Posts tagged monster-lair 
VC Friday: Clu Clu Lair
This week on the PAL Wii Shop, two Virtual Console games have been added to the selection. One of the new releases is a somewhat underappreciated Nintendo game, and the other is a previously underappreciated game that is now way overexposed, thanks to the Virtual Console. If you've never played the ...
VC Tuesday: Too Wonderful
Of all the gamers and non-gamers that the Wii is designed for, we think we've identified the audience that would be happiest with the system: people who love Wonder Boy. Specifically, people who love Wonder Boy and don't already have the games, either in their original form or the Monster World Comp...
April VC releases for Japan: Dracula X leads an awesome month
It's finally happening. When Hudson announced Turbografx-16 support on the Virtual Console, we thought "Oh, great, maybe we'll be able to get Dracula X!" Then when they revealed that CD-ROM titles would start coming out, we got really excited about being one step closer to Dracula X. Next month in...
VC Friday: Give the gift of Wonder Boy this Christmas
We've already discussed how much of a holy mess the Wonder Boy series is, and today European and Australian folk will be able to sample a small part of the jumbled franchise, with the release of Monster Lair, as it appeared on the Turbografx-16 (a Sega Mega Drive version appeared a year later, th...
The VC Advantage: The Wonder Mess
The internet has made it easy to find cheats for games, but we miss the tips pages from game magazines, when the discovery of a new code could inspire you to go back to an old game. These codes aren't exactly new, but oldness is the essence of the Virtual Console! We're bringing back the classic c...
