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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[There's a game that exists which has Nazi Dinosaurs in it]]></title><link>http://www.joystiq.com/2009/11/14/theres-a-game-that-exists-which-has-nazi-dinosaurs-in-it/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/14/theres-a-game-that-exists-which-has-nazi-dinosaurs-in-it/</guid><comments>http://www.joystiq.com/2009/11/14/theres-a-game-that-exists-which-has-nazi-dinosaurs-in-it/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.moddb.com/mods/dino-d-day/news/dino-d-day-the-mod-released"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_dinodday_580.jpg"  alt="" /></a></div>
Okay -- <a href="http://www.joystiq.com/tag/time-gentlemen-please"><em>Time Gentlemen, Please</em></a> featured a number of Hitler-Heiling prehistoric lizards, so we guess there's now <em>two</em> games out there which feature Nazi Dinosaurs. Still, the more recent title to boast the hybrid, a <a href="http://www.moddb.com/mods/dino-d-day/news/dino-d-day-the-mod-released"><em>Half-Life 2 </em>mod titled <em>Dino D-Day</em></a>, actually allows you to go toe to talon with with these fanged, scaly members of the Third Reich. You can check out an <a href="http://www.moddb.com/mods/dino-d-day/videos/dino-d-day-teaser-trailer">overwhelmingly patriotic trailer for the mod</a> over on ModDB -- or, if you're in the mood to massacre some Nazi Dinos <em>right now</em>, the mod is also <a href="http://www.moddb.com/mods/dino-d-day/downloads/dino-d-day-the-mod">available to download</a>.<br />
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(To be fair, the dinosaurs featured in <em>Dino D-Day</em> are unable to speak, so it's difficult to know whether they harbor the disturbing political and social beliefs of the Nazi party. However, they're affiliated with them in combat, so we've got no reservations about punching them repeatedly in their <em>stupid dinosaur faces</em>.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/14/theres-a-game-that-exists-which-has-nazi-dinosaurs-in-it/">There's a game that exists which has Nazi Dinosaurs in it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Nov 2009 02:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.moddb.com/mods/dino-d-day/news/dino-d-day-the-mod-released>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/14/theres-a-game-that-exists-which-has-nazi-dinosaurs-in-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19236739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/14/theres-a-game-that-exists-which-has-nazi-dinosaurs-in-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dino-d-day</category><category>dinosaur</category><category>fps</category><category>half-life-2</category><category>history</category><category>mod</category><category>nazi</category><category>nazi-dinosaur</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 14 Nov 2009 02:31:00 EST</pubDate></item><item><title><![CDATA[Chilean PS3 ad depicts gamer giving blood to Nazi officer [update]]]></title><link>http://www.joystiq.com/2009/09/29/chilean-ps3-ad-depicts-gamer-giving-blood-to-nazi-officer/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/29/chilean-ps3-ad-depicts-gamer-giving-blood-to-nazi-officer/</guid><comments>http://www.joystiq.com/2009/09/29/chilean-ps3-ad-depicts-gamer-giving-blood-to-nazi-officer/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.adme.ru/prints/2009/09/29/65821/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_sonytransfusion_580.jpg" /></a></div>
[<strong>Update:</strong> Apparently, BBDO Chile created these ads to submit to a number of ad design competitions and festivals, and received no official endorsement or approval from Sony. BBDO Chile's president has issued an apology for the use of Sony's branding without its permission. His full statement can be found after the jump.]<br />
<br />
Original: Here we go again: A Chilean advertisement for PS3, created by major ad firm BBDO, has become the source of a great deal of controversy for showing a modern day gamer giving a blood transfusion ... <em>to a Nazi!</em> The National Socialist in question is intended to be <a href="http://en.wikipedia.org/wiki/Erwin_Rommel">Erwin Rommel</a>, a German field marshal whose humane treatment of captive soldiers and refusal to kill Jewish civilians made him a fairly respected military figure -- but we doubt the casual observer's initial reaction to the ad goes much further than, "Oh gawd, is that a ... swastika!"<br />
<br />
Then again, after being accused of <a href="http://www.joystiq.com/2006/07/04/ad-critic-sonys-racially-charged-psp-ad/">promoting racism</a> and endorsing, nay, <a href="http://www.joystiq.com/2006/03/08/fuss-over-sony-psp-ads-in-the-uk/"><em>providing instructions</em> on suicide</a>, accusations of harboring Nazi sympathies is kind of <em>par for the course</em> for Sony's PlayStation advertising. Check out the full advertisement -- as well as a similar, equally perplexing ad depicting a gamer giving his still-beating heart to Joan of Arc -- after the jump.<br />
<br />
(By the way, we'll be patrolling comments on this post for any invocation of <a href="http://en.wikipedia.org/wiki/Godwin%27s_law">Godwin's Law</a>. Keep it civil, gang.)<br />
<br />
