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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[THQ's Danny Bilson exits as Jason Rubin takes prez spot]]></title><link>http://www.joystiq.com/2012/05/29/thqs-bilson-exits-as-jason-rubin-takes-prez-spot/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/29/thqs-bilson-exits-as-jason-rubin-takes-prez-spot/</guid><comments>http://www.joystiq.com/2012/05/29/thqs-bilson-exits-as-jason-rubin-takes-prez-spot/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/29/thqs-bilson-exits-as-jason-rubin-takes-prez-spot/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/thq-logo.jpg" style="width: 530px; height: 277px; " /></a></div>THQ announced this afternoon that former executive vice president of "Core Games" <a href="http://www.joystiq.com/tag/danny-bilson">Danny Bilson</a> stepped down from his position in the company, and Naughty Dog co-founder Jason Rubin is taking the position of president. Rubin will report directly to chairman and CEO Brian Farrell.<br /><br />Additionally, senior vice president of Core Studios Dave Davis is exiting the company. Bilson, Davis, and the "Core Games" group at THQ lead the charge in recent years on THQ's rebranding (including the logo you see above) from a licensed-game publisher to one developing and publishing what Bilson and co. considered "core" franchises (Warhammer 40K, Saints Row, and Red Faction among others). The move is especially odd considering THQ's continuing initiative to develop "AAA 'Core' games for multiple platforms."<br /><br />As for Rubin's appointment, that's distinctly less odd - he helped create one of the game industry's most successful development studios. "Jason's proven track record in the industry speaks for itself, and he is one of the brightest minds in the business," Farrell said of Rubin's appointment. As for Bilson, Farrell noted his "significant contributions" and thanked him.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/29/thqs-bilson-exits-as-jason-rubin-takes-prez-spot/">THQ's Danny Bilson exits as Jason Rubin takes prez spot</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2012 17:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/29/thqs-bilson-exits-as-jason-rubin-takes-prez-spot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20247152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/29/thqs-bilson-exits-as-jason-rubin-takes-prez-spot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-farrell</category><category>corporate</category><category>danny-bilson</category><category>dave-davis</category><category>jason-rubin</category><category>naughty-dog</category><category>thq</category><category>total-madness</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 29 May 2012 17:09:00 EST</pubDate></item><item><title><![CDATA[The Last of Us demo offers a first look at Naughty Dog's direction]]></title><link>http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/</guid><comments>http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/last-of-us.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Despite being a huge bummer for everyone involved, the end of the world can at least be counted on as a magnanimous source of drama and spectacle. Naughty Dog's latest game, <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a>, aims to leverage the studio's sophisticated technology and credible presentation to forge a more intense connection between players and their on-screen avatars. If it succeeds, your actions will stem from the same paranoia, hesitation and fierce bravery coming from Joel and Ellie, two survivors of modern civilization's mysterious closure.<p><a href="http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/" rel="bookmark">Continue reading <em>The Last of Us demo offers a first look at Naughty Dog's direction</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/">The Last of Us demo offers a first look at Naughty Dog's direction</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239715/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/16/the-last-of-us-demo-offers-a-first-look-at-naughty-dogs-directi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Demo</category><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><category>SCEA</category><category>SONY</category><category>the-last-of-us</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 16 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Take the scenic route through this The Last of Us trailer]]></title><link>http://www.joystiq.com/2012/05/15/take-the-scenic-route-through-this-the-last-of-us-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/15/take-the-scenic-route-through-this-the-last-of-us-trailer/</guid><comments>http://www.joystiq.com/2012/05/15/take-the-scenic-route-through-this-the-last-of-us-trailer/#comments</comments><description><![CDATA[<center> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/ellienappingcar.jpg" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 217px; " /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/ShP5xn9Tz90" width="599"></iframe></center><br />Even in the post-apocalyptic setting of <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a>, safety comes first when driving. Buckle that seat belt, Ellie!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/15/take-the-scenic-route-through-this-the-last-of-us-trailer/">Take the scenic route through this The Last of Us trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/15/take-the-scenic-route-through-this-the-last-of-us-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20238888/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/15/take-the-scenic-route-through-this-the-last-of-us-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>the-last-of-us</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 15 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 Patch 1.11 brings back Elimination Mode, 'The Lab']]></title><link>http://www.joystiq.com/2012/05/12/uncharted-3-patch-1-11-brings-back-elimination-mode-the-lab/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/12/uncharted-3-patch-1-11-brings-back-elimination-mode-the-lab/</guid><comments>http://www.joystiq.com/2012/05/12/uncharted-3-patch-1-11-brings-back-elimination-mode-the-lab/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/12/uncharted-3-patch-1-11-brings-back-elimination-mode-the-lab/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/uncharted3audio.jpg" style="width: 530px; height: 299px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/E1r_JtQHbGk" width="530"></iframe></div><br />A free content update/patch is headed to <a href="http://www.joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3</em></a> sometime before the end of this month, bringing with it new multiplayer modes and <em>the promise of a better tomorrow</em>. Well, the promise of more updates in the future, at any rate.<br /><br />In addition to an Advanced Settings menu and various other gameplay tweaks, Patch 1.11 reintroduces two features from <em>Uncharted 2</em>'s multiplayer functionality: The Lab and Elimination Mode. The Lab, which is more of a playlist than a gameplay mode itself, contains unique variants of other multiplayer modes. It's set to launch with a T-bolt/Pistole-only version of Team Deathmatch, with "other game types" to be added "as the year progresses," according to Naughty Dog's <a href="http://blog.us.playstation.com/2012/05/11/uncharted-3-patch-1-11-notes-the-lab-returns-elimination-mode-and-more/">patch notes</a>.<br /><br />Elimination Mode splits players into two teams of five, with the obvious goal being to <em>eliminate</em> the opposing team. Unlike Team Deathmatch, however, players do not respawn during Elimination Mode matches - victory is claimed once one team has been fulled killed three out of five times.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/12/uncharted-3-patch-1-11-brings-back-elimination-mode-the-lab/">Uncharted 3 Patch 1.11 brings back Elimination Mode, 'The Lab'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/12/uncharted-3-patch-1-11-brings-back-elimination-mode-the-lab/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20237008/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/12/uncharted-3-patch-1-11-brings-back-elimination-mode-the-lab/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>elimination-mode</category><category>multiplayer</category><category>Naughty-Dog</category><category>patch</category><category>patch-1.11</category><category>playstation</category><category>ps3</category><category>the-lab</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 12 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Uncharted lead Lemarchand exits Naughty Dog to become more like Indiana Jones]]></title><link>http://www.joystiq.com/2012/04/30/uncharted-lead-lemarchand-exits-naughty-dog-to-become-more-like/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/30/uncharted-lead-lemarchand-exits-naughty-dog-to-become-more-like/</guid><comments>http://www.joystiq.com/2012/04/30/uncharted-lead-lemarchand-exits-naughty-dog-to-become-more-like/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/30/uncharted-lead-lemarchand-exits-naughty-dog-to-become-more-like/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/uncharted3headerimg530px1512521.jpg" style="width: 530px; height: 298px; " /></a></div>Uncharted series lead <a href="http://www.joystiq.com/tag/richard-lemarchand">Richard Lemarchand</a> has apparently had enough with crafting an Indiana Jones-esque protagonist, and is now taking steps toward becoming that hero himself. Speaking with <a href="http://www.gamasutra.com/view/news/169358/Lemarchand_leaves_Naughty_Dog_to_teach_at_USC.php">Gamasutra</a>, Lemarchand said he's leaving his current job (of eight years) at Naughty Dog - creators of Crash Bandicoot, Uncharted, and <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a> - in order to take on new challenges at the School of Cinematic Arts at the University of Southern California.<br /><br />"In other words, I'll be surrounded by awesome people, talking craft and philosophy, and building strange new things," Lemarchand said of his new role as professor at the Interactive Media Division at UC. "It seems like a natural transition point," he added. "I was involved with the development of the Uncharted series not quite from the beginning, but almost ... and even though the Uncharted series isn't intended to be viewed as a trilogy, maybe there's something about the number three that felt ... there is a certain amount of completeness for me."<br /><br />But when will the next transition happen, from daring professor to daring professor <em>slash</em> extreme archaeologist? Sooner than we imagined, it seems. Lemarchand's first order of business is a three-month backpacking excursion that'll take him around the globe. After that, he'll begin work on a "series of experiment games," aimed at exploring "procedural narrative," among other things. After that, we're hoping he takes on the Nazis in their own zeppelin.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/30/uncharted-lead-lemarchand-exits-naughty-dog-to-become-more-like/">Uncharted lead Lemarchand exits Naughty Dog to become more like Indiana Jones</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Apr 2012 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/30/uncharted-lead-lemarchand-exits-naughty-dog-to-become-more-like/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20227016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/30/uncharted-lead-lemarchand-exits-naughty-dog-to-become-more-like/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>richard-lemarchand</category><category>scea</category><category>school-of-cinematic-arts</category><category>sony-computer-entertainment-america</category><category>sony-santa-monica</category><category>university-of-california</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 30 Apr 2012 12:15:00 EST</pubDate></item><item><title><![CDATA[The Last of Us screens showcase the rest of us]]></title><link>http://www.joystiq.com/2012/03/05/the-last-of-us-screens-showcase-the-rest-of-us/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/05/the-last-of-us-screens-showcase-the-rest-of-us/</guid><comments>http://www.joystiq.com/2012/03/05/the-last-of-us-screens-showcase-the-rest-of-us/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lastofusbrickthrower599pxheaderimg.jpg" vspace="4" /></div>Beyond Jack and Ellie, there are clearly some <em>other</em> folks in Naughty Dog's upcoming post-pandemic project <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a>. Folks, it would seem from the images below, who are either about to get smashed with bricks or are about to hit someone else with a beam.<p><a href="http://www.joystiq.com/2012/03/05/the-last-of-us-screens-showcase-the-rest-of-us/" rel="bookmark">Continue reading <em>The Last of Us screens showcase the rest of us</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/05/the-last-of-us-screens-showcase-the-rest-of-us/">The Last of Us screens showcase the rest of us</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Mar 2012 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/05/the-last-of-us-screens-showcase-the-rest-of-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20186129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/05/the-last-of-us-screens-showcase-the-rest-of-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>sony-santa-monica</category><category>the-last-of-us</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 05 Mar 2012 18:45:00 EST</pubDate></item><item><title><![CDATA[Co-Op Shade Survival mode coming to Uncharted 3]]></title><link>http://www.joystiq.com/2012/02/20/co-op-shade-survival-mode-coming-to-uncharted-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/20/co-op-shade-survival-mode-coming-to-uncharted-3/</guid><comments>http://www.joystiq.com/2012/02/20/co-op-shade-survival-mode-coming-to-uncharted-3/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/20/co-op-shade-survival-mode-coming-to-uncharted-3/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/uncharted3shadecoop530.jpg" vspace="4" /></a></div><em><a href="http://joystiq.com/game/uncharted-3">Uncharted 3</a></em> is getting a new "Co-Op Shade Survival" mode in March. Naughty Dog shared almost no information beyond the name, and expects us to extrapolate more from the screenshot above. If we had to guess, given the name, it's about making sure Drake and Elena stay out of the sun and wear proper sunblock while they're on holiday.<br /><br />The tease for the new mode comes as the company preps the $10 "Multiplayer Flashback Map Pack #2" for tomorrow, February 21. Remember, you can get all the <em>Uncharted</em> DLC at a deep discount as part of the <a href="http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/">Fortune Hunters' Club</a> -- it's like AAA membership for couch adventurers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/20/co-op-shade-survival-mode-coming-to-uncharted-3/">Co-Op Shade Survival mode coming to Uncharted 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Feb 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/20/co-op-shade-survival-mode-coming-to-uncharted-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20175590/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/20/co-op-shade-survival-mode-coming-to-uncharted-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>co-op-shade-survival</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>psn</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 20 Feb 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Jak and Daxter Collection trailer gets deep, super nostalgic]]></title><link>http://www.joystiq.com/2012/02/15/jak-and-daxter-collection-trailer-gets-deep-super-nostalgic/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/15/jak-and-daxter-collection-trailer-gets-deep-super-nostalgic/</guid><comments>http://www.joystiq.com/2012/02/15/jak-and-daxter-collection-trailer-gets-deep-super-nostalgic/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/jakanddaxterhd530.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-74ff3910" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/74ff3910/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=85238416&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-74ff3910"><video id="viddlerVideo-74ff3910" src="//www.viddler.com/file/74ff3910/html5mobile?openURL=85238416" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/74ff3910/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/74ff3910/" height="357" id="viddlerOuter-74ff3910" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/74ff3910/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=85238416&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-74ff3910"><video controls="controls" height="337" id="viddlerVideo-74ff3910" poster="//www.viddler.com/thumbnail/74ff3910/" src="//www.viddler.com/file/74ff3910/html5mobile?openURL=85238416" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Here's a 20-minute behind-the-scenes video remembering the original <em>Jak and Daxter</em> game and delving into the development of the <em><a href="http://www.joystiq.com/tag/jak-and-daxter-collection/">Jak and Daxter Collection</a></em>, available now at <a href="http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/">retail</a> and <a href="http://www.joystiq.com/2012/02/08/psn-tuesday-simpsons-jak-gotham-city-impostors/">PSN</a>. It's definitely a nice walk down memory lane, featuring interviews with the founders of Naughty Dog and artists on the series.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/15/jak-and-daxter-collection-trailer-gets-deep-super-nostalgic/">Jak and Daxter Collection trailer gets deep, super nostalgic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/15/jak-and-daxter-collection-trailer-gets-deep-super-nostalgic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20172314/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/15/jak-and-daxter-collection-trailer-gets-deep-super-nostalgic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jak-and-daxter</category><category>jak-and-daxter-collection</category><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 Feb 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Last of Us combat forces you to think through the situation, devs say]]></title><link>http://www.joystiq.com/2012/02/13/the-last-of-us-combat-forces-you-to-think-through-the-situation/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/13/the-last-of-us-combat-forces-you-to-think-through-the-situation/</guid><comments>http://www.joystiq.com/2012/02/13/the-last-of-us-combat-forces-you-to-think-through-the-situation/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/13/the-last-of-us-combat-forces-you-to-think-through-the-situation/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/20111210thelastofus06.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Naughty Dog is looking to make <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a> the most realistic fungal-zombie-apocalypse game ever created. Game director Bruce Straley and creative director Neil Druckmann let slip a few details about combat mechanics in a video interview with Game Informer: Health will not automatically regenerate; Ellie, your AI companion, will be intelligent enough to throw bricks and other materials at your enemies, and she won't break your "stealth" mode; and it may include Uncharted-esque playable cinematics, but in more intimate environments.<br /><br />Straley and Druckmann discuss combat moments as part strategy, part shooter, and say they're infusing the title with realistic reactions from NPCs and the protagonist alike. Watch the entire interview <a href="http://www.gameinformer.com/b/features/archive/2012/02/13/risk-and-consequence-combat-in-the-last-of-us.aspx">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/13/the-last-of-us-combat-forces-you-to-think-through-the-situation/">The Last of Us combat forces you to think through the situation, devs say</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Feb 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/13/the-last-of-us-combat-forces-you-to-think-through-the-situation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20170977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/13/the-last-of-us-combat-forces-you-to-think-through-the-situation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>combat</category><category>fungus</category><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><category>SCEA</category><category>SONY</category><category>the-last-of-us</category><category>zombies</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 13 Feb 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[More The Last of Us story details emerge]]></title><link>http://www.joystiq.com/2012/02/09/more-the-last-of-us-story-details-emerge/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/09/more-the-last-of-us-story-details-emerge/</guid><comments>http://www.joystiq.com/2012/02/09/more-the-last-of-us-story-details-emerge/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/09/more-the-last-of-us-story-details-emerge/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/lastofusheader.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><a href="http://www.joystiq.com/tag/naughty-dog">Naughty Dog</a> creative director Neil Druckmann and game director Bruce Straley spent some time discussing <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a>' two main characters, its world and the changes that world has undergone in a video interview with <a href="http://www.gameinformer.com/b/features/archive/2012/02/08/the-story-and-environments-of-the-last-of-us.aspx">Game Informer</a>. The game is set 20 years after an apocalyptic fungal outbreak has decimated human society; what little humanity still exists has been relegated to military-controlled quarantine zones that operate under a brutal martial law.<br /><br />Joel, our grizzled protagonist, is a black-market jack-of-all-trades in his late 40s, emotionally broken by the catastrophe and living his daily life at the edges of his waning moral boundaries. He is contracted by an unknown third party to smuggle 14-year-old Ellie outside of the quarantine zone she was born in, and as events unfold the pair find themselves trapped in the wilds of the dystopian, fungal zombie-filled wastelands, unable to return to the (relative) safety of the military zones.<br /><br />Despite how jaded he has become, Joel cannot abandon Ellie to the ruins of the world, prompting an all-or-nothing expedition to a secret safe haven beyond the military's grasp. Sounds kind of like <em>Resident Evil 4</em> meets <em>The Dark Crystal</em> meets the Will Smith version of <em>I Am Legend</em>. Consider our interest thoroughly <em>piqued</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/09/more-the-last-of-us-story-details-emerge/">More The Last of Us story details emerge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Feb 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/09/more-the-last-of-us-story-details-emerge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20168018/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/09/more-the-last-of-us-story-details-emerge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Naughty-Dog</category><category>playstation</category><category>plotline</category><category>ps3</category><category>story</category><category>the-last-of-us</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 09 Feb 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 Fort Co-Op Adventure DLC out today]]></title><link>http://www.joystiq.com/2012/02/07/uncharted-3-fort-co-op-adventure-dlc-out-today/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/07/uncharted-3-fort-co-op-adventure-dlc-out-today/</guid><comments>http://www.joystiq.com/2012/02/07/uncharted-3-fort-co-op-adventure-dlc-out-today/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/uncharted-3-dlc.jpg" style="width: 530px; height: 271px; display: none;" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-7efd7279" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/7efd7279/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=69028170&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-7efd7279"><video id="viddlerVideo-7efd7279" src="//www.viddler.com/file/7efd7279/html5mobile?openURL=69028170" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/7efd7279/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/7efd7279/" height="318" id="viddlerOuter-7efd7279" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/7efd7279/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=69028170&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-7efd7279"><video controls="controls" height="298" id="viddlerVideo-7efd7279" poster="//www.viddler.com/thumbnail/7efd7279/" src="//www.viddler.com/file/7efd7279/html5mobile?openURL=69028170" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />Put on your fedora and break out the good whip, folks: <em>Uncharted 3</em>'s 'Fort Co-op' DLC is available for download today. It focuses on evil doers Zoran Lazarević, Eddy Raja, and Harry Flynn, expanding on the events of the Janus head statue in the on-disc co-op adventure.<br /><br />The DLC is included in the price of admission for <a href="http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/">Fortune Hunters</a> -- downloading Fort Co-op separately will set you back $5.99. Joining the co-op DLC today are several skins packs for multiplayer, detailed over on the <a href="http://blog.us.playstation.com/2012/02/07/play-as-the-villains-in-new-uncharted-3-co-op-adventure-dlc/">PlayStation blog</a>. Uncharted 3's next major update, Flashback Map Pack 2 for $9.99, arrives on February 21.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/07/uncharted-3-fort-co-op-adventure-dlc-out-today/">Uncharted 3 Fort Co-Op Adventure DLC out today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Feb 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/07/uncharted-3-fort-co-op-adventure-dlc-out-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20166335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/07/uncharted-3-fort-co-op-adventure-dlc-out-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>fort</category><category>fort-co-op</category><category>fortune-hunters-club</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 07 Feb 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Naughty Dog considered new Jak &amp; Daxter game, but decided on The Last of Us]]></title><link>http://www.joystiq.com/2012/02/06/naughty-dog-considered-new-jak-and-daxter-game-but-decided-on-the/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/06/naughty-dog-considered-new-jak-and-daxter-game-but-decided-on-the/</guid><comments>http://www.joystiq.com/2012/02/06/naughty-dog-considered-new-jak-and-daxter-game-but-decided-on-the/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/02/06/naughty-dog-considered-new-jak-and-daxter-game-but-decided-on-the/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/jakanddaxter530.jpg" /></a></center>Before deciding on the post-apocalyptic survival adventure <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a>, Naughty Dog considered putting its team to work on a game starring a more familiar duo: Jak &amp; Daxter. According to a Game Informer interview (quoted by <a href="http://www.vg247.com/2012/02/06/naughty-dog-extensively-explored-new-jak-daxter-before-the-last-of-us/">VG247</a>), Naughty Dog looked into a new <em>Jak &amp; Daxter</em> game on PS3. "I don't know if this is going to make [fans] happy or sad," but we did explore the idea fairly extensively," company co-president Evan Wells said.  "Something that we talked about early on was, 'Lets go back and apply what we've learned with the Uncharted games to Jak &amp; Daxter.'"<br /><br />Wells and the team realized, however, that an experimental Jak game wouldn't satisfy the fans, and working on a game like its predecessors wouldn't satisfy Naughty Dog. "We would end up limiting the direction that the company had this passion for while simultaneously not creating the game that fans wanted," he said. "We just realised we were going to just do everybody a disservice. So at that point, the conversations started to move in a new direction."<br /><br />Wells suggested the possibility that the <em>Uncharted</em> team could work on the series. "I guess there's a possibility the Uncharted team could move on to <em>Jak &amp; Daxter</em>. "It's still up in the air, but I wouldn't think that's going to happen because I think we'd run into all of the same problems with that team that we did with this team."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/06/naughty-dog-considered-new-jak-and-daxter-game-but-decided-on-the/">Naughty Dog considered new Jak &amp; Daxter game, but decided on The Last of Us</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/06/naughty-dog-considered-new-jak-and-daxter-game-but-decided-on-the/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20165074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/06/naughty-dog-considered-new-jak-and-daxter-game-but-decided-on-the/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>evan-wells</category><category>jak-and-daxter</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>the-last-of-us</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 06 Feb 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[The Last of Us screens put Joel and Ellie in Pittsburgh]]></title><link>http://www.joystiq.com/2012/02/02/the-last-of-us-screens-put-joel-and-ellie-in-pittsburgh/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/02/the-last-of-us-screens-put-joel-and-ellie-in-pittsburgh/</guid><comments>http://www.joystiq.com/2012/02/02/the-last-of-us-screens-put-joel-and-ellie-in-pittsburgh/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/02/the-last-of-us-screens-put-joel-and-ellie-in-pittsburgh/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/lastofusscreens.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div><div> How can you tell Naughty Dog is serious about the infectious danger in <a href="http://joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a>? Because while <em>Uncharted</em>'s Nathan Drake made <a href="http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/">the half-tuck famous</a>, <em>Last of Us</em>' Joel has apparently gone <em>full untuck</em> in these screenshots over on Game Informer. Not. Kidding. Around.<br /> <br /> Elsewhere in the screenshots, we can see that part of the game takes place in Pittsburgh, Pennsylvania, so steel yourself for that (sorry). Weapons will break after being used in combat, so part of the challenge in wandering around the lush world is just staying armed. And that girl in the image above is Ellie, a teenager who will be following Joel around for part of his journey. Naughty Dog is working hard on her AI, and says she won't require a lot of micro-management while being escorted.<br /> <br /> Game Informer promises 20 images of the game in its upcoming issue, but you can head to the website right now to <a href="http://www.gameinformer.com/b/news/archive/2012/02/02/exclusive-first-in-game-screenshots-of-the-last-of-us.aspx">see the other two shots</a> on display. Full untuck, guys!</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/02/the-last-of-us-screens-put-joel-and-ellie-in-pittsburgh/">The Last of Us screens put Joel and Ellie in Pittsburgh</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Feb 2012 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/02/the-last-of-us-screens-put-joel-and-ellie-in-pittsburgh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20163412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/02/the-last-of-us-screens-put-joel-and-ellie-in-pittsburgh/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ellie</category><category>full-untuck</category><category>joel</category><category>last-of-us</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>sony</category><category>the-last-of-us</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 02 Feb 2012 21:45:00 EST</pubDate></item><item><title><![CDATA[The Last of Us announcement trailer broken down in making-of video]]></title><link>http://www.joystiq.com/2012/02/01/the-last-of-us-announcement-trailer-broken-down-in-making-of-vid/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/01/the-last-of-us-announcement-trailer-broken-down-in-making-of-vid/</guid><comments>http://www.joystiq.com/2012/02/01/the-last-of-us-announcement-trailer-broken-down-in-making-of-vid/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/lastofusheaderimg599pxmini_530x298.jpg" style="width: 529px; height: 298px; display: none;" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/Rcif26v4QCs" width="530"></iframe></center><br />One of the better surprises of this year's <a href="http://www.joystiq.com/tag/spike-vga-2011/">Spike VGAs</a> was not random tea-bagging -- for most, it was the unveiling of Naughty Dog's new IP, <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a>. All of that buzz is attributable to <a href="http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/">the dramatic trailer</a> used to announce the title.<br /><br />Today, Naughty Dog released a behind-the-scenes making-of trailer for the announcement trailer. Within you'll see some of Naughty Dog's famous mo-cap work at play and probably suffer a bit of disappointment when you see <a href="http://www.imdb.com/name/nm0424534/">Ashley Johnson</a> in a mo-cap suit. Yes, we know you were expecting Ellen Page, but we're pretty sure Juno is totally dead in this post-apocalyptic future anyway.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/01/the-last-of-us-announcement-trailer-broken-down-in-making-of-vid/">The Last of Us announcement trailer broken down in making-of video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Feb 2012 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/01/the-last-of-us-announcement-trailer-broken-down-in-making-of-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20162214/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/01/the-last-of-us-announcement-trailer-broken-down-in-making-of-vid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ashley-johnson</category><category>behind-the-scenes</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>the-last-of-us</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 01 Feb 2012 18:15:00 EST</pubDate></item><item><title><![CDATA[Jak and Daxter Collection hits NA Feb. 7, Europe Feb. 22]]></title><link>http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/</guid><comments>http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/jakanddaxterhd530.jpg" vspace="4" /></a></div>The <em>Jak and Daxter Collection</em>, a compilation of the first three games in the classic PS2 series, will be available in just a few weeks for PS3. The <a href="http://blog.us.playstation.com/2012/01/24/jak-and-daxter-collection-hits-ps3-feb-7th-with-100-trophies-to-collect/">PlayStation Blog</a> announced that the package launches on February 7 and 22 in North America and Europe, respectively. The bundle will cost $39.99 in the Americas and &euro;39.99 in Europe.<br /><br />All the games have been reworked to feature 720p resolution, Trophies and stereoscopic 3D support. It's the closest many of us will ever get to being able to reach out and just throttle Daxter ... or pet him, whichever your preference over the past decade.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/">Jak and Daxter Collection hits NA Feb. 7, Europe Feb. 22</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jan 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20155835/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jak-and-daxter</category><category>jak-and-daxter-collection</category><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><category>release-date</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 24 Jan 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[The Last of Us concept shots depict a game of sneaky survivalism]]></title><link>http://www.joystiq.com/2011/12/14/the-last-of-us-concept-shots-depict-a-game-of-sneaky-survivalism/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/14/the-last-of-us-concept-shots-depict-a-game-of-sneaky-survivalism/</guid><comments>http://www.joystiq.com/2011/12/14/the-last-of-us-concept-shots-depict-a-game-of-sneaky-survivalism/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/14/the-last-of-us-concept-shots-depict-a-game-of-sneaky-survivalism/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/lastofusconceptwdeer530pxheaderimg.jpg" /></a></div>
We don't know much about <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a> just yet, but the first several concept shots offer a sneak peek into what we can expect to learn in the coming months. Protagonist duo Joel and Ellie sneak their way past a mean-looking couple of gentlemen in a wrecked 7-11, hang out with deer on their way out of what looks to be San Francisco, and stop to rest by a fire while cracking jokes, all the while escaping from whatever those humanoid ... things were in the trailer.<br />
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The <a href="http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/">latest line</a> from Naughty Dog on <em>The Last of Us</em> puts the duo in a world where the US population was "decimated by a modern plague," leaving only the most hardened survivors behind while nature reclaims man's crumbling structures. The relationship between Joel and Ellie is unclear, though Joel is only referred to as a "ruthless survivor" while Ellie is depicted as "a brave young teenage girl who is wise beyond her years." The gameplay repercussions of those characterizations seem to put Joel in the aggressor role while Ellie handles strategy and puzzles -- we're still not sure how that will play out in terms of player control, unfortunately. Single-player with an NPC partner? Switching off between the two? Co-op? We'll have to wait and see.<br />
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And though we're not sure why the two are doing so, they'll be trekking "across what remains of the United States" throughout <em>The Last of Us</em>. Here's hoping they find a good shower somewhere in the process! Head over to <a href="http://www.officialplaystationmagazine.co.uk/2011/12/14/the-last-of-us-concept-art-shows-potential-gameplay/#">OPM</a> for all the (rather gorgeous) concept shots.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/14/the-last-of-us-concept-shots-depict-a-game-of-sneaky-survivalism/">The Last of Us concept shots depict a game of sneaky survivalism</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Dec 2011 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/14/the-last-of-us-concept-shots-depict-a-game-of-sneaky-survivalism/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/14/the-last-of-us-concept-shots-depict-a-game-of-sneaky-survivalism/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>concept-art</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>san-francisco</category><category>scea</category><category>sony-computer-entertainment-america</category><category>the-last-of-us</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 14 Dec 2011 16:15:00 EST</pubDate></item><item><title><![CDATA[See the beautiful, empty, dangerous world of The Last of Us in latest screens]]></title><link>http://www.joystiq.com/2011/12/14/see-the-beautiful-empty-dangerous-world-of-the-last-of-us-in-l/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/14/see-the-beautiful-empty-dangerous-world-of-the-last-of-us-in-l/</guid><comments>http://www.joystiq.com/2011/12/14/see-the-beautiful-empty-dangerous-world-of-the-last-of-us-in-l/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/screenshots/full/the-last-of-us-ps3#/0"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/lastofusheaderimg599pxmini.jpg" vspace="4" /></a></div>
The video teaser for <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a> wasn't enough? Perhaps you prefer something more ... static?<p><a href="http://www.joystiq.com/2011/12/14/see-the-beautiful-empty-dangerous-world-of-the-last-of-us-in-l/" rel="bookmark">Continue reading <em>See the beautiful, empty, dangerous world of The Last of Us in latest screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/14/see-the-beautiful-empty-dangerous-world-of-the-last-of-us-in-l/">See the beautiful, empty, dangerous world of The Last of Us in latest screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Dec 2011 09:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/14/see-the-beautiful-empty-dangerous-world-of-the-last-of-us-in-l/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/14/see-the-beautiful-empty-dangerous-world-of-the-last-of-us-in-l/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>concept-art</category><category>gameplay</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>scea</category><category>screenshots</category><category>sony-computer-entertainment-america</category><category>the-last-of-us</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 14 Dec 2011 09:46:00 EST</pubDate></item><item><title><![CDATA[The Last of Us has been in development for two years]]></title><link>http://www.joystiq.com/2011/12/12/the-last-of-us-has-been-in-development-for-two-years/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/12/the-last-of-us-has-been-in-development-for-two-years/</guid><comments>http://www.joystiq.com/2011/12/12/the-last-of-us-has-been-in-development-for-two-years/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/12/the-last-of-us-has-been-in-development-for-two-years/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/tlouimage2.jpg" style="width: 530px; height: 298px;" /></a></div>
There was quite a lot of buzz surrounding <a href="http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/">the first new game revealed</a> during the Spike VGAs this weekend, <em>The Last of US</em>. Decidedly void of smarmy characters and international espionage, <em>The Last of Us</em> instead focuses on two survivors trying to <a href="http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/">make their way across the country</a> after a post-apocalyptic event. And, surprisingly, it's been in development for two years already, Naughty Dog creative director Neil Druckmann <a href="http://twitter.com/#!/Neil_Druckmann/status/145710993157275648">revealed on Twitter</a>.<br />
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Druckmann also revealed the two leads on the game are Troy Baker, the man voicing protagonist Booker DeWitt in <a href="http://www.joystiq.com/game/bioshock-infinite"><em>BioShock Infinite</em></a>, and Ashley Johnson, who is in fact not Ellen Page. Yeah, we were kinda surprised, too. <em>The Last of Us</em> also appears to be a Mature title -- <a href="http://uk.playstation.com/ps3/games/detail/item438188/The-Last-of-Us/">the UK page</a> suggests a PEGI rating of 18, the equivalent of a Mature ESRB rating here in The States, a first for Naughty Dog. Also a first at Naughty Dog: the existence of two separate teams. One team is working on <em>The Last of Us</em>, the other is working on other stuff, according to co-president <a href="http://twitter.com/#!/cbalestra/status/145672422534823936">Christophe Balestra</a>.<br />
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Finally, the UK page suggests "no network play," which could mean the final game is a local-only affair. Of course, that could change in the lead-up to launch in 2012.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/12/the-last-of-us-has-been-in-development-for-two-years/">The Last of Us has been in development for two years</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Dec 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/12/the-last-of-us-has-been-in-development-for-two-years/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20126108/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/12/the-last-of-us-has-been-in-development-for-two-years/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ashley-johnson</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>scea</category><category>the-last-of-us</category><category>troy-baker</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 12 Dec 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Sparse The Last of Us story details emerge]]></title><link>http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/</guid><comments>http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/thelastofusart.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/qLGxubfC1Ik" width="530"></iframe></div>
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Details of <a href="http://www.joystiq.com/tag/naughty-dog">Naughty Dog</a>'s recently revealed post-apocalyptic horror show, <em><a href="http://www.joystiq.com/game/the-last-of-us">The Last of Us</a>, </em>are still pretty slim, but we have learned a couple of things since the above trailer first debuted at Spike TV's own horror show, the annual <a href="http://www.joystiq.com/tag/spike-vga-2011">Video Game Awards</a>.<br />
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Joel, a rough-and-tumble survivalist, and Ellie, a teenager "wise beyond her years," must defend themselves against scavenging bands of humans (as well as the <em>fungus among us</em>) in what Sony describes as "a character driven story" that "blends survival and action elements," as our intrepid duo travels across America.<br />
<br />
This could be good or bad, depending on how these two characters are implemented. We don't want to sound pessimistic, but we're concerned about the potential <em><a href="http://en.wikipedia.org/wiki/Resident_Evil_Zero">Resident Evil Zero</a></em>-ness on our hands.<p><a href="http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/" rel="bookmark">Continue reading <em>Sparse The Last of Us story details emerge</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/">Sparse The Last of Us story details emerge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 11 Dec 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20125432/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/11/sparse-the-last-of-us-story-details-emerge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fungus</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>the-last-of-us</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 11 Dec 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[Sony confirms post-fungal-apocalypse title The Last of Us, due in 2012]]></title><link>http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/</guid><comments>http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/the-last-of-us-logo-602x325-1323566271_530x270.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 286px; display:none" /></a><embed allowscriptaccess="always" base="." flashvars="" height="288" quality="high" src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:724686" type="application/x-shockwave-flash" width="512"></embed></div>
<p>
	<br />
	At tonight's VGAs, Sony and Spike finally quit <a href="http://www.joystiq.com/2011/12/04/ps3-exclusive-the-last-of-us-to-debut-at-spike-vgas/">teasing</a> <a href="http://www.joystiq.com/2011/12/07/new-last-of-us-art-pieces-hint-at-a-world-ending-disease/">us</a> and formally announced <em>The Last of Us</em>, the next game from <em>Uncharted </em>developers Naughty Dog. Set in an America ravaged by a horrifying fungal infection that has left a few survivors in a desperate struggle for survival, it's super unique and you never would have guessed I wrote this before it was officially announced or anything.<br />
	<br />
	The trailer indicates a very <em>Uncharted</em>-looking bunch of people running from some very 28 Days Later(-meets-demonic-broccoli) looking infected. Color us excited. <em>The Last of Us</em> is due exclusively for the PlayStation 3 in 2012.<br />
	<br />
	<strong>Update</strong>: The press release is out, linked at the Source link below, and the official site is up at <a href="http://www.lastofus.com/">www.lastofus.com</a>. There's not much in the way of information, but the presser does note that "<em>The Last of Us</em> is developed by some of the industry's most talented game designers including Bruce Straley, game director, and Neil Druckmann, creative director." The plot description goes something like this: "Abandoned cities are being reclaimed by nature and the remaining survivors are killing each other for food, weapons and whatever they can get their hands on. Joel, a ruthless survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together to survive their journey across what remains of the United States."</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/">Sony confirms post-fungal-apocalypse title The Last of Us, due in 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Dec 2011 20:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20125271/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/10/sony-confirms-post-fungal-apocalypse-title-the-last-of-us-due-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>scea</category><category>spike-vga-2011</category><category>the-last-of-us</category><dc:creator><![CDATA[Arthur Gies]]></dc:creator><pubDate>Sat, 10 Dec 2011 20:19:00 EST</pubDate></item><item><title><![CDATA[Uncharted series has shipped 13 million worldwide]]></title><link>http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/</guid><comments>http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/07/uncharted-series-sales-at-13-million-worldwide/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/richdrake.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Sounds like the $5 footlongs should be Nathan Drake's treat the next time we pull into our <a href="http://www.joystiq.com/2011/09/11/subway-serves-cold-hard-uncharted-3-promotion-details-not-to/">participating Subway restaurant</a>. Sony's Asad Quizilbash tells Industry Gamers that over 13 million Uncharted games have been shipped to stores worldwide. What's more, the series is on a big upward trajectory, with week-one sales for <em><a href="http://www.joystiq.com/game/uncharted-3-drakes-deception">Uncharted 3</a></em> doubling those of <em>Uncharted 2</em>.<br />
<br />
Just think: For all the time Drake has spent shooting dudes and climbing around in pursuit of riches, the answer was there all along: Make a video game about yourself.<br />
<br />
Of course, then he would just be making a game about a guy making a video game about a guy making a video game about a guy making a video game ... and so on into infinity. The snake would eat itself and the universe would collapse from the weight the endless feedback loop of cause and effect.<br />
<br />
So ... maybe he should just stick to the shooting dudes and climbing. Yeah. That's best.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/">Uncharted series has shipped 13 million worldwide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Dec 2011 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20121935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>sony</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 07 Dec 2011 11:25:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 patch adds alternate aiming, brings back cutscene viewer]]></title><link>http://www.joystiq.com/2011/11/28/uncharted-3-patch-adds-alternate-aiming-brings-back-cutscene-vi/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/28/uncharted-3-patch-adds-alternate-aiming-brings-back-cutscene-vi/</guid><comments>http://www.joystiq.com/2011/11/28/uncharted-3-patch-adds-alternate-aiming-brings-back-cutscene-vi/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/28/uncharted-3-patch-adds-alternate-aiming-brings-back-cutscene-vi/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/102patchnotes.png" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 299px; " /></a></div>
If you think Drake's marksmanship went awry between <em>Uncharted 2 </em>and <em>Uncharted 3</em>, you'll be pleased to hear Patch 1.02 is now available, bringing alternate aiming options to the single-player game. Naughty Dog concocted these changes with the aid of its community, which has been <a href="http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-ded/">vocal about several reticule-ous issues</a> since <em>Uncharted 3</em> launched.<br />
<br />
Patch 1.02 also makes several granular changes to the multiplayer gameplay and interface, and implements the cutscene viewer -- a perfect companion if the story was all a blur to you. Of course, if you prefer things all a-blur, you'll welcome the return of the game's previously "missing" motion blur effects.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/28/uncharted-3-patch-adds-alternate-aiming-brings-back-cutscene-vi/">Uncharted 3 patch adds alternate aiming, brings back cutscene viewer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Nov 2011 17:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/28/uncharted-3-patch-adds-alternate-aiming-brings-back-cutscene-vi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20115533/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/28/uncharted-3-patch-adds-alternate-aiming-brings-back-cutscene-vi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Naughty-Dog</category><category>patch</category><category>playstation</category><category>ps3</category><category>psn</category><category>scea</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 28 Nov 2011 17:10:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 aiming tweaked in upcoming patch, in part due to dedicated fans]]></title><link>http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-ded/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-ded/</guid><comments>http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-ded/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-two/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/uncharted3headerimg530px3251351.jpg" /></a></div>
An upcoming patch for <a href="http://www.joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3: Drake's Deception</em></a> will help assuage concerns with the game's aiming. <a href="http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/">Fans have complained</a> that shooting in <em>Uncharted 3</em> feels "off" compared to the previous game, and dev studio Naughty Dog isn't shrugging off criticisms.<br />
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"I posted on the Neogaf forum where people were going through it [shooting criticisms] in a very eloquent fashion, really explaining their gripes very clearly, and I said 'Well, is anyone local that can come in and explain it to us?'" community manager Arne Meyer told <a href="http://www.giantbomb.com/news/how-smart-uncharted-fans-changed-naughty-dogs-game/3816/">Giant Bomb</a>. Apparently two fans took up the challenge (as well as two of their friends), and assisted both game director Justin Richmond and multiplayer programmer Travis McIntosh in tweaking the game's shooting "feel" via on-the-fly playtesting at Naughty Dog's Santa Monica-based HQ.<br />
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The result is an optional tweak for the shooting that will arrive, alongside other fixes, in a game update at an undetermined point in the future. Thanks, articulate fans!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-ded/">Uncharted 3 aiming tweaked in upcoming patch, in part due to dedicated fans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Nov 2011 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-ded/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20112276/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/22/uncharted-3-aiming-tweaked-in-upcoming-patch-in-part-due-to-ded/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arne-meyer</category><category>naughty-dog</category><category>neogaf</category><category>patch</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><category>update</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 22 Nov 2011 12:25:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 'Helghast' skin DLC arrives today, Fortune Hunters get for free]]></title><link>http://www.joystiq.com/2011/11/15/uncharted-3-helghast-skin-dlc-arrives-today-fortune-hunters-g/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/15/uncharted-3-helghast-skin-dlc-arrives-today-fortune-hunters-g/</guid><comments>http://www.joystiq.com/2011/11/15/uncharted-3-helghast-skin-dlc-arrives-today-fortune-hunters-g/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/gamuc3cave530.jpg" vspace="4" /></div>
If you went in on the $24.99 "<a href="http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/">Fortune Hunters</a>" club membership for the multiplayer component of <a href="http://www.joystiq.com/game/uncharted-3"><em>Uncharted 3</em></a>, then your list of (already beefed up) character skins will be increased with today's PSN update. That's when the Helghast DLC arrives on the PlayStation Store, adding the Capture Trooper skin, ISA helmet and iconic Helghast helmet to your collection for free. If you're super into PS3 franchise mash-ups but didn't join the Fortune Hunters, you can pick up the pack for $1.49.<br />
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This information comes to us from <a href="http://blog.us.playstation.com/2011/11/15/uncharted-3-dlc-hits-psn-today-fortune-hunters-club-benefits/">PlayStation Blog</a>, which also has a few teaser images of the maps which will be added to the game in the coming months. That's one of them, posted right above. Doesn't that look serene? Doesn't it look idyllic? Don't you just want to grab a dude and throw him off that waterfall?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/15/uncharted-3-helghast-skin-dlc-arrives-today-fortune-hunters-g/">Uncharted 3 'Helghast' skin DLC arrives today, Fortune Hunters get for free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Nov 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/15/uncharted-3-helghast-skin-dlc-arrives-today-fortune-hunters-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20107194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/15/uncharted-3-helghast-skin-dlc-arrives-today-fortune-hunters-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>fortune-hunters</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>sony</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 15 Nov 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[See some of our favorite half-tucks from the Joystiq community]]></title><link>http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/</guid><comments>http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/halftuckad.jpg" style="width: 530px; height: 333px; border-width: 0px; border-style: solid;" /></div>
