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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The death of Fallen Frontier and Moonshot's mobile resurrection]]></title><link>http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/</guid><comments>http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/"><img alt="Fallen Frontier" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/fallen-frontier.png" /></a></div>Downloadable console games were all the rage in 2009, the year that Dami&aacute;n Isla, Rob Stokes and Michel Bastien left Bungie and founded Moonshot Games. Stepping away from the AAA development halo, the trio envisioned a digital game for XBLA and PSN, and in 2010 they received two publishing deals for <a href="http://www.joystiq.com/tag/fallen-frontier/"><em>Fallen Frontier</em></a>, a co-op platforming shooter with a wicked split-screen mechanic.<br /><br />By 2011, both of these publishing deals were dead.<br /><br />"Here's the problem with that situation: When your game gets funded, you start spending a lot of time doing stuff that helps you <em>make </em>the game - lots of infrastructural stuff on the engineering side, lots of tool-building, lots of deep story and design work on the design side - but doesn't necessarily do a lot to help you <em>sell </em>the game," Isla told Joystiq. "So each time a development deal fell apart, it was a whole lot of time lost."<br /><br />Moonshot took <em>Fallen Frontier</em> to <a href="http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/">PAX East 2011</a> without a publisher, and players were "really receptive," Isla said. The money, however, had moved on.<br /><br />"I would say that our main mistake was one of timing," Isla said. "We arrived at the XBLA/PSN space a year or two too late. If we had been showing the game at PAX 2009 rather than 2011, we would be telling a different story right now. But by 2011 the publishers' appetite for development funding in the console downloadable space had evaporated - probably for pretty good reason - and the only deals we were hearing them sign were distribution deals."<p><a href="http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/" rel="bookmark">Continue reading <em>The death of Fallen Frontier and Moonshot's mobile resurrection</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/">The death of Fallen Frontier and Moonshot's mobile resurrection</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Feb 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20458753/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/12/the-death-of-fallen-frontier-and-moonshots-mobile-resurrection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-frontier</category><category>Indie</category><category>indie-showcase</category><category>ios</category><category>ipad</category><category>microsoft</category><category>mobile</category><category>moonshot-games</category><category>pax-east</category><category>PAX-East-2013</category><category>playstation</category><category>ps3</category><category>third-eye-crime</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 12 Feb 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Ex-Bungie devs at Moonshot cancel Fallen Frontier, intro Third Eye Crime]]></title><link>http://www.joystiq.com/2013/01/27/ex-bungie-devs-at-moonshot-cancel-fallen-frontier-intro-third-e/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/27/ex-bungie-devs-at-moonshot-cancel-fallen-frontier-intro-third-e/</guid><comments>http://www.joystiq.com/2013/01/27/ex-bungie-devs-at-moonshot-cancel-fallen-frontier-intro-third-e/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/27/ex-bungie-devs-at-moonshot-cancel-fallen-frontier-intro-third-e/"><img alt="ExBungie devs at Moonshot cancel Fallen Frontier, feature Third Eye Crime" data-src-height="390" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/new3-mod.jpg" /></a></div>Yesterday we mentioned the <a href="http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/">PAX East Indie Showcase</a> lineup includes <em>Third Eye Crime</em> from Moonshot Games, an indie studio composed of former Bungie developers. As we know, with each new game announcement comes an equal and opposite game cancellation, and Moonshot's PAX East 2011 Indie Showcase game, <em>Fallen Frontier</em>, is dead and gone.<br /><br />"I'll be writing a post on <em>FF </em>in the coming weeks, but the short answer is, <em>FF </em>is not going to happen," Moonshot co-founder Dami&aacute;n Isla <a href="http://www.moonshotgames.com/2013/01/third-eye-crime-in-the-2013-pax-east-indie-showcase/">wrote</a> in response to comments on the <em>Third Eye Crime </em>announcement. "We're pretty bummed, of course. We'll tell as much of that story as we can at some point."<br /><br /><em>Fallen Frontier</em> was a co-op, 2D romp with grappling hooks that Moonshot <a href="http://www.moonshotgames.com/2011/03/what-a-pax/">was pretty excited about</a> in 2011. <a href="http://www.joystiq.com/game/fallen-frontier">We thought</a> it warranted attention, as well. We've contacted Moonshot for more information on <em>Fallen Frontier</em>'s cancellation.<br /><br /><em>Third Eye Crime</em>, Moonshot's new, stealth-puzzle game, is scheduled to launch on iPad in the spring. <em>Third Eye Crime </em>tells the tale of an art thief with telepathic abilities, set in a noir enviornment, and it will be featured in the PAX East 2013 Indie Showcase from March 22 - 24 in Boston.