Posts tagged nathan-vella 
Capy's success and sworcery catchphrase: 'It's getting there'
At the conclusion of his GDC 2013 panel, Still Kicking: The Viability of Paid Apps in the Era of F2P, Capybara Games co-founder and president Nathan Vella offered unique insight into the trials endured by the company. The developers were pushing for creativity and originality in their games, but ...
Fez programmer Renaud Bedard joins Capy
Capy Games announced earlier this afternoon that Fez programmer Renaud Bedard has joined the team at the Critter Crunch, Clash of Heroes and Super TIME Force developer. Bedard was one half of the Polytron team, with Phil Fish, who put out the critically acclaimed game, Fez. The game's lengthy and ...
Capy Games wins 'XBLA Award' and guaranteed MS publishing deal for Super T.I.M.E. Force
Capy Games, developer of adorable guzzle-'em-up Critter Crunch and the gorgeous Superbrothers Sword & Sworcery EP, has won the Microsoft-sponsored "XBLA Prize" during the 14th Annual Independent Games Festival Awards, held this evening in San Francisco. The recipients receive a rare digital ...
The original plan: Sword and Sworcery in seven months for $110,000
The best laid plans ... GDC is a great place for budding developers to learn from other, more seasoned developers. During a postmortem focusing on the success of Superbrothers: Sword and Sworcery EP, Capy president and co-founder Nathan Vella admitted the game ended up going over budget and past ...
Sword and Sworcery EP: 350K units swold
iOS title Superbrothers: Sword & Sworcery EP has sold 350,000 units life to date, Capy president Nathan Vella revealed at GDC 2012 today. The long-form game, which took 18 months to develop, has done incredibly well on the app store, despite having "small amount of birds, no fruit, limited ...
Capy's 'Zombie Tactics' on hold, studio too busy
Capy President Nathan Vella told us at PAX East that the prematurely exposed Zombie Tactics is "on hold." "It's not on hold because it sucks," Vella explained. "It's on hold because we have other stuff first." Capy is currently prepping for the iOS launches of Superbrothers: Sword & ...
Indie Fund assists with Monaco, Qube, and Shadow Physics
One year in, the Indie Fund is currently providing money for the development of three games. Nathan Vella, Ron Carmel, and Kellee Santiago of the Indie Fund – all established indies themselves – and fundees Andy Schatz (Monaco), Steve Swink (Shadow Physics), and Daniel Da Rocha (Qube) ...
Critter Crunch dev praises Sony's support of indie games
"They support the living sh*t out of it, and they support it really well," Capybara's Nathan Vella told Gamasutra when talking about Sony's free PhyreEngine. "Any of the parts that are inside Phyre that we didn't know how to fix or we had an issue with, they would fix it for us in a day. Overall, I ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
