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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Nintendo's Dunaway says DS has 'room to grow' in US market]]></title><link>http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/</guid><comments>http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/#comments</comments><description><![CDATA[<div style="text-align: right;"><center><a href="http://games.venturebeat.com/2010/03/02/nintendo-isnt-worried-about-apple-and-you-wont-see-mario-on-facebook/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/cammy-dsixl-022510.jpg" /></a></center><small>[Business Wire]</small></div>
Nintendo of America VP Cammie Dunaway thinks the Nintendo DS is going to keep on getting bigger in America. (And no, not just <a href="http://www.joystiq.com/tag/nintendo-dsi-xl">literally</a>.) Speaking with <a href="http://games.venturebeat.com/2010/03/02/nintendo-isnt-worried-about-apple-and-you-wont-see-mario-on-facebook/">VentureBeat</a>, the executive highlighted the tremendous success of the Nintendo handheld. "We had our best year ever, selling 11.2 million units. That has never been done by any game platform ever."<br />
<br />
Yet, in spite of its success, Dunaway believes there's still a lot more to be done with the US market. Dunaway notes that -- in terms of market penetration -- "in Japan, one in two consumers has a DS." But in America? "It is one in four. So we have room to grow." Essentially, if Japan is the benchmark for America, Nintendo must sell twice as many DS systems as it already has.<br />
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If there's one thing we've learned not to doubt this generation, it's Nintendo's ability to sell systems and make money. <a href="http://www.joystiq.com/2010/02/11/january-npd-mass-effect-2-debuts-at-2-hardware-is-down/">In January</a>, the company was able to sell over 400,000 units in America -- and that figure is likely to grow with the introduction of the DSi XL <a href="http://www.joystiq.com/2010/02/24/dsi-xl-releasing-march-28-for-190-in-north-america/">in March</a>. Perhaps we need to add even more money to this <a href="http://www.joystiq.com/2008/08/29/nintendough-fiscal-2009-forecast-raised-again/">already-overused JPG</a>.<br />
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[Via <a href="http://www.edge-online.com/news/nintendo-us-not-expecting-yoy-increase-in-wii-sales">Edge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/">Nintendo's Dunaway says DS has 'room to grow' in US market</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.venturebeat.com/2010/03/02/nintendo-isnt-worried-about-apple-and-you-wont-see-mario-on-facebook/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19384001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>ds</category><category>dsi-xl</category><category>nintendo</category><category>nintendo-ds</category><category>nintendo-dsi-xl</category><category>nintendo-of-america</category><category>sales</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 04 Mar 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Nintendo DSi XL]]></title><link>http://www.joystiq.com/2010/02/25/hands-on-nintendo-dsi-xl/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/25/hands-on-nintendo-dsi-xl/</guid><comments>http://www.joystiq.com/2010/02/25/hands-on-nintendo-dsi-xl/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dsixlimg0010580.jpg" alt="" /></div>
<div style="text-align: right;"><small>[Left to right: DSi XL, DSi, DS Phat]</small></div>
<br />
Perhaps it was no coincidence that Nintendo stopped by New York City to show off the Nintendo DSi XL, one day after Apple made its not-so-earth-shattering <a href="http://www.joystiq.com/2010/01/27/big-is-the-new-small-apple-ipad-vs-dsi-xl/">iPad announcement</a>. Like the iPad, the DSi XL is a larger version of an already successful handheld device, but unlike the iPad, the DSi XL promises no added functionality, nor does it alter the electronics landscape in any way. It is, quite succinctly, a bigger DSi.<br />
<br />
One can't help but question why the device exists in the first place. To whom does the DSi XL appeal? Certainly, its gargantuan size makes it stand out as the least portable handheld system we've seen in quite some time, taking a completely opposite approach to that of Sony's PSP Go. Thanks to its larger screen size, it takes up even more space than the original DS Phat -- strange, considering one of the primary complaints held against the Phat was its unwieldy girth.<br />
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What the XL excels at (sorry!) are games that require extensive use of the stylus. The massive stylus that's included with the system is easy to handle, making earlier stylus pens feel cheap and flimsy. The larger screen real estate makes it easier to draw on the system, perfect for intense <em>Pictochat</em> sessions or a round with <em>WarioWare DIY</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/nintendo-dsi-xl/">Nintendo DSi XL</a></strong></p><a href="http://www.joystiq.com/photos/nintendo-dsi-xl/#2738302"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dsixlimg0005_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nintendo-dsi-xl/#2738303"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dsixlimg0007_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nintendo-dsi-xl/#2738304"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dsixlimg0010_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nintendo-dsi-xl/#2738305"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dsixlimg0014_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nintendo-dsi-xl/#2738306"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dsixlimg0015_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/25/hands-on-nintendo-dsi-xl/" rel="bookmark">Continue reading <em>Hands-on: Nintendo DSi XL</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/25/hands-on-nintendo-dsi-xl/">Hands-on: Nintendo DSi XL</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Feb 2010 00:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/25/hands-on-nintendo-dsi-xl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19371534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/25/hands-on-nintendo-dsi-xl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>dsi-xl</category><category>hands-on</category><category>nintendo</category><category>nintendo-ds</category><category>nintendo-dsi-xl</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 25 Feb 2010 00:01:00 EST</pubDate></item><item><title><![CDATA[Nintendo: Iwata's DS2 comments were 'misinterpreted']]></title><link>http://www.joystiq.com/2010/01/12/nintendo-iwatas-ds2-comments-were-misinterpreted/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/12/nintendo-iwatas-ds2-comments-were-misinterpreted/</guid><comments>http://www.joystiq.com/2010/01/12/nintendo-iwatas-ds2-comments-were-misinterpreted/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://kotaku.com/5446592/nintendo-ceos-comments-on-ds-successor-were-misinterpreted"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/satoruiwatareuters580.jpg" alt="" /></a></div>
<div style="text-align: right;"><small>[Reuters]</small></div>
We all know a brand-new Nintendo handheld is coming eventually, but in what seems like an effort to detract from the buzz surrounding such a device (and likely to get some of that buzz back on the latest DS revision, the <a href="http://www.joystiq.com/tag/dsi-xl">DSi XL</a>), Nintendo has issued a statement regarding reported comments from Iwata on a new handheld -- what we've affectionately dubbed the "DS2." Charlie Scibetta, Nintendo of America's senior director of corporate communications told <a href="http://kotaku.com/5446592/nintendo-ceos-comments-on-ds-successor-were-misinterpreted">Kotaku</a>, "Mr. Iwata did not make any comments regarding the functions of Nintendo's future hardware systems," adding that <a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/">Iwata's statements</a> as reported by the <em>Asahi Shimbun</em> newspaper were "misinterpreted."<br />
