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Posts tagged multiplatform

Capcom: 'all major titles' will be multiplatform going forward

And it's gonna take a lot of 0s on the end of that check to convince Capcom otherwise. The company has reaffirmed its multiplatform development strategy to shareholders in its annual report released today. "As a measure to counter the soaring costs of software development for the next-generation co...

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Splash Damage hires four industry vets for multiplatform mystery

After getting all BFF with fellow developer Bethesda, Quake Wars dev, Splash Damage, has begun to ramp up for its "genre defining" multi-platform project, announcing the appointment of four industry vets to its team. Among the company's new hires are Rainbow Six: Vegas' Olivier Leonardi as art d...

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Wii Warm Up: Unleashing the fun

With the latest on Star Wars: The Force Unleashed, it sounds like the fine folks at Lucasarts have managed to do something no other developer has done: create a Wii port of a multiplatform title that actually sounds like it could be better than the other versions available. Come on, ripping off tu...

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Confirmed: Street Fighter IV hits consoles, PC

A few days ago we reported a rumor that cited Street Fighter IV as an upcoming Xbox 360, PS3 and PC release--well they are rumors-no-more. Last night Capcom confirmed [via IGN] that the 2/3D fighter hybrid will land on next generation consoles as well as Windows-based PCs, continuing the company's ...

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Splash Damage growing, confirms new multi-platform project

London-based Splash Damage has been noticeably quiet since the release of last year's tactical shooter Quake Wars, though we've been at this gig long enough to know that no news does not necessarily mean the code monkeys are all on sabbatical. As it turns out, the company plans to do its best mitos...

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Dead Space dev wants PS3, 360 versions dead even

Toaster-headed space horror news now, with EA outlining its intentions to get Dead Space running equally well on both of its intended console platforms. When asked if the PlayStation 3 version would suffer any Madden-ing technical shortcomings (as we've sadly come to expect from certain publishers...

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Pachter insists Mass Effect coming to PS3

Wedbush Morgan analyst Michael Pachter is all but certain the Mass Effect trilogy is going multiplatform. In the latest episode of GameTrailers' Bonus Round (start about three-fourths of the way into the video), Pachter notes that, given the financial expectations Electronic Arts has with its recen...

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DiRT for the PS3 "looks fantastic compared to the 360"

PlayStation 3 owners currently have to deal with some headaches when it comes to third party multiplatform titles. Games like Rainbow 6 and GRAW 2 come months and months after the 360/PC versions and games like The Darkness that arrive on time frequently are missing a couple of the graphical flouri...

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Sony's Phil Harrison: Don't judge console by launch titles

Though pointing out the success of PlayStation 3 launch titles such as Resistance and Motorstorm, Sony executive Phil Harrison told Game Informer magazine (via GI.biz) that "it's always dangerous to judge any system by its launch lineup," while adding, "you only have to go back to the games that lau...

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Pokemon Company CEO: Pokemon is important

Having covered some basically illicit Pokémon content, we'll turn now to more official channels-- it doesn't get more "official" than Pokémon Company CEO Tsunekazu Ishihara. Ishihara believes that a certain franchise is going to win the "hardware war" for Nintendo. Guess which franch...

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