[Via <a href="http://www.engadget.com/2009/09/29/chilean-ps3-ads-show-gamer-giving-blood-tranfusion-to-a-nazi/">Engadget</a>]<p><a href="http://www.joystiq.com/2009/09/29/chilean-ps3-ad-depicts-gamer-giving-blood-to-nazi-officer/" rel="bookmark">Continue reading <em>Chilean PS3 ad depicts gamer giving blood to Nazi officer [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/29/chilean-ps3-ad-depicts-gamer-giving-blood-to-nazi-officer/">Chilean PS3 ad depicts gamer giving blood to Nazi officer [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Sep 2009 16:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.adme.ru/prints/2009/09/29/65821/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/29/chilean-ps3-ad-depicts-gamer-giving-blood-to-nazi-officer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19178453/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/29/chilean-ps3-ad-depicts-gamer-giving-blood-to-nazi-officer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ads</category><category>advertising</category><category>bbdo</category><category>chile</category><category>erwin-rommel</category><category>nazi</category><category>sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 29 Sep 2009 16:28:00 EST</pubDate></item><item><title><![CDATA[Call of Duty: World at War co-op mode pits players against Nazi zombies]]></title><link>http://www.joystiq.com/2008/10/25/call-of-duty-world-at-war-co-op-mode-pits-players-against-nazi/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/25/call-of-duty-world-at-war-co-op-mode-pits-players-against-nazi/</guid><comments>http://www.joystiq.com/2008/10/25/call-of-duty-world-at-war-co-op-mode-pits-players-against-nazi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.gametrailers.com/gametrailerstv_player.php?ep=43&amp;sd=0&amp;ch=4"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/gam_codwawzombie_490.jpg" /></a><br /></div>
There's been a number of pleasant surprises that have come out of Treyarch's upcoming installment in the wildly lucrative <em>Call of Duty </em>franchise -- such as the inclusion of Jack Bauer, and its <a href="http://www.joystiq.com/2008/10/14/joystiq-hands-on-surviving-call-of-duty-world-at-war-beta-xbo/">uncanny resemblance</a> to the previous, well-received chapter in the series. However, <a href="http://www.gametrailers.com/gametrailerstv_player.php?ep=43&amp;sd=0&amp;ch=4">last night's episode</a> of GameTrailers TV brought another shocking (yet welcome) revelation, straight from the mouth of Treyarch studio head Mark Lamia -- <em>Call of Duty: World at War</em> will contain a four-player, co-op zombie (of the Nazi variety) survival mode.<br /><br />Those who currently aren't busy scraping pieces of their blown mind off of the wall behind them will probably be interested in a few details Lamia mentioned -- the gameplay mode (which is unlocked upon the completion of the single player campaign) will place four players in a central structure, then assail them with wave upon wave of undead national socialists. Throughout the game, players will collect money which can be used to fortify their compound, or purchase new weapons. Also, <a href="http://www.youtube.com/watch?v=xiltmpnOx0k"><em>there will be Nazi zombies</em></a>.<br /><br />Stoked parties can catch a glimpse of the SS Zombocalypse in <a href="http://www.gametrailers.com/gametrailerstv_player.php?ep=43&amp;sd=0&amp;ch=4">Chapter Four of last night's GTTV episode</a>, now available online.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/25/call-of-duty-world-at-war-co-op-mode-pits-players-against-nazi/">Call of Duty: World at War co-op mode pits players against Nazi zombies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 25 Oct 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/gametrailerstv_player.php?ep=43&amp;sd=0&amp;ch=4>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/25/call-of-duty-world-at-war-co-op-mode-pits-players-against-nazi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1352838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/25/call-of-duty-world-at-war-co-op-mode-pits-players-against-nazi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call-of-duty-world-at-war</category><category>gttv</category><category>nazi</category><category>PC</category><category>PS3</category><category>treyarch</category><category>Wii</category><category>Xbox-360</category><category>zombie</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 25 Oct 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo joins the rest of the world in not welcoming Hitler]]></title><link>http://www.joystiq.com/2008/05/19/nintendo-joins-the-rest-of-the-world-in-not-welcoming-hitler/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/19/nintendo-joins-the-rest-of-the-world-in-not-welcoming-hitler/</guid><comments>http://www.joystiq.com/2008/05/19/nintendo-joins-the-rest-of-the-world-in-not-welcoming-hitler/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/swastika-binned-0-nwf.jpg" />  <span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/nintendo/Nintendo_joins_the_rest_of_the_world_in_not_welcoming_Hitler'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>  "No online racing for you!' That's the message Nintendo is sending to <em><a href="http://www.joystiq.com/tag/mario-kart-wii">Mario Kart Wii</a></em> owners hoping to race their Hitler Miis on its Nintendo Wi-Fi Connection service.<br /><br />Any attempt to bring a Mii sharing the German dictator's name online for <em>Mario Kart Wii</em> will be met with the following error: "You cannot access Nintendo Wi-Fi Connection using this Mii name. Please change your Mii name and try again." Presumably, you should still be able to race with a Mii bearing Hitler's likeness while using a different name. You know, if drifting through Moo Moo Meadows as the architect of the Holocaust is your idea of fun.<br /><br />According to initial tests, Joseph Stalin, Benito Mussolini, and several other dictator jerks are not currently banned. Really, though, when was the last time you ran into someone using a Mii of Robert Mugabe.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/19/nintendo-joins-the-rest-of-the-world-in-not-welcoming-hitler/">Nintendo joins the rest of the world in not welcoming Hitler</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 May 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendoeverything.com/?p=1251>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/nintendo-joins-the-rest-of-the-world-in-not-welcoming-hitler/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1199333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/nintendo-joins-the-rest-of-the-world-in-not-welcoming-hitler/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adolf-hitler</category><category>censorship</category><category>hitler</category><category>mario-kart</category><category>mario-kart-wii</category><category>mii</category><category>nazi</category><category>offensive</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Mon, 19 May 2008 12:30:00 EST</pubDate></item><item><title><![CDATA['Heil Hitler' car auctioned in Forza 2, exposes kink in user-generated gaming]]></title><link>http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/</guid><comments>http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.360-gamer.com/news.asp?id=1173"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/forza-hate-car.jpg" alt="forza 2" /></a>Microsoft and Turn 10 might be determined to seek and destroy acts of hatred and discrimination plastered on Xbox Live, but the publisher and developer of <em>Forza 2</em> couldn't act fast enough to prevent a 1957 Mercedes 300SL, defaced by pro-Nazi symbols and sentiments, from being offered through the game's online auction mode. <a target="_blank" href="http://www.360-gamer.com/news.asp?id=1173">360-gamer</a> recently pointed to the unsettling item, criticizing the moderators for their inability to keep this kind of content off of the Xbox Live servers; or at least promptly remove it (apparently the car's been <em>Live</em> for a while).<br /><br />Whether adolescent mischief or true delusion, a small percentage of user-generated content is always going to incite "discrimination, hate, or violence towards one person or a group." While Microsoft clearly defines the boundaries of condemnable content in its Online User Policy*, the company fails to suggest how it might protect its users from being victimized by such content. Probably because it can't.<p><a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/" rel="bookmark">Continue reading <em>'Heil Hitler' car auctioned in Forza 2, exposes kink in user-generated gaming</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/">'Heil Hitler' car auctioned in Forza 2, exposes kink in user-generated gaming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2007 19:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.360-gamer.com/news.asp?id=1173>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>forza</category><category>forza 2</category><category>Forza2</category><category>game3.0</category><category>microsoft</category><category>nazi</category><category>ps3</category><category>racing</category><category>turn 10</category><category>Turn10</category><category>xbox</category><category>xbox live</category><category>Xbox-360</category><category>xbox360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 03 Jul 2007 19:57:00 EST</pubDate></item><item><title><![CDATA[Independent movie about undead Nazis to premiere on PSP]]></title><link>http://www.joystiq.com/2006/11/26/independent-movie-about-undead-nazis-to-premiere-on-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/26/independent-movie-about-undead-nazis-to-premiere-on-psp/</guid><comments>http://www.joystiq.com/2006/11/26/independent-movie-about-undead-nazis-to-premiere-on-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a></p><a href="http://www.lastevil.co.nr/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/zombienazis.jpg" id="vimage_1" alt="" /></a><br />You know it's a slow news day when stories like this make it to the Fanboy. A small independent British film company plans on releasing <a href="http://www.lastevil.co.nr/">a film about undead Nazis</a> called "Last Evil," and they plan to distribute it online for free in iPod and PSP format. This <a href="http://www.joystiq.com/2006/10/14/director-offers-his-movie-free-on-psp/">isn't the first time</a> an indie film has made its way to the portable before (never) reaching theaters. Although I can't say I'm too confident about a film that shares the same story as <em>Castle Wolfenstein</em>, I have to admit, you can't beat this movie's price of entry.