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As for <em>those</em> statements, it seems to be a given that Nintendo would add motion-sensing technology to its next handheld. Looking to ape the Wii's success, the entire industry has moved in the direction of motion-based gaming -- including Microsoft, with <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a>, Sony, using the <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a>, and Apple, a direct competitor in the portable market, chiefly with the IPod Touch. And let's not forget, motion control isn't out of the <a href="http://www.joystiq.com/2010/01/07/nintendo-dsi-motion-control-demoed-by-engine-software/">realm of possiblity</a> for the current Nintendo handheld.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/12/nintendo-iwatas-ds2-comments-were-misinterpreted/">Nintendo: Iwata's DS2 comments were 'misinterpreted'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jan 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5446592/nintendo-ceos-comments-on-ds-successor-were-misinterpreted>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/12/nintendo-iwatas-ds2-comments-were-misinterpreted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19314236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/12/nintendo-iwatas-ds2-comments-were-misinterpreted/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asahi-shimbun</category><category>ds</category><category>ds2</category><category>dsi-xl</category><category>japan</category><category>Nintendo</category><category>nintendo-ds</category><category>nintendo-dsi-xl</category><category>satoru-iwata</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 12 Jan 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Dragon Quest IX save data 'enormous;' only one slot allowed]]></title><link>http://www.joystiq.com/2009/07/08/dragon-quest-ix-save-data-enormous-only-one-slot-allowed/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/08/dragon-quest-ix-save-data-enormous-only-one-slot-allowed/</guid><comments>http://www.joystiq.com/2009/07/08/dragon-quest-ix-save-data-enormous-only-one-slot-allowed/#comments</comments><description><![CDATA[<div align="center"><a href="http://touch-ds.jp/crv/vol13/001.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/dragonquestixscanl.jpg" alt="" /></a></div>
The upcoming DS-exclusive RPG, <a href="http://www.joystiq.com/tag/dragon-quest-ix"><em>Dragon Quest IX</em></a>, is massive. In fact, producer Ryutaro Ichimura notes that "the amount of freedom we give players is huge." The consequence? "The data that needs to be saved is enormous." Instead of providing multiple save slots, as found in most DS games, <em>Dragon Quest IX</em> is too large to fit more than one save file in the DS cartridge's limited memory.<br />
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While those who prefer creating multiple save points (before a dungeon, for example) will be disappointed, we're reminded of yet another huge DS game: <em>Pokemon</em>. And like Nintendo's monster collecting RPG, <em>Dragon Quest IX</em> will feature a backup system just in case your DS battery dies. "The scariest for save data is when the battery dies," notes <em>DQ</em> creator Yuji Horii. With this system in place, you'll be safe knowing a failed save won't result in hours of gameplay lost.<br />
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[Via <a href="http://kotaku.com/5309725/dragon-quest-ixs-one-save-data-slot-explained">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/08/dragon-quest-ix-save-data-enormous-only-one-slot-allowed/">Dragon Quest IX save data 'enormous;' only one slot allowed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Jul 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://touch-ds.jp/crv/vol13/001.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/08/dragon-quest-ix-save-data-enormous-only-one-slot-allowed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19090578/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/08/dragon-quest-ix-save-data-enormous-only-one-slot-allowed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DQ9</category><category>dragon-quest</category><category>Dragon-Quest-9-Sentinels-of-the-Starry-Skies</category><category>dragon-quest-ix</category><category>ds</category><category>JRPG</category><category>Level-5</category><category>Nintendo</category><category>nintendo-ds</category><category>RPG</category><category>save</category><category>Square-Enix</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 08 Jul 2009 18:00:00 EST</pubDate></item><item><title><![CDATA['Law of the Game' lawyer explores GameStop used vs. new controversy]]></title><link>http://www.joystiq.com/2009/04/11/law-of-the-game-lawyer-explores-gamestop-used-vs-new-controve/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/11/law-of-the-game-lawyer-explores-gamestop-used-vs-new-controve/</guid><comments>http://www.joystiq.com/2009/04/11/law-of-the-game-lawyer-explores-gamestop-used-vs-new-controve/#comments</comments><description><![CDATA[<div align="center"><a href="http://lawofthegame.blogspot.com/2009/04/gamestops-employee-checkout-and.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/gamedudestrikesagain.jpg" alt="" /></a><br /></div>
Joystiq <a href="http://www.joystiq.com/tag/law-of-the-game/">LGJ</a> columnist Mark Methenitis has <a href="http://lawofthegame.blogspot.com/2009/04/gamestops-employee-checkout-and.html">written a piece</a> analyzing the claims posited earlier this week by <a href="http://kotaku.com/5205385/gamestop-sells-played-games-as-new-sources-say-practice-could-be-illegal">Kotaku</a> surrounding the legality of <a href="http://www.joystiq.com/2009/04/10/gamestops-employee-checkout-policy-may-be-illegal/">GameStop's employee "checkout policy"</a> and found that, in his professional opinion, the illegality of this practice may be in question for a variety of reasons. The main question at hand: Is GameStop deceiving customers who purchase employee-played (read: "used") games as new? His answer: Much like most legal matters, it really <em>depends</em>. <br /><br />Depends on what, you ask? For one, Methenitis says games sold at GameStop as new where, "the disc, packaging, or other materials are damaged in any way, or if one-time use download codes are used" could be "a deceptive act." The problem with minutiae such as this, he says, is that damages are so small (monetarily speaking) that a lawsuit would be ineffective in court. Furthermore, he says that laws put in place to protect consumers from used vs. new item fraud are often based on products that degrade rather than "nebulous" products like DVD discs and, to a greater extent, cartridge-based games (such as Nintendo DS titles). <br /><br />With legal ambiguities surrounding this issue, we'd simply suggest buying used titles from your friendly, online click-and-order retailer in the meantime, rather than contributing to <a href="http://www.joystiq.com/2009/01/23/gamestop-used-games-revenue-estimated-to-be-2-billion/">billions of dollars in used game sales</a> at your own and other gamers' expense.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/11/law-of-the-game-lawyer-explores-gamestop-used-vs-new-controve/">'Law of the Game' lawyer explores GameStop used vs. new controversy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 Apr 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://lawofthegame.blogspot.com/2009/04/gamestops-employee-checkout-and.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/11/law-of-the-game-lawyer-explores-gamestop-used-vs-new-controve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1514552/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/11/law-of-the-game-lawyer-explores-gamestop-used-vs-new-controve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cartridge</category><category>check-out</category><category>dvd</category><category>gamestop</category><category>kotaku</category><category>legal</category><category>lgj</category><category>mark-methenitis</category><category>nintendo-ds</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 11 Apr 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[UK executes largest ever seizure of game copying devices]]></title><link>http://www.joystiq.com/2009/03/09/uk-executes-largest-ever-seizure-of-game-copying-devices/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/09/uk-executes-largest-ever-seizure-of-game-copying-devices/</guid><comments>http://www.joystiq.com/2009/03/09/uk-executes-largest-ever-seizure-of-game-copying-devices/#comments</comments><description><![CDATA[<div align="center"><a href="http://gonintendo.com/?p=74850"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/babypirates0309.jpg" alt="" /></a><br />
<div align="left">Nefarious game thieves may find it just a bit harder to feed their habit in the UK: Investigators just conducted the <a href="http://gonintendo.com/?p=74850">largest seizure of copying devices</a> in the area's history. After discovering large numbers of DS devices being imported into the country, the Entertainment and Leisure Software Publishers Association shut down the operation, which included "a fully operational production line" and a history which indicated it was worth hundreds of thousands of pounds.<br /><br />Sorry about the tough break, crooks. Looks like you'll have to <em>buy</em> your copy of <em>Jelly Belly Ballistic Beans</em> at a store, just like the rest of us.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/09/uk-executes-largest-ever-seizure-of-game-copying-devices/">UK executes largest ever seizure of game copying devices</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Mar 2009 10:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gonintendo.com/?p=74850>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/09/uk-executes-largest-ever-seizure-of-game-copying-devices/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1482644/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/09/uk-executes-largest-ever-seizure-of-game-copying-devices/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>elspa</category><category>Nintendo</category><category>nintendo-ds</category><category>piracy</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 09 Mar 2009 10:47:00 EST</pubDate></item><item><title><![CDATA[Legacy of Ys: Books I &amp; II delayed, soundtrack bundled]]></title><link>http://www.joystiq.com/2009/01/28/legacy-of-ys-books-i-and-ii-delayed-soundtrack-bundled/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/28/legacy-of-ys-books-i-and-ii-delayed-soundtrack-bundled/</guid><comments>http://www.joystiq.com/2009/01/28/legacy-of-ys-books-i-and-ii-delayed-soundtrack-bundled/#comments</comments><description><![CDATA[<div align="center"><a href="http://atlus.com/newsdetail.php?newsID=361"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ys_ds_delay_top_jd.jpg" /></a><br /></div>
The hike up to Darm Tower is taking longer than expected. Atlus has bumped the release of <em>Legacy of Ys: Books I &amp; II</em> for the Nintendo DS back two weeks from its <a href="http://www.joystiq.com/2008/10/23/atlus-eyes-ys-for-ds/">originally announced</a> February 10 ship date. Now set for release on February 24, the publisher notes that the entire first printing of the upcoming RPG will now come packaged with the game's soundtrack CD, originally intended just for those who reserved the game. <br /><br />The bundling is part of a "fan appreciation" effort called Atlus Spoils, which according to Atlus is intended to "give a little extra something to the company's faithful followers." The announcement follows <a href="http://www.joystiq.com/2009/01/27/mystery-atlus-could-be-devil-summoner-2/">yesterday's reveal</a> of <em>Devil Summoner 2</em>, which will come stuffed with a free Raiho plushie. Now here, take this hankie and wipe those silver tears from your eyes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/28/legacy-of-ys-books-i-and-ii-delayed-soundtrack-bundled/">Legacy of Ys: Books I &amp; II delayed, soundtrack bundled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jan 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://atlus.com/newsdetail.php?newsID=361>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/28/legacy-of-ys-books-i-and-ii-delayed-soundtrack-bundled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1443826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/28/legacy-of-ys-books-i-and-ii-delayed-soundtrack-bundled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>atlus-usa</category><category>nintendo</category><category>nintendo-ds</category><category>role-playing</category><category>role-playing games</category><category>Role-playingGames</category><category>rpg</category><category>ys</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 28 Jan 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[DS connectivity feature found in Mii Channel]]></title><link>http://www.joystiq.com/2008/11/09/ds-connectivity-feature-found-in-mii-channel/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/09/ds-connectivity-feature-found-in-mii-channel/</guid><comments>http://www.joystiq.com/2008/11/09/ds-connectivity-feature-found-in-mii-channel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/UbxRtQy_5nQ&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UbxRtQy_5nQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center><br />Your Mii Channel holds a <em><strike>terrible</strike> </em>secret: DS connectivity. We may not have the DS <em><a href="http://www.joystiq.com/2008/10/21/stroll-through-some-personal-trainer-walking-screens/">Personal Trainer: Walking</a> (Aruite Wakaru Seikatsu Rhythm DS</em>) yet, but our Wiis are apparently ready to connect to it. As this video demonstrates, you can unlock the DS connection feature in your own Mii Channel right now, by pressing A, B, 1, and then holding 2. The Wii will start looking for DS systems nearby capable of interfacing with the Mii Channel -- which pretty much means <em>Personal Trainer</em>, into which Miis can be imported. Even if the connection fails, your Mii Channel will now feature a "connect to DS" button.<br /><br />Sure, this may be useless, but it's like a cheat code -- for your <em>system!</em> How very cool. Has this always been there, or did it sneak in with the last <a href="http://www.joystiq.com/2008/10/23/new-system-update-may-block-homebrew-channel/">update</a>?<br /><br />[Update: Apparently the feature's been there since <a href="http://forums.maxconsole.net/showthread.php?t=78103">last year</a>, or maybe before, but the method had yet to be documented.]<br /><br />[Via <a href="http://gonintendo.com/viewstory.php?id=62376">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/09/ds-connectivity-feature-found-in-mii-channel/">DS connectivity feature found in Mii Channel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 09 Nov 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=UbxRtQy_5nQ>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/09/ds-connectivity-feature-found-in-mii-channel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1366845/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/09/ds-connectivity-feature-found-in-mii-channel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>connectivity</category><category>ds</category><category>mii-channel</category><category>nintendo-ds</category><category>personal-trainer-walking</category><category>update</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sun, 09 Nov 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo DSi blocks R4 carts]]></title><link>http://www.joystiq.com/2008/11/06/nintendo-dsi-blocks-r4-carts/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/06/nintendo-dsi-blocks-r4-carts/</guid><comments>http://www.joystiq.com/2008/11/06/nintendo-dsi-blocks-r4-carts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/babydsi.jpg" /><br /></div>
OK, so maybe <a href="http://www.joystiq.com/2008/02/01/elspa-90-percent-of-american-ds-owners-are-pirates-us-huh/"><span style="font-style: italic;">90 percent</span></a> of DS owners aren't using R4 carts to play pirated games on their DS systems, but it's still a problem for Nintendo, especially if it wants to have enough money to have both Shigeru Miyamoto <span style="font-style: italic;">and</span> Howard Lincoln cloned.<br /><br />But it seems as though the R4's days may be numbered, as it appears from the video below the jump that neither the carts nor Slot-1 cheat devices work in the brand new Nintendo DSi. Sorry, pirates. At least you still have the sea.<p><a href="http://www.joystiq.com/2008/11/06/nintendo-dsi-blocks-r4-carts/" rel="bookmark">Continue reading <em>Nintendo DSi blocks R4 carts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/06/nintendo-dsi-blocks-r4-carts/">Nintendo DSi blocks R4 carts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Nov 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamevideos.1up.com/video/id/22435>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/06/nintendo-dsi-blocks-r4-carts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1364272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/06/nintendo-dsi-blocks-r4-carts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>dsi</category><category>nintendo-ds</category><category>nintendo-dsi</category><category>piracy</category><category>r4</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 06 Nov 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Animal Crossing: Let's Go to the City (from the DS)]]></title><link>http://www.joystiq.com/2008/11/06/animal-crossing-lets-go-to-the-city-from-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/06/animal-crossing-lets-go-to-the-city-from-the-ds/</guid><comments>http://www.joystiq.com/2008/11/06/animal-crossing-lets-go-to-the-city-from-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/K_9pt9MuiYg&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/K_9pt9MuiYg&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center><br />
The latest trailer for the rapidly approaching <a href="http://www.joystiq.com/2008/10/29/animal-crossing-wiispeak-bundle-box-revealed-price-worries-cont/"><em>Animal Crossing: City Folk</em></a> offers a look at the process of migrating your DS <em>Animal Crossing: Wild World</em> character into <em>City Folk.</em> You may not be able to keep your house or your possessions, but migration allows you to maintain your character's appearance and Tom Nook shop catalog. If you want, you could probably recreate your DS house as soon as you got the money.<br />
<br />
Head to the link for a second, longer trailer which shows the DS-Wii move in more detail, including the specific steps for moving your character.<br />
<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/06/animal-crossing-lets-go-to-the-city-from-the-ds/">Animal Crossing: Let's Go to the City (from the DS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Nov 2008 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.com/jp/movies/doubutunomori-movie2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/06/animal-crossing-lets-go-to-the-city-from-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1364268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/06/animal-crossing-lets-go-to-the-city-from-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animal-crossing</category><category>animal-crossing-city-folk</category><category>Animal-Crossing-DS</category><category>animal-crossing-wild-world</category><category>communication</category><category>Nintendo</category><category>nintendo-ds</category><category>Nintendo-EAD</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 06 Nov 2008 13:25:00 EST</pubDate></item><item><title><![CDATA[Joystiq interview: Hifumi Kouno on Infinite Space]]></title><link>http://www.joystiq.com/2008/10/28/joystiq-interview-hifumi-kouno-on-infinite-space/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/28/joystiq-interview-hifumi-kouno-on-infinite-space/</guid><comments>http://www.joystiq.com/2008/10/28/joystiq-interview-hifumi-kouno-on-infinite-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/tgs/" rel="tag">TGS</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/490_dsc_0089.jpg" alt="" /><br />
<div style="text-align: left;">Ever wanted to create your own spacecraft and sail the ocean of stars? Well, you can do that with Nude Maker and Platinum Games' <a href="http://www.joystiq.com/tag/infinite-line"><span style="font-style: italic;">Infinite Space</span></a> for DS -- sorta. We caught up with Hifumi Kouno, both president of Nude Maker and director of<em> Infinite Space</em>, to find out more about the spaceship-building title that's due out next year.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/infinite-space/">Infinite Space</a></strong></p><a href="http://www.joystiq.com/photos/infinite-space/#1122822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/infinite_log_0911_009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infinite-space/#1122821"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/infinite_module_0911_004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infinite-space/#1122820"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/image0045_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infinite-space/#1122819"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/infinite_shipdesign_0911_005_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infinite-space/#1122818"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/infinite_shipdesign_0911_002_thumbnail.jpg" alt="" title="" /></a></div><br /><br /></div>
</div><p><a href="http://www.joystiq.com/2008/10/28/joystiq-interview-hifumi-kouno-on-infinite-space/" rel="bookmark">Continue reading <em>Joystiq interview: Hifumi Kouno on Infinite Space</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/28/joystiq-interview-hifumi-kouno-on-infinite-space/">Joystiq interview: Hifumi Kouno on Infinite Space</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Oct 2008 21:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/28/joystiq-interview-hifumi-kouno-on-infinite-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1354873/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/28/joystiq-interview-hifumi-kouno-on-infinite-space/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>infinite-line</category><category>infinite-space</category><category>nintendo-ds</category><category>nude-maker</category><category>nudemaker</category><category>platinum-games</category><category>sega</category><category>TGS</category><category>tgs-08</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 28 Oct 2008 21:28:00 EST</pubDate></item><item><title><![CDATA[Point/Counterpoint: Nintendo DSi]]></title><link>http://www.joystiq.com/2008/10/10/point-counterpoint-nintendo-dsi/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/10/point-counterpoint-nintendo-dsi/</guid><comments>http://www.joystiq.com/2008/10/10/point-counterpoint-nintendo-dsi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/point-counterpoint/" rel="tag">Point/Counterpoint</a></p><div align="center"><a href="http://www.joystiq.com/photos/nintendo-dsi/1069061/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/tmpphp1crci8-euro-dsi.jpg" alt="" /></a></div>
<div align="center"><em>Click to enter our DSi gallery</em>.</div>
<br /><br />It's on everyone's mind. The upcoming <a href="http://www.joystiq.com/tag/nintendo-dsi">Nintendo DSi</a> handheld is quite the attractive gadget ... or is it? We're back with another edition of Point/Counterpoint, this time dealing with Nintendo's upgraded portable system. Click the button below to read the pros and cons of Nintendo's DSi.<br /><br />
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<div align="center"><a href="http://www.joystiq.com/2008/10/10/point-more-like-the-dsawesome-amirite/" id="ninbutton">NEXT &gt;&gt; </a></div>
