Posts tagged nate-fox 
Rumor: Infamous coming to Vita
A single sentence uttered by a developer in a recent Q&A has spawned the rumor that Sucker Punch Productions' Infamous series will be making an appearance on Sony's Vita handheld. At the 5:45 mark of the DualShockers interview above you can hear Infamous: Second Son director Nate Fox obliq...
PSA: inFamous 2 and Festival of Blood now support PlayStation Move
As promised earlier this year, PlayStation Move support is now functional in inFamous 2 and the franchise's latest iteration, inFamous 2: Festival of Blood. Even more thrilling? You can add Move functionality right into your user-created content, care of the game's level editor. Move support co...
GDC: How Sucker Punch built inFamous' big city with a small team
Last year's shockingly awesome superhero title inFamous boasted a massive sandbox world known as Empire City -- a playground full of climbable, grindable, shootable objects. It was an impressive environment, made all the more impressive by a startling piece of information revealed by Sucker Punch's...
Interview: Sucker Punch's Nate Fox on inFamous and inSpiration
If you've been spending a lot of time enjoying the electro-shockery featured in inFamous, you've got the guy pictured above -- and the other 50-odd members of Sucker Punch Productions -- to thank. His name is Nate Fox, game director for inFamous and a writer/designer who has a decade of tenure with...
Didn't see the X-Play inFamous footage? Catch up now
Miss the inFamous footage on X-Play last night? You can watch the full 12 minute video after the break and see Sucker Punch's Nate Fox talk through a section of the game. The video actually raises our excitement for the game, though there's still a lot of the game that's a real unknown quantity and...
