-lon/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/10/rumored-beyond-good-and-evil-2-screen-has-jade-looking-awfully-lon/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/bgne2shot.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 599px; height: 337px; " /></a></div>Where's a Starkos machine when you need one?<br /><span style="font-family: 'Lucida Grande', verdana, arial, helvetica, sans-serif; font-size: 12px; line-height: normal; text-align: left; "><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rumor-beyond-good-and-evil-2/">Rumor: Beyond Good &amp; Evil 2</a></strong></p><a href="http://www.joystiq.com/photos/rumor-beyond-good-and-evil-2/#5017062"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/bge2_thumbnail.jpg" alt="" title="" /></a></div></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/10/rumored-beyond-good-and-evil-2-screen-has-jade-looking-awfully-lon/">Rumored Beyond Good &amp; Evil 2 screen has Jade looking awfully lonely</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2012 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/10/rumored-beyond-good-and-evil-2-screen-has-jade-looking-awfully-lon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20235613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/10/rumored-beyond-good-and-evil-2-screen-has-jade-looking-awfully-lon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil-2</category><category>bge2</category><category>michel-ancel</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 10 May 2012 19:45:00 EST</pubDate></item><item><title><![CDATA[Rayman 3: Hoodlum Havoc HD hits XBLA, PSN on March 21]]></title><link>http://www.joystiq.com/2012/02/01/rayman-3-hoodlum-havoc-hd-hits-xbla-psn-on-march-21/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/01/rayman-3-hoodlum-havoc-hd-hits-xbla-psn-on-march-21/</guid><comments>http://www.joystiq.com/2012/02/01/rayman-3-hoodlum-havoc-hd-hits-xbla-psn-on-march-21/#comments</comments><description><![CDATA[<div align="center"><!--[if IE]><object width="530" height="318" id="viddlerOuter-8e4abc83" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/8e4abc83/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=16631351&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-8e4abc83"><video id="viddlerVideo-8e4abc83" src="//www.viddler.com/file/8e4abc83/html5mobile?openURL=16631351" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/8e4abc83/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/rayman3hd-1328134662.jpg" style="display:none" vspace="4" /><object data="//www.viddler.com/simple/8e4abc83/" height="318" id="viddlerOuter-8e4abc83" type="application/x-shockwave-flash" width="530"><object id="viddlerInner-8e4abc83"><video controls="controls" height="298" id="viddlerVideo-8e4abc83" poster="//www.viddler.com/thumbnail/8e4abc83/" src="//www.viddler.com/file/8e4abc83/html5mobile?openURL=16631351" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video><br /> </object></object></div><div> <br /> The promised HD revamp of<a href="http://joystiq.com/game/rayman-3"><em> Rayman 3: Hoodlum Havoc</em></a> has gotten itself a release date. As you can see from the trailer above, the third game in Michel Ancel's whimsical <em>Rayman</em> platformer series (just recently invigorated by <a href="http://www.joystiq.com/2011/11/10/rayman-origins-review/">the excellent <em>Rayman Origins</em></a>), updated with HD graphics and sound, arrives on March 21.</div><br />You'll also see that Rayman's a bit blue for some of this adventure. Don't be so sad, Ray! Any old-school <em>Rayman</em> is a welcome sight to our eyes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/01/rayman-3-hoodlum-havoc-hd-hits-xbla-psn-on-march-21/">Rayman 3: Hoodlum Havoc HD hits XBLA, PSN on March 21</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Feb 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/01/rayman-3-hoodlum-havoc-hd-hits-xbla-psn-on-march-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20162333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/01/rayman-3-hoodlum-havoc-hd-hits-xbla-psn-on-march-21/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>rayman-3</category><category>rayman-3-hoodlum-havoc-hd</category><category>release-date</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 01 Feb 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Beyond Good &amp; Evil 2 concept art spied in presentation, leaked footage authenticated]]></title><link>http://www.joystiq.com/2011/11/22/beyond-good-and-evil-2-concept-art-spied-in-presentation-leaked-f/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/22/beyond-good-and-evil-2-concept-art-spied-in-presentation-leaked-f/</guid><comments>http://www.joystiq.com/2011/11/22/beyond-good-and-evil-2-concept-art-spied-in-presentation-leaked-f/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/artworkbge20087ouhj.jpeg" style="display: none; text-align: -webkit-auto; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 398px; " /><iframe allowfullscreen="" frameborder="0" height="389" src="http://www.youtube.com/embed/PZ1-O1MudVI" width="530"></iframe></div>
<br />
Early footage of <em><a href="http://www.joystiq.com/game/beyond-good-and-evil-2">Beyond Good &amp; Evil 2</a></em> leaked out of Ubisoft's porous, Parisian vaults <a href="http://www.joystiq.com/2009/05/08/rumor-beyond-good-and-evil-2-footage-leaked-and-lovely/">over two years ago</a>, in May of 2009. That was roughly one year after the much-anticipated sequel <a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/">was announced</a> ... and promptly <a href="http://www.joystiq.com/2009/07/23/ubisoft-na-prez-missed-memo-that-beyond-good-and-evil-2-is-totally/">forgotten</a> again. And now, some three-and-a-half years after that announcement, we've got the first official look at the game and, what do ya know, it's the very same footage from 2009!<br />
<br />
During an on-stage presentation at the Montpellier in Game 2011 conference, series creator Michel Ancel discussed the setting for the game, showed some concept art (conveniently screengrabbed at NeoGAF) and at the end, shared the same footage that you saw forever ago, in internet years. At this rate, we'd think <a href="http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/">the proposed Xbox 720 / PS4 debut</a> would be an aggressive timetable. What's 360 times three?<p><a href="http://www.joystiq.com/2011/11/22/beyond-good-and-evil-2-concept-art-spied-in-presentation-leaked-f/" rel="bookmark">Continue reading <em>Beyond Good &amp; Evil 2 concept art spied in presentation, leaked footage authenticated</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/22/beyond-good-and-evil-2-concept-art-spied-in-presentation-leaked-f/">Beyond Good &amp; Evil 2 concept art spied in presentation, leaked footage authenticated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Nov 2011 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/22/beyond-good-and-evil-2-concept-art-spied-in-presentation-leaked-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20112262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/22/beyond-good-and-evil-2-concept-art-spied-in-presentation-leaked-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil-2</category><category>michel-ancel</category><category>montpellier-in-game-2011</category><category>ubisoft</category><category>Ubisoft-Montpellier</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 22 Nov 2011 11:25:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins review: Everybody loves Rayman]]></title><link>http://www.joystiq.com/2011/11/10/rayman-origins-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/10/rayman-origins-review/</guid><comments>http://www.joystiq.com/2011/11/10/rayman-origins-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="Globoxxxxx!" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/raymantop.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></div>
When I was a kid, video games didn't have "features," at least not in the way we know them today. There was no online multiplayer, no leaderboards, no persistent character progression. There were no detailed stat tracking services (with social integration, of course). If anything, a game might have had local multiplayer which, in those days, we simply called "two-player."<br />
<br />
Like the games of my youth, <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a> has almost no modern features. What it does have is an overwhelming sense of joy that I haven't felt for a very long time.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-origins-gamescom-2011-xbla-psn/">Rayman Origins (GamesCom 2011 - Xbox 360/PS3)</a></strong></p><a href="http://www.joystiq.com/photos/rayman-origins-gamescom-2011-xbla-psn/#4373096"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/rocchdbellyflop_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-gamescom-2011-xbla-psn/#4373097"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/rocchdgong_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-gamescom-2011-xbla-psn/#4373098"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/rocchdhotslap_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-gamescom-2011-xbla-psn/#4373099"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/rohdgccrushedpepper_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-gamescom-2011-xbla-psn/#4373100"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/rohdgcfloatingfun_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/11/10/rayman-origins-review/" rel="bookmark">Continue reading <em>Rayman Origins review: Everybody loves Rayman</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/10/rayman-origins-review/">Rayman Origins review: Everybody loves Rayman</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Nov 2011 12:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/10/rayman-origins-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20099265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/10/rayman-origins-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michel-ancel</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>rayman-origins</category><category>ubisoft</category><category>ubisoft-montpellier</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 10 Nov 2011 12:01:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins demo due next week]]></title><link>http://www.joystiq.com/2011/11/04/rayman-origins-demo-due-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/04/rayman-origins-demo-due-next-week/</guid><comments>http://www.joystiq.com/2011/11/04/rayman-origins-demo-due-next-week/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/rayman713.jpg" style="border-top-width: 0px; border-right-width: 0px; display:none; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; " /><!--[if IE]><object width="599" height="357" id="viddlerOuter-83e84b19" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/83e84b19/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-83e84b19"><video id="viddlerVideo-83e84b19" src="//www.viddler.com/file/83e84b19/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/83e84b19/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/83e84b19/" height="357" id="viddlerOuter-83e84b19" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/83e84b19/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-83e84b19"><video controls="controls" height="337" id="viddlerVideo-83e84b19" poster="//www.viddler.com/thumbnail/83e84b19/" src="//www.viddler.com/file/83e84b19/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
If you've yet to become acquainted with Rayman, you'll be able to participate in a brief meet-and-greet next week, when a <a href="http://www.joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a> demo comes to Xbox Live and PlayStation Network. He's animated, rambunctious, and extremely French, so don't be shy about shaking his hand. Just don't cause an inappropriate stir when you realize there's no arm attached to it.<br />
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According to Ubisoft, the demo offers three playable maps, lifted from the full platformer's "Jungle," "Ocean" and "Food" worlds, as well as an unlockable costume. And in case you missed it back there: <em>Food World</em>. <em>World of Food</em>.<br />
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The demo hits Europe on November 9th, which should coincide with the North American PSN update on November 8. We'll confirm that date with Ubisoft in the meanwhile. <strong>Update:</strong> Ubisoft confirms that the demo's also coming to North America next week.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-origins-11-4-2011/">Rayman Origins (11/4/2011)</a></strong></p><a href="http://www.joystiq.com/photos/rayman-origins-11-4-2011/#4584721"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/alive1280_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-11-4-2011/#4584722"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/cloude1280_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-11-4-2011/#4584723"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/machinecity021280_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-11-4-2011/#4584724"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/machinecity031280_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/11/04/rayman-origins-demo-due-next-week/" rel="bookmark">Continue reading <em>Rayman Origins demo due next week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/04/rayman-origins-demo-due-next-week/">Rayman Origins demo due next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Nov 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/04/rayman-origins-demo-due-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20098673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/04/rayman-origins-demo-due-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>rayman</category><category>rayman-origins</category><category>release-date</category><category>ubisoft</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 04 Nov 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins Collector's Edition is exclusive to Europe]]></title><link>http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/</guid><comments>http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/19/rayman-origins-collectors-edition-is-exclusive-to-europe/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/rayman-origins-ce-englishsmall.jpg" vspace="4" /></a></div>
Ubisoft's limbless helicopter-head hero is appearing with a little more physical fanfare in Europe. The publisher is wrapping his gorgeous return to 2D, <em>Rayman Origins</em>, in a Collector's Edition for Xbox 360 and PlayStation 3 this November. Even the packaging itself is special.<br />
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The quality of the 50-page art book will likely match the visuals we've seen coming from the UbiArt framework (which integrates high-resolution illustrations and pairs them with a skeletal animation system), and the soundtrack will probably be described as "whimsical," but forget all that. The box itself folds into a cute diorama depicting mischief makers Rayman and Globox.<br />
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Ubisoft has confirmed to Joystiq that this edition of <em>Rayman Origins</em>, currently listed at GBP 54.99 on <a href="http://www.amazon.co.uk/Rayman-Origins-Collectors-Xbox-360/dp/B005NXX87Q/ref=sr_1_2?s=videogames&amp;ie=UTF8&amp;qid=1316902879&amp;sr=1-2">Amazon UK</a>, is only coming to Europe -- soon to be the origin of quite a few imports, we imagine.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/">Rayman Origins Collector's Edition is exclusive to Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Oct 2011 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20085726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>collectors-edition</category><category>europe</category><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>rayman-origins</category><category>ubiart</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 20 Oct 2011 02:30:00 EST</pubDate></item><item><title><![CDATA[Scope of Beyond Good &amp; Evil 2 requires next-gen consoles]]></title><link>http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/</guid><comments>http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/"><img alt="Turn the Pey'j" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/peeyj530pxheaderimg15252.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 298px; " /></a></div>
We already had a pretty clear notion that <a href="http://joystiq.com/game/beyond-good-and-evil-2"><em>Beyond Good &amp; Evil 2</em></a> was <a href="http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/">destined for the next generation of consoles</a>, and now Michel Ancel has shed some light on the issue. Speaking to GamesRadar, Ancel stated that the scope of the first <em>Beyond Good &amp; Evil</em> was "large" - including "the city, the ocean, the moon and the space ship" - but it was originally intended to be much larger.<br />
<br />
The space ship, said Ancel, was originally intended to travel to distant planets, but the limitations of PS2 era consoles hindered the game's vision. "My thing is that we really want to make the game that was previously imagined, with all this feeling of traveling," said Ancel, citing <em>Mass Effect</em> as a good example of the concept. The development team at Ubisoft hopes to "continue in that direction, with storytelling and a massive world," so much so that, apparently, current generation consoles just won't cut it.<br />
<br />
Check out the <a href="http://www.gamesradar.com/rayman-origins-beyond-good-evil-and-state-games-industry-interview-michel-ancel/">full interview</a> for more on the original <em>Beyond Good &amp; Evil</em>, <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a> and Ancel's development philosophy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/">Scope of Beyond Good &amp; Evil 2 requires next-gen consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Sep 2011 11:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20070713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/30/scope-of-beyond-good-and-evil-2-requires-next-gen-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>michel-ancel</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 30 Sep 2011 11:05:00 EST</pubDate></item><item><title><![CDATA[Ancel wants Rayman Origins' UbiArt to be open-source]]></title><link>http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/</guid><comments>http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/rayman713.jpg" vspace="0" /></a></center>
The UbiArt technology, which is currently being put to use on <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a>, will be as free and open as the space between Rayman's hand and body, if Michel Ancel has his way. Speaking to Develop, he expressed his desire to release the framework as open-source, to benefit other developers keen on making animated 2D games.<br />
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"If you look at the best artists at Disney for example," Ancel told <a href="http://www.develop-online.net/news/38204/Ancel-wants-UbiArt-tech-to-be-free-for-all">Develop</a>, "they create incredible books and artwork and share their processes - it's interesting because those same people are happy to look at how other artists are developing their style. That whole medium has evolved on the basis of sharing ideas. But in games we lock it all in a black box and keep it to ourselves." Ancel hopes that the tools will inspire small devs: "It is more interesting to have a community and share our content."<br />
<br />
When <em>Rayman Origins</em> was first <a href="http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/">announced</a> at E3 2010, it was accompanied by samples of other 2D games with varying art styles also made in the UbiArt framework. Even so, this plan hasn't actually been finalized yet. While he believes the technology will be offered freely, Ubisoft executives still have to make the final decision about licensing terms.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/">Ancel wants Rayman Origins' UbiArt to be open-source</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jul 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19990634/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>michel-ancel</category><category>microsoft</category><category>nintendo</category><category>open-source</category><category>playstation</category><category>ps3</category><category>rayman</category><category>rayman-origins</category><category>ubiart</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Jul 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Michel Ancel on Beyond Good &amp; Evil 2: I'm waiting for it as much as you are]]></title><link>http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/</guid><comments>http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/bg3625.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 221px; " /></a></div>
Is <a href="http://www.joystiq.com/game/beyond-good-and-evil-2"><em>Beyond Good &amp; Evil 2</em></a> still alive? Yes. Will <em>you</em> still be alive when it comes out? Well, that's a question we posed to project lead Michel Ancel, whose attention is currently focused on his vibrant 2D platformer, <a href="http://joystiq.com/game/rayman-origins"><em>Rayman: Origins</em></a>. "Before Rayman we were working on Beyond Good &amp; Evil 2," he said during an E3 meeting. "And the project is still on the tracks. I'd love to come back to it."<br />
<br />
Ancel describes the game as an ambitious, conceptually amorphous undertaking, still being prototyped and still looking for a home. "It's a question of making all those things able to fit the constraints of the consoles," he said. "But with this kind of game, we can do prototypes on very high-end PCs and we can really try to play in the kind of future-console style hardware. So, it's just a question of saying, 'Okay, do we cut everything and rebuild to these consoles, or do we try to move forward?'"<br />
<br />
Does that mean the PlayStation 3 and Xbox 360 are out? "I can't say totally no," Ancel said, "but the questions are still open."<br />
<br />
The small team crafting <em>Beyond Good and Evil 2</em> is wary of downscaling its vision, making it essential "to have the game on the best platform, to make [the concepts] fit." And while that happens, for who-knows-how-long, fans can take advantage of the game industry's diversity."The good thing is we are not the only one making games, so they can play a lot of other games," Ancel joked.<br />
<br />
"The main thing, I would say, is that I'm waiting for that game as much as they are waiting for it. So that's pushing me to finish it."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/">Michel Ancel on Beyond Good &amp; Evil 2: I'm waiting for it as much as you are</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Jun 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19962153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/08/michel-ancel-on-beyond-good-and-evil-2-im-waiting-for-it-as-much/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil-2</category><category>bge2</category><category>e3</category><category>e3-2011</category><category>jade</category><category>michel-ancel</category><category>next-gen</category><category>ubisoft</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 08 Jun 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Retailers list Rayman Origins for Wii, DS]]></title><link>http://www.joystiq.com/2011/05/11/retailers-list-rayman-origins-for-wii-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/11/retailers-list-rayman-origins-for-wii-ds/</guid><comments>http://www.joystiq.com/2011/05/11/retailers-list-rayman-origins-for-wii-ds/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2011/05/11/retailers-list-rayman-origins-for-wii-ds/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/rayoriginwii.jpg" style="padding-right: 10px; float: left; width: 225px; height: 317px; " /></a>If certain retailer listings are to be believed, it appears that <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a> won't be confined to the Xbox 360 and PS3 when it's released this holiday. Amazon has posted a listing for a Wii version of title, including the convincing box art seen here. Furthermore, a purported GameStop new release list mentions both a Wii <em>and</em> DS version of <em>Rayman Origins</em>. For what it's worth, both GameStop and Amazon specify a November release date.<br />
<br />
While Ubisoft hasn't confirmed anything outside of the 360 and PS3 versions, a port to DS or Wii certainly seems possible, especially given the game's 2D presentation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/11/retailers-list-rayman-origins-for-wii-ds/">Retailers list Rayman Origins for Wii, DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 May 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/11/retailers-list-rayman-origins-for-wii-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19938044/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/11/retailers-list-rayman-origins-for-wii-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>michel-ancel</category><category>nintendo</category><category>rayman-origins</category><category>ubisoft</category><category>wii</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 11 May 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins is a retail game, now coming holiday 2011]]></title><link>http://www.joystiq.com/2011/05/06/rayman-origins-is-a-retail-game-now-coming-holiday-2011/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/06/rayman-origins-is-a-retail-game-now-coming-holiday-2011/</guid><comments>http://www.joystiq.com/2011/05/06/rayman-origins-is-a-retail-game-now-coming-holiday-2011/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/05/06/rayman-origins-is-a-retail-game-now-coming-holiday-2011/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/rayman56.jpg" vspace="0" /></a></center>
When Game Informer revealed the <a href="http://www.joystiq.com/2011/05/05/assassins-creed-revelations-concludes-ezios-story-this-novemb/">contents</a> of its new issue yesterday, buried under the <em>Assassin's Creed: Revelations</em> hoopla was the promise of Ubisoft news that has nothing to do with white hoodies or hidden knives: "six pages of new details and assets on the gorgeous new platformer, <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a>."<br />
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For those assets, you'll have to wait to see the issue for yourself, but NeoGAFfer SolidSnakex <a href="http://www.neogaf.com/forum/showthread.php?p=27647593#post27647593">summarized</a> the new information about the platformer -- information welcome to those of us who get nervous when they don't get regular status updates about <a href="http://www.joystiq.com/game/beyond-good-and-evil-2">Michel Ancel games</a>.<br />
<br />