<br /><br />[Via <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?p=286729#post286729">DCemu</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/26/independent-movie-about-undead-nazis-to-premiere-on-psp/">Independent movie about undead Nazis to premiere on PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 26 Nov 2006 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.lastevil.co.nr/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/26/independent-movie-about-undead-nazis-to-premiere-on-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/707867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/26/independent-movie-about-undead-nazis-to-premiere-on-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>film</category><category>indie</category><category>last evil</category><category>LastEvil</category><category>movie</category><category>nazi</category><category>undead</category><category>zombie</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 26 Nov 2006 19:00:00 EST</pubDate></item><item><title><![CDATA[Zombies, Aliens, or Nazis? Designing the perfect game enemy.]]></title><link>http://www.joystiq.com/2006/09/02/zombies-nazis-or-aliens/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/02/zombies-nazis-or-aliens/</guid><comments>http://www.joystiq.com/2006/09/02/zombies-nazis-or-aliens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a></p><p><img id="vimage_1" alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/zombiesaliennazi.jpg" vspace="4" border="1" /></p>
<p>The net's full of debate about the perfect game protagonist (ninjas, pirates, or robots?) but too little real debate about what makes the perfect in-game enemy.</p>
<p>In comments on <a href="http://www.joystiq.com/2006/09/01/zombies-hot-zombies-bikini-babes-hotter/">yesterday's post</a> about upcoming Xbox 360 (Japan) zombie stomper <em>Oneechanbara,</em> Joystiq reader Gimbal posited that risen corpses may well be the ideal enemy: "Zombies, like Nazis, are the perfect enemy for video games." Zatso? What makes a perfect enemy anyway? </p>
<p>The perfect enemy is:</p>
<ul>
    <li><strong>Ugly</strong>: the perfect enemy generates involuntary revulsion on the part of the beholder. Examples: Alien, Klingons, Predator, zombies, headcrabs, trolls, orcs, snakes. </li>
    <li><strong>Inherently dangerous</strong>: It's in the enemy's nature to damage humans or the human way of life. If the enemy is to live, humans must suffer. Whether driven by pure malice, the need for a warm, wet place to lay eggs, or mere appetite for brainsss, the enemy's existence must be predicated on human destruction. </li>
    <li><strong>Foreign</strong>: the perfect enemy cannot share the same values as the protagonist. Whether that means the enemy believes that Democracy is wrong (and Communism right) or the believes that humans are tasty: foreign values allow all sorts of wonderful misunderstanding and conflict. The enemy should not speak our own language. </li>
    <li><strong>Sentient</strong>: the perfect enemy is smart enough to maliciously plan your death. The Atlantic ocean, for instance, is inherently dangerous, but tends to be at the mercy of winds and doesn't appear to be plotting against us all. </li>
    <li><strong>Politically appropriate</strong>: the perfect enemy is culturally and politically acceptible to hate and destroy. In ages past, the perfect enemy might have been the Visigoths, Muslims (remember the Crusades?), people with different skin color, whatever. Nowadays, it's generally more politically correct for the enemy to be inhuman. Zombies and aliens make great enemies precisely because it's hard for America's religious extremists to object to ostensibly wholesome themes such as "protect the human race from Martian invaders!" or "Defend your homeland from unholy swarms of undead!" </li>
    <li><strong>Difficult but not impossible to eliminate</strong>: The perfect enemy needs to be vulnerable (else there's no hope, and no way to win the game), but not so vulnerable that the enemy doesn't pose a credible threat. </li>
</ul>
<p>Is this definition sufficiently inclusive? Any examples of enemies that fall outside of the requirements?</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/02/zombies-nazis-or-aliens/">Zombies, Aliens, or Nazis? Designing the perfect game enemy.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Sep 2006 10:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/02/zombies-nazis-or-aliens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/662929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/02/zombies-nazis-or-aliens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alien</category><category>game design</category><category>ludology</category><category>nazi</category><category>video games</category><category>wolfenstein</category><category>xenophobia</category><category>zombie</category><dc:creator><![CDATA[Vladimir Cole]]></dc:creator><pubDate>Sat, 02 Sep 2006 10:36:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 3 announced; leak confirmed [update 1]]]></title><link>http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/</guid><comments>http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://ps3.ign.com/articles/705/705212p1.html"><img width="425" vspace="4" hspace="4" height="171" border="1" align="top" src="http://www.joystiq.com/media/2006/05/Call_of_Duty_3_logo_screen.jpg" alt="Call of Duty 3 logo screen" /></a><br /><em>Call of Duty 3</em>'s just been confirmed, and it looks like we were right on the money with our early leak of the WWII-related game.<br /><br />Back in early March, we printed the following information (and a whole lot more) on the focus of an upcoming sequel: "'<em>CoD 3</em>' ... is being produced by <em>Big Red One</em> dev Treyarch. ... <strong>The next <em>Call of Duty</em> World War II-based title</strong> will return gamers to the battlefields of Normandy as the Allies take on Nazi Germany to drive them out of France once and for all. This time around, American and British forces are joined by Canadian troops, Polish tanks, and French freedom fighters in a reenactment of the bloody Normandy Breakout campaign spearheaded during the summer of 1944. In the push to Paris, you'll get to choose how you approach each mission, free of menu screens and jarring non-interactive cut-scenes."<br /><br />Here's what IGN quoted from Activision for the announcement yesterday: "Through the eyes of four Allied soldiers, <em>Call of Duty 3</em> brings players closer to the fury of combat as they fight through the Normandy Breakout, the harrowing offensive that liberated Paris and changed the fate of the world. Developed by Treyarch, <em>Call of Duty 3</em> is the follow up to the #1 next-generation game and is scheduled for a 2006 release." Fingering the developer and the setting? Not too shabby -- while Joystiq pats itself on the back.<br /><br />Check out the IGN trailer below for a first-person look somewhat reminiscent of the FPS sequence in the <em>Metal Gear Solid 4</em> trailer from TGS. At the end of the "official E3 teaser" trailer, a number of platforms are listed, with the major manufacturers (including a small "Nintendo Revolution" in text) and publisher/developer combo listed. We suspect that versions for the PC and possibly the current-gen consoles will be covered with ports as well. Now all we have to do is wait for the word on <em>Call of Duty: Modern Warfare</em>. (Infinity Ward, we're looking at you!) More info obviously hitting at E3.<br /><br />[Thanks, icemorebutts, jason, &amp; Hiro Protagonist]<br /><br />[Update 1: Had to fix a verb. Thanks, Hiro Protagonist, John Q, &amp; Jiiiiihad!]<br /><br /><strong>See also:</strong><br />
<ul>
    <li><a href="http://media.xbox360.ign.com/media/801/801849/vids_1.html">Official E3 teaser trailer for <em>Call of Duty 3</em></a></li>
    <li><a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/">Next <em>Call of Duty</em> leaked: <em>Modern Warfare</em> tackles terrorists</a></li>
    <li><a href="http://www.joystiq.com/2006/03/28/rumor-call-of-duty-joining-the-revolution/">Rumor: <em>Call of Duty</em> joining the Revolution</a></li>
    <li><a href="http://www.joystiq.com/2005/09/17/kojima-interacts-in-real-time-with-mgs4-trailer-at-tgs/">Kojima interacts in real-time with <em>MGS4</em> trailer at TGS</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/">Call of Duty 3 announced; leak confirmed [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 May 2006 10:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/705/705212p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/615557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Allied</category><category>Allies</category><category>American</category><category>Big Red One</category><category>BigRedOne</category><category>British</category><category>Call of Duty</category><category>Call of Duty 3</category><category>Call of Duty: Modern Warfare</category><category>CallOfDuty</category><category>CallOfDuty3</category><category>CallOfDuty:ModernWarfare</category><category>Canadian</category><category>confirmed</category><category>current-gen</category><category>E3</category><category>e32006</category><category>early leak</category><category>EarlyLeak</category><category>France</category><category>freedom fighters</category><category>FreedomFighters</category><category>French</category><category>Infinity Ward</category><category>InfinityWard</category><category>leak</category><category>liberated</category><category>Metal Gear Solid</category><category>Metal Gear Solid 4</category><category>MetalGearSolid</category><category>MetalGearSolid4</category><category>MGS</category><category>MGS4</category><category>Nazi</category><category>Nazi Germany</category><category>NaziGermany</category><category>Nazis</category><category>next-gen</category><category>Normandy</category><category>Normandy Breakout</category><category>NormandyBreakout</category><category>official</category><category>Paris</category><category>PC</category><category>Polish</category><category>port</category><category>ports</category><category>PS2</category><category>PS3</category><category>Revolution</category><category>sequel</category><category>soldiers</category><category>tanks</category><category>teaser</category><category>TGS</category><category>trailer</category><category>Treyarch</category><category>troops</category><category>Wii</category><category>WWII</category><category>WWII-related</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Sat, 06 May 2006 10:26:00 EST</pubDate></item></channel></rss>