In case you're curious as to how DICE is planning to fight against simulation sickness in Mirror's Edge (not motion sickness, since you're not actually moving), an EA spokesperson provided a number of explanations during our hands-on with the game. For starters a little white blip is now placed the...
Posted on Aug 30th 2014 10:30PM
Posted on Aug 30th 2014 1:30PM
Posted on Aug 29th 2014 10:30PM