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/27/ex-bungie-devs-at-moonshot-cancel-fallen-frontier-intro-third-e/">Ex-Bungie devs at Moonshot cancel Fallen Frontier, intro Third Eye Crime</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 Jan 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/27/ex-bungie-devs-at-moonshot-cancel-fallen-frontier-intro-third-e/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20440000/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/27/ex-bungie-devs-at-moonshot-cancel-fallen-frontier-intro-third-e/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cancelled</category><category>fallen-frontier</category><category>ios</category><category>ipad</category><category>mobile</category><category>moonshot-games</category><category>third-eye-crime</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 27 Jan 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[PAX East Indie Showcase to include Spaceteam, Saturday Morning RPG]]></title><link>http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/</guid><comments>http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/paxeast111.jpg" /></a></div>The indie games featured in this year's PAX East Indie Showcase have been revealed. Seven games will be showcased at the event this year, which highlights excellence in mobile games we've never heard of.<br /><br />The full list includes Sleeping Beast Games' iOS party game <a href="http://www.sleepingbeastgames.com/spaceteam/"><em>Spaceteam</em></a>, <em>Little Chomp</em> by <a href="http://clutchplaygames.com/">ClutchPlay Games</a>, PagodaWest's <a href="http://www.majormagnetgame.com/"><em>Major Magnet</em></a>, <a href="http://trinketstudios.com/">Trinket Studios' </a>puzzler <em>Orion's Forge</em>, <em>Saturday Morning RPG</em> from <a href="http://mightyrabbitstudios.com/">Mighty Rabbit Studios</a>, <em><a href="http://www.timesurfergame.com/">Time Surfer</a></em> by Kumobious and <em>Third Eye Crime</em> by <a href="http://www.moonshotgames.com/">Moonshot Games</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/">PAX East Indie Showcase to include Spaceteam, Saturday Morning RPG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Jan 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20439791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/26/pax-east-indie-showcase-to-include-spaceteam-saturday-morning-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>clutchplay-games</category><category>ios</category><category>ipad</category><category>iphone</category><category>kumobious</category><category>little-chomp</category><category>major-magnet</category><category>mighty-rabbit-studios</category><category>mobile</category><category>moonshot-games</category><category>orions-forge</category><category>pagoda-west</category><category>pax-east</category><category>PAX-East-2013</category><category>pax-east-indie-showcase</category><category>saturday-morning-rpg</category><category>sleeping-beast-games</category><category>spaceteam</category><category>third-eye-crime</category><category>time-surfer</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 26 Jan 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Indies react: PAX East as a showcase for small studios]]></title><link>http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/</guid><comments>http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/paxeast2011headerimg530px234556.jpg" vspace="0" /></a></div>
Like so many PAX shows before it, this year's PAX East showcased a ton of indie games -- the gaming equivalent of a <a href="http://en.wikipedia.org/wiki/Williamsburg,_Brooklyn">Williamsburg</a> dubstep show, if you will. In our experience at this year's event, larger industry players like EA and Bethesda showed off their titles with hired hands and private theater viewings, choosing to exhibit older demos rather than new content.<br />
<br />
The indies and smaller studios, on the other hand, were out in force. Beyond bringing playable versions of their games to the show -- even <a href="http://www.joystiq.com/2011/03/14/fez-preview/"><em>Fez</em> was playable</a>, for the first time in several years of development -- the indie studios brought <em>themselves</em>. They continued the tradition of directly engaging with attendees and, often, solicited game-testing feedback on the fly.<br />
<br />
"I approached PAX East as a three-day playtest session. I learned so much about what works and what doesn't just from standing in the back and observing how people played the game," <em>Fez</em> co-developer Phil Fish told Joystiq. "It's also an <em>amazing</em> morale boost to be told by so many people that your game is great."<p><a href="http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/" rel="bookmark">Continue reading <em>Indies react: PAX East as a showcase for small studios</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/">Indies react: PAX East as a showcase for small studios</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Mar 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19884089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/22/indies-react-pax-east-as-a-showcase-for-small-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>albert-reed</category><category>alex-schwartz</category><category>bastion</category><category>demiurge-studios</category><category>eitan-glinert</category><category>fallen-frontier</category><category>Fez</category><category>fire-hose-games</category><category>greg-kasavin</category><category>mac</category><category>michael-wilford</category><category>michel-bastien</category><category>microsoft</category><category>mobile</category><category>moonshot-games</category><category>pax-east</category><category>pax-east-2011</category><category>pc</category><category>phil-fish</category><category>playstation</category><category>polytron-corporation</category><category>ps3</category><category>robert-khoo</category><category>shoot-many-robots</category><category>slam-bolt-scrappers</category><category>smuggle-truck</category><category>supergiant-games</category><category>the-gunstringer</category><category>twisted-pixel</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 22 Mar 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Explore the Fallen Frontier with friends]]></title><link>http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/</guid><comments>http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/#continued"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/frontier311.jpg" vspace="0" /></a></center>