First announced as a downloadable, episodic title, <em>Origins</em> is now a retail game, and it's due <em>this</em> holiday season. It features four-player local co-op, though whether that is also online is unclear. According to the preview, it's designed to be accessible to players of different skill levels, and for each level to be enjoyable alone or in multiplayer. "I Dare You" challenges will allow players to bet on whether they can complete a "complex, acrobatic chain" to win in-game currency ("Lums.")<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/06/rayman-origins-is-a-retail-game-now-coming-holiday-2011/">Rayman Origins is a retail game, now coming holiday 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 May 2011 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/06/rayman-origins-is-a-retail-game-now-coming-holiday-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19934110/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/06/rayman-origins-is-a-retail-game-now-coming-holiday-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-informer</category><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>rayman</category><category>rayman-origins</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 06 May 2011 16:55:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins to be 'a big event,' Ubisoft CEO says]]></title><link>http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/</guid><comments>http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/"><em><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-6_530x330.jpg" style="width: 530px; height: 330px; " /></em></a></div>
<div style="text-align: left; ">
	Pictured above: Rayman, floppy-haired hero and decliner of limbs, along with dim-witted partner in mischief, Globox.<br />
	<br />
	They've been missing since <a href="http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/">December 2010</a>, but we're happy to report that they're not dead. In an <a href="http://www.mcvuk.com/features/911/25-Years-of-Ubisoft">MCV</a> interview published today, Ubisoft CEO Yves Guillemot said <em>Rayman Origins</em> was "very much" a Michel Ancel project. So, a bizarre information blackout following <a href="http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/">a promising announcement</a> was to be expected.<br />
	<br />
	"There will be a new Rayman game, Rayman Origins, by Michel Ancel," Guillemot said. "It will be HD in 2D and it will be a big event for the whole industry." It's unclear whether the game will still be episodic, as originally planned, or if it will still be a downloadable title. Ubisoft has not answered any of our specific questions regarding <em>Rayman Origins</em> during the last three months.<br />
	<br />
	Aside from being a return to Rayman's roots, the game serves as a showcase for the UbiArt development framework, which allows the incorporation of detailed drawings from a variety of sources into a skeletal animation system. In other words: game so, so pretty.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/">Rayman Origins to be 'a big event,' Ubisoft CEO says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Apr 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19907584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>episodic</category><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>rayman-origins</category><category>ubiart</category><category>ubisoft</category><category>xbla</category><category>xbox</category><category>yves-guillemot</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 08 Apr 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Rayman Forever is on GOG now]]></title><link>http://www.joystiq.com/2011/03/29/rayman-forever-is-on-gog-now/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/29/rayman-forever-is-on-gog-now/</guid><comments>http://www.joystiq.com/2011/03/29/rayman-forever-is-on-gog-now/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/03/29/rayman-forever-is-on-gog-now/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/rayman329.jpg" vspace="0" /></a></center>
The latest vintage game to hit GOG comes courtesy of the site's new Ubisoft partnership, which has already brought us a couple of <a href="http://www.joystiq.com/2011/03/11/gog-adds-might-and-magic-games-offers-quest-for-real-gog-sword-an/"><em>Mights &amp; Magics</em></a>. This one is a bit more canonically "Ubisoft," however -- it's <em>Rayman</em>!<br />
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<em>Rayman Forever</em> is the "definitive" version of the first <em>Rayman</em> platformer, released in 1999. In addition to the original game (which is a side-scroller, for those of you who started with <em>Rayman 2</em>), it includes a level editor, allowing you to pretend you have <a href="http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/"><em>Rayman Origins</em></a>' Ubiart toolkit. 40 fanmade levels are also in the package. That's a lot of stuff for $5.99!<br />
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Still no <em>arms</em>, of course.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/29/rayman-forever-is-on-gog-now/">Rayman Forever is on GOG now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Mar 2011 09:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/29/rayman-forever-is-on-gog-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19895326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/29/rayman-forever-is-on-gog-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gog</category><category>gog.com</category><category>michel-ancel</category><category>pc</category><category>rayman</category><category>rayman-forever</category><category>retro</category><category>ubisoft</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 29 Mar 2011 09:55:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins a no-show for holiday 2010]]></title><link>http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/</guid><comments>http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/#comments</comments><description><![CDATA[<div style="text-align: center; "><em><a href="http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/"><img width="530" height="330" vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-3_530x330.jpg" /></a><br />
</em></div>
<em>Rayman Origins</em>, a beautiful 2D adventure created within Ubisoft's <a href="http://ubi-art.uk.ubi.com/">UbiArt framework</a>, was scheduled to launch on HD consoles by the end of this year. While the <a href="http://raymanorigins.uk.ubi.com/">official website</a> still believes that to be the case, it's now clear that the release has been delayed. Planned as an episodic series, <em>Rayman Origins</em> examines the mischievous beginnings of Michel Ancel's famous limber-yet-limbless hero, and his friendship with Globox, a boisterous frog-type ... thing.<br />
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Ubisoft has made no announcement regarding a delay, but a company representative confirmed to Joystiq that the first <em>Origins</em> episode would not make it out this year. (Obviously.) <br />
<br />
Provided <em>Rayman Origins</em> doesn't vanish behind a veil of secrecy, Ancel fans should have a good year in 2011, which also promises a high-definition update of <em><a href="http://www.joystiq.com/2010/09/30/beyond-good-and-evil-hd-screens/">Beyond Good and Evil</a></em> for Xbox Live Arcade and PlayStation Network.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/">Rayman Origins (XBLA, PSN)</a></strong></p><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148357"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148358"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148359"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148360"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148361"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-5_thumbnail.jpg" alt="" title="" /></a></div><br type="_moz" /><p><a href="http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/" rel="bookmark">Continue reading <em>Rayman Origins a no-show for holiday 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/">Rayman Origins a no-show for holiday 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Dec 2010 17:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19773550/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2011</category><category>delay</category><category>episodic</category><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>rayman-origins</category><category>ubisoft</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 22 Dec 2010 17:50:00 EST</pubDate></item><item><title><![CDATA[Ancel working with small team on Beyond Good &amp; Evil 2]]></title><link>http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/</guid><comments>http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center>
	<a href="http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/bg3625.jpg" vspace="0" /></a></center>
Earlier this month, Ubisoft <a href="http://www.joystiq.com/2010/06/01/ubisoft-michel-ancel-still-with-the-company-beyond-good-and-evil/">assured</a> fans that <em>Beyond Good &amp; Evil</em> creator Michel Ancel was still with the company, and still toiling away at the <a href="http://joystiq.com/tag/beyond-good-and-evil-2">sequel</a> to the beloved action adventure game. Ancel himself emerged at the <a href="http://www.montpellieringame.com/">Montpellier in Game</a> conference, detailing the development a bit.<br />