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<style type="text/css"> #ninbutton { 	border-style: solid; 	border-color: #000; 	border-width: 2px; 	background-color: #BBB; 	color: #000; 	text-decoration: none; 	width: 100px; 	text-align: center; 	padding: 2px 2px 2px 2px; 	margin: 2px 2px 2px 2px; } .buttontext { 	color: #000; 	text-decoration: none; 	font: bold 14pt Helvetica; } #ninbutton:hover { 	text-decoration: none; 	color: #BBB; 	background-color: #000; } </style><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/10/point-counterpoint-nintendo-dsi/">Point/Counterpoint: Nintendo DSi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Oct 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/10/point-counterpoint-nintendo-dsi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1336987/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/10/point-counterpoint-nintendo-dsi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds-lite</category><category>dsi</category><category>handheld</category><category>nintendo-ds</category><category>nintendo-ds-lite</category><category>nintendo-dsi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 10 Oct 2008 13:45:00 EST</pubDate></item><item><title><![CDATA[New Wii Channel in the works?]]></title><link>http://www.joystiq.com/2008/10/10/new-wii-channel-in-the-works/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/10/new-wii-channel-in-the-works/</guid><comments>http://www.joystiq.com/2008/10/10/new-wii-channel-in-the-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/channels/" rel="tag">Channels</a></p><div align="center"><a href="http://wii.ign.com/articles/917/917504p3.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/wii_menu_screen_lg.jpg" /></a><br /></div>
This one is a bit odd.<br /><br />IGN recently published <a href="http://wii.ign.com/articles/917/917504p1.html">a kind of "What if?" story</a> about connecting the DS and Wii versions of <a href="http://www.joystiq.com/tag/guitar-hero"><em>Guitar Hero</em></a> together, to form some kind of Voltron-like super game. That's all well and good and we'll be the first to say that daydreaming is fun, but there was something curious tucked away within the three pages there. <br /><br />"With a Wii channel already in the works that would output DS's audio from your TV speakers, it would be an impressive next step to sync the DS game with Wii, and use <em>Guitar Hero</em> Wii to truly interact with the pocket version." Wait a minute, there's a <a href="http://www.joystiq.com/category/channels">Channel</a> in the works to output your DS's audio from your TV speakers? This is the first we've heard of anything like this (only <a href="http://www.joystiq.com/2008/06/20/band-brothers-dx-speaker-channel-in-action/">the Speaker Channel</a> comes to mind, but that's specifically for <a href="http://www.joystiq.com/tag/band-brothers-dx"><em>Band Brothers DX</em></a>, so it doesn't fit).<br /><br />What do you guys think? Error on IGN's part, or did they let something slip?<br /><br />[Thanks, Sonic_13!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/10/new-wii-channel-in-the-works/">New Wii Channel in the works?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Oct 2008 13:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/917/917504p3.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/10/new-wii-channel-in-the-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1338663/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/10/new-wii-channel-in-the-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>ds</category><category>ds-lite</category><category>guitar-hero</category><category>nintendo</category><category>nintendo-ds</category><category>wii-channel</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 10 Oct 2008 13:36:00 EST</pubDate></item><item><title><![CDATA[Nintendo officially unveils Nintendo DSi and online store, coming Nov 1 in Japan for $180]]></title><link>http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/</guid><comments>http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><div align="center"><a href="http://www.dsfanboy.com/photos/nintendo-dsi/1069073/full"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/dsi-pic-490.jpg" /></a><br />click for more images</div>
<span style="margin-top: 7px; float: right; margin-left: 10px;"><script> var digg_url = 'http://digg.com/nintendo/Nintendo_officially_unveils_Nintendo_DSi'; </script><script src="http://digg.com/api/diggthis.js"></script></span><br />Even before Nintendo announced it, the DSi had been <a href="http://www.joystiq.com/2008/09/28/ds-upgrade-has-camera-music-player-says-nikkei-net/">the talk</a> <a href="javascript:void(0);/*1222923726074*/">of the town</a>. According to our Japanese correspondent, the DSi will be 12 percent thinner, and will get rid of the GBA slot entirely. The DSi will also include two built-in cameras (one reportedly VGA resolution) and music playback. It will add an SD card slot and internal storage (we don't yet know how much) to enhance its multimedia capabilities. The screens are now slightly larger at 3.25 inches, photos can be synced to the Wii Photo Channel, and the unit will include a free browser application.<br /><br />Nintendo is also launching the "DSi Shop" to sell content directly over Wi-Fi. Prices for the store, which are also tied into <strike>Wii</strike> Nintendo Points, will use 0, 200, 500 and 800-point tiers. Until March 2010, 1000 Nintendo points will come bundled with the device.<br /><br />Nintendo is calling the DSi a "third platform," implying that it's not competing with the DS -- though as a history lesson, the DS was originally a "third platform" against the now-retired Game Boy Advance. <br /><br />The DSi will launch November 1 in black and white colors. It will cost &yen;189,000 (approx. US $178). We won't fault you for misreading this as "iDS," given the very iPod Touch-esque additions.<br /><br /><strong>Update: </strong>The <a href="http://www.nintendo.co.jp/ds/dsi.html">official DSi website</a> is up.<br /><br /><strong>Update 2: </strong>Check out our comparison chart, <a href="http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/"><strong>Nintendo DSi vs. PSP-3000 vs. iPod Touch v1.0</strong></a><br />
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<p><strong>Gallery: <a href="http://www.dsfanboy.com/photos/nintendo-dsi/">Nintendo DSi</a></strong></p>
<a href="http://www.dsfanboy.com/photos/nintendo-dsi/1069073/"><img src="http://www.blogcdn.com/www.dsfanboy.com/media/2008/10/dsi-191919191919191-cg-main99_thumbnail.jpg" alt="" title="" /></a><a href="http://www.dsfanboy.com/photos/nintendo-dsi/1069064/"><img src="http://www.blogcdn.com/www.dsfanboy.com/media/2008/10/dsi-002020202020-cg-main99_thumbnail.jpg" alt="" title="" /></a><a href="http://www.dsfanboy.com/photos/nintendo-dsi/1069061/"><img src="http://www.blogcdn.com/www.dsfanboy.com/media/2008/10/dsi-8709363789-cg-main99_thumbnail.jpg" alt="" title="" /></a><a href="http://www.dsfanboy.com/photos/nintendo-dsi/1069060/"><img src="http://www.blogcdn.com/www.dsfanboy.com/media/2008/10/dsi-98796865-cg-main99_thumbnail.jpg" alt="" title="" /></a><a href="http://www.dsfanboy.com/photos/nintendo-dsi/1069059/"><img src="http://www.blogcdn.com/www.dsfanboy.com/media/2008/10/dsi-final-cg-main99_thumbnail.jpg" alt="" title="" /></a></div>
<br />[<a href="http://bb.watch.impress.co.jp/cda/parts/image_for_link/90410-23360-3-2.html">Image Source</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/">Nintendo officially unveils Nintendo DSi and online store, coming Nov 1 in Japan for $180</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Oct 2008 00:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1330707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>ds</category><category>dsi</category><category>nintendo</category><category>nintendo-ds</category><category>nintendo-dsi</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 02 Oct 2008 00:50:00 EST</pubDate></item><item><title><![CDATA[Hands &amp; Vocals-on: Rock Revolution (DS)]]></title><link>http://www.joystiq.com/2008/09/17/hands-and-vocals-on-rock-revolution-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/17/hands-and-vocals-on-rock-revolution-ds/</guid><comments>http://www.joystiq.com/2008/09/17/hands-and-vocals-on-rock-revolution-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/rr_nds_promo490.jpg" alt="" /><br />
