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Posts tagged nate-mitchell

How to make players sick in your virtual reality game

There is a great, undiscovered potential in virtual reality development. Sure, you can create lifelike virtual worlds, but you can also make players sick. Oculus VR founder Palmer Luckey and VP of product Nate Mitchell hosted a panel at GDC Europe last week, instructing developers on how to avoid...

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Four virtual reality game ideas from the creator of Oculus Rift

According to Oculus VR founder Palmer Luckey (pictured left), there are about 20,000 Oculus Rift developer kits out in the wild. That means there are an awful lot of developers who are certainly hungry for fascinating virtual reality game design concepts. Luckey knows a thing or two about VR, and...

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