<br />
Ancel told attendees that he's working on a 3D version of the toolkit being used to make <em><a href="http://joystiq.com/tag/rayman-origins">Rayman Origins</a></em>. "It takes a bit longer," he said, "but we're very keen to use this system with this game, because it's an ambitious game and we want to create something exceptional."<br />
<br />
Another factor that is stretching out development time: "On this game, we're keeping the team small," he said, "to preserve creativity and so the game doesn't become a commercial product, so that it has soul." This also has the added benefit of keeping the budget low, limiting the chance that Ubisoft will cancel it. Unfortunately, it also limits the chance that Ubisoft execs will <a href="http://www.joystiq.com/2009/07/23/ubisoft-na-prez-missed-memo-that-beyond-good-and-evil-2-is-totally/">know it exists</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/">Beyond Good &amp; Evil 2</a></strong></p><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/">Ancel working with small team on Beyond Good &amp; Evil 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Jun 2010 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19531287/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil-2</category><category>bge2</category><category>Michel-Ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>Rayman-Origins</category><category>Ubisoft</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 25 Jun 2010 13:15:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins in development from Michel Ancel, is 2D and beautiful]]></title><link>http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/</guid><comments>http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/raymanroiginsheaderimg530px.jpg" /></div>
We know, we know -- <em>another</em> <em><a href="http://www.joystiq.com/tag/rayman">Rayman</a></em> game, right? But no, seriously, this one looks <em>totally sweet</em>. Debuted at today's Ubisoft press conference, <em>Beyond Good &amp; Evil</em> and <em>Rayman</em> creator Michel Ancel is developing <em>Rayman Origins</em>. From what we saw, it's a 2D <em>Rayman</em> that allows for some content creation as well. While we were impressed by the <em>Rayman</em> levels shown, a handful of user-created levels were also displayed with vastly different art styles. With any luck we'll get a chance to check out more when E3 <em>officially</em> starts tomorrow.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/">Rayman Origins in development from Michel Ancel, is 2D and beautiful</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jun 2010 21:49:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19516290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2010</category><category>michel-ancel</category><category>rayman</category><category>rayman-origins</category><category>ubisoft</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 14 Jun 2010 21:49:00 EST</pubDate></item><item><title><![CDATA[Ubisoft: Michel Ancel still with the company, Beyond Good &amp; Evil 2 still in development]]></title><link>http://www.joystiq.com/2010/06/01/ubisoft-michel-ancel-still-with-the-company-beyond-good-and-evil/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/01/ubisoft-michel-ancel-still-with-the-company-beyond-good-and-evil/</guid><comments>http://www.joystiq.com/2010/06/01/ubisoft-michel-ancel-still-with-the-company-beyond-good-and-evil/#comments</comments><description><![CDATA[<center>
	<a href="http://www.eurogamer.net/articles/beyond-good-and-evil-2-still-in-dev"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/bge2.072309-580px.jpg" vspace="0" /></a></center>
A rumor popped up on French site <a href="http://www.wootgaming.fr/article-jeuvideo-578-michel-ancel-quitte-le-navire.html">wootgaming</a> last week stating that <em>Rayman</em> and <em>Beyond Good &amp; Evil</em> creator Michel Ancel had left Ubisoft, and work had ceased on <em><a href="http://joystiq.com/tag/beyond-good-and-evil">Beyond Good &amp; Evil 2</a></em>. It wasn't that hard to believe, given Ubisoft's <a href="http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/">attitude</a> toward the game -- which seems to range from nonchalance to outright denial of its existence.<br />
<br />
According to a terse statement to <a href="http://www.eurogamer.net/articles/beyond-good-and-evil-2-still-in-dev">Eurogamer</a> from Ubisoft, Ancel is still at Ubisoft, and Beyond Good &amp; Evil 2 development continues at its glacial pace. "There are no changes on the horizon," an Ubisoft rep said. Eurogamer then asked if the statement referred specifically to Ancel still being at Ubisoft, and <em>BG&amp;E2</em>'s development continuing -- to which the rep responded, simply, "Yes." Apparently, even PR doesn't want to spend too much time talking about <em>BG&amp;E2</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/01/ubisoft-michel-ancel-still-with-the-company-beyond-good-and-evil/">Ubisoft: Michel Ancel still with the company, Beyond Good &amp; Evil 2 still in development</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jun 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/beyond-good-and-evil-2-still-in-dev>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/01/ubisoft-michel-ancel-still-with-the-company-beyond-good-and-evil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19498661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/01/ubisoft-michel-ancel-still-with-the-company-beyond-good-and-evil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beyond-Good-and-Evil-2</category><category>bge2</category><category>Michel-Ancel</category><category>Microsoft</category><category>Ubisoft</category><category>Ubisoft-France</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 01 Jun 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft maintains Beyond Good &amp; Evil 2 still in production [update]]]></title><link>http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/</guid><comments>http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.vg247.com/2010/01/14/ubisoft-beyond-good-evil-2-is-still-in-production/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bgandenever.jpg" vspace="4" /></a></div>
<strong>Update:</strong> Ubisoft confirmed to <a href="http://g4tv.com/thefeed/blog/post/701883/Ubisoft-Confirms-Beyond-Good--Evil-2-And-I-Am-Alive-Still-In-Development.html">G4TV</a> that the translation was accurate and "Yes, <em>Beyond Good &amp; Evil 2</em> and <em>I Am Alive</em> are both still in development." Guess that answers that!<br />
<br />
Because it will make the vagueness of today's rumor even more hilarious for you, we're going to walk you through the incredible history of <em><a href="http://www.joystiq.com/tag/beyond-good-and-evil-2">Beyond Good &amp; Evil 2</a> </em>real quick:<br />
<ul>
	<li>
		<a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/">May 2008</a>: Ubisoft announces <em>Beyond Good &amp; Evil 2</em>, with a trailer and everything, though not specifically naming it as such.</li>
	<li>
		<a href="http://www.joystiq.com/2009/07/23/ubisoft-na-prez-missed-memo-that-beyond-good-and-evil-2-is-totally/">July 2009</a>: Ubisoft North America's president Laurent Detoc says that while <em>BG&amp;E</em> stuff is being worked on, it doesn't necessarily mean another game is on the way.</li>
	<li>
		<a href="http://www.joystiq.com/2009/08/26/gamersyde-told-beyond-good-and-evil-2-is-on-hold-ubisoft-won/">August 2009</a>: Gamersyde says it's on hold, and Ubisoft won't comment one way or another.</li>
</ul>
And now, here we are in January of 2010. As spotted by <a href="http://www.vg247.com/2010/01/14/ubisoft-beyond-good-evil-2-is-still-in-production/">VG247</a>, <a href="http://translate.google.com/translate?js=y&amp;prev=_t&amp;hl=en&amp;ie=UTF-8&amp;layout=1&amp;eotf=1&amp;u=http://www.gamekult.com/articles/A0000081989/&amp;sl=fr&amp;tl=en" target="_blank">Gamekult</a> asked Ubisoft France boss <span onmouseout="_tipoff()" onmouseover="_tipon(this)">Geoffroy Sardin about <a href="http://www.joystiq.com/tag/i-am-alive"><em>I Am Alive</em></a> and <em>BG&amp;E 2</em> and was told, "</span>Ils sont toujours en production tous les deux"; directly translated, "They're both always/still in production."<br />
<br />
Alright, so which do you prefer: canceled and dead forever or <em>always</em> in production?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/">Ubisoft maintains Beyond Good &amp; Evil 2 still in production [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jan 2010 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vg247.com/2010/01/14/ubisoft-beyond-good-evil-2-is-still-in-production/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19316826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/14/rumor-ubisoft-maintains-beyond-good-and-evil-2-still-in-productio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>Geoffroy-sardin</category><category>michel-ancel</category><category>Microsoft</category><category>ubisoft</category><category>ubisoft-france</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 14 Jan 2010 12:45:00 EST</pubDate></item><item><title><![CDATA[Gamersyde told Beyond Good and Evil 2 is 'on hold' - Ubisoft won't comment]]></title><link>http://www.joystiq.com/2009/08/26/gamersyde-told-beyond-good-and-evil-2-is-on-hold-ubisoft-won/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/26/gamersyde-told-beyond-good-and-evil-2-is-on-hold-ubisoft-won/</guid><comments>http://www.joystiq.com/2009/08/26/gamersyde-told-beyond-good-and-evil-2-is-on-hold-ubisoft-won/#comments</comments><description><![CDATA[<div align="center">
