Follow us on:

Posts tagged molyneux

Godus Kickstarter concludes at £526K

Peter Molyneux's 22cans studio has completed its Kickstarter for Godus with £526,563 ($852K) in funding, from 17,184 backers. The game, which is a spiritual successor to Molyneux's Populous, reached its Kickstarter goal of £450,000 two days ago. If you'd like to check out some prototype...

Continue Reading

Molyneux's Project Godus reaches Kickstarter goal

Peter Molyneux's studio 22cans has reached its £450,000 ($730K) Kickstarter goal for Godus, a spiritual successor to Molyneux's classic game Populous. The Project Godus Kickstarter reached its goal with a little under two days to go. The studio has been a PR kick the past couple of days, sum...

Continue Reading

We can't tell if Molydeux is doing the work for Molyneux, or it's the other way around

Peter Molyneux's first experimental title with 22 Cans is Curiosity, a potentially million-player title that has people chip away at a cube until one person hits the final piece and uncovers the ultimate secret inside. Peter Molydeux, a digital parody of Molyneux, has created a trailer for Curios...

Continue Reading

Molyneux: Microsoft was a 'creative padded cell;' 22 Cans will see his 'best' game ever

Peter Molyneux, creator of Fable and famously parodied developer, left Microsoft and Lionhead Studios last month to establish 22 Cans, a brand new development house. 22 Cans marks Molyneux's fifth studio founding, but there's something different about this one, he told Develop: "I believe it has al...

Continue Reading

What Would Molydeux? game jam expands; list of what would Molymake

"What Would Peter Molyduex, if he were here right now? We bet he'd kick an a..." and we'll let your twisted little minds fill in the rest of those lyrics. The What Would Molydeux? game jam has turned from a two-city semi-satirical proposition into a 16-city, truly international game jam, running fr...

Continue Reading

Project Natal: How Dimitri met Milo

In a March 2008 interview with GamersGlobal, renowned designer Peter Molyneux divulged few details on "Dimitri," an "experimental thing" which he claimed was given life by a mysterious discovery. "And then it moved from that experiment to a moment in time that happened six months ago when a discov...

Continue Reading

Rare happy to have Molyneux raising its profile

"Once we were bought up by Microsoft obviously things have changed within the top ranks and stuff. And I think over the last few years maybe the awareness of Rare has dropped." That's according to Steve McFarlane, art director for the studio responsible for such titles as, umm ... hang on, we're j...

Continue Reading

Molyneux would like to see Rare have an identity

Microsoft's European Creative Director Peter Molyneux would like to help fellow UK developer Rare gain an identity. Speaking with GI.biz during E3, the outspoken Lionhead Studios head says he was "totally blown away" by the talent at Rare and he wants to "help them get well known." Not that the st...

Continue Reading

Molyneux: Fable destroyed developer lives, Fable II not so much

The original Fable was a home wrecker, according to Lionhead guru Peter Molyneux. The developer with the buttery British voice tells Develop that the first Fable "just burnt people's lives" and "destroyed the team." He says the excessively long work hours ruined marriages, and that the studio just ...

Continue Reading

Molyneux: Gaming in 2009 'looking a bit dry'

Being brutally honest, Lionhead Studios' own Peter Molyneux gave BBC his industry predictions for 2009 and, truthfully, isn't really all that excited. "Next year [2009], well, it's all looking a bit dry," admitted Peter Molyneux, adding that "all the triple A titles came out this Christmas." Continu...

Continue Reading


Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW