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Rumor: Next Tony Hawk to have peripheral, not developed by Neversoft

The latest rumor to come from the pages of EGM lends further credence to one of last month's marketing leaks that Activision has gotten a little gung-ho with their plastic controllers. According to EGM's "skater spy," the next Tony Hawk game will feature a "new fancy plastic peripheral" (we're thinking something like the Wii Balance Board); for reference, the marketing leak called it "a new motion sensing board controller." Additionally, the game will supposedly not be developed by Neversoft, who at the moment have their hands full with Guitar Hero World Tour's peripherals.

We have a hard time imagining Neversoft, who created the Tony Hawk series and has worked on all previous iterations, not having a part in the next version. We've sent our network of spies into action and will let you know what we come up with.

[Via NWF]

Metareview - Guitar Hero: Aerosmith


Think of it this way: Guitar Hero: Aerosmith is like Neversoft's version of former Guitar Hero-dev Harmonix's Guitar Hero Encore: Rocks the 80s. Old man Activision wants Guitar Hero twice a year, but there's only so much one dev team can do when they're hard at work on their own follow-up featuring a full band lineup.

So, the same ... just remove the whole part about the dev team getting bought and releasing that follow-up through Activision's biggest competitor – oh, and the whole part about it being 2007 – and you've got an idea of where critics are putting GH:A on the fake-instrument rhythm game pantheon. Like Aerosmith? You probably already bought it. Don't like Aerosmith? Move along.
  • IGN (76/100): "Even if the formula is a bit stale by now, that doesn't make Guitar Hero: Aerosmith a bad game. In fact, if you're a huge fan of the band, of the Guitar Hero franchise, or haven't yet seen what all of the fuss is over the music rhythm phenomenon, this release will please and then some. However, if you've been following the franchise since the beginning, you'll probably wonder if this game is really necessary."
  • GameDaily (70/100): "Aerosmith junkies will love Guitar Hero: Aerosmith, thanks to its impressive song list and extra content. Everyone else, however, should rent it. It's a pleasant diversion, providing single-player and multiplayer enjoyment for would-be strummers, but with missing songs and the same old gameplay, it doesn't have enough sweet emotion to justify its $59.99 price."
  • GameSpot (70/100): "If you like Aerosmith, you'll like this game. If you don't like Aerosmith, you will not like this game. Even dedicated fans of the group may have trouble rationalizing paying full price for just 41 songs, but while GH: Aerosmith is a little short on content, it's plenty of fun."

Joystiq hands-on: Guitar Hero: Aerosmith


click to enlarge

It's Guitar Hero III ... now with lots more Aerosmith! Seriously though, at Activision's hands-on debut event for the stepping stone to Guitar Hero World Tour, we couldn't help but feel a strong overwhelming sense of déjà vu.

That's probably because, for all intents and purposes, Guitar Hero: Aerosmith is GH3 with polygonal likenesses of the legendary rockers, a story mode that follows their rise to fame, lots of their songs, and a few tracks from other bands to sweeten the deal.

Gallery: Guitar Hero: Aerosmith (Xbox 360)

Continue reading Joystiq hands-on: Guitar Hero: Aerosmith

Sublime joins Guitar Hero: World Tour, Activision confirms previous acts, details

Activision made Guitar Hero: Rock Band Edition World Tour official today, confirming the details leaked from the current issue of Game Informer. World Tour will feature an all-master track cast, filled with previously named acts like Van Halen, Linkin Park, and The Eagles, plus today's confirmation of Sublime and "many more." The announcement also highlights the "Music Studio" mode (create-a-song), which allows players to "compose, record, edit and share music," and the 8-player "Battle of the Bands" mode.

World Tour will also feature so-called "new state of the art wireless instruments" (as sorta seen yesterday), meaning mom won't trip over the coil of wires when she walks in front of the TV and totally destroys the rock mojo; and the still curious, but ambitious sounding promise to add "significantly more localized downloadable music than ever before on all of the next-generation consoles." Yep, that includes the Wii version (developed by Vicarious Visions). Activision confirms that World Tour will be the "first game ever in the Guitar Hero franchise to allow in-game downloadable content on Wii" -- just make sure your SD card is inserted.

See first screens from Guitar Hero: World Tour


We don't have a lot to go on at the moment, but from what we can tell, these new screens from Guitar Hero: World Tour represent a slightly more grown-up look for the series, straying from the silly rock clichés of Guitar Hero III. It's still not quite at a Rock Band level of realism, but we imagine fans of the series probably aren't ready for that.

In fact, though we've wished Guitar Hero's look would grow up for a while now, the stylized characters and settings are one of the main things that are setting it apart from its competition, a distinction that, with the addition of drums and vocals to World Tour, is becoming increasingly difficult to make.

Guitar Hero: World Tour's new axe spotted in trailer


click to rocker-size
Those guitar controllers in the Guitar Hero: World Tour debut trailer? They're not GH3's wireless Gibson Les Pauls. Upon closer peep-age of the footage, the new controller doesn't bear a likeness to any current Gibson design, nor anything to come out of Fender's axe factory. More than likely, it's an in-house design, what with Gibson's lawsuit against Activision and all. Two color schemes – black and cherry – are also shown, implying the return of custom face guitar-plates. We're checking with Activision on more details, as well as specs (wireless?) for its much ballyhooed drum kit.

Guitar Hero: World Tour trailer promises 'most realistic drums,' other stuff

Well, not as realistic as, you know, actual drums, but apparently the next Guitar Hero will be setting some sort of benchmark in the battle of the fake bands. Judging by the above debut trailer for "Guitar Hero World Tour," the new peripherals are convincing enough to lure hundreds of people into a poorly lit grotto and subject them to a cacophony of plastic instrument flailing. It's out this Fall.

New Def Leppard single to hit GH3 before retail

We've known for a while that inclusion on a video game soundtrack can help drive music sales, but usually the song in question is actually available for sale when it appears in the game. Not so for Def Leppard's new single, "Nine Lives," which will premiere as a downloadable Guitar Hero III track before it's available at retail or other online services. No F-f-f-foolin'!

The track, which comes as part of a Def Leppard pack along with classics "Rock of Ages" and "Photograph," will be available on April 24th in the U.S. and May 8th in the U.K. The album "Songs from the Sparkle Lounge" follows soon after on April 28 (digital download) and May 5 (physical disc).

"I know from personal experience how much more you get into the music by playing the game," said Def Leppard Lead Singer Joe Elliott in a press release. "Guitar Hero is extremely popular with all kinds of music heads, which includes a lot of our fans - and we think releasing Nine Lives this way first is just fantastic!"

[Via X3F]

First Guitar Hero: Aerosmith tracks include 'Draw the Line,' 'Sweet Emotion'


Though we were briefly distracted by mention of some other bands set to feature in Guitar Hero: Aerosmith, Activision has reminded us that the rhythmography will, in fact, include Aerosmith tunes. Gamespot reports that of the 40-plus songs in the game, 60 percent will be devoted to the increasingly decrepit crooners.

Ah, but age is just a number and fans aren't likely to care when they start pressing plastic in rhythm to these confirmed numbers:
Expect further songs to be revealed at an excruciatingly slow pace as the game's June release walks this way.

Counting Rupees: Battle of the brands


Each week Jeff Engel and Geoff Brooks contribute Counting Rupees, a column on the business behind gaming:

When Guitar Hero 3 launched last year it was an immediate success, selling out at a fairly quick pace throughout the holiday season. Following just behind it was Rock Band, selling very well, but not nearly as quickly as Guitar Hero. So far, all versions of Guitar Hero III have sold about 9.1M copies, versus just roughly 1.5M for Rock Band. Of course, part of the discrepancy lies in the fact that Rock Band launched on two platforms while Guitar Hero 3 launched on four, but that is about to be remedied with Harmonix's recent announcement of Rock Band for Wii. While Rock Band was a more ambitious game and representative of an evolution of the music game, it did seem like Activision may have made the right choice in buying the Guitar Hero publisher (and thus the Guitar Hero brand), but not the developer. With so much brand awareness already built into Guitar Hero, was there any way that Harmonix could possibly top the original creation that it no longer owned the rights to?

Continue reading Counting Rupees: Battle of the brands

Guitar Hero: Aerosmith adds Mott the Hoople, The Kinks, Joan Jett


You may not be crazy about the music, but you have to admit the concept of Guitar Hero: Aerosmith is kind of cool: A band's story, almost a documentary, retold as a game. Game Informer's got the scoop this month on the steps Neversoft is taking to complete the experience (recreating the high school where they played their first show, mo-capping the band) and we actually found ourselves being interested in the project since the first time we heard of it.

