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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Nanostray developer working on action title for 3DS]]></title><link>http://www.joystiq.com/2011/02/20/nanostray-developer-working-on-action-title-for-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/20/nanostray-developer-working-on-action-title-for-3ds/</guid><comments>http://www.joystiq.com/2011/02/20/nanostray-developer-working-on-action-title-for-3ds/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/20/nanostray-developer-working-on-action-title-for-3ds/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gamnanostrayship530.jpg" /></a></div>
German developer Shin'en Multimedia recently told <a href="http://www.cubed3.com/news/15209">Cubed3</a> that the team responsible for its two DS shoot-em-ups, <em><a href="http://www.joystiq.com/tag/nanostray">Nanostray 1</a></em> and <em><a href="http://www.joystiq.com/tag/nanostray-2">2</a></em>, has been working on an action game for 3DS since last October. No more specifics were given out about the identity of the title, though one logical conclusion leaps to mind: <em>Burgertime</em>. What else could it possibly be?<br />
<br />
Fine, we've got our fingers crossed that the mystery project is <em>Nanostray 3</em>, or, following the trend of game titles on the handheld, <em>Nanostray 3D</em>. Maybe even <em>Nanostray 3D The Third</em>, if they wanted to add a little regal flair. We've contacted the developer for more info on its 3DS debut.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/20/nanostray-developer-working-on-action-title-for-3ds/">Nanostray developer working on action title for 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 20 Feb 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/20/nanostray-developer-working-on-action-title-for-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19852218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/20/nanostray-developer-working-on-action-title-for-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>nanostray</category><category>nanostray-2</category><category>nintendo</category><category>shinen</category><category>shmup</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 20 Feb 2011 21:30:00 EST</pubDate></item><item><title><![CDATA[WRUP: Shooting crystal bugs edition]]></title><link>http://www.joystiq.com/2008/03/21/wrup-shooting-crystal-bugs-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/21/wrup-shooting-crystal-bugs-edition/</guid><comments>http://www.joystiq.com/2008/03/21/wrup-shooting-crystal-bugs-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/what-are-you-playing/" rel="tag">What are you playing?</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/kitty_ds_playin_lol_lg.jpg" /><br /></div>
With three high-profile titles <a href="http://www.joystiq.com/2008/03/10/ds-releases-for-the-week-of-march-10th/">releasing in North America</a> this week, we're having a hard time deciding what game (or games) to pick up for this weekend's promised downtime. Should we go with the tried-and-true formula of <em>shooting everything in sight</em> and get <a href="http://www.joystiq.com/2007/11/29/nanostray-2-means-more-boss-fights/"><em>Nanostray </em>2</a>? Or, should we see about putting on our gumshoes and solving a case or two in <em><a href="http://www.joystiq.com/2008/03/15/ds-fanboy-interview-insecticides-larry-ahern/">Insecticide</a>? </em>Perhaps the more epic quest is in order and we should go with <a href="http://www.joystiq.com/2008/03/17/ds-fanboy-review-final-fantasy-crystal-chronicles-ring-of-fate/"><em>Final Fantasy Crystal Chronicles: Ring of Fates</em></a>? Maybe we should just go with them all?<br /><br />While we try to decide, tell us what you've got going on in your gaming world this weekend. What will you be playing?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/21/wrup-shooting-crystal-bugs-edition/">WRUP: Shooting crystal bugs edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Mar 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/21/wrup-shooting-crystal-bugs-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1145815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/21/wrup-shooting-crystal-bugs-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ffcc</category><category>gamecock</category><category>insecticide</category><category>nanostray</category><category>nanostray-2</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 21 Mar 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Metareview: Nanostray 2]]></title><link>http://www.joystiq.com/2008/03/17/metareview-nanostray-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/17/metareview-nanostray-2/</guid><comments>http://www.joystiq.com/2008/03/17/metareview-nanostray-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/metareview/" rel="tag">Metareview</a></p><div align="center"><a href="http://www.metacritic.com/games/platforms/ds/nanostray2"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/nanostray_2_logo_lg.jpg" /></a><br /></div>
Despite the incredibly varied critical reaction to <em>Nanostray</em>, we know the shmup was popular with many of the readers, and that means there's a lot of concern over the recently-released <a href="http://www.joystiq.com/tag/nanostray/">sequel</a>. So how's it looking? So far, on par with the first, though we're not seeing any of the high-scoring reviews the original garnered ... at least, not yet. <br /><a href="http://www.gamesradar.com/ds/nanostray-2/review/nanostray-2/a-20080317135156422072/g-20070108151722309059"><strong><br />Games Radar: 80%</strong></a> -- Sometimes, it's okay to just be what you are. "<em>Nanostray 2</em> doesn't try to re-invent the genre, and that's totally fine. The no-nonsense weapons and controls are easy to get the hang of, each stage has its own unique collection of enemies and environmental gotchas, and there's rarely a moment when the screen isn't flush with bullets, ships, and explosions. Detailed 3D graphics give the two-dimensional action plenty of depth, while the soundtrack consists of a manly mix of lasers, explosions, and trippy rock-trance music."<br /><strong><br /><em>Nintendo Power</em>: 60%</strong> -- <em>Nintendo Power's</em> negatives sound like positives to us! "<em>Nanostray 2</em> is an odd mix of old and new; it looks and plays better than any of those old games, and it has the polish of a fresh title, but its brand of twitchy, frenetic action and on-hit deaths is so 1985." (Feb. 08, p. 89)<br /><br /><a href="http://www.gamepro.com/nintendo/ds/games/reviews/167948.shtml"><strong>GamePro: 80%</strong></a> -- GamePro had praise for the new controls. "What <em>Nanostray </em>fans won't find are the much-maligned touch controls, which Shin'en rightly decided to deep-six. The D-pad controls your ship's movement, while the A and B buttons pull main and secondary weapons duty. The L and R buttons shift the position of satellites, floating <em>Gradius</em>-like orbs that supplement your main blasters. The touch controls do make a cameo, however, as alternate control settings, but we'd steer clear, anyway."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/17/metareview-nanostray-2/">Metareview: Nanostray 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Mar 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/ds/nanostray2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/metareview-nanostray-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1142502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/metareview-nanostray-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>majesco</category><category>nanostray</category><category>nanostray-2</category><category>shin-en</category><category>shinen</category><category>shmup</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 17 Mar 2008 20:30:00 EST</pubDate></item><item><title><![CDATA[Nanostray 2 means more boss fights]]></title><link>http://www.joystiq.com/2007/11/29/nanostray-2-means-more-boss-fights/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/29/nanostray-2-means-more-boss-fights/</guid><comments>http://www.joystiq.com/2007/11/29/nanostray-2-means-more-boss-fights/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.411mania.com/games/news/64217/%5BAll%5D-New-info-on-Nanostray-2.htm"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/nanostray_2_boxart_sm.jpg" alt="" /></a>Sequel <a href="http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/"><em>Nanostray 2</em></a> is going to be jam-packed with boss encounters, doubling the 8 boss fights of the first game into 16 for the sequel. The bosses this time around aren't confined to being just robotic, either. They're organic and offer up more complex attack patterns than before. If there's anything we want besides <em>more</em> boss fights, it's for those boss fights to be <em>more complex</em>.<br /><br /><em>Nanostray 2</em> is currently slated for a January 15th release in North America.<br /><br /><br />[Via <a href="http://gonintendo.com/?p=30545">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/29/nanostray-2-means-more-boss-fights/">Nanostray 2 means more boss fights</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Nov 2007 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.411mania.com/games/news/64217/%5BAll%5D-New-info-on-Nanostray-2.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/29/nanostray-2-means-more-boss-fights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1051175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/29/nanostray-2-means-more-boss-fights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hin-en</category><category>majesco</category><category>nanostray</category><category>nanostray-2</category><category>shinen</category><category>shmup</category><category>shoot-em-up</category><category>shooter</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 29 Nov 2007 18:40:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Space available]]></title><link>http://www.joystiq.com/2007/11/13/ds-daily-space-available/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/13/ds-daily-space-available/</guid><comments>http://www.joystiq.com/2007/11/13/ds-daily-space-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/nanostray1113072.jpg"  alt="" />Thanks to the Virtual Console, the Wii has become a haven for shooters. But the DS, with no Virtual Console, <em>hasn't.</em> There are very few original shmups on the DS, as well -- pretty much just the <a href="http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/"><em>Nanostrays</em></a> and <a href="http://www.joystiq.com/2007/09/07/miharas-ketsui-ds-trailer-is-boss/"><em>Ketsui</em></a>. We are of the opinion that any system that can handle a shooter -- which is <em>any system</em> -- should be loaded with them. This is especially true for a platform like the DS, which is both extremely cheap to develop for and ubiquitous. If a niche game is going to do well, it'll be on the DS.<br /><br />So why hasn't the DS become a shooter's paradise? Is the screen gap really that much of a problem? Are shooters too hardcore? Or is there some other reason, do you think, that the DS has yet to fill up with shmups?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/13/ds-daily-space-available/">DS Daily: Space available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Nov 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/13/ds-daily-space-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1038071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/13/ds-daily-space-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ketsui</category><category>nanostray</category><category>shmup</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 13 Nov 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Don't stray away from these Nanostray 2 screens]]></title><link>http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/</guid><comments>http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.1up.com/do/media?cId=3153374"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/nanostray_2_screens_110707_lg.jpg"  alt="" /></a><br /></div>
The fine folks over at 1UP have dished out a bundle (what's a good term for more than a small amount, but less than a lot?) of new screens for <a href="http://www.joystiq.com/2007/10/04/nanostray-2-meanders-under-majescos-wing/"><em>Nanostray 2</em></a>, which, we might say, looks like <em>the hotness</em>. We loves us some <em>Raiden </em>and <em>Ikaruga</em>, so this game is currently living in a house on the corner of <em>Right up avenue </em>and <em>Our alley</em> <em>street</em>.<br /><br />Any of you gamers dying to shoot down uncountable hordes of enemy ships with us?<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/">Don't stray away from these Nanostray 2 screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Nov 2007 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/media?cId=3153374>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1033436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/08/dont-stray-away-from-these-nanostray-2-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>majesco</category><category>nanostray</category><category>nanostray-2</category><category>shin-en</category><category>shinen</category><category>shmup</category><category>shoot-em-up</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 08 Nov 2007 09:50:00 EST</pubDate></item><item><title><![CDATA[Majesco picks up Nanostray sequel for 2008]]></title><link>http://www.joystiq.com/2007/10/05/majesco-picks-up-nanostray-sequel-for-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/05/majesco-picks-up-nanostray-sequel-for-2008/</guid><comments>http://www.joystiq.com/2007/10/05/majesco-picks-up-nanostray-sequel-for-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.computerandvideogames.com/article.php?id=173132"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/nano_2.jpg" alt="" /></a>Despite what you might have heard, Shin'en's <em>Nanostray 2</em> is alive and well, as Majesco announced that it will publish the sequel to the portable shooter, or <em><a href="http://www.joystiq.com/tag/shmup/">shmup</a> </em>as the kids say, next year for the Nintendo DS. Despite this announcement, however, a firm release date has not yet been confirmed for <em>Nanostray 2</em> beyond the rather nebulous '<em>early 2008</em>.'<br /><br />Majesco also handled publishing for the original <em>Nanostray </em>in 2005, which itself was a spiritual successor to <em>Iridion</em> <em>3D </em>and <em>Iridion II</em> for the Game Boy Advance, both of which Majesco published as well, so as shockers go, this one <em>hardly registers a blip</em>. <br /><br />Players looking forward to picking up <em>Nanostray 2</em> can expect half a dozen game modes, as well as more than 30 different missions (both horizontal and vertical) for both single and two-player gaming. Most interesting, however, is that <em>Nanostray 2</em> will also finally include internet ranking, a feature announced and later dropped from the original <em>Nanostray</em>, thanks to Nintendo's Wi-Fi Connection.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/05/majesco-picks-up-nanostray-sequel-for-2008/">Majesco picks up Nanostray sequel for 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Oct 2007 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=173132>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/05/majesco-picks-up-nanostray-sequel-for-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1006217/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/05/majesco-picks-up-nanostray-sequel-for-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>iridion</category><category>majesco</category><category>nanostray</category><category>portable</category><category>shmup</category><category>shooter</category><category>wificonnection</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 05 Oct 2007 11:50:00 EST</pubDate></item><item><title><![CDATA[Nanostray 2 meanders under Majesco's wing]]></title><link>http://www.joystiq.com/2007/10/04/nanostray-2-meanders-under-majescos-wing/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/04/nanostray-2-meanders-under-majescos-wing/</guid><comments>http://www.joystiq.com/2007/10/04/nanostray-2-meanders-under-majescos-wing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a></p><a href="http://www.majescoentertainment.com/press/Oct0407.php"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/nanostray-slanted-box-0-dsf.jpg" align="right" vspace="4" border="0" /></a>As expected, <a href="http://www.joystiq.com/tag/Majesco/">Majesco</a> has announced its plans to publish <em><a href="http://www.joystiq.com/tag/nanostray">Nanostray 2</a></em>, developer Shin'en's sequel to the 2005 shoot-em-up, in North America and Europe. Though the original game was widely regarded as a somewhat mediocre <a href="http://www.joystiq.com/tag/shmup/">shmup</a> with janky touchscreen controls, its initial limited availability sent collectors scrambling for copies before Majesco eventually restocked shelves with bulkier shipments; hopefully, those troubles will be avoided this time around.<br /><br />Addressing the complaints many had with tacked-on touchscreen features, <em>Nanostray 2</em> will have three control schemes -- classic control, left-handed touch control, and right-handed touch control. Multiplayer cooperative (multi-card) and duel modes, both played locally, will also be incorporated, as well as online leaderboards. Expect <em>Nanostray 2</em> to traipse into stores early 2008.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/04/nanostray-2-meanders-under-majescos-wing/">Nanostray 2 meanders under Majesco's wing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Oct 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majescoentertainment.com/press/Oct0407.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/04/nanostray-2-meanders-under-majescos-wing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1005354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/04/nanostray-2-meanders-under-majescos-wing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>majesco</category><category>nanostray</category><category>nanostray-2</category><category>shin-en</category><category>shinen</category><category>shmup</category><category>shoot-em-up</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 04 Oct 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Fresh Nanostray 2 screens]]></title><link>http://www.joystiq.com/2007/07/06/fresh-nanostray-2-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/06/fresh-nanostray-2-screens/</guid><comments>http://www.joystiq.com/2007/07/06/fresh-nanostray-2-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.nanostray2.com/about/screens/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/nanostray_2_logo_lg.jpg" /></a><br /></div>
While we can honestly say we've never played the first <em>Nanostray</em> game, every bit of media that pops up for <em>Nanostray 2</em> causes us to wonder if that was a mistake or not. And, you know, it makes us want to play <em>Nanostray 2</em>. The latest crop of <a href="http://www.joystiq.com/category/screens">screens</a> show off the usual stuff: ships flying around and explosions. Thankfully, those are just the kind of things we look for in our screenshots.<br /><br />So, be sure to hit up our gallery below for all of the latest screens.<br /><br /><br />[Via <a href="http://gonintendo.com/?p=20850">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/06/fresh-nanostray-2-screens/">Fresh Nanostray 2 screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nanostray2.com/about/screens/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/fresh-nanostray-2-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/934516/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/fresh-nanostray-2-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>dslite</category><category>lite</category><category>nanostray</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><category>screens</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 06 Jul 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Scrolling through Nanostray 2]]></title><link>http://www.joystiq.com/2007/01/09/scrolling-through-nanostray-2/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/09/scrolling-through-nanostray-2/</guid><comments>http://www.joystiq.com/2007/01/09/scrolling-through-nanostray-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.nanostray2.com/about/screens/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/nanostray_2_0109.jpg" alt="" /></a>The <a href="http://dsfanboy.com/2006/11/09/nanostray-2-website-goes-live/">official site</a> for <span style="font-style: italic;">Nanostray 2</span> has been updated with a shiny new video. We don't want to spoil anything, but it's a lot like taking one of the screenshots and waving it up and down in front of your face. With, y'know, <span style="font-style: italic;">music</span>. Really, this video deal is going to be the hot new thing.<br /><br />You know the drill -- check it out after the jump.<p><a href="http://www.joystiq.com/2007/01/09/scrolling-through-nanostray-2/" rel="bookmark">Continue reading <em>Scrolling through Nanostray 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/09/scrolling-through-nanostray-2/">Scrolling through Nanostray 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Jan 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nanostray2.com/about/screens/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/09/scrolling-through-nanostray-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/732324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/09/scrolling-through-nanostray-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Majesco</category><category>Nanostray</category><category>Nanostray 2</category><category>Nanostray2</category><category>Nintendo</category><category>Shin'en</category><category>shooter</category><category>vertical scroll</category><category>VerticalScroll</category><category>video</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 09 Jan 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Take another look at Xyanide Resurrection [m]]]></title><link>http://www.joystiq.com/2006/11/12/take-another-look-at-xyanide-resurrection/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/12/take-another-look-at-xyanide-resurrection/</guid><comments>http://www.joystiq.com/2006/11/12/take-another-look-at-xyanide-resurrection/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/xyanide-resurrection/" rel="tag">Xyanide Resurrection</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/xresc.jpg" id="vimage_2" alt="" /><br /><a href="http://www.joystiq.com/bloggers/chris-powell/">Chris</a> has been posting a lot on <em>Xyanide Resurrection</em>, and like many of you, I was skeptical about this game. Playlogic kept touting its <a href="http://www.joystiq.com/2006/10/12/xyanide-resurrection-features-new-video-streaming-technology/">revolutionary video technology</a>, yet all we had to look at was <a href="http://www.joystiq.com/2006/11/07/new-xyanide-resurrection-screens-released/">still screens</a>. Now that I had a chance to see the game in motion, I'm kindly requesting that all of you take another look at the game. I love retro shooters, and although this game does share similarities with <em>Iridion</em> and <em>Nanostray</em>, its really much, much prettier. Check out the video, after the cut, or download this hefty Motion JPEG video to your PSP's VIDEO folder:<br /><a href="http://www.anyo.org/psp/avi/t_xyanideres.AVI"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/mpsp.gif" /></a><p><a href="http://www.joystiq.com/2006/11/12/take-another-look-at-xyanide-resurrection/" rel="bookmark">Continue reading <em>Take another look at Xyanide Resurrection [m]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/12/take-another-look-at-xyanide-resurrection/">Take another look at Xyanide Resurrection [m]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 12 Nov 2006 20:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/11/12/take-another-look-at-xyanide-resurrection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/700693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/12/take-another-look-at-xyanide-resurrection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>iridion</category><category>nanostray</category><category>playlogic</category><category>shooter</category><category>xyanide</category><category>xyanide resurrection</category><category>XyanideResurrection</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 12 Nov 2006 20:42:00 EST</pubDate></item><item><title><![CDATA[Nanostray 2 website goes live]]></title><link>http://www.joystiq.com/2006/11/09/nanostray-2-website-goes-live/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/09/nanostray-2-website-goes-live/</guid><comments>http://www.joystiq.com/2006/11/09/nanostray-2-website-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.nanostray2.com/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/nanostray_2_site_lg.jpg" id="vimage_2" alt="" /></a>The website for <em>Nanostray 2</em> has officially launched and within it's very electronic, tube-like walls are some screenshots from the game, as well as a synopsis on what the game is. The launch of the site doesn't bring us that much more, but it does include a section, set aside, for keeping world ranking score. Could that mean that full Wi-Fi Connect support for some multiplayer gameplay is on the horizon for the game? One could only hope ...<br /><br />See also:<br />
<ul>
    <li><a href="http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/"><em>Nanostray</em> gets the sequel treatment</a></li>
    <li><a href="http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/">Project manager talks <em>Nanostray 2</em></a></li>
    <li><a href="http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/">First scans of <em>Nanostray 2</em></a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/09/nanostray-2-website-goes-live/">Nanostray 2 website goes live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Nov 2006 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nanostray2.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/09/nanostray-2-website-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/699010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/09/nanostray-2-website-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>dslite</category><category>lite</category><category>nanostray</category><category>nanostray2</category><category>nintendo</category><category>nintendods</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 09 Nov 2006 11:25:00 EST</pubDate></item><item><title><![CDATA[First scans of Nanostray 2]]></title><link>http://www.joystiq.com/2006/10/03/first-scans-of-nanostray-2/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/03/first-scans-of-nanostray-2/</guid><comments>http://www.joystiq.com/2006/10/03/first-scans-of-nanostray-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://jeux-france.com/blog124075_Blakguy"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/nanostray_2_logo_lg.jpg" id="vimage_1" alt="" /></a><br />French gaming site Jeux-France snagged some scans from (what we assume) is a German gaming mag, showcasing some of the early environment work in <em>Nanostray 2</em>. While our inability to translate foreign text is well-documented, you, lovely reader, are often much smarter and more adept at said translating. <br /><br />So, care to <a href="http://www.joystiq.com/contact/corrections/">let us</a> know?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/03/first-scans-of-nanostray-2/">First scans of Nanostray 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Oct 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jeux-france.com/blog124075_Blakguy>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/03/first-scans-of-nanostray-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/678882/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/03/first-scans-of-nanostray-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>lite</category><category>nanostray</category><category>nintendo</category><category>nintendods</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 03 Oct 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[Project manager talks Nanostray 2]]></title><link>http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/</guid><comments>http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://www.cubed3.com/news/5883/1/Shin"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/shinen-logo.jpg" id="vimage_1" alt="" /></a><br />Manfred Linzner, Project Manager for Shin'en Multimedia, recently conducted an interview with news site Cubed3. The topic of discussion was the <a href="http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/">announcement</a> of <em>Nanostray 2</em> for the DS and in what ways Shin'en hopes to improve upon the original game. <br /><br />The interview brings up some very solid points, such as the difficulty of switching weapons using the touch-screen in the first game. Manfred is quick to blame this on Nintendo, actually, stating they forced Shin'en to incorporate touch-screen controls into the game. This time around, however, the game is 100% funded by Shin'en and such follies should not be expected in the sequel, according to him.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/">Project manager talks Nanostray 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Sep 2006 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cubed3.com/news/5883/1/Shin>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/665173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/07/project-manager-talks-nanostray-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>lite</category><category>nanostray</category><category>nintendo</category><category>shin'en</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 07 Sep 2006 13:15:00 EST</pubDate></item><item><title><![CDATA[Nanostray gets the sequel treatment]]></title><link>http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/</guid><comments>http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><em><a href="http://www.cubed3.com/news/5849"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/nanostray_box.jpg" /></a>Nanostray</em>, a title that received <a href="http://www.gamerankings.com/htmlpages2/922246.asp">mixed</a> reviews, is seeing a sequel release. Announcing development has already started on the title, Shin'en Multimedia let the cat out of the bag on some of the features in the upcoming game. <em>Nanostray 2</em> is to feature touch-screen controls this time around, as well as "Wi-Fi functions over the internet." We're assuming it'll support Nintendo's Wi-Fi Connection service, however this is not exactly said in the article. Score!<br /><br />The official site for the game can be found <a href="http://nanostray2.com/">here</a>, however it lacks any kind of content at the moment. This is to be corrected in the next few weeks as further information on the title surfaces.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/">Nanostray gets the sequel treatment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Sep 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cubed3.com/news/5849>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/662448/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/01/nanostray-gets-the-sequel-treatment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>lite</category><category>majesco</category><category>nanostray</category><category>nintendo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 01 Sep 2006 10:00:00 EST</pubDate></item></channel></rss>
