Posts tagged narrative 
The '101 Gameplay Ideas' behind the Assassin's Creed franchise
During a panel at GDC today, Ubisoft writer Corey May and lead mission designer Philippe Bergeron discussed their "balancing act" in crafting the stories of Assassin's Creed. May is focused on building up the story, making the characters and their relationships important to the player, while ...
Rumor: Harmonix prepping 'unique motion-gaming IP' ... with storylines
We thought Harmonix had its hands full with Rock Band Blitz, but the Cambridge-based developer may also be preparing a new IP – and for the next generation of consoles. According to several different job listings, the developer is looking for narrative, content and level designers, and one ...
Spec Ops: The Line narrative trailer ripped from the headlines
In fairness, the trailer above for Spec Ops: The Line was likely cut and produced over the course of a few months. As such, its "ripped from current headlines" nature isn't really 2K Games or Yager's fault, but it does make for an awkward juxtaposition against recent news. ...
Hey Japan, stop making me save the world
This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it's because they're too antiquated or just too niche, he believes JRPGs don't get enough attention in the gaming industry today. It's time to change ...
Unleash your imagination in an organized way with Nevigo's game-narrative tool
Crafting a complex, logical and engaging story is difficult enough on a linear level, but building an entire world of diverging options, storylines, conversations and endings in a video game is an especially trying process. As artists ourselves, we sympathize with the plight of video-game ...
Notch suggests Minecraft achievements, console ports in the future
Minecraft has already cemented its place as one of the best sandbox games of all time, but sometimes you need a little narrative with your creative impulses. Don't worry -- there's a solution for you: achievements. In an interview with Gamasutra, Minecraft creator Markus "Notch" Persson says that ...
Minecraft to enter Beta phase Dec. 20, modder support coming in future updates
Our little procedurally-generated, co-operative world-building indie gem is growing up so fast -- Minecraft creator Markus Persson has announced on his blog that his super successful title will enter its Beta phase on December 20. The change will be reflected by "a larger focus on polish and ...
Indigo Prophecy sequel ain't gonna happen
"After Indigo, I wanted to work on something different because I thought [a sequel] would be a commercial disaster," said David Cage, co-founder of Quantic Dream, on moving forward towards work on Heavy Rain and away from a sequel to his 2005 hit, Indigo Prophecy. "I quickly realized I had nothing ...
Andy Serkis: Game narrative is lacking, but has much potential
If Gollum says it, it must be true. Andy Serkis, who played the loathsome creature in Peter Jackson's Lord of the Rings movie adaptation, has said that he feels game stories are generally lacking. "There's no heart in them. We put so much into the writing of film scripts and plays, but not into ...
Philosony: Will the real Alex Sheperd please stand up?
One thing that I think we all love about our chosen hobby is that the experience of a single game can be drastically different for each person. I don't mean this in the way we mean about other "static" media where we might each interpret what we read/see/hear in unique ways. I mean that though two ...
Featured Stories
Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM
