
Hands on: Gears of War 2 multiplayer

New Banjo-Kazooie vid fuels Xbox 360 motion controller speculation [update]
Well, there's that nagging rumor of some Abracadabra action going on behind closed doors at Microsoft, with Rare allegedly being one of the first studios to waggle the magic wand before passing it up for Vision cam support in the upcoming XBLA title, The Fast & The Furriest. It's not much of a stretch to assume that if Microsoft is to unveil a motion controller (say, next week!), Banjo-Kazooie could be one of the first titles to support the new feature. Waggletech® isn't exactly cutting edge or expensive, so a hardware manufacturer can essentially tack on motion sensitivity at any point (to varying degrees of success).
One theory suggests that Microsoft could install motion control into preexisting gamepads with an add-on device; perhaps a modified battery pack that also plugs into the headset port. Bundle the gizmo with Banjo-Kazooie, and you've got yourself a tried and true practice. Case closed? Certainly not.
Update: Microsoft has this to say.
Continue reading New Banjo-Kazooie vid fuels Xbox 360 motion controller speculation [update]
MGS Europe: Simultaneous 360/PC releases like shooting ourselves in the foot
"On a global scale the Windows Vista business is as important as our Xbox 360 business. But in Germany for example, we want more gamers to buy our Xbox 360," Zetterberg said. "If we launch a game that is on 360 and PC simultaneously, we basically shoot ourselves in the foot by allowing the German market to choose to play the PC version – because they are more likely to buy that than spend their money on the Xbox 360."
Though the absence of immediate consumer choice is always regrettable, the sharing of exclusives between two platforms will inevitably put the least popular one at a disadvantage. After all, why would you purchase an Xbox 360 if the game you want would work just fine, if not better, on your Vista PC? Microsoft isn't just leaving the PC with leftovers, though, as Zetterberg adds that the publisher is always looking to tweak its business model to allow for a "multitude" of independent titles "under an MGS flag." Kinda like PC Live Arcade ... hey, whatever happened to that?
Rumor: Elite Beat-dev iNiS developing Xbox 360's 'Lips' karaoke game

So, to recap: Microsoft is working on a karaoke game codenamed "Lips" – that's a rumor. The developer working on the game is iNiS – also a rumor. That iNiS has a long history of making music and rhythm games and that it's co-founder Keiichi Yano confirmed that the developer was in fact working on an unnamed Xbox 360 game – those are both facts. We'll (hopefully) put the rest of the puzzle together four weeks from today when Microsoft holds their E3 press conference. If you've got any more information, we're all ears about Lips.
Halo Wars release strategy: 'when it's done'
First off, the game missed the recent Xbox Spring Showcase in May. Now Graham Somers, Ensemble's community manager, has uttered the words "when," "it's," and "done" one after another in an interview with Halo Wars Addict. Somers' answer came when asked if the game will hit in 2008 or 2009.
We have been seeing a pickup in new details on the game recently – which is promising – and will hopefully have something more solid to go on than those three dreaded words come E3 next month. That said, can someone please put a dollar in the jar labeled "WID" on their way out? Thanks.
[Via X3F]
Shane Kim in his new role: talks 'mass market' Xbox appeal
When asked if MGS could publish another title as popular as Halo 3, Kim says the chances are "really good" explaining, "We've got the talent, we've got people who are always on the lookout for new ideas and talent, and most importantly we have the commitment and the will to create those hits." Even more telling, Kim puts that new title to use, addressing the strategy of appealing to a new mainstream market: "For us, our opportunity is much like the industry's opportunity: How do we make what we do mass market? How do we make it a mainstream form of entertainment?" Sounds like Kim was bumped upstairs to help Xbox get some of that Wii money, no?
Kim promoted out of Microsoft Game Studios, Spencer takes reins
Taking over Kim's role will be Phil Spencer, former general manager of Microsoft Games Studios Europe. Spencer will foster new franchises that "aim to attract new audiences" and keep an eye on all that "Gears of War" and "Fable" stuff the kids are so into these days.
Both fellows will report directly to senior vice president of Microsoft Interactive Entertainment Business, Don Mattrick. Also announced in the same press release: Jeff "Jeff Bell" Bell is bailin'.
Xbox marketing chief Jeff Bell leaves Microsoft
Yes, Jeff Bell fans (or as you're known on the street, "Jeff Bell fans"), you read that right: Jeff Bell, VP of global marketing, is leaving Microsoft to "pursue a passion outside entertainment." Bell will remain with the company through the summer. You may remember Jeff Bell as the ghetto fabulous exec who tried to sound hood, or from his turn as a rad internet troll or, most likely, from the time we totally turned the corner and fell in love with the guy.Filling in for Jeff Bell at Microsoft until a replacement is found will be Matt Barlow, Charlotte Stuyvenberg and Jim Merrick. Filling in in our hearts? Nobody. We know of no better way to say goodbye than to listen to Jeff Bell sing Rush's "Tom Sawyer" one last time, right after the break.
Continue reading Xbox marketing chief Jeff Bell leaves Microsoft
'Defense is important' in Ninja Gaiden II
Remember: Ninjas fight ALL the time.
Microsoft: PGR5 could be driven by Forza dev
Kim says that MS is eager for Turn 10 to branch out and "do more creative execution in the racing space." (Read: more than just hardcore racing sims.) Kim expressed a desire to take "a fresh creative approach" to a fifth game in the series, and, to that end, proposed imagining "a future where [Turn 10] would develop a new version of Project Gotham Racing." We humbly suggest that – should they get the gig – Turn 10 replace Kudos with actual MS points.
GDC08: No gold drops in Fable 2, new co-op details

GDC08: Ninja Gaiden II demon-stration
Protip: We find that thinking about the awful June 2008 release date has an immediate calming effect.
GDC08: Microsoft and Epic announce Gears of War 2 for Nov. '08

The game was officially announced by Epic's CliffyB during Microsoft's GDC keynote entitled, "A Future Wide Open: Unleashing the Creative Commnunity ... and then give them Chainsaws." The game will be coming exclusively to the Xbox 360 in November, 2008. We'll bring you more information as soon as we can get it.
DICE 08: Shane Kim Q&A from AAA to Xboy
In a lengthy and comprehensive Q&A conducted by New York Time's games journo Seth Schiesel with Microsoft Game Studios' veep Shane Kim at the D.I.C.E. Summit in Las Vegas, the two go a couple rounds hitting on everything from big AAA titles like Halo, to ActiBlizzion, to the departure of the Bs (Bungie, Bizarre, BioWare), all the way over to the long-rumored (and so far totally fictitious) Xboy.Gamasutra was there to detail all the good bits in a lengthy writeup that we'd be doing you a total disservice by trying to condense. Check it: digital downloads, Vista-only PC games, console war winners, third-party sales, mass-market appeal, Grand Theft Auto IV, console lifespan, PS3 growth in Europe ...
... phew. See? Comprehensive.
Mass Effect DLC to 'Bring Down the Sky' on March 10

It seems an extremist group of Batarians, who sadly look nothing like the gigantic space bats we envisioned them to be, has taken control of a mobile asteroid station and set it on a collision course with a nearby colony. Since you'll have absolutely none of that, you'll download the adventure for 400 MS Points ($5) and put an end to the crisis within "approximately 90 minutes." If saving Terra Nova isn't reward enough, there are 50 Gamerscore points in it for you.