<div align="left">We don't know what to make of Konami's DS version of <em>Rock Revolution</em>. The PS3/360 version is pretty <a href="http://www.joystiq.com/2008/07/21/witness-the-on-stage-rock-revolution-press-conference-failure/">easily summed up</a>: it's <em>Rock Band</em> + a ridiculous drum - a functional GUI. While <em>Rock Revolution</em> screams "me too" on the home consoles, it's a rather innovative concept for Nintendo DS. Shouldn't that be commended?<br /><br />Perhaps, but the ambitious concept is marred by lackluster execution. <em>Rock Revolution</em> DS gives players different ways of playing for the drums, guitars and yes, vocals. For better or worse, Konami has opted not to include a <a href="http://www.joystiq.com/2008/03/19/guitar-hero-on-tour-and-guitar-grip-ds-peripheral-revealed/"><em>Guitar Hero</em>-esque peripheral</a> with its game, relying exclusively on touch-screen controls for the guitar sections of the game. Unfortunately, this turns out to be a rather uninvolved process. Icons appear from the top left and right of the screen, with arrows pointing in the direction the player should swipe their stylus. <em>That's it</em>. Even in the more challenging difficulties, swiping the stylus up and down gets plain ol' tiresome after a while.<br /><br />The drums in <em>Rock Revolution</em> DS also mimic the console game's six-pad setup ... right down to the relentless difficulty. In this mode, color coded icons appear on the top screen, and players must hit the appropriate drum on the bottom screen. Unfortunately, this mode has inherited the console game's lackluster GUI, with an amateurish virtual drum design and illegible icons that make gameplay more difficult than it should be. The incredible disparity between easy and medium difficulties must also be noted: while the easy difficulty is borderline catatonic, the medium difficult sends a flurry of almost indecipherable notes that led us to near instant failure. Where's the middle ground? How will players make the transition from these wildly differing modes? </div>
</div>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rock-revolution-ds/">Rock Revolution (DS)</a></strong></p><a href="http://www.joystiq.com/photos/rock-revolution-ds/#1040611"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/rockrevds0002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rock-revolution-ds/#1040610"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/rockrevds0045_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rock-revolution-ds/#1040609"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/rockrevds0027_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rock-revolution-ds/#1040608"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/rockrevds0052_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rock-revolution-ds/#1040607"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/rr_nds_promo_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/09/17/hands-and-vocals-on-rock-revolution-ds/" rel="bookmark">Continue reading <em>Hands &amp; Vocals-on: Rock Revolution (DS)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/17/hands-and-vocals-on-rock-revolution-ds/">Hands &amp; Vocals-on: Rock Revolution (DS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Sep 2008 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/17/hands-and-vocals-on-rock-revolution-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1316073/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/17/hands-and-vocals-on-rock-revolution-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>joystiq-features</category><category>konami</category><category>nintendo-ds</category><category>rock-revolution</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 17 Sep 2008 12:15:00 EST</pubDate></item><item><title><![CDATA[Nintendo Fanboy Weekly: Aug 28 - Sep 3]]></title><link>http://www.joystiq.com/2008/09/04/nintendo-fanboy-weekly-aug-28-sep-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/nintendo-fanboy-weekly-aug-28-sep-3/</guid><comments>http://www.joystiq.com/2008/09/04/nintendo-fanboy-weekly-aug-28-sep-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/ds_and_wii_joy_recap.jpg" alt="" /><br /></div>
We've got some great features and other original content that went down on the Nintendo Fanboys over the past week. Below, you'll find some great content to jam into your eyeballs from the world of Nintendo, so skip this unimportant text and hit the links below to check out our best stuff from the last week.<br /><br /><strong><font size="5">DS Stuff</font></strong><br />
<ul>
    <li><a href="http://www.dsfanboy.com/2008/09/03/bury-the-shovelware-drake-and-josh-talent-showdown/">Bury the Shovelware: Drake and Josh Talent Showdown</a><br /><em>We play the bad games, so you don't have to!</em></li>
    <li><a href="http://www.dsfanboy.com/2008/09/01/gaming-to-go-elite-beat-agents/">Gaming to Go: Elite Beat Agents</a><br /><em>Our weekly feature on the best pick-up-and-play DS games out there</em></li>
    <li><a href="http://www.dsfanboy.com/2008/08/27/ds-fanboy-review-n/">DS Fanboy Review: N+</a><br /><em>Go, ninja, go!</em></li>
    <li><a href="http://www.dsfanboy.com/2008/09/02/show-and-tell-dress-from-the-best/">Show and Tell: Dress from the best</a><br /><em>Our weekly features looks at cosplay</em></li>
    <li><a href="http://www.dsfanboy.com/2008/09/01/a-for-optimism-d-for-style-the-red-bull-bc-one-ds/">'A' for optimism, 'D' for style: The Red Bull BC One DS</a><br /><em>A new limited edition handheld hits the scene</em></li>
</ul>
<strong><font size="5">Wii Stuff</font></strong><em><br /></em>
<ul>
    <li><a href="http://www.nintendowiifanboy.com/2008/09/02/mod-that-5-of-our-favorite-wii-consoles/">Mod that: 5 of our favorite Wii consoles</a><br /><em>The cream of the crop of Wii mods</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/09/02/born-for-wii-sam-and-max-hit-the-road/">Born for Wii: Sam and Max Hit the Road</a><br /><em>We tell you why we want it on Wii</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/09/01/wii-fanboy-review-mario-super-sluggers/">Wii Fanboy Review: Mario Super Sluggers</a><br /><em>Hit the diamond with Mario and co.</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/09/01/top-5-games-for-your-day-off/">Top 5: Games for your day off</a><br /><em>Our weekly list feature checks out 5 great games for your day off</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/29/its-a-mario-world-in-the-batters-box/">It's-a Mario World: In the batter's box</a><br /><em>We celebrate Mario Super Sluggers in our weekly feature</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/27/revolutionary-most-deceptive-kontraction/">Revolutionary: Most Deceptive Kontraction</a><br /><em>The man, the myth, the legend, Mike Sylvester, works his magic</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/29/point-counterpoint-does-clone-wars-need-motionplus-to-succeed/">Point/Counterpoint: Does Clone Wars need MotionPlus?</a><br /><em>Two bloggers square off and debate the issue</em></li>
</ul>
<div align="center" id="1303630" class="post">
<p><strong>Gallery: <a href="http://www.nintendowiifanboy.com/photos/5-great-gamecube-mods/">5 Great GameCube Mods</a></strong></p>
<a href="http://www.nintendowiifanboy.com/photos/5-great-gamecube-mods/1002177/"><img title="Steady, Dak, it's just a GameCube" alt="Steady, Dak, it's just a GameCube" src="http://www.nintendowiifanboy.com/media/2008/08/gamecube113007_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/5-great-gamecube-mods/1002179/"><img title="We're falling for Wall-E, the GameCube mod" alt="We're falling for Wall-E, the GameCube mod" src="http://www.nintendowiifanboy.com/media/2008/08/walle5_cs_0221_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/5-great-gamecube-mods/1002178/"><img title="Turn your GameCube into a stylish clock" alt="Turn your GameCube into a stylish clock" src="http://www.nintendowiifanboy.com/media/2008/08/gamecubeclocknickfv_31_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/5-great-gamecube-mods/1002180/"><img title="Hey! Listen! Play me!" alt="Hey! Listen! Play me!" src="http://www.nintendowiifanboy.com/media/2008/08/zelda-themed-gc-3-nwf_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/5-great-gamecube-mods/1002176/"><img title="It's-a me, Airbrushed Mario" alt="It's-a me, Airbrushed Mario" src="http://www.nintendowiifanboy.com/media/2008/08/ebay_airbrushedcube_1204_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/04/nintendo-fanboy-weekly-aug-28-sep-3/">Nintendo Fanboy Weekly: Aug 28 - Sep 