There was a major design element in Doom 3 that a lot of players took issue with -- and no, we're not talking about the protagonist's inability to hold a firearm and a source of illumination at the same time. The element was the game's enemy spawning mechanic, which would make baddies appear when...
Posted on Jul 22nd 2014 1:00PM
Posted on Jul 22nd 2014 12:00PM
Posted on Jul 22nd 2014 9:01AM