	<a href="http://twitter.com/colinsco/status/3458024544"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/bge2.072309-580px.jpg" vspace="0" /></a></div>
Bad news for you Jade and Uncle Pey'J fans out there: Gamersyde was apparently told last week at <a href="http://joystiq.com/tag/gamescom-2009">GamesCom</a> that <a href="http://joystiq.com/tag/beyond-good-and-evil-2"><em>Beyond Good and Evil 2</em></a> is currently in the freezer with no thaw date. Staff writer Colin Solal Cardo <a href="http://twitter.com/colinsco/status/3458024544">tweeted</a> that he received "confirmation" from Ubisoft that the title was "on hold for now." Joystiq's attempts to receive comment from Ubisoft have been met by either silence or a statement that the company will not comment on "rumors and speculation." Well, if no one at Ubisoft told Mr. Cardo that the game was "on hold for now" then why not say as much?<br />
<br />
Ubisoft's noncommittal aloofness doesn't end there: a couple months ago the company's North American president <a href="http://www.joystiq.com/2009/07/23/ubisoft-na-prez-missed-memo-that-beyond-good-and-evil-2-is-totally/">didn't seem to recognize a sequel was in production</a>; Ubisoft has yet to simply confirm active production of the game it chose to close out its <a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/">Ubidays 2008 event</a> with. So, Ubisoft gets fans riled up and now won't even offer a simple update on the status of the game's development. <em>Classy</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/26/gamersyde-told-beyond-good-and-evil-2-is-on-hold-ubisoft-won/">Gamersyde told Beyond Good and Evil 2 is 'on hold' - Ubisoft won't comment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Aug 2009 09:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/colinsco/status/3458024544>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/26/gamersyde-told-beyond-good-and-evil-2-is-on-hold-ubisoft-won/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19141076/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/26/gamersyde-told-beyond-good-and-evil-2-is-on-hold-ubisoft-won/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil-2</category><category>BGE2</category><category>cancellation</category><category>cancelled</category><category>delay</category><category>michel-ancel</category><category>ubisoft</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 26 Aug 2009 09:29:00 EST</pubDate></item><item><title><![CDATA[Ancel says 9/11 influenced Beyond Good &amp; Evil]]></title><link>http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/</guid><comments>http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/#comments</comments><description><![CDATA[<div align="center">
	<a href="http://www.eurogamer.net/articles/ancel-thinks-zelda-is-out-of-touch"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/beyondgoodandevil_ancel.jpg" vspace="0" /></a></div>
Thanks to the fine French-speaking folks at <a href="http://www.eurogamer.fr/">Eurogamer France</a>, Eurogamer has a more thorough translation of <a href="http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/">Michel Ancel's interview</a> regarding his upcoming game for Ubisoft, <em>Beyond Good &amp; Evil 2</em>. According to their translation, Ancel reveals inspiration in "the theme of September 11 - the CNN show with army messages and the fear climate," among other, totally different things, like <a href="http://en.wikipedia.org/wiki/Hayao_Miyazaki">Hayao Miyazaki</a> for instance.<br />
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He also revealed that this sequel will be a direct continuation of the story from the original <em>BG&amp;E</em>, saying, "The story continues and we'll react on important events of the first." We've still got no good information on platforms or release date but hopefully the upcoming <a href="http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/">re-embiggened E3 Expo</a> will shed some light on the game. "Players who like the first should like the second," Ancel left the interviewer with. We're keeping hope alive.<br />
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[Via <a href="http://www.gamepolitics.com/2009/04/03/september-11th-among-influences-beyond-good-amp-evil-franchise">GamePolitics</a>]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/">Beyond Good &amp; Evil 2</a></strong></p><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/">Ancel says 9/11 influenced Beyond Good &amp; Evil</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Apr 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/ancel-thinks-zelda-is-out-of-touch>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1507998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>911</category><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>cnn</category><category>e3</category><category>eurogamer</category><category>eurogamer-france</category><category>gamepolitics</category><category>hayao-miyazaki</category><category>interview</category><category>michel-ancel</category><category>ubisoft</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 04 Apr 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[Beyond Good &amp; Evil 2 to be bigger, better ... more badass?]]></title><link>http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/</guid><comments>http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/#comments</comments><description><![CDATA[<div align="center">
	<a href="http://www.all-gamers.fr/index.php?/jeux-xbox-360/beyond-good-and-evil-2-360/itw-michel-ancel-sur-bgae-2-et-bien-plus-encore.html"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/beyond-g-and-e-2-teaserscreen_02.jpg" vspace="0" /></a></div>
Developer Michel Ancel allegedly told <a href="http://www.all-gamers.fr/index.php?/jeux-xbox-360/beyond-good-and-evil-2-360/itw-michel-ancel-sur-bgae-2-et-bien-plus-encore.html">All-Gamers.fr</a> that <a href="http://www.all-gamers.fr/index.php?/jeux-xbox-360/beyond-good-and-evil-2-360/itw-michel-ancel-sur-bgae-2-et-bien-plus-encore.html"><em>Beyond Good &amp; Evil 2</em></a> would "be bigger, more immersive and include more investigations," directly challenging <strike>Cliffy B</strike> <a href="http://www.joystiq.com/2008/05/21/cliff-bleszinski-is-done-being-cliffyb/">Young Clifford</a> for the "Greatest Self-Promoter" award. In a video interview conducted last week, Ancel (again, allegedly -- all this stuff's in French!) talked about the current development process for <em>BG&amp;E2</em> (still in pre-production), the return of the first game's characters ("lots" will be returning), and the problems his development team had with the first game (PS2 "didn't live up to their expectations").<br />
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Confirming what we've heard before about the sequel, Ancel also apparently notes that the gameplay will be different this time around, as the team's looking for ways to distinguish it from the original. Though he didn't go into more detail (at least, as far as we know) regarding controls, we can't help but worry after what Ubisoft CEO <a href="http://www.joystiq.com/2008/05/29/beyond-good-and-evil-2-done-for-the-new-generation/">Yves Guillemot said last year</a>. Interestingly, during the interview, the developer remained cagey regarding the possibility of a Wii version, though he apparently didn't deny the possibility of a port in the future.<br />
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French-speaking Joystiq readers should feel free to confirm or deny Mr. Ancel's interview statements in the comment section below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/">Beyond Good &amp; Evil 2</a></strong></p><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_03_thumbnail.jpg" alt="" title="" /></a></div><br />
<a href="http://www.gamezine.co.uk/news/beyond-good-and-evil-2-be-bigger-and-more-immersive-$1285205.htm">[Via Gamezine.co.uk</a>. Thanks, Mr. V!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/">Beyond Good &amp; Evil 2 to be bigger, better ... more badass?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Apr 2009 10:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.all-gamers.fr/index.php?/jeux-xbox-360/beyond-good-and-evil-2-360/itw-michel-ancel-sur-bgae-2-et-bien-plus-encore.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1507144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-gamers.fr</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>gamezine.co.uk</category><category>michel-ancel</category><category>ubisoft</category><category>yves-guillemot</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 03 Apr 2009 10:18:00 EST</pubDate></item><item><title><![CDATA[GameStop letting the rabbids out of the bag early?]]></title><link>http://www.joystiq.com/2008/11/13/gamestop-letting-the-rabbids-out-of-the-bag-early/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/13/gamestop-letting-the-rabbids-out-of-the-bag-early/</guid><comments>http://www.joystiq.com/2008/11/13/gamestop-letting-the-rabbids-out-of-the-bag-early/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://bluesteel.coffeecommander.net/?p=104"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/raving_rabbids_gstop_sold_early_lg.png" alt="" /></a><br /></div>
Reader Joshua is one lucky dude. He managed to score a copy of <a href="http://www.joystiq.com/tag/raving-rabbids-tv-party"><em>Raving Rabbids TV Party</em></a> from his local <a href="http://www.joystiq.com/tag/gamestop">GameStop</a>. Being that they specialize in games, we're surprised to hear about them violating the street date for this title. Sure, it's only a week early, but while Joshua is sitting at home, enjoying his game, we're <em>writing about him enjoying his game</em>. Oh, how we wish we were him!<br /><br />If you're looking to score a copy early, you might want to hit up your local GameStop, as Joshua suggests. They might do the same thing for you. And if you're looking for some video from the game, hit up Joshua's site <a href="http://bluesteel.coffeecommander.net/?p=104">here</a>.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/13/gamestop-letting-the-rabbids-out-of-the-bag-early/">GameStop letting the rabbids out of the bag early?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Nov 2008 16:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://bluesteel.coffeecommander.net/?p=104>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/13/gamestop-letting-the-rabbids-out-of-the-bag-early/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1371231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/13/gamestop-letting-the-rabbids-out-of-the-bag-early/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michel-ancel</category><category>minigames</category><category>raving-rabbids</category><category>raving-rabbids-tv-party</category><category>rayman</category><category>rayman-raving-rabbids</category><category>tv-party</category><category>ubisoft</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 13 Nov 2008 16:27:00 EST</pubDate></item><item><title><![CDATA[Born for Wii: Beyond Good &amp; Evil]]></title><link>http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/</guid><comments>http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/born-for-wii/" rel="tag">Born for Wii</a></p><img align="right" alt="" border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/bfw-bge-cover.jpg" vspace="4" />When Friedrich Nietzsche wrote his famous philosophical work <em>Beyond Good and Evil</em> in the late 19th century, odds are he didn't think that it would be a source of inspiration for video games over a century later. Namco proved him wrong with their trilogy of <em>Xenosaga</em> RPGs, each of which had a subtitle referencing a Nietzsche work (such as "Jenseits von Gut und B&ouml;se"). But it's another wannabe trilogy that owes its moniker to Nietzsche that's up for recognition.<br />
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<em>Beyond Good &amp; Evil</em> was published at the height of the Christmas rush in December 2003, and despite its war-on-all-fronts release on the GameCube, PS2, Xbox, and PC, it simply failed to sell. The game received widespread critical acclaim, but competition from other games caused it to be given a jarring price drop mere weeks after its release. Even so, those in the know played <em>Beyond Good &amp; Evil</em> and saw it for what it was -- a fantastic adventure with a unique world and an appealing cast of heroes. And though it took four years, Ubisoft finally gave <a href="http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/">a sequel</a> the green light -- so it's time to show the original game some much-deserved love.<br />
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<p><a href="http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/" rel="bookmark">Continue reading <em>Born for Wii: Beyond Good &amp; Evil</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/">Born for Wii: Beyond Good &amp; Evil</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Jul 2008 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1247095/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>born-for-wii</category><category>gamecube</category><category>joystiqfeatures</category><category>michel-ancel</category><category>pc</category><category>port</category><category>ps2</category><category>stealth</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[Adam Holisky]]></dc:creator><pubDate>Tue, 08 Jul 2008 10:15:00 EST</pubDate></item><item><title><![CDATA[Beyond Good &amp; Evil 2 'done for the new generation']]></title><link>http://www.joystiq.com/2008/05/29/beyond-good-and-evil-2-done-for-the-new-generation/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/29/beyond-good-and-evil-2-done-for-the-new-generation/</guid><comments>http://www.joystiq.com/2008/05/29/beyond-good-and-evil-2-done-for-the-new-generation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center">
	<a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10709&amp;Itemid=2"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/spongebob-this-cant-be.jpg" vspace="4" /></a></div>
Did the long-awaited dream suddenly become an inescapable <em>nightmare</em>? Speaking to <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10709&amp;Itemid=2">Next Generation</a>, Ubisoft CEO Yves Guillemot describes the recently announced <a href="http://www.joystiq.com/tag/beyond-good-and-evil-2"><em>Beyond Good &amp; Evil</em></a> sequel as a game done "for the new generation that's come into videogames." That's not you or me, folks, that's the person over there doing yoga on a <a href="http://www.joystiq.com/tag/wii-fit">Wii balance board</a>. Yves notes that the game will be made "more accessible," a supposed improvement from a title that was "probably a little too difficult for the general gamers at that time."<br />
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Says Guillemot: "We had a different audience at that time. We had more core gamers than casual gamers than we have today." Let's not be dense about this -- <em>Beyond Good &amp; Evil</em> was a beloved, abysmal commercial failure that caused the industry to bust a gut whenever a continuation was mentioned. We can hardly begrudge Ubisoft for wanting loads of people to <em>actually buy it</em> this time around. However, it's is a very fine line to walk, and the desires of core and casual gamers don't necessarily agree. Guillemot himself admits that "so many customers were extremely happy with the game," and we can only hope that he doesn't see Fit to pull their pants down just because it'll make the casuals giggle.<br />
<br />
For now, we'll have to trust in series (OMG it's a series now!) creator, Michel Ancel, being able to deliver the game as he envisions it. Heck, the man's paid his dues in <a href="http://www.joystiq.com/2008/05/28/raving-rabbids-tv-party-for-use-with-balance-board-coming-this/">Rabbids</a> by now, hasn't he? Ubisoft owes him.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/">Beyond Good &amp; Evil 2</a></strong></p><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/29/beyond-good-and-evil-2-done-for-the-new-generation/">Beyond Good &amp; Evil 2 'done for the new generation'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 May 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10709&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/29/beyond-good-and-evil-2-done-for-the-new-generation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1209975/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/29/beyond-good-and-evil-2-done-for-the-new-generation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beyond-Good-and-Evil-2</category><category>bge2</category><category>Michel-Ancel</category><category>Ubisoft</category><category>Wii-Fit</category><category>You-Ruined-It</category><category>Yves-Guillemot</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 29 May 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Ubisoft reveals Beyond Good &amp; Evil 2]]></title><link>http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/</guid><comments>http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center">
	<a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/bgande2_lg.jpg" vspace="4" /></a></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"><script> var digg_url = 'http://digg.com/gaming_news/Beyond_Good_Evil_2_announced'; </script><script src="http://digg.com/api/diggthis.js"></script></span> Looks like <a href="http://www.joystiq.com/2008/05/15/beyond-good-and-evil-2-in-production-despite-lack-of-approval-fr/">the rumors</a> were true!<br />
<br />
