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Posts tagged microsoft-research

Microsoft's RoomAlive turns your living room into a holodeck

Microsoft's IllumiRoom project has expanded beyond a single-Kinect set-up and is now called "RoomAlive." RoomAlive turns an enclosed area into an interactive gaming space, with enemies and puzzles projected on walls, floors and objects for residents to take out with their hands, feet or periph...

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Xbox One's Kinect to use 'time-of-flight' for more exact measurements

A recent Microsoft blog explored the technology behind the Xbox One's Kinect hardware and how "time-of-flight" is expected to be a significant improvement on the Xbox 360's version of Kinect. The tech "emits light signals and then measures how long it takes them to return," which Microsoft said n...

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Microsoft IllumiRoom unlikely to get public demo until July

Microsoft's view-expanding IllumiRoom technology looks doubtful to appear at the next-gen Xbox reveal in May. Speaking to our tech pals at Engadget, Microsoft Research's Hrvoje Benko and Brett Jones said a public demo isn't likely until July's SIGGRAPH conference. In addition, Microsoft Research s...

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Holodesk: More Kinect magic from Microsoft Research

There are a lot of conspiracy theorists at Joystiq that attribute the human race's breathtakingly rapid technological advancement to ancient aliens, claiming that world-changing inventions like polymers, optical media and the Internet have all been reverse engineered from downed extraterrestria...

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KinectFusion HQ creates 3D models from your surroundings

We've seen people do some pretty awesome stuff with the Kinect that expands the peripheral's applications beyond the realm of controlling games, but we've yet to see anything that matches the wide-reaching implications of Microsoft Research's KinectFusion HQ concept. Using the Kinect's dual ...

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Microsoft Research shows the possible future of split-screen technology

Of all the projects teased by Microsoft Research's Applied Sciences branch, we certainly hope that this is the one that makes it to market. In the video demonstration posted after the jump, Steven Bathiche shows off a few of the interfaces and displays the company's currently researching -- the c...

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Hands-on: The Path of Go (XBLA)

Ready to frustrate yourself forever? Learn the game of Go. It's an ancient Chinese game that's over four thousand years old, and games can last up to 16 hours in tournaments. Sounds just perfect for an adaptation into the frenetic world of video games, right?! Well, your wish is granted. The Path o...

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Microsoft patents EMG muscle controller, is one step closer to Air Guitar Hero

Our elderly readers may remember all the way back in October of 2009 when we showed you the first video of Microsoft Research's muscle-based game control interface. While it'd be a safe bet to say that the project is still very much in the prototype phase, the experimental division of Microsoft rec...

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