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New York Times talks Miyamoto, Wii Music


Following Time Magazine's announcement of Shigeru Miyamoto as the most influential person of the year (as chosen by you!), The New York Times has a lengthy biography of the legendary game designer, focused around a candid talk with the man.

Among other things, Miyamoto discusses his emphasis on gameplay over characters (it sounded strange to us too), and Nintendo's transition from fantasy games to those grounded in reality. He also briefly discusses Wii Music, Nintendo's original music title, which will emphasize creating original musical compositions, unlike Guitar Hero or Rock Band. More details on Wii Music are expected this summer.

NYTimes looks at Wii's software sales problem

Despite consistently strong hardware sales, the Wii has thus far lagged behind its competitors when it comes to the all important software tie ratio. The New York Times looked into the problem today, with an article highlighting Wii owners' reluctance to buy games at the usual rapid pace.

On average, Wii owners only buy 3.7 games a year, compared to 4.7 and 4.6 for the Xbox 360 and PS3 respectively. "These new gamers are content with the games they have, often going no further than the Wii Sports game that comes with the machine," the Times author states. "They don't buy new games with the fervor of a traditional gamer who is constantly seeking new stimulation."

Analysts say fixing the problem will require changing the way third parties market their games to the new audience of casual Wii gamers. "Advertising on Game Informer and 1up.com just isn't reaching this audience," Wedbush Morgan's Michael Pachter said. Advertising on Joystiq.com, though? Always a great idea!

NY Times oopsies over Nintendo's Holocaust game remark

In a recent article about Imagination is the Only Escape, an under-development edutainment title about the Holocaust, the New York Times' headline writer apparently didn't read the story before slapping at the top: No Game About Nazis for Nintendo.

Turns out the actual quote from Nintendo was something far more inert: "At this time, there are no plans for this game to be released for any Nintendo platforms in North America." Which in industry speak simply means "wait and see."

GI.biz's follow up with Imagination's publisher, Alten8, reveals the game is in its "early stages" and wasn't blocked by Nintendo. A spokesperson for the Anti-Defamation League even said the group welcomed the use of new technology to educate. Although this isn't our favorite NYT error about gaming in recent memory, not channeling FOX News when writing headlines is always a good start.

[Via GamePolitics]

Read -- NY Times: No game about Nazis for Nintendo
Read -- Alten8 disputes reports of Nintendo blocking DS release

Video game industry seeks political clout

The strange relationship between the video game industry and politics just got more complicated. Mike Gallagher, president of the Entertainment Software Association, spoke with the New York Times today about his intentions to start a political action committee (PAC) for making campaign contributions. The PAC -- which represents major publishers like Disney, Electronic Arts, Microsoft, Nintendo and Sony -- was approved by the board last fall and will reportedly be ready to go in March.

Gallagher estimated the PAC would donate $50,000 to $100,000 to national candidates this year, a number which he labels as small, but a good start. He also talked about combining contribution efforts with the ESA initiative Video Game Voters Network. "If I can walk into the office of a member of Congress and tell them we have 20,000 voters in their state who are already signed up to write letters and act based on game-related issues that concern them, that's powerful," he said. You know what also helps? Money; good thing that's covered too. We're interested in seeing how game rhetoric on Capitol Hill changes, if at all, following the PAC initiative.

[Via Game Politics]

NYTimes names Mass Effect game of the year


A little lesbianism goes a long way as the New York Times names Mass Effect its game of the year for 2007. The NYT bestowed Mass Effect with the honor for its "focus on character development, personal growth and moral tension, all fueled by a graphics system created to evoke emotional empathy." Ratchet & Clank Future: Tools of Destruction was honored for being the shining star on the PS3 and BioShock was named the "best newcomer." There's also digs at Halo 3 and Super Mario Galaxy for being "unambitious representations of the state of the art."

Speaking of unambitious, for the second time in less than a month the New York Times copyeditors took a nap (albeit a minor one) on a video game-related story, which is slowly becoming inappropriate in covering an $18 billion-plus industry. There's no telling when reporter Seth Schiesel submitted his copy for this piece, but E3 2008 was already confirmed for the Los Angeles Convention Center last Tuesday, so the article's suggestion that "the solution for [E3] next year can be summed up in one word (or is that two?): Las Vegas" is just about 1,000 New York minutes behind the times.

NYTimes: PS3 is $299, GT5 'best seller,' and Xbox uses Cell chip


Talk about all the news that's fit to copyedit. The New York Times has a hat-trick of errors in a recent technology piece discussing video game options. They manage to make it through the Wii spot on -- but then the real fun comes.

First the Old Gray Lady says Gran Turismo 5 is "a hyper-realistic, high-speed journey, [and] is one of the best sellers for [the] Sony console." One little problem, the game isn't out yet. Next up they say the PlayStation 3 is $299, which would be awesome and perhaps the Times has some incredibly privileged info about Sony's holiday strategy, but we're pretty sure the system is going to be starting at $399 for a while. Oh, but they're not done yet. Did you realize the PS3 and Xbox 360 are both powered by the Cell processor? This is being reported by the venerable New York-freakin'-Times, so it must be true, right?

[Thanks, Murph]

Halo: Contact Harvest lands #3 on NY Times list

See, mom? Video games do encourage reading. The novel Halo: Contact Harvest, which was released October 30, has this week landed on The New York Times' Best Sellers list for Paperback Trade Fiction, just behind Gabriel García Márquez's Love in the Time of Cholera and Sara Gruen's Water for Elephants.

Contact Harvest was written by Bungie's Joseph Staten and tells of the human race's first encounter with the Covenant. Next week's bestseller list has already been tabulated it seems, as the Paperback Trade Fiction list for November 25 places Contact Harvest in the number four slot, swapping places with Khaled Hosseini's The Kite Runner.

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