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Posts tagged middleware

Quazal inks middleware deal with Ubisoft, Petz deathmatch now possible

Have you ever heard of Quazal? You know, the "leading supplier of multiplayer middleware solutions for the entertainment industry," known most recently for working with Atari on the upcoming Ghostbusters game and likely better known for their work with Harmonix on the Rock Band franchise? Oh you h...

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Nvidia provides free physics tools for PS3 developers

Sony Computer Entertainment Inc and Nvidia have inked a deal to bring PhysX SDKs to registered PS3 developers free of charge. The partnership gives PS3 devs the binary version of the PhysX kit, which includes a full-featured application programming interface and physics engine. And just like fellow...

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Terminal Reality ain't afraid of licensing no middleware

The developers behind the upcoming PS3 and Xbox 360 versions of Ghostbusters: The Video Game have informed us that the engine driving the game, the Infernal Engine, is open for third-party licensing. In fact, Terminal Reality will be meeting behind closed doors to discuss licensing its tech with s...

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Wii pair getting Vicious, Engine that is

Smack Down Productions is doing its part to fill bargain bins with punny titles like Build-A-Bear: A Friend Fur All Seasons and Koh Lanta, a party game based on the French flavor of Survivor. Now the French developer is working on a pair of unspecified titles for the Wii, each based on "high-profi...

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MGS inks 'perpetual' license for Havok tech

It's not the size of your explosion that matters, but rather how many random objects you can send flying about in realistic fashion. Microsoft Game Studios today announced a new "perpetual licensing agreement" with the physics connoisseurs at Havok, opening up the middleware outfit's suite of curr...

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Unreal Engine 4 geared for next-gen consoles

Despite the fact that Unreal Engine 3 has been licensed by, oh, everyone for building their current-gen games, results have been hit or miss. While developers continue to get to grips with the current iteration of the technology, its creator, Epic Games, is already at work building the next version...

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Ignition selects Unreal Engine 3 for 'groundbreaking' FPS

Yet another company has climbed on board the Unreal Engine 3 bandwagon, as UK-headquartered Ignition Entertainment dropped word that it has licensed Epic's popular tech to help fuel what the company calls a "groundbreaking" new FPS. In development at Ignition's Florida studio, nothing is yet known...

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Europa Universalis dev offers up game engine for free

There's only one thing better than getting something for nothing. However, since it's unlikely that someone is going to deliver us a life-size Toblerone, we'll settle for Paradox Interactive's news that the Swedish game company is releasing its game engine into the wild as a free download over Gam...

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High Voltage provides middleware for Wii devs [update]

Remember that engine that High Voltage made for the Wii? The one with the nice water effects? Well, it looks like that engine, Quantum3, is now available to developers working with the Wii. This new middleware should hopefully help developers create some amazing experiences on the console. "Most W...

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Intel buys up Offset Software, Project Offset still 'going strong'

Sam McGrath, technical guru and one of three founders Offset Software, has announced that the company has been purchased by technology giant Intel. The notice came in the form a short post on the Project Offset website, with McGrath adding that the now mythical project is still "going strong" and ...

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