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Posts tagged mt-framework

Dragon's Dogma takes dragon fighting to new heights

Yes, we do mean that in Dragon's Dogma you fight dragons in the sky -- just in case that wasn't clear. You should probably make things even clearer by watching one such dragon get totally stabbed in mid-air in the trailer above, preparing you for the upcoming undated demo on XBL and PSN....

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Resident Evil Revelations preview: Drained

My first potential action in Resident Evil: Revelations was simple and nostalgic: drain the bath tub? Well it did appear as if something was in the water -- at least that's what the text box before the question had told me. "Eff it!" I thought, caution to the wind. "Let's drain the bastard." And ...

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Mega Man Legends 3 Project uses MT Framework

In a blog post on the Capcom-Unity Dev Room, Mega Man Legends 3 Project director Eguchi Masakazu revealed one way in which the long-awaited sequel became economical enough to develop: rather than a custom engine, Legends 3 runs on the company's versatile MT Framework. In addition to games like Lost ...

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DmC: Devil May Cry to utilize Unreal Engine

It would seem that DmC: Devil May Cry is really going the distance with the reboot concept -- to the point that Ninja Theory's upcoming stab at the series will employ a completely different game engine than DMC4. The developer confirmed on its forums that Dante's next adventure will be powered by E...

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Interview: Marvel vs Capcom 3 producer Ryota Niitsuma

During E3, we bent the ear of Marvel vs Capcom 3: Fate of Two Worlds producer Ryota Niitsuma, who in turn gabbed about the new game and previous Vs titles, as well as the possibility of a new arcade stick partnership with Mad Catz. The full interview follows. Joystiq: We've heard different stori...

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Marvel vs. Capcom 3 screens are light on the curleh mustaches

Click image to jump into our gallery Capcom has finally released some in-game shots of Marvel vs Capcom 3. The screens are missing HUD elements, but that's fine -- we just wanted to see how the game would "blur the line between 2D and 3D graphics." Frankly, we're surprised it doesn't look more like...

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Rumor: Capcom adapting next-gen MT Framework for Wii

We're marking this as a rumor due to the third-hand nature of it: Andriasang summarized an article on Inside-Games about a Nikkei Industrial article (phew), which states that Capcom is working on bringing an engine designed for PS3 and Xbox 360 to Wii, to save time and money. This is likely the MT F...

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Capcom to provide Lost Planet 2's game engine to its external studios

Capcom's practices haven't changed much over the years. The company has been using MT Framework -- an internal engine designed for multiplatform use -- for quite some time now. It's powered many games over the years, including Dead Rising, Devil May Cry 4, and Resident Evil 5. With the release of L...

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