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Posts tagged mythic-entertainment

EA crafting new Ultima Online for Asian market

Yes, that Ulima Online. Specifically, EA has announced that it's planning to create a new MMO "based on" Ultima Online for the Asian market. The game is to be developed by Hong Kong's NetDragon Websoft, which will be collaborating with Mythic Entertainment, the studio behind Warhammer Online. The...

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Muzyka: BioWare and Mythic could collaborate

It's nice to see that the fantasies we had of the newly merged BioWare and Mythic Entertainment living, loving and playing together under one roof Brady Bunch-style aren't that far off. Ray Muzyka (he's the Greg Brady in our metaphor) says that, while no collaboration between the two powerhouses...

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Mythic and BioWare rolled into one, Mythic's Mark Jacobs departs

EA is mushing up Mythic and BioWare into one team led by BioWare's General Manager, Ray Muzyka. The new "RPG/MMO studio group" will have BioWare's Greg Zeschuk as the "group creative officer." Mythic's General Manager, Mark Jacobs, who oversaw the less-than-successful Warhammer Online, has...

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Warhammer Online reaches 300,000 subscribers

When that bevy of new content goes live for Warhammer Online later this month, there could be more than 300,000 fans around to enjoy it. That's the word from our sister site Massively, which reports that developer Mythic Entertainment could now boast nearly a third of a million accounts for the...

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Rumor: More layoffs at Mythic, senior designers affected [update]

Joystiq has learned from several well-placed sources that a second round -- a much more serious round -- of layoffs has struck Mythic Entertainment. These cuts go further and deeper than the last round, which saw several members of the support staff let go. Current estimates indicate that between...

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Rumor: Mythic layoffs affect QA, customer support

On Friday, January 16th, we heard through the tubes that layoffs had struck at EA's Mythic Entertainment, currently riding high acceptably with Warhammer Online. Here's what we were told: 21 customer service employees, half of QA and all of the playtest group were let go. We followed up with EA...

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Joystiq Interview: Jeff Hickman on managing a successful WAR

When the Joystiq Network last spoke with Warhammer Online executive producer Jeff Hickman, the experience left us rolling on the floor in laughter. During a guest appearance on the Big Download podcast, Hickman and company were noticeably tired from a tour in Leipzig and PAX promoting the...

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PAX 2008: Appealing to an MMO Newbie

Worth it or not, to me personally, pay-to-play MMOs always felt like a ridiculous proposition. Paying to play a game I already paid for is like paying $5 to bite into a delicious burger I just got at the drive-through. Still, the genre continues to spawn new titles as proven at the 2008 Penny...

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Warhammer Online team developed 250 classes, kept 20

As one can tell by frequenting the World of Warcraft class forums, one of the trickiest parts of MMO development is making sure that your game's classes are perfectly balanced. If your paladins can walk all over your warriors, or your druids can outheal your priests, you're going to hear about it....

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Warhammer MMO delayed until fall

Many orcs are putting on their sad faces today as Warhammer Online: Age of Reckoning suffers another delay. Eurogamer reports that the game's producer, Jeff Hickman, stated the title is being pushed from Q2 until the fall. WAR's last delay, which shifted it from 2007 to this year, was blamed on...

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