Posts tagged motion-control 
Barely Related: Star Wars cast, Doctor Who in Terminator
Good day, you lovely ladies and gents. Welcome to Barely Related, a conversational Friday column that presents the non-gaming news stories that we, the Joystiq staff, have been talking about over the past week. And no, we're not stopping our focus on industry and gaming news. Think of this as yo...
New Kinect for Windows nixes Xbox logo, adds power supply
The second iteration of Kinect for Windows revealed by Microsoft this week features a few changes. While it looks nearly identical to the motion-sensitive camera for Xbox One, its glowing Xbox logo power indicator has been replaced by a simple dot, plus the word "Kinect" is now on the hardware's to...
Keep Talking and Nobody Explodes is local bomb-defusing fun
Three developers at Algonquin College in Ottawa, Canada recently offered a novel multiplayer bomb-diffusing game for this past weekend's Global Game Jam. Dubbed Keep Talking and Nobody Explodes, the game has one Oculus Rift-wearing, Razer Hydra-holding player lifting and examining a ticking time...
Opinion: Blue Estate's humiliated mermaid won't leave me alone
When the embargo for Blue Estate lifted last week, I had two options: write about the game and include that I felt excluded while playing it, or don't write about it at all. The second choice is hardly an option when it's my job to provide feedback on games the world hasn't seen yet, and I take my ...
Blue Estate jumps from comic book pages to Leap Motion
Blue Estate is a first-person, on-rails shooter controlled with the player's hovering pointer finger, coming to PC via the Leap Motion Controller. The prologue is expected in the Leap Motion store "soon." Players control Tony Luciano, a bumbling, sarcastic mob boss from the Blue Estate comic...
Mad Genius motion controller takes cover in Halo Anniversary
After redefining archery in Skyrim, the folks behind the Mad Genius prototype motion controller system have produced the above demo highlighting motion controls in Halo: Combat Evolved Anniversary. Of particular note is how natural getting into cover looks with Mad Genius around the 4:22 mark &nd...
Mad Genius break-apart motion controller is for the serious Skyrim sniper
Split controller designs are nothing new. We've seen them implemented by third parties such as SplitFish and, of course, major players – Nintendo's Wii Remote and Nunchuk, and Sony's PS Move and Navigation Controller. Now, Mad Genius is looking to up the ante with its new break-apart motion...
Attach more things to your head with Oculus Rift sensor, camera clips
Oculus Rift dev kits have been out in the wild for just under a month and the gameplay videos and mods keep trickling in. The latest mod comes for the hardware itself, two clips to add extra motion sensors or cameras to the back or front of the headset, both 3D-printed. Hackaday's Caleb Kraft des...
Seen@GDC: Playground games
Die Gute Fabrik lead designer Douglas Wilson is comfortable asking people to make fools of themselves, as he demonstrated during his panel at GDC on Friday, "Three Folk Games To Inspire Radical New Video Games." Wilson emphasized the impact that physical, playground games can have on modern video g...
Microsoft startup incubator yields real-world Kinect ideas
Microsoft's Kinect accelerator program, furnished by entrepreneurship incubator TechStars, recently gave 11 teams 13 weeks and $20,000 each to polish their motion-sensing ideas and present them to a team of investors this Thursday in Seattle. The startups range from a system that allows surgeons ...
