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Posts tagged multiplatform

Journey dev goes fully independent, self-publishing next game

Having completed its three-game contractual stint with Sony Computer Entertainment America, the team behind Flow, Flower, and Journey is breaking free with a $5.5 million infusion of capital from Benchmark Capital's Mitch Lasky. "Today I am pleased to announce thatgamecompany has raised funding to...

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Gameloft developing 4 multiplatform, Unreal Engine games for iOS, Android, PSN and set-top boxes

Gameloft's getting cozy with Unreal Engine 3, as the company has made known its plans to develop four new, unannounced games (well, we guess they're kinda announced now) powered by Epic's development suite. It's all part of a "long-term" deal between Epic and Gameloft, spanning multiple...

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L.A. Noire no longer PS3 exclusive, also on Xbox 360, Game Informer says

At long last, the never-ending mystery of whether Rockstar's "gritty detective tale," L.A. Noire, will be a multiplatform release has ... well, ended. And in a pretty unspectacular way, to boot -- in the comments section of a Game Informer post teasing the magazine's in-depth print preview of L.A....

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Dev resume hints at Xbox 360 version of Final Fantasy XIV

According to a purported Square Enix employee résumé, Final Fantasy XIV could follow the multiplatform trajectory of its older MMO sibling, Final Fantasy XI. Before being removed mere hours ago (following the proliferation of the apparent reveal within), the supposed LinkedIn profile...

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CryEngine 3 released; box of tissues not included

If Crytek's, like, next next-gen-ready CryEngine 3 performs even half as well as advertised, then the tears are gonna flow -- tears of joy. Imagine an engine through which a developer, using a single editor and dev PC, can create and test a game for PC, Xbox 360 and PS3 ... at the same time. (You...

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Metal Gear Solid Rising getting re-done graphics engine

Like a case of bad allergies, Metal Gear Solid 4's graphics left us rubbing our eyes. That said, when it comes to developing the recently unveiled Metal Gear Solid Rising, the latest sequel's eye candy is not nearly sweet enough. According to Kojima Productions assistant producer Sean Eyestone,...

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EA, Crytek announce Crysis 2 for Xbox 360, PS3, PC

Crytek isn't waiting around for the next wave of consoles to hit before melting eyeballs in the living room. In fact, publisher Electronic Arts announced that the German developer is already prepping a follow up to Crysis, this time for the Xbox 360 and PlayStation 3 as well as the PC. Creatively...

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Ready At Dawn's next game is an 'Xbox 360 / PS3 original title' [Update: Didier responds!]

John Enricco, a lighting artist at Ready At Dawn, has updated his LinkedIn profile to reflect the fact that the company is now working on an original title for the Xbox 360 and PS3. Yeah, multiplatform. Many were expecting Ready At Dawn's first current-generation title to be a PS3 exclusive,...

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Wii Warm Up: Port central

While the title of today's Wii Warm Up focuses on ports, we want to discuss all multiplatform Wii games, whether or not they were tweaked specifically (or well) for their Wii release. Which games have you preferred on the Nintendo console over their other releases? Is it the motion controls, other...

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Capcom does away with exclusives, goes multiplatform

Even before Dead Rising: Chop 'Til You Drop hits shelves, Capcom has informed of its intent to go the way of multiplatform, doing away with console exclusives in an attempt to get more money, stating that as "a measure to counter the soaring costs of software development for the next-generation...

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