Sweetening the pot is the inclusion of artists who've intersected with Aerosmith, which GI says includes Mott the Hoople's "All the Young Dudes", The Kinks with "All Day and All Night," Joan Jett's "Hate Myself for Loving You" and Cheap Trick with "Dream Police." It's all very concerning but it's the inclusion of that awesome Mott the Hoople track that really has us worried. Are we going to have to [gulp] buy this game?

SXSW08: Booth Hero


What's better for attracting people to your booth than a fake guitar? Apparently nothing! Walking around SXSW's ScreenBurn Arcade, I began to notice that I was seeing a lot of Guitar Hero III and Rock Band setups. The guitars and drums are a lot showier than most game controllers, and are thus a lot better at getting attention than other games. I understood the power of these two games.

But that doesn't mean I didn't find it a little weird that groups who had basically nothing to do with Guitar Hero III or Rock Band were featuring it at their booths. I was also amused by the number of booths that featured guitar games, compared to the total number of booths in the ScreenBurn Arcade. It almost seemed like these two games outnumbered not-music games.

Activision offering refunds for Wii version of Guitar Hero III


As our bat-eared readers discovered when the game was first released, the Wii edition of Guitar Hero III, though advertised as possessing Dolby Surround Sound capabilities, could only duplicate one channel of audio through multiple speakers (a.k.a. mono sound). Incensed, Nintendo's virtual troubadours demanded action -- Activision responded with a somewhat less-than-timely disc replacement program. Now, four months after the game was released, Activision has announced another method of atonement for their single-channel sins.

Instead of replacing your half-mute disc with a standard one (though this option is still available), you can now replace said disc with cold, hard cash (or warm, soft cash, depending on your local climate and the weariness of the bills you receive). While we're sure this policy will be exploited by those who tire of faux rocking and simply want the cash, it's refreshing to see Actie-V face their shortcomings so directly -- if not a tad unpunctually.

[Via Evil Avatar]

Rumor: Guitar Hero: Aerosmith to use drum and mic peripherals


While you might think a game titled Guitar Hero: Aerosmith would have you playing, you know, guitars, a Best Buy advertisement for the latest mistake chapter in the rhythm game franchise claims you'll be able to play as all of the "famous rock legends" in "America's greatest rock and roll band" -- including the drummer, Joey Kramer, and band's own lady-lookin'-dude, Steven Tyler, using a drum peripheral and microphone peripheral (complete with flamboyantly colored scarf, we assume).

If true, we wonder if Activision would release their own controllers for the game, or count on backwards compatibility with the Rock Band peripherals (fat chance, considering the near feud between Harmonix and Activision over Rock Band's guitar compatibility issues). Not that it matters to us -- the only devices we'd use to interact with a rhythm game featuring songs by Aerosmith are a clay pigeon launcher and our trusty pump-action shotgun.

[Thanks, Waffle Slayer.]

Guitar Hero: Aerosmith announced, GHIII getting 'Dream On' for free


In an announcement that may just usurp the throne from Electronic Arts as the king of milking franchises, Activision has announced plans for a new Guitar Hero title, casting aside the franchise's reputation for offering a wide breadth of rocking tracks in favor of highlighting a single band -- Aerosmith. The news echoes comments made by guitarist Joe Perry last year regarding the series' next installment, at which time he said that the next Guitar Hero game would be dedicated to the band's music.

The announcement comes following Activision's promise earlier this month to return to the well this year, with the newly announced Guitar Hero: Aerosmith currently expected to ship to retail in June with Neversoft handling the game for the Xbox 360 and PS3, and Vicarious Visions taking care of development on the Wii. Details remain nonexistent concerning what tracks we can expect to make the cut, with guitarist Joe Perry commenting only that the title is "based on the diversity of the Aerosmith catalog." With a game dedicated to one -- and only one -- band, we have to assume that whatever songs do find their way onto the disc, they'll be master tracks (they better be).

And if June seems to far off for those of you hugging your Steven Tyler doll while staring at the Pump tour poster on the wall, Activision has announced plans to release the band's 1973 power ballad 'Dream On' as a download for the Xbox 360 and PS3 versions of GHIII (Sorry Wii owners, but you knew what you were getting into). The song will be free from February 16-18, so get it while it's hot!

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