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Sep 2008 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/04/nintendo-fanboy-weekly-aug-28-sep-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1303235/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/nintendo-fanboy-weekly-aug-28-sep-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>nintendo-ds</category><category>nintendo-wii</category><category>weekly-recap</category><category>wii</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Thu, 04 Sep 2008 04:00:00 EST</pubDate></item><item><title><![CDATA[Latest Nintendo Power dishes out new Animal Crossing details, including DS-to-Wii functionality]]></title><link>http://www.joystiq.com/2008/08/22/latest-nintendo-power-dishes-out-new-animal-crossing-details-in/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/latest-nintendo-power-dishes-out-new-animal-crossing-details-in/</guid><comments>http://www.joystiq.com/2008/08/22/latest-nintendo-power-dishes-out-new-animal-crossing-details-in/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div style="text-align: center;"><a href="http://www.aeropause.com/2008/08/nintendo-power-reveals-more-about-animal-crossing-city-folk-teases-dlc/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/accf_np_post_lg.jpg" alt="" /></a><br /></div>
For many, <a href="http://www.joystiq.com/2008/07/15/e308-animal-crossing-city-folk-confirmed/"><em>Animal Crossing: City Folk</em></a> looks a lot like the original GameCube game, both from a presentation standpoint and included features. Sure, <em>Animal Crossing: City Folk</em> has <a href="http://www.joystiq.com/2008/07/17/e308-animal-crossing-to-support-keyboards-save-fruit-picking-t/">some new stuff</a>, but none of it is really that innovative or indicative of the franchise going into <a href="http://www.joystiq.com/2008/07/17/e308-making-iwata-cry-in-animal-crossing-city-folk/">any kind of new direction</a>. It's basically the equivalent to treading water. But, it turns out that popular opinion may not be justified, as some new details regarding the game can be found in the upcoming issue of Nintendo Power.<br /><br />First of all, those of you who spent time with <a href="http://www.joystiq.com/tag/animal-crossing"><em>Animal Crossing: Wild World</em></a> on the DS, you can transfer your avatar over to the new game. Another cool DS-to-Wii feature will allow you to "take your travel data and download it to your DS." We've no idea what that will entail exactly, but it sounds promising.<br /><br />As for the Wii game, the holiday-themed events will be returning. Jingle the Reindeer will be back for Toy Day and a new character, Zipper T. Bunny, will make an appearance for Bunny Day. Sound promising!<br /><br /><p><a href="http://www.joystiq.com/2008/08/22/latest-nintendo-power-dishes-out-new-animal-crossing-details-in/" rel="bookmark">Continue reading <em>Latest Nintendo Power dishes out new Animal Crossing details, including DS-to-Wii functionality</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/22/latest-nintendo-power-dishes-out-new-animal-crossing-details-in/">Latest Nintendo Power dishes out new Animal Crossing details, including DS-to-Wii functionality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Aug 2008 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.aeropause.com/2008/08/nintendo-power-reveals-more-about-animal-crossing-city-folk-teases-dlc/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/latest-nintendo-power-dishes-out-new-animal-crossing-details-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/latest-nintendo-power-dishes-out-new-animal-crossing-details-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animal-crossing</category><category>animal-crossing-city-folk</category><category>animal-crossing-wild-world</category><category>city-folk</category><category>dlc</category><category>ds</category><category>nintendo-ds</category><category>nintendo-wii</category><category>wii</category><category>wii-speak</category><category>wild-world</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 22 Aug 2008 11:55:00 EST</pubDate></item><item><title><![CDATA[Nintendo Fanboy Weekly: Aug 14 - Aug 20]]></title><link>http://www.joystiq.com/2008/08/20/nintendo-fanboy-weekly-aug-14-aug-20/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/nintendo-fanboy-weekly-aug-14-aug-20/</guid><comments>http://www.joystiq.com/2008/08/20/nintendo-fanboy-weekly-aug-14-aug-20/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/ds_and_wii_joy_recap.jpg" /><br /></div>
Wha? What is this? Well, to offer you a more streamlined recap of the goings-on in the Nintendo world, we've combined the DS Lite and Wii Fanboy Weekly recaps into one powerhouse, now dubbed Nintendo Fanboy Weekly. Hopefully, you'll like the new approach.<br /><br />But enough of that, check out our links. They're homegrown with the finest original features and old coffee grinds.<br /><br /><strong><font size="4">The Best of DS</font></strong><br />
<ul>
    <li><a href="http://www.dsfanboy.com/2008/08/18/ds-fanboy-review-bangai-o-spirits/">DS Fanboy Review: Bangai-O Spirits</a><br /><em>Treasure's latest is an absolute, uh, treasure</em></li>
    <li><a href="http://www.dsfanboy.com/2008/08/08/point-counterpoint-the-worth-of-chrono-trigger-ds/">Point/Counterpoint: The Worth of Chrono Trigger DS</a><br /><em>Really worth the high price tag?</em></li>
    <li><a href="http://www.dsfanboy.com/2008/08/18/gaming-to-go-planet-puzzle-league/">Gaming to Go: Planet Puzzle League</a><br /><em>See why this one's perfect for the on-the-go gamer</em></li>
    <li><a href="http://www.dsfanboy.com/2008/08/13/the-ds-life-captionz-needed/">The DS Life: Captionz Needed</a><br /><em>Kitties and DSes = awwwwwww</em></li>
    <li><a href="http://www.dsfanboy.com/2008/08/19/show-and-tell-put-it-on/">Show and Tell: Put it on</a><br /><em>Our weekly look at the latest creations from the DS community</em></li>
</ul>
<strong><font size="4">The Best of Wii</font><br /></strong>
<ul>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/19/wii-fanboy-at-ea-summer-showcase-nerf-n-strike/">Wii Fanboy @ EA Summer Showcase: Nerf-N-Strike</a><br /><em>Our hands-on writeup of the peripheral and game</em></li>
    <li><a href="http://www.nintendowiifanboy.com/photos/guide-to-watching-dvds-on-wii/974761/">Want to watch DVDs on your Wii? Let us show you how</a><br /><em>Our step-by-step guide on watching movies on your Wii</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/19/wii-fanboy-at-ea-summer-showcase-boogie-superstar/">Wii Fanboy @ EA Summer Showcase: Boogie Superstar</a><br /><em>Our hands-on writeup of EA's next installment in the franchise</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/19/born-for-wii-rogue-squadron/">Born for Wii: Rogue Squadron</a><br /><em>The game gets re-imagined for Wii</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/18/vc-monday-madness-mega-man-and-neo-turf-masters/">VC Monday Madness: Mega Man and Neo Turf Masters</a><br /><em>I'm like the best Mega Man player in the world</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/15/point-counterpoint-pros-and-conduits/">Point/Counterpoint: Pros and Conduits</a><br /><em>We debate the hype surrounding The Conduit</em></li>
    <li><a href="http://www.nintendowiifanboy.com/2008/08/13/revolutionary-special-effects/">Revolutionary: Special Effects</a><br /><em>A technical look at why games look good</em></li>
</ul>
<br />
<div align="center" class="postgallery">
<p><a href="http://www.nintendowiifanboy.com/photos/nintendo-wii-mockups/"><strong>Gallery: Nintendo Wii mockups</strong></a></p>
