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Posts tagged nfms08-hands-on

Wii Music 'games' within the 'game' detailed

On Friday we had our final hands-on session with Wii Music before its October 20 release. Our feelings about it remain more or less unchanged from our time with it at E3. It's not a "gamer's game;" it's not even really a game in the traditional sense. Its novel mechanics will be best appreciated b...

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Joystiq impressions: Dead Rising: Chop Till You Drop

click to enlarge Dead Rising: Chop Till You Drop thins components from the 360 original into a Wii port. And that's not always a bad thing. As much as we liked the original, we were frustrated by losing track of side missions and the unforgiving save system. The Wii remake addresses both issues, r...

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Joystiq impressions: Animal Crossing: City Folk

Animal Crossing is a one-hit-wonder. You might like it and play it forever, hate it and avoid it completely, or think it was catchy and then just get tired of the tune. Animal Crossing: City Folk does little to change our perception. This is Animal Crossing, again; go fishing, pull weeds, repeat. S...

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Joystiq hands-on: Call of Duty: World at War (Wii)

click to enlarge Was it mere coincidence that Activision's latest Wii FPS was situated right next to The Conduit at Nintendo's SF media event? You know, as if to say, "You want first-person shooters? Wii has you covered." Surely not. One thing's for certain: The situation certainly made it easier...

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Sega re-working MadWorld controls, game still looks awesome

Excitement quickly turned to disappointment when we realized that Sega and Platinum Games' super-stylized Wii action title, MadWorld, was up-and-running on two kiosks at Nintendo's Fall Media Summit ... but wasn't actually playable by the media. Instead, Sega reps informed us that the game is cur...

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Knockout Sin and Punishment 2, Punch-Out!! screens and video

Since the games were announced last week, all we've had to go on for Nintendo's unexpected, one-two "core" game punch of Sin and Punishment 2 and the new Punch-Out!! for Wii has been second-hand media. Now that the embargo on our Nintendo Fall Media Summit coverage has (finally) lifted, we can of...

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Joystiq hands-on: The Conduit

In terms of playable software at Nintendo's Fall Media Summit, none received as much attention from attendees as High Voltage Software's The Conduit – and for good reason. The game already had some buzz behind it going into the event, but our anticipation for it reached new heights upon wa...

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