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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Dark Souls 2's box art is many shades of grey]]></title><link>http://www.joystiq.com/2013/04/13/dark-souls-2s-box-art-is-many-shades-of-grey/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/13/dark-souls-2s-box-art-is-many-shades-of-grey/</guid><comments>http://www.joystiq.com/2013/04/13/dark-souls-2s-box-art-is-many-shades-of-grey/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/13/dark-souls-2s-box-art-is-many-shades-of-grey/" target="_self"><img alt="Dark Souls 2's box art is many shades of grey" data-src-height="251" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/dark-souls-2-box-art-3.jpg" /></a></div>The box art for <em><a href="http://www.joystiq.com/game/dark-souls-2">Dark Souls 2</a></em> recently popped up on the web, and features a dude with a sword walking away from the box-holder. For all we know, the man may be walking backwards while holding the sword, as animated .gif pack shots have yet to be realized.<br /><br />We've placed hi-res versions of the box art, courtesy of <a href="http://www.allgamesbeta.com/2013/04/dark-souls-ii-box-art.html">All Games Beta</a>, in a gallery for your viewing pleasure below. <em>Dark Souls 2</em> is coming to Xbox 360, PC and PS3. <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dark-souls-2-box-art/">Dark Souls 2 (Box Art)</a></strong></p><a href="http://www.joystiq.com/photos/dark-souls-2-box-art/#5809687"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/dark-souls-2-360-pack_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dark-souls-2-box-art/#5809692"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/dark-souls-2-pc-pack_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dark-souls-2-box-art/#5809696"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/dark-souls-2-ps3-pack_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/13/dark-souls-2s-box-art-is-many-shades-of-grey/">Dark Souls 2's box art is many shades of grey</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 Apr 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/13/dark-souls-2s-box-art-is-many-shades-of-grey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20539841/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/13/dark-souls-2s-box-art-is-many-shades-of-grey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>box-art</category><category>cover-art</category><category>dark-souls-2</category><category>From-Software</category><category>microsoft</category><category>Namco-Bandai</category><category>namco-bandai-games</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 13 Apr 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Naruto Shippuden: Ultimate Ninja Storm 3 flips out on March 5]]></title><link>http://www.joystiq.com/2013/01/04/naruto-shippuden-ultimate-ninja-storm-3-flips-out-on-march-5/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/04/naruto-shippuden-ultimate-ninja-storm-3-flips-out-on-march-5/</guid><comments>http://www.joystiq.com/2013/01/04/naruto-shippuden-ultimate-ninja-storm-3-flips-out-on-march-5/#comments</comments><description><![CDATA[<center> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/narutoninjastorm3battle018_530x298.jpg" /><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/gByXNYpfWSE?wmode=opaque" width="530"></iframe></center><br /><a href="http://www.joystiq.com/game/naruto-shippuden-ultimate-ninja-storm-3"><em>Naruto Shippuden: Ultimate Ninja Storm 3</em></a>, the next entry in CyberConnect2's lauded fighting game series, has been pegged for a March 5 launch in North America; March 8 for ninjas across the pond in Europe. Both regions will include a special in-game Goku outfit for protagonist Naruto and an exclusive trading card, available only in first-run copies of <em>Naruto Shippuden: Ultimate Ninja Storm 3</em>.<br /><br />A new English-subtitled trailer has also been released alongside this most important Goku costume DLC news, which you can feel free to watch above. For the most authentic experience possible, we suggest you turn out the lights and play the video on mute, like we imagine how most ninjas digest their video game trailers on the internet these days.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/04/naruto-shippuden-ultimate-ninja-storm-3-flips-out-on-march-5/">Naruto Shippuden: Ultimate Ninja Storm 3 flips out on March 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Jan 2013 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/04/naruto-shippuden-ultimate-ninja-storm-3-flips-out-on-march-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20417544/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/04/naruto-shippuden-ultimate-ninja-storm-3-flips-out-on-march-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyberconnect2</category><category>microsoft</category><category>namco-bandai</category><category>namco-bandai-games</category><category>naruto-shippuden-ultimate-ninja-storm-3</category><category>playstation</category><category>ps3</category><category>release-date</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 04 Jan 2013 22:30:00 EST</pubDate></item><item><title><![CDATA[Dark Souls 2 screens are a little shy]]></title><link>http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/</guid><comments>http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/" target="_self"><img alt="Dark Souls 2 screens are a little shy" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/dark-souls-2-530.jpg" /></a></div>Okay, so <em>maybe</em> we wanted to believe that there are adult Shy Guys in <em>Dark Souls 2</em>. At least, that's what we thought when viewing the announcement trailer during the <a href="http://www.joystiq.com/tag/vga-2012">2012 VGAs</a> a few nights ago. That's our mistake, but when you look at these screens from said trailer, can you really blame us?<br /><br />Not much is known about <em>Dark Souls 2</em>, besides From Software's unswerving commitment to making the game incredibly difficult. We can say with certainty that Shy Guys first appeared in <em>Super Mario Bros. 2</em>. <em>Dark Souls 2</em> has the number two in it as well. "Shy Guy" is also two words. None of that is a coincidence, right? <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dark-souls-2-vgas-2012/">Dark Souls 2 (VGAs 2012)</a></strong></p><a href="http://www.joystiq.com/photos/dark-souls-2-vgas-2012/#5487361"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/bmuploads2012-12-07758darksouls201_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dark-souls-2-vgas-2012/#5487362"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/bmuploads2012-12-07759darksouls206_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dark-souls-2-vgas-2012/#5487363"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/bmuploads2012-12-07760darksouls215_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dark-souls-2-vgas-2012/#5487365"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/bmuploads2012-12-07761sc001s0004.00comp0023_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dark-souls-2-vgas-2012/#5487366"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/bmuploads2012-12-07762sc002s0001.00comp0041_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/" rel="bookmark">Continue reading <em>Dark Souls 2 screens are a little shy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/">Dark Souls 2 screens are a little shy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 09 Dec 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20398028/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/09/dark-souls-2-screens-are-a-little-shy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark-souls-2</category><category>From-Software</category><category>microsoft</category><category>Namco-Bandai</category><category>namco-bandai-games</category><category>pc</category><category>playstation</category><category>ps3</category><category>screens</category><category>screenshots</category><category>shy-guy</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 09 Dec 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Namco Bandai fuses NA and EU operations]]></title><link>http://www.joystiq.com/2012/04/23/namco-bandai-fuses-na-and-eu-operations/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/23/namco-bandai-fuses-na-and-eu-operations/</guid><comments>http://www.joystiq.com/2012/04/23/namco-bandai-fuses-na-and-eu-operations/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/23/namco-bandai-fuses-na-and-eu-operations/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/namcologo530xpheaderimg.jpg" /></a></center>Last week, <a href="http://joystiq.com/tag/namco-bandai">Namco Bandai</a> issued both <a href="http://www.joystiq.com/2012/04/11/one-piece-pirate-warriors-sails-to-north-america-this-year/">North America</a> and Europe-focused <a href="http://www.joystiq.com/2012/04/11/dark-souls-for-pc-announced-masochism-begins-august-24/">announcements</a>, usually simultaneously, from an event in Las Vegas. That event is indicative of future operations, as the company is merging its North American and European operations, with former Bandai America CEO Mark Tsuji taking over as western CEO of all Namco Bandai.<br /><br />"Over the last year we have been beginning our transformation of the overseas business, making sure that we are not only bringing East to West content but also sub-developing and bringing content from the West that can propagate to the East," Namco Bandai VP of marketing Carlson Choi told <a href="http://www.mcvuk.com/news/read/namco-bandai-unite-us-and-euro-operations/094850">MCV</a>. "In Japan for the fiscal year, Namco Bandai achieved 24 per cent market share. That shows impressive leadership. And we are asking: how do we transfer that leadership position across Europe and the States?"<br /><br />Among the games shown off last week was just such a Western-originated game: Digital Extremes' <a href="http://joystiq.com/game/star-trek"><em>Star Trek</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/23/namco-bandai-fuses-na-and-eu-operations/">Namco Bandai fuses NA and EU operations</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2012 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/23/namco-bandai-fuses-na-and-eu-operations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/23/namco-bandai-fuses-na-and-eu-operations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carlson-choi</category><category>europe</category><category>mark-tsuji</category><category>namco-bandai</category><category>namco-bandai-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 23 Apr 2012 16:45:00 EST</pubDate></item><item><title><![CDATA[Ridge Racer Unbounded colliding with Xbox 360, PS3 and PC in 2012]]></title><link>http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/</guid><comments>http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/rrunbounded242011-1296836793.jpg" /></a></div>
Namco Bandai Games VP of marketing, Carlson Choi, describes <em>Ridge Racer Unbounded</em> as "very different from the Ridge Racer you've come to know." if you've ever bought a game console at launch, you've probably come to know <em>Ridge Racer</em> very well, and you'll easily recognize the face of Reiko, the franchise's seemingly immortal mascot. <br />
<br />
Her behavior in the <em>Unbounded</em> trailer shows a turn for the worse -- she crashes her expensive car through a busy intersection, implying that <em>Ridge Racer</em> is about to adopt a more dangerous and careless approach to racing. Another, more obvious clue: It's being developed by Bugbear Entertainment, creator of chaotic arcade racer <em>FlatOut</em>.<br />
<br />
<em>Ridge Racer Unbounded</em> is set to arrive on Xbox 360, PS3 and PC sometime in 2012.<p><a href="http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/" rel="bookmark">Continue reading <em>Ridge Racer Unbounded colliding with Xbox 360, PS3 and PC in 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/">Ridge Racer Unbounded colliding with Xbox 360, PS3 and PC in 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Feb 2011 12:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19826335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/04/ridge-racer-unbounded-colliding-with-xbox-360-ps3-and-pc-in-201/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bugbear</category><category>bugbear-entertainment</category><category>microsoft</category><category>namco-bandai-games</category><category>pc</category><category>playstation</category><category>ps3</category><category>ridge-racer</category><category>ridge-racer-unbounded</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 04 Feb 2011 12:01:00 EST</pubDate></item><item><title><![CDATA[Preview: Splatterhouse]]></title><link>http://www.joystiq.com/2010/06/29/preview-splatterhouse/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/29/preview-splatterhouse/</guid><comments>http://www.joystiq.com/2010/06/29/preview-splatterhouse/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/29/preview-splatterhouse/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/splatterhouseheaderim.jpg" alt="" /></a></div>
Most of the games games shown at E3 are not final retail versions; they're preview builds specifically developed to show at the industry's largest expo. Since this is the case, many developers will remind those playing its game or watching demos that what they're seeing is subject to change. "We still have to polish this," or "the animation over here isn't finished" are a few of the things you'll hear. It's expected. <br />
<br />
However, sometimes demos are nothing but a string of apologies and promises. <a href="http://www.joystiq.com/tag/Splatterhouse/"><em>Splatterhouse</em></a> was one of those titles. During my demo, the game's executive producer assured me that the game was still in production at every pass and that nearly everything I saw and played would be "fixed," "changed" or "polished." You can't blame Namco Bandai for being hesitant to show the game, considering <a href="http://www.joystiq.com/tag/bottlerocket,Splatterhouse">the development hell</a> it has been through -- but it was a little extreme, especially when considering that I thought the game looked good (even great in some spots!) apart from the expected poor framerate for an early build.<br />
<br />
No, looks weren't an issue, but I did have a few others with the game during my short demo.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splatterhouse/">Splatterhouse</a></strong></p><a href="http://www.joystiq.com/photos/splatterhouse/#2360793"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101405_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360794"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101402_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360795"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101403_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360796"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101404_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360797"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101401_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/06/29/preview-splatterhouse/" rel="bookmark">Continue reading <em>Preview: Splatterhouse</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/29/preview-splatterhouse/">Preview: Splatterhouse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jun 2010 21:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/29/preview-splatterhouse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19533323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/29/preview-splatterhouse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>microsoft</category><category>namco-bandai</category><category>Namco-Bandai-Games</category><category>playstation</category><category>ps3</category><category>Splatterhouse</category><category>xbox</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 29 Jun 2010 21:05:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy hands-on: Dragon Ball Origins]]></title><link>http://www.joystiq.com/2008/09/19/ds-fanboy-hands-on-dragon-ball-origins/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/19/ds-fanboy-hands-on-dragon-ball-origins/</guid><comments>http://www.joystiq.com/2008/09/19/ds-fanboy-hands-on-dragon-ball-origins/#comments</comments><description><![CDATA[<img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/dboriginshandson.jpg" />The Namco Bandai Games-developed <em>Dragon Ball: Origins</em> for the Nintendo DS attempts to shed light on the origin of Goku, Dragon Ball's prolific spikey-haired protagonist. Controlling Goku is simple: tap the screen with the stylus, and Goku will set out in that direction at a walk or a run depending on the distance between him and your chosen spot. Tapping and holding the stylus will cause Goku to keep moving as you drag your pointer across the screen.<br /><br /><p><a href="http://www.joystiq.com/2008/09/19/ds-fanboy-hands-on-dragon-ball-origins/" rel="bookmark">Continue reading <em>DS Fanboy hands-on: Dragon Ball Origins</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/19/ds-fanboy-hands-on-dragon-ball-origins/">DS Fanboy hands-on: Dragon Ball Origins</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Sep 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/19/ds-fanboy-hands-on-dragon-ball-origins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1319299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/19/ds-fanboy-hands-on-dragon-ball-origins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>dragon-ball-origins</category><category>joystiqfeatures</category><category>namco-bandai-games</category><dc:creator><![CDATA[David Craddock]]></dc:creator><pubDate>Fri, 19 Sep 2008 16:00:00 EST</pubDate></item></channel></rss>