<a href="http://www.nintendowiifanboy.com/photos/nintendo-wii-mockups/974382/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/08/nintendo-revolution-8_cg_nintendorevconcept_089080_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/nintendo-wii-mockups/974381/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/08/nintendo_revolution_cg_nintendorevconcept_089080_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/nintendo-wii-mockups/974380/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/08/nexus0ml_cg_nintendorevconcept_089080_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/nintendo-wii-mockups/974379/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/08/n5revo_cg_nintendorevconcept_089080_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/photos/nintendo-wii-mockups/974378/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/08/nintendo-revolution-2_cg_nintendorevconcept_089080_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/20/nintendo-fanboy-weekly-aug-14-aug-20/">Nintendo Fanboy Weekly: Aug 14 - Aug 20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Aug 2008 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/20/nintendo-fanboy-weekly-aug-14-aug-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289720/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/nintendo-fanboy-weekly-aug-14-aug-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>nintendo</category><category>nintendo-ds</category><category>nintendo-wii</category><category>weekly-recap</category><category>wii</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Wed, 20 Aug 2008 21:30:00 EST</pubDate></item><item><title><![CDATA[It finally ends: PSP no longer top selling hardware in Japan]]></title><link>http://www.joystiq.com/2008/08/15/it-finally-ends-psp-no-longer-top-selling-hardware-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/15/it-finally-ends-psp-no-longer-top-selling-hardware-in-japan/</guid><comments>http://www.joystiq.com/2008/08/15/it-finally-ends-psp-no-longer-top-selling-hardware-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.edge-online.com/news/japan-xbox-360-outsells-ps3-25-1"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/nintendodsjapanwin.jpg"  alt="" /></a><br /></div>
All great things must come to an end. The PSP, which seemed like an unstoppable hardware selling juggernaut, finally came down from its lofty highs ... down to second place in Japan. In its place? Well, it's the DS ... Seems like the handheld console wars are back! Hold on, while we get some popcorn ...<br /><br />Nintendo DS - 60,434 <br />PSP - 58,501 <br />Wii - 38,506 <br />Xbox 360 - 24,962 <br />PlayStation 3 - 9,673 <br />PlayStation 2 - 8,503<br /><br />Also shaking up the charts this week: the Xbox 360 outsells the PS3. Did something contaminate the Japanese water supply? There's so much drama this week!<br /><br />[<a href="http://www.digitalbattle.com">Image Source</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/15/it-finally-ends-psp-no-longer-top-selling-hardware-in-japan/">It finally ends: PSP no longer top selling hardware in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Aug 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/japan-xbox-360-outsells-ps3-25-1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/it-finally-ends-psp-no-longer-top-selling-hardware-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285504/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/it-finally-ends-psp-no-longer-top-selling-hardware-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>japan</category><category>nintendo-ds</category><category>psp</category><category>sales</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 15 Aug 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[North American Gamestops to catch Palkia/Dialga DS Lite]]></title><link>http://www.joystiq.com/2008/08/09/american-gamestops-to-catch-palkia-dialga-ds-lite/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/09/american-gamestops-to-catch-palkia-dialga-ds-lite/</guid><comments>http://www.joystiq.com/2008/08/09/american-gamestops-to-catch-palkia-dialga-ds-lite/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><div align="center"><a href="http://www.dsfanboy.com/2008/08/07/new-palkia-dialga-ds-lite-appears-at-gamestop/"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/gam_palkiadialgadslite2.jpg" alt="" /></a><br /></div>
We imagine that you, like us, have a cupboard in your dwelling that contains a dozen or so different models and hues of Nintendo's latest handheld. Every morning, you peruse your collection, trying to decide which DS suits your mood for that day -- perhaps <a href="http://www.joystiq.com/2007/10/30/two-new-ds-lite-models-both-branded-and-bundled/">the triforce-branded DS Lite</a>, or the classic gray brick? As your ponder, you realize your collection is incomplete without the Pok&eacute;-flavored handheld <a href="http://www.dsfanboy.com/2006/09/01/pokemon-diamond-pearl-special-edition-ds-lite/">that reared its head in Japan nearly two years ago</a>. You then consider selling your kidneys on the black market to afford a plane ticket to Tokyo, until your pushy physician informs you that <a href="http://en.wikipedia.org/wiki/Kidney"><em>you might need those</em></a>.<br /><br />Good news -- your precious organs can remain part of your body, as <a href="http://www.dsfanboy.com/2008/08/07/new-palkia-dialga-ds-lite-appears-at-gamestop/">North American Gamestops recently began promoting the special edition DS Lite</a>, branded with the critters on <em>Pok&eacute;mon Diamond </em>and <em>Pearl</em>'s box art -- Dialga and Palkia. The paltry sum of $129.99 will net you the system, a matching case, a 22-minute <em>Pok&eacute;mon Dungeon</em> DVD, a poster featuring fellow pocket-sized monster Grovyle, and a T-shirt. No release date was announced for the bundle, but if Nintendo wishes for the new model to be truly relevant, we suggest <a href="http://www.joystiq.com/2007/04/23/new-games-this-week-pokemon-diamond-pearl-edition/">launching it sometime last year</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/09/american-gamestops-to-catch-palkia-dialga-ds-lite/">North American Gamestops to catch Palkia/Dialga DS Lite</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Aug 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dsfanboy.com/2008/08/07/new-palkia-dialga-ds-lite-appears-at-gamestop/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/09/american-gamestops-to-catch-palkia-dialga-ds-lite/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1280028/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/09/american-gamestops-to-catch-palkia-dialga-ds-lite/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dialga</category><category>DS</category><category>ds-lite</category><category>model</category><category>nintendo-ds</category><category>palkia</category><category>pokemon</category><category>pokemon-diamond</category><category>pokemon-pearl</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 09 Aug 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Training on Wii]]></title><link>http://www.joystiq.com/2008/07/28/wii-warm-up-training-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/28/wii-warm-up-training-on-wii/</guid><comments>http://www.joystiq.com/2008/07/28/wii-warm-up-training-on-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/bbapnwf0wwu.jpg" />Training games have been big on the DS, and a few have made it big on the Wii -- most notably, of course, <em>Wii Fit</em> -- but the lion's share of these "games" have remained on the DS. <em>Big Brain Academy</em> and <em>My Word Coach</em> are a few that have been on both systems. Have you tried them on both? We'd love to hear opinions about training games crossing the gulf, as it were. We're of the opinion that they're better when they're designed specifically for one system, and can thus play to that system's strength, but there are always exceptions.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/28/wii-warm-up-training-on-wii/">Wii Warm Up: Training on Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jul 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/28/wii-warm-up-training-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1268241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/wii-warm-up-training-on-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>nintendo-ds</category><category>non-game</category><category>training-game</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 28 Jul 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Brawl on the go with homebrew Super Smash Bros. Rumble]]></title><link>http://www.joystiq.com/2008/07/06/brawl-on-the-go-with-homebrew-super-