Hey, have we said lately how much we love you guys and gals? All we do <a href="http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/">is mention</a> we need pictures of Uncharted devotees rocking Nathan Drake's signature look and in a matter of days our Facebook group is filled with pictures of nearly 200 of you sporting a half-tuck.<br />
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While only Joshua Foster is walking away with a PS3 Uncharted 3 bundle and the PlayStation 3D Display, we wanted to show you a few of our favorite looks in the gallery below (and there are even more <a href="https://www.facebook.com/media/set/?set=o.93716346764&amp;type=3">right here</a>).<br />
<br />
Just to say it again: Seriously, you're all just the best.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/">Uncharted 3 Half-Tuck Contest</a></strong></p><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608538"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/2967491166882617759011000030418413591132901538874794n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608539"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/2980171845974116261181000022758212094039741760979668n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608540"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/3024781015090494386010673027510521523729750465674n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608541"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/3051281015039217881889859745389781746421673805060n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608542"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/30519758255706055717360038532048695748471816n_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/">See some of our favorite half-tucks from the Joystiq community</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Nov 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20106158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 14 Nov 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Jak and Daxter Trilogy Edition rated in Germany (Update: Confirmed by SCEA)]]></title><link>http://www.joystiq.com/2011/11/09/jak-and-daxter-trilogy-edition-rated-in-germany/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/09/jak-and-daxter-trilogy-edition-rated-in-germany/</guid><comments>http://www.joystiq.com/2011/11/09/jak-and-daxter-trilogy-edition-rated-in-germany/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/09/jak-and-daxter-trilogy-edition-rated-in-germany/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/jakanddaxter530.jpg" vspace="4" /></a></div>
(<strong>Update: <a href="http://ps3.ign.com/articles/121/1212038p1.html">confirmed to IGN</a> by SCEA.</strong>)<br />
<br />
The <em>Jak and Daxter HD Collection</em>, which briefly <a href="http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/">popped up on a South African retail site</a> last month, has now been rated by the German USK as <em>Jak &amp; Daxter Trilogy Edition</em>. The game's title implies that it will be a compilation of the core <em>Jak</em> series. Sorry, <em>Jak X</em> racing fans.<br />
<br />
For its part, Sony tells us it doesn't comment on rumor or speculation. The retail site that originally posted the game noted a January 2012 launch window, but that date could very well have been a placeholder.<br />
<br />
And yes, we hold out the same hope that you do, for a compilation around our old buddies Ratchet and Clank.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/09/jak-and-daxter-trilogy-edition-rated-in-germany/">Jak and Daxter Trilogy Edition rated in Germany (Update: Confirmed by SCEA)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Nov 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/09/jak-and-daxter-trilogy-edition-rated-in-germany/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20102741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/09/jak-and-daxter-trilogy-edition-rated-in-germany/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jak-and-daxter</category><category>Jank-and-Daxter-Trilogy-Edition</category><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 09 Nov 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[All Uncharted soundtracks available for download on PSN]]></title><link>http://www.joystiq.com/2011/11/05/all-uncharted-soundtracks-available-for-download-on-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/05/all-uncharted-soundtracks-available-for-download-on-psn/</guid><comments>http://www.joystiq.com/2011/11/05/all-uncharted-soundtracks-available-for-download-on-psn/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/04/all-uncharted-soundtracks-available-for-download-on-psn/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/drakesdeception_530x298.jpg" style="width: 530px; height: 297px;" /></a></div>
You know, the problem with life is there aren't enough suspended train cars to climb and big burly dudes to fist-fight in a climactic struggle to survive aboard a giant cargo plane. Nope, life is PTA meetings, laundry and lots and lots of bills. But there's hope!<br />
<br />
On PSN right now, you can download all three <em>Uncharted</em> soundtracks -- the first two games' score will set you back $5.99, though we suggest you wait it out until next week when both will be offered in a value bundle for $9.99. The <em>Uncharted 3: Drake's Deception</em> soundtrack is priced at $9.99 on PSN. If physical media is more your speed, you'll have to wait until November 15 to snag the <em>Uncharted 3</em> soundtrack from Best Buy, Fry's, or Barnes &amp; Noble. If you're an iTunes fan, you can <a href="http://itunes.apple.com/us/album/uncharted-3-drakes-deception/id473373959">grab it from there</a> right now.<br />
<br />
Or if you're low on cash, you can always go the budget route and <a href="http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/">rock a half-tuck</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/05/all-uncharted-soundtracks-available-for-download-on-psn/">All Uncharted soundtracks available for download on PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Nov 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/05/all-uncharted-soundtracks-available-for-download-on-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20099334/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/05/all-uncharted-soundtracks-available-for-download-on-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>greg-edmondson</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>psn</category><category>soundtrack</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 05 Nov 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Naughty Dog responds to Uncharted 3 aiming concerns]]></title><link>http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/</guid><comments>http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/double-teamed_530x330.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 330px; " /></a></div>
Players -- and critics -- don't always have an appropriate vocabulary with which to discuss less defined, mechanical aspects of games. Why does shooting feel right in one game, but wrong in another? We appear to have run into this problem of a lacking lexicon with <a href="http://joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3: Drake's Deception</em></a>, which some players say has introduced problematic aiming (i.e. something <em>feels</em> wrong), particularly in the single-player adventure.<br />
<br />
Posting on the official Naughty Dog blog, community overlord Arne Meyer relayed information from game director Justin Richmond, who's able to speak more clearly on the technical performance of Drake's gun. "Aiming is identical to Uncharted 2 - we took a look at the values side by side. We did adjust the sensitivity to be MUCH higher in Uncharted 3 to give you a more precise feel. With Uncharted 2 it was pretty much guaranteed you would aim in one of the 8 directions and it was hard to deviate from that (imagine it being almost like a traditional 8-way arcade stick)." According to Richmond, "With Uncharted 3, you can deviate from the straight path from each of the 8 directions much easier and more precisely."<br />
<br />
So, contrary to some complaints, sensitivity has gone up. However, enemies also change positions faster now, "which changes the flow of gun combat as well, from what you were used to if you're coming off fresh from Uncharted 2." We've had this same problem at Joystiq HQ, and believe that aiming assistance might be a tad too magnetic, slowing your reticle down when it gets near an enemy.<br />
<br />
The most interesting part is that the gunplay in <em>Uncharted 3</em> has been adjusted in another significant way. You might not have known it looking at him, but Drake's shots used to come out at weird angles. "In Uncharted 2 the bullets would leave the barrel at a pre-set deviation when you were aimed in," says Naughty Dog. "What this means is that the bullets would not fire straight out of the barrel all the time -- they could come out at an angle. Therefore, you could have a target clearly in the reticle and still miss it by a wide margin." In the sequel, "bullets now fire straight out of the barrel 100% of the time," though you need to adjust for recoil.<br />
<br />
There's a question about which ultimately takes precedence: the informed explanation rooted in data and design, or the more nebulous discomfort of an aim that just feels ... off?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/">Naughty Dog responds to Uncharted 3 aiming concerns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Nov 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20097891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/03/naughty-dog-responds-to-uncharted-3-aiming-concerns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aiming</category><category>arne-meyer</category><category>justin-richmond</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 03 Nov 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Here are all the treasures in Uncharted 3, you cheater]]></title><link>http://www.joystiq.com/2011/11/03/here-are-all-the-treasures-in-uncharted-3-you-cheater/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/03/here-are-all-the-treasures-in-uncharted-3-you-cheater/</guid><comments>http://www.joystiq.com/2011/11/03/here-are-all-the-treasures-in-uncharted-3-you-cheater/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/QOo-Nqt0xik" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/uncharted3headerimg530px1512521.jpg" style="width: 530px; height: 298px; display:none" /></div>
<br />
It's been two days and you're fed up with making poor Nathan Drake schlep here and there for hidden treasures in <a href="http://www.joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3</em></a>. Where are all those gosh darn tchotchkes!?<p><a href="http://www.joystiq.com/2011/11/03/here-are-all-the-treasures-in-uncharted-3-you-cheater/" rel="bookmark">Continue reading <em>Here are all the treasures in Uncharted 3, you cheater</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/03/here-are-all-the-treasures-in-uncharted-3-you-cheater/">Here are all the treasures in Uncharted 3, you cheater</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Nov 2011 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/03/here-are-all-the-treasures-in-uncharted-3-you-cheater/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20097055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/03/here-are-all-the-treasures-in-uncharted-3-you-cheater/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hidden-treasures</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>treasures</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 03 Nov 2011 10:45:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 was 'the hardest thing any of us have ever done,' says Hennig]]></title><link>http://www.joystiq.com/2011/11/01/uncharted-3-was-the-hardest-thing-any-of-us-have-ever-done-sa/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/01/uncharted-3-was-the-hardest-thing-any-of-us-have-ever-done-sa/</guid><comments>http://www.joystiq.com/2011/11/01/uncharted-3-was-the-hardest-thing-any-of-us-have-ever-done-sa/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/01/uncharted-3-was-the-hardest-thing-any-of-us-have-ever-done-sa/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/uncharted3headerimg530px1512521.jpg" style="width: 530px; height: 298px; " /></a></div>
<a href="http://www.joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3: Drake's Deception</em></a> creative lead and writer Amy Hennig isn't one to mince words, it would seem. On the latest episode of Geoff Keighley's "Bonus Round," Hennig and a cadre of other Naughty Dog leads speak in great detail about the process of building their latest, most ambitious project yet -- in just two years. "We absolutely killed ourselves on this project. I think this was the hardest thing any of us have ever done," Hennig asserts.<br />
<br />
Game director Justin Richmond agrees, breaking down why the project was so hard on their team, beyond the aforementioned time constraint issues. "It's a lot of things. We didn't wanna let ourselves down, we didn't wanna let our fans down. We try to do things that no one's ever done before in a game," he says, referring to the game's massive moving environments and setpieces. It's also a measure of the game being the third entry in an established franchise. "I've worked on two 'third games,'" he says, "And they're always harder ... people expect a certain level of sophistication."<br />
<br />
Finally, the most pressure came from the team itself. "We made it even harder on ourselves I think than it had to be, because compared to the previous games, we wanted it [<em>Uncharted 3</em>] to be perfect," Richmond concludes. And, at least <a href="http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/">from our perspective</a>, the game certainly turned out to be not too shabby. You can find out for yourself <em>right now</em> as the game launches worldwide today.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/01/uncharted-3-was-the-hardest-thing-any-of-us-have-ever-done-sa/">Uncharted 3 was 'the hardest thing any of us have ever done,' says Hennig</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Nov 2011 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/01/uncharted-3-was-the-hardest-thing-any-of-us-have-ever-done-sa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20095545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/01/uncharted-3-was-the-hardest-thing-any-of-us-have-ever-done-sa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amy-hennig</category><category>bonus-round</category><category>justin-richmond</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 01 Nov 2011 14:20:00 EST</pubDate></item><item><title><![CDATA[Watch the actors of Uncharted 3 get their motions captured]]></title><link>http://www.joystiq.com/2011/10/27/watch-the-actors-of-uncharted-3-get-their-motions-captured/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/27/watch-the-actors-of-uncharted-3-get-their-motions-captured/</guid><comments>http://www.joystiq.com/2011/10/27/watch-the-actors-of-uncharted-3-get-their-motions-captured/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/uncharted318859water-gasp_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; display:none" /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/cnxZP2UtRME" width="599"></iframe></div>
<br />
How are the character animations of <a href="http://www.joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3: Drake's Deception</em></a> so darn lifelike? It's because they're the movements of real human beings, captured through some sort of ... witchcraft. Watch the video above to see this occult practice in action.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/27/watch-the-actors-of-uncharted-3-get-their-motions-captured/">Watch the actors of Uncharted 3 get their motions captured</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Oct 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/27/watch-the-actors-of-uncharted-3-get-their-motions-captured/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20092005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/27/watch-the-actors-of-uncharted-3-get-their-motions-captured/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>motion-capture</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>uncharted</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 27 Oct 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 dev delivers multiplayer tips in latest trailer]]></title><link>http://www.joystiq.com/2011/10/25/uncharted-3-dev-delivers-multiplayer-tips-in-latest-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/25/uncharted-3-dev-delivers-multiplayer-tips-in-latest-trailer/</guid><comments>http://www.joystiq.com/2011/10/25/uncharted-3-dev-delivers-multiplayer-tips-in-latest-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/attic-brawl_530x298.jpg" style="display:none;" vspace="4" /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/LEWnzMAYU1E?rel=0" width="599"></iframe></div>
<br />
<em>Uncharted 3</em> game designer Robert Cogburn discusses multiplayer strategies and other goodies in this latest trailer for the <a href="http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/#review">most excellent adventure game</a> available November 1. Also, <em>Uncharted</em> multi vets, don't get too mad about the blindfire comment.<p><a href="http://www.joystiq.com/2011/10/25/uncharted-3-dev-delivers-multiplayer-tips-in-latest-trailer/" rel="bookmark">Continue reading <em>Uncharted 3 dev delivers multiplayer tips in latest trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/25/uncharted-3-dev-delivers-multiplayer-tips-in-latest-trailer/">Uncharted 3 dev delivers multiplayer tips in latest trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 Oct 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/25/uncharted-3-dev-delivers-multiplayer-tips-in-latest-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20089188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/25/uncharted-3-dev-delivers-multiplayer-tips-in-latest-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><category>SONY</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 25 Oct 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3: Drake's Deception review: Precious moments]]></title><link>http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/</guid><comments>http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/drakesdeception_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 297px; " /></a></div>

	If you were to take all the good parts -- you know, "Oh, guys, you have to see this one part," or "Watch! Watch! My favorite part's coming up!" -- of <a href="http://www.joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3: Drake's Deception</em></a>, and strip away all of the filler, you'd be left with the same game you had when you started. It's not one to play host to unextraordinary moments: Every plane <em>must</em> crash, every truck <em>must</em> flip and every ancient, long hidden civilization <em>must</em> be discovered (and, as a natural result, destroyed).<br />
	<br />
	The sequence of events that propels <em>Uncharted 3</em> from start to finish has clearly been the subject of the same brilliant centrifuge which separated wheat from chaff in the series' previous outings. The moments of thrilling peril which punctuate <em>Uncharted 3</em>'s every chapter have been daisy-chained together with exhausting proximity -- they're so close, in fact, that it's sometimes a little difficult to see the thread that ties them all together.<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/uncharted-3-drakes-deception-gamescom-2011/">Uncharted 3: Drake's Deception (Gamescom 2011)</a></strong></p><a href="http://www.joystiq.com/photos/uncharted-3-drakes-deception-gamescom-2011/#4370430"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/uncharted318831desert-multi-screenshot-001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-drakes-deception-gamescom-2011/#4370431"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/uncharted318832desert-multi-screenshot-002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-drakes-deception-gamescom-2011/#4370432"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/uncharted318833desert-multi-screenshot-003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-drakes-deception-gamescom-2011/#4370433"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/uncharted318834desert-multi-screenshot-004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-drakes-deception-gamescom-2011/#4370434"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/uncharted318835desert-multi-screenshot-005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/" rel="bookmark">Continue reading <em>Uncharted 3: Drake's Deception review: Precious moments</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/">Uncharted 3: Drake's Deception review: Precious moments</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Oct 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20087796/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/24/uncharted-3-drakes-deception-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>sony</category><category>sony-computer-entertainment</category><category>uncharted</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 24 Oct 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3: Drake's Deception launch trailer (plus: Harrison Ford?)]]></title><link>http://www.joystiq.com/2011/10/19/uncharted-3-drakes-deception-launch-trailer-plus-harrison-fo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/19/uncharted-3-drakes-deception-launch-trailer-plus-harrison-fo/</guid><comments>http://www.joystiq.com/2011/10/19/uncharted-3-drakes-deception-launch-trailer-plus-harrison-fo/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/uncharted-3.jpg" style="border-top-width: 0px; border-right-width: 0px; display:none; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 650px; height: 366px; " /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/dJuyv_ckh98?hd=1" width="599"></iframe></center>
<br />
If you're not swept away by the slick editing, exciting heroics and rousing score in this <em>Uncharted 3: Drake's Deception </em>launch trailer, we've got a different kind of commercial for you. It's never too late to pull Harrison Ford from the fridge for a bit of awkward celebrity endorsement.<p><a href="http://www.joystiq.com/2011/10/19/uncharted-3-drakes-deception-launch-trailer-plus-harrison-fo/" rel="bookmark">Continue reading <em>Uncharted 3: Drake's Deception launch trailer (plus: Harrison Ford?)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/19/uncharted-3-drakes-deception-launch-trailer-plus-harrison-fo/">Uncharted 3: Drake's Deception launch trailer (plus: Harrison Ford?)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Oct 2011 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/19/uncharted-3-drakes-deception-launch-trailer-plus-harrison-fo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20085126/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/19/uncharted-3-drakes-deception-launch-trailer-plus-harrison-fo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harrison-ford</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 19 Oct 2011 08:30:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3 'Fortune Hunters' Club' is a DLC season pass]]></title><link>http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/</guid><comments>http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/uncharted1018.jpg" vspace="4" /></a></center>
<a href="http://joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3's</em></a> "Fortune Hunters' Club" is really more of a "Bargain Hunters' Club," offering savings on future DLC for the latest Drake-shaker. It's the latest in the growing number of "<a href="http://www.joystiq.com/tag/season-pass">season pass</a>" DLC deals, offering a discount for the bundled pre-order of "the first four multiplayer map packs and the first three multiplayer skin packs."<br />
<br />
All told, the $24.99 purchase gets you around $45 worth of content, Sony says, plus an exclusive theme and an XMB message service to keep you up with new DLC. If the kind of fortune you seek is "more <em>Uncharted 3</em> stuff," then you can hunt for the pre-order link today on the PlayStation Store.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/">Uncharted 3 'Fortune Hunters' Club' is a DLC season pass</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Oct 2011 13:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20084421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/18/uncharted-3-fortune-hunters-club-is-a-dlc-season-pass/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>fortune-hunters-club</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>psn</category><category>season-pass</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 18 Oct 2011 13:50:00 EST</pubDate></item><item><title><![CDATA[Buying Uncharted 3 gets you into next year's Starhawk beta]]></title><link>http://www.joystiq.com/2011/10/12/buying-uncharted-3-gets-you-into-next-years-starhawk-beta/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/12/buying-uncharted-3-gets-you-into-next-years-starhawk-beta/</guid><comments>http://www.joystiq.com/2011/10/12/buying-uncharted-3-gets-you-into-next-years-starhawk-beta/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2011/10/12/buying-uncharted-3-gets-you-into-next-years-starhawk-beta/"><img align="left" border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/starhawk1012.jpg" style="padding-right: 10px;" vspace="4" /></a>When you buy <a href="http://joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3</em></a>, you won't just get <em>Uncharted 3</em> (and an optional <a href="http://www.joystiq.com/2011/06/02/buckle-in-for-uncharted-3s-collectors-edition/">belt buckle</a>); you'll get a ticket into space. All retail copies of <em>Uncharted 3</em> will include a code for entry into a <a href="http://joystiq.com/game/starhawk"><em>Starhawk</em></a> multiplayer beta that will be active sometime in early 2012.<br />
<br />
Think of it as Sony's response to the persistent complaints that the <em>Uncharted</em> series doesn't have enough transforming mechs or mutant cults. Or, more realistically, think of it as more evidence that Sony's marketing plan will pack a beta of some first-party PS3 game with every other new first-party PS3 game from here on out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/12/buying-uncharted-3-gets-you-into-next-years-starhawk-beta/">Buying Uncharted 3 gets you into next year's Starhawk beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Oct 2011 10:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/12/buying-uncharted-3-gets-you-into-next-years-starhawk-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20079700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/12/buying-uncharted-3-gets-you-into-next-years-starhawk-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>lightbox-interactive</category><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>starhawk</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 12 Oct 2011 10:20:00 EST</pubDate></item><item><title><![CDATA[Uncharted 3: Drake's Deception gameplay footage (with a splash of gunplay)]]></title><link>http://www.joystiq.com/2011/10/11/uncharted-3-drakes-deception-gameplay-footage-with-a-splash-o/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/11/uncharted-3-drakes-deception-gameplay-footage-with-a-splash-o/</guid><comments>http://www.joystiq.com/2011/10/11/uncharted-3-drakes-deception-gameplay-footage-with-a-splash-o/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/drakesdeception_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; display:none; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 297px; " /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/AEaCzuC6ahc?hd=1" width="599"></iframe></div>
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<div style="text-align: left; ">
	Drake can shrug off bullets and magically regenerate health if he cowers behind a rock for a few seconds, but he's unable to tolerate a little dehydration. Maybe Capri-Sun would have been a better tie-in than Subway.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/11/uncharted-3-drakes-deception-gameplay-footage-with-a-splash-o/">Uncharted 3: Drake's Deception gameplay footage (with a splash of gunplay)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Oct 2011 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/11/uncharted-3-drakes-deception-gameplay-footage-with-a-splash-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20079176/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/11/uncharted-3-drakes-deception-gameplay-footage-with-a-splash-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>sony</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 11 Oct 2011 17:15:00 EST</pubDate></item><item><title><![CDATA[Sony implies all first-party titles to use Online Pass]]></title><link>http://www.joystiq.com/2011/10/05/sony-implies-all-first-party-titles-to-use-online-pass/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/05/sony-implies-all-first-party-titles-to-use-online-pass/</guid><comments>http://www.joystiq.com/2011/10/05/sony-implies-all-first-party-titles-to-use-online-pass/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/uncharted-3.jpg" style="width: 530px; height: 298px; " /></div>
<div style="text-align: left; ">
	We hope you like using that on-screen keyboard on your PS3. Sony confirmed in a statement today that <em>Uncharted 3</em> will use the Online Pass system <a href="http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/" target="_blank">introduced earlier this year with <em>Resistance 3</em></a>. However, the same statement also specified that "Online Pass will be incorporated into... future Sony Computer Entertainment Worldwide Studios games with online functionality."<br />
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	Similar to EA's <a href="http://www.joystiq.com/2010/02/10/riccitiello-talks-project-ten-dollar-and-digital-distribution/" target="_blank">Project Ten Dollar</a> and other single-use code programs from other developers, Sony's Online Pass ties multiplayer functionality to the use of, er, a single-use code. While Sony didn't actually spell out Online Pass use "forever and ever," they did include a portentious "We will provide further information in the future."<br />
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	We recommend a USB keyboard.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/05/sony-implies-all-first-party-titles-to-use-online-pass/">Sony implies all first-party titles to use Online Pass</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Oct 2011 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/05/sony-implies-all-first-party-titles-to-use-online-pass/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20073260/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/05/sony-implies-all-first-party-titles-to-use-online-pass/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>PSN</category><category>psn-pass</category><category>Resistance-3</category><category>scea</category><category>sony</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Arthur Gies]]></dc:creator><pubDate>Wed, 05 Oct 2011 00:00:00 EST</pubDate></item><item><title><![CDATA[Uncharted 2 becomes a Japanese TV show]]></title><link>http://www.joystiq.com/2011/10/03/uncharted-2-becomes-a-japanese-tv-show/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/03/uncharted-2-becomes-a-japanese-tv-show/</guid><comments>http://www.joystiq.com/2011/10/03/uncharted-2-becomes-a-japanese-tv-show/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/10/03/uncharted-2-becomes-a-japanese-tv-show/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/uncharted103.jpg" vspace="4" /></a></center>
Sony is priming the Japanese audience for the release of <a href="http://joystiq.com/game/uncharted-3-drakes-deception"><em>Uncharted 3: Drake's Deception</em></a>, helping them build familiarity with the series' story, not by cheaply re-releasing <a href="http://joystiq.com/game/uncharted-2-among-thieves"><em>Uncharted 2</em></a> (though that <a href="http://www.amazon.co.jp/%E3%82%A2%E3%83%B3%E3%83%81%E3%83%A3%E3%83%BC%E3%83%86%E3%83%83%E3%83%89-%E9%BB%84%E9%87%91%E5%88%80%E3%81%A8%E6%B6%88%E3%81%88%E3%81%9F%E8%88%B9%E5%9B%A3-PlayStation-3-Best/dp/B005APXJX0/ref=sr_1_7?ie=UTF8&amp;qid=1317652148&amp;sr=8-7">did happen</a>) but by cutting video of <em>Uncharted 2</em> into a TV drama series.<br />
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The first seven-minute "UnchaTV" segment ran on October 4 at 12:53 am (today at 11:53 am Eastern), featuring four minutes of recut <em>Uncharted 2</em> footage and three minutes of gameplay segments starring an actor and his on-screen girlfriend (who doesn't like games and, no doubt, will be shocked by how much she loves <em>Uncharted</em>). If you happen to have access to TV Tokyo, you can watch the continuation of the show four days a week through October 27.<br />
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This is one way to make a good adaptation of <em>Uncharted</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/03/uncharted-2-becomes-a-japanese-tv-show/">Uncharted 2 becomes a Japanese TV show</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Oct 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/03/uncharted-2-becomes-a-japanese-tv-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20072263/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/03/uncharted-2-becomes-a-japanese-tv-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>japan</category><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><category>tv-tokyo</category><category>Uncharted-2</category><category>Uncharted-2-Among-Thieves</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 03 Oct 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Report: Jak and Daxter HD spotted on retail site]]></title><link>http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/</guid><comments>http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/jakanddaxter530.jpg" vspace="4" /></a></div>
A <em>Jak and Daxter HD Collection</em> has popped up on South African retailer <a href="http://www.btgames.co.za/bt/infopage.asp?C07750">BT Games</a>' website. As <a href="http://www.digitalspy.com/gaming/news/a343390/jak-and-daxter-hd-collection-rumored.html">Digital Spy</a> notes, the retailer had a January 2012 release date on the fuller page (since removed), but that date could have been a placeholder. Sony has yet to confirm a <em>Jak and Daxter</em> collection.<br />
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An HD collection would likely include the three core entries in the <em>Jak</em> series, perhaps with kart racer <em>Jak X</em> as a bonus. Hm, we're probably using the word "bonus" there incorrectly, but let's roll with it.<br />
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[Thanks DarkTwisted]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/">Report: Jak and Daxter HD spotted on retail site</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Oct 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20072230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jak-and-daxter</category><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 03 Oct 2011 13:30:00 EST</pubDate></item></channel></rss>
