Nathaniel McClure thought his resume would make it easy to break into the indie game industry. He worked at Activision for years, starting in 2002 with QA and quickly rising to producer on a host of AAA games, including Star Wars Jedi Knight 2, Wolfenstein: Enemy Territory, and a lineup of Call of...
Posted on Sep 20th 2014 11:30AM
Posted on Sep 19th 2014 8:00PM
Posted on Sep 19th 2014 6:30PM