Now, before you start getting your hopes up, close your eyes and take a deep breath. Once done, then give a click on one of the images below. Those graphics are pretty darn sweet, eh? Well, we're not saying the Wii isn't capable of such graphics, just that the likelihood of this being an Xbox 360 and PS3 reveal is high. We're not going to rule out the game arriving on Wii, though. The first title was multi-platform (this blogger has the GameCube port of the first title), so let's hope Ubisoft puts the second game out on all systems.<br />
<br />
After checking out the screens, head past the break for a video.<br />
<div align="center" class="postgallery">
	<p>
		<strong>Gallery: <a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/">Beyond Good &amp; Evil 2</a></strong></p>
	<a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/829042/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_01_thumbnail.jpg" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/829044/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_02_thumbnail.jpg" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/829043/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_03_thumbnail.jpg" title="" /></a></div><p><a href="http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/" rel="bookmark">Continue reading <em>Ubisoft reveals Beyond Good &amp; Evil 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/">Ubisoft reveals Beyond Good &amp; Evil 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 May 2008 14:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1208356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/ubisoft-reveals-beyond-good-and-evil-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>michel-ancel</category><category>ubidays</category><category>ubisoft</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 28 May 2008 14:52:00 EST</pubDate></item><item><title><![CDATA[Beyond Good &amp; Evil 2 revealed at Ubidays 2008]]></title><link>http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/</guid><comments>http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center">
	<a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/829044/full/"><img alt="confirmed!" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/bgae2tease-490w.jpg" vspace="4" /></a><br />
	<small><em>click to enlarge</em></small></div>
<br />
<span style="float: left; margin-right: 10px; margin-top: 7px;"><script> var digg_url = 'http://digg.com/gaming_news/Beyond_Good_Evil_2_announced'; </script><script src="http://digg.com/api/diggthis.js"></script></span>Closing out the Ubidays 2008 live conference, CEO Yves Guillemot left the audience with one final teaser: the next project from designer Michel Ancel. While the trailer stops short of naming <a href="http://www.joystiq.com/2008/05/15/rumor-beyond-good-and-evil-2-in-pre-production/">its subject</a>, we'd recognize that schnozzle anywhere. Why that's Uncle Pey'j of course! And look at dear Jade, she's gone and grown out her hair.<br />
<br />
The "<em>Beyond Good &amp; Evil 2</em>" debut trailer is posted after the break! (Beware: Graphic fly snorting ensues.)<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/">Beyond Good &amp; Evil 2</a></strong></p><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_03_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/" rel="bookmark">Continue reading <em>Beyond Good &amp; Evil 2 revealed at Ubidays 2008</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/">Beyond Good &amp; Evil 2 revealed at Ubidays 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 May 2008 14:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1208344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/beyond-good-and-evil-2-revealed-at-ubidays-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>breakingnews</category><category>michel-ancel</category><category>ubidays-2008</category><category>ubisoft</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 28 May 2008 14:41:00 EST</pubDate></item><item><title><![CDATA[Get teased about Rayman Raving Rabbids 3]]></title><link>http://www.joystiq.com/2008/05/26/get-teased-about-rayman-raving-rabbids-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/26/get-teased-about-rayman-raving-rabbids-3/</guid><comments>http://www.joystiq.com/2008/05/26/get-teased-about-rayman-raving-rabbids-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="337" align="middle" src="http://www.gametrailers.com/remote_wrap.php?mid=34385" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed></center><br />We don't have to tell you how charmingly insane those little rabbids are. Even <a href="http://www.joystiq.com/2008/04/29/the-rabbids-show-us-how-to-use-the-balance-board/">when it comes to <em>Wii Fit</em></a>, they just have to find their own delightfully ridiculous way of doing things. Well, it would seem, based on the teaser trailer above, that you can look forward to a third installment in the <a href="http://www.joystiq.com/tag/rayman-raving-rabbids"><em>Rayman Raving Rabbids</em></a> franchise. Hard to believe, we know, seeing as how <a href="http://www.joystiq.com/2008/03/21/wiis-third-party-million-sellers-revealed/">a lot of you</a> bought the previous titles in the franchise.<br /><br />Who's excited about a new <em>Rayman Raving Rabbids</em> game? Anything you'd like to change in the new game that you weren't all that happy about in the last two games?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/26/get-teased-about-rayman-raving-rabbids-3/">Get teased about Rayman Raving Rabbids 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 May 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/34385.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/26/get-teased-about-rayman-raving-rabbids-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1205866/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/26/get-teased-about-rayman-raving-rabbids-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michel-ancel</category><category>minigames</category><category>rayman</category><category>rayman-raving-rabbids</category><category>ubisoft</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 26 May 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Is Beyond Good &amp; Evil 2 in production despite lack of approval from Ubi?]]></title><link>http://www.joystiq.com/2008/05/15/beyond-good-and-evil-2-in-production-despite-lack-of-approval-fr/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/15/beyond-good-and-evil-2-in-production-despite-lack-of-approval-fr/</guid><comments>http://www.joystiq.com/2008/05/15/beyond-good-and-evil-2-in-production-despite-lack-of-approval-fr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center">
	<a href="http://www.jeuxvideo.fr/beyond-good-evil-preproduction-actu-139816.html"><img align="middle" alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/bgande2_story_post_lg.jpg" vspace="4" /></a></div>
Those of you with weak hearts, you might want to double up on your medication for this one. Michel Ancel, the dude responsible for the <strong>amazing</strong> <em>Beyond Good &amp; Evil</em> and <a href="http://www.joystiq.com/2007/12/06/bunny-girls-sell-rayman-raving-rabbids-2-in-japan/">the <em>Rayman</em> games</a>, has apparently confirmed with a French magazine that not only is work on <em>Beyond Good &amp; Evil 2</em> underway, but it's been worked on for <em>over a year</em>. We doubt there are words that can describe how you're feeling right now, so just hug your monitor right this instant. Go ahead, we're doing the same.<br />
<br />
Okay, done? Good. Now, the only problem with all of this is that Ancel also said that <a href="http://www.joystiq.com/tag/ubisoft">Ubisoft</a> did not green-light the project. With a total of 10-12 people working on the pre-production, we've got our fingers permanently crossed in hopes that Ubisoft will see that this sequel needs to happen. Also, we're going to keep this one labeled as a rumor, for now, considering how often we hear about a sequel to this game, only to have our hopes and dreams shattered.<br />
<br />
If you work at Ubisoft and are reading this, tell your bosses that <em>everyone</em> wants this! Oh, and tell them to make it for the Wii, as well.<br />
<br />
[Via <a href="http://www.joystiq.com/2008/05/15/rumor-beyond-good-and-evil-2-in-pre-production/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/15/beyond-good-and-evil-2-in-production-despite-lack-of-approval-fr/">Is Beyond Good &amp; Evil 2 in production despite lack of approval from Ubi?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 May 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeuxvideo.fr/beyond-good-evil-preproduction-actu-139816.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/15/beyond-good-and-evil-2-in-production-despite-lack-of-approval-fr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1196459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/15/beyond-good-and-evil-2-in-production-despite-lack-of-approval-fr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>michel-ancel</category><category>ubisoft</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 15 May 2008 18:00:00 EST</pubDate></item></channel></rss>