Moonshot Games released a new trailer for the newly announced <em><a href="http://joystiq.com/game/fallen-frontier">Fallen Frontier</a></em>, highlighting the title's co-op gameplay. It's a combination of careful positioning, precision shots and <em>oh my god that guy just shot a grappling hook</em>. If you're at PAX East, you can try it at booth 759.<p><a href="http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/" rel="bookmark">Continue reading <em>Explore the Fallen Frontier with friends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/">Explore the Fallen Frontier with friends</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Mar 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19877072/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/11/explore-the-fallen-frontier-with-friends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>co-op</category><category>fallen-frontier</category><category>moonshot-games</category><category>pax-east-2011</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 11 Mar 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Bungie offshoot Moonshot Games sets off for the Fallen Frontier]]></title><link>http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/</guid><comments>http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/jsfallenfrontierss05.jpg" vspace="4" /></a></div>
There's good reason to pay attention to Moonshot Games. The operation, which spans two studios in Boston and Seattle, is helmed by some prolific ex-Bungie stars. Three members of the Moonshot crew have hand their hands on Microsoft's FPS: Managing Director Michel Bastien worked as a producer on the first three <em>Halo</em> games at Bungie, Director of Technology Dami&aacute;n Isla worked on developing AI for <em>Halo 2</em> and <em>3</em> and Creative Director Rob Stokes was the Design Lead of <em>Halo 3</em>.<br />
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The studio's first title, <em>Fallen Frontier</em>, will be making its debut at PAX East this week and it promises to "leverage the very best design principles" from the team's combined experience on the <em>Halo</em> franchise. The arcade action of the game's first trailer certainly makes it seem like "<em>Halo</em> in 2D." We'll find out more when we get our hands on the game this weekend.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallen-frontier/">Fallen Frontier</a></strong></p><a href="http://www.joystiq.com/photos/fallen-frontier/#3953059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/fallenfrontierss01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-frontier/#3953060"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/fallenfrontierss02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-frontier/#3953061"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/fallenfrontierss03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-frontier/#3953062"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/fallenfrontierss04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallen-frontier/#3953063"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/fallenfrontierss05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/" rel="bookmark">Continue reading <em>Bungie offshoot Moonshot Games sets off for the Fallen Frontier</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/">Bungie offshoot Moonshot Games sets off for the Fallen Frontier</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Mar 2011 18:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19871443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/07/bungie-offshoot-moonshot-games-sets-off-for-the-fallen-frontier/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>bungie</category><category>fallen-frontier</category><category>moonshot-games</category><category>pax-east</category><category>pax-east-2011</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 07 Mar 2011 18:55:00 EST</pubDate></item><item><title><![CDATA[Three ex-Bungie vets form Moonshot Games]]></title><link>http://www.joystiq.com/2009/10/07/three-ex-bungie-vets-form-moonshot-games/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/07/three-ex-bungie-vets-form-moonshot-games/</guid><comments>http://www.joystiq.com/2009/10/07/three-ex-bungie-vets-form-moonshot-games/#comments</comments><description><![CDATA[<a href="http://www.gamesindustry.biz/articles/bungie-vets-form-moonshot-games"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/moonshot_100709.jpg" /></a>Tired of telling the tale of Master Chief and all of those spinning rings in space, three Bungie veterans have packed their bags and left the company, <a href="http://www.gamesindustry.biz/articles/bungie-vets-form-moonshot-games">GI.biz</a> reports. The trio -- Michel Bastien, Dami&aacute;n Isla and Rob Strokes -- have decided to embark on their own adventure together as <a href="http://www.moonshotgames.com">Moonshot Games</a>, a studio based in both the Seattle and Boston areas.<br /><br />There's no word on what the new studio will be focusing on, but with all three having spent <em>years</em> making <a href="http://www.joystiq.com/tag/halo-2"><em>Halo 2</em></a> and <a href="http://www.joystiq.com/tag/halo-3"><em>Halo 3</em></a>, we'd say it's safe to assume the studio's new project won't include any AI constructs or <em>multi-billion dollar cyborgs</em>. Well, unless they decide to stick to what they know best ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/07/three-ex-bungie-vets-form-moonshot-games/">Three ex-Bungie vets form Moonshot Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Oct 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/bungie-vets-form-moonshot-games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/07/three-ex-bungie-vets-form-moonshot-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19187612/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/07/three-ex-bungie-vets-form-moonshot-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>DS</category><category>halo</category><category>halo-2</category><category>halo-3</category><category>Microsoft</category><category>moonshot-games</category><category>Nintendo</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 07 Oct 2009 15:30:00 EST</pubDate></item></channel></rss>