Follow us on:

Posts tagged narrative

Twitch slays Pokemon after two weeks of non-stop action [Update: New game on Sunday]

The livestreamed crowd-play event Twitch Plays Pokemon has ended, as thousands of players pooled their efforts to defeat the Elite Four in Pokemon Red. The game was completed after 16 days of consecutive play and saw over 35 million viewers during that time. Twitch Plays Pokemon is a Pokemon Red...

Continue Reading

2014 Writers Guild Awards video game nominees announced

The Writers Guild of America announced the nominees for the 2014 Writers Guild Awards Outstanding Achievement in Videogame Writing today. The writing teams for five games were nominated for the annual award, as follows: Assassin's Creed 4: Black Flag Batman: Arkham Origins God of War:...

Continue Reading

The '101 Gameplay Ideas' behind the Assassin's Creed franchise

During a panel at GDC today, Ubisoft writer Corey May and lead mission designer Philippe Bergeron discussed their "balancing act" in crafting the stories of Assassin's Creed. May is focused on building up the story, making the characters and their relationships important to the player, while...

Continue Reading

Rumor: Harmonix prepping 'unique motion-gaming IP' ... with storylines

We thought Harmonix had its hands full with Rock Band Blitz, but the Cambridge-based developer may also be preparing a new IP – and for the next generation of consoles. According to several different job listings, the developer is looking for narrative, content and level designers, and one...

Continue Reading

Spec Ops: The Line narrative trailer ripped from the headlines

In fairness, the trailer above for Spec Ops: The Line was likely cut and produced over the course of a few months. As such, its "ripped from current headlines" nature isn't really 2K Games or Yager's fault, but it does make for an awkward juxtaposition against recent news....

Continue Reading

Hey Japan, stop making me save the world

This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it's because they're too antiquated or just too niche, he believes JRPGs don't get enough attention in the gaming industry today. It's time to change...

Continue Reading

Unleash your imagination in an organized way with Nevigo's game-narrative tool

Crafting a complex, logical and engaging story is difficult enough on a linear level, but building an entire world of diverging options, storylines, conversations and endings in a video game is an especially trying process. As artists ourselves, we sympathize with the plight of video-game...

Continue Reading

Notch suggests Minecraft achievements, console ports in the future

Minecraft has already cemented its place as one of the best sandbox games of all time, but sometimes you need a little narrative with your creative impulses. Don't worry -- there's a solution for you: achievements. In an interview with Gamasutra, Minecraft creator Markus "Notch" Persson says that...

Continue Reading

Minecraft to enter Beta phase Dec. 20, modder support coming in future updates

Our little procedurally-generated, co-operative world-building indie gem is growing up so fast -- Minecraft creator Markus Persson has announced on his blog that his super successful title will enter its Beta phase on December 20. The change will be reflected by "a larger focus on polish and...

Continue Reading

Indigo Prophecy sequel ain't gonna happen

"After Indigo, I wanted to work on something different because I thought [a sequel] would be a commercial disaster," said David Cage, co-founder of Quantic Dream, on moving forward towards work on Heavy Rain and away from a sequel to his 2005 hit, Indigo Prophecy. "I quickly realized I had nothing...

Continue Reading


Featured Stories

Image

Postcards from WildStar: See you, space cowboy

Posted on Jul 23rd 2014 7:30PM

Image

Twitch Tutorial: Keeping your audio in sync

Posted on Jul 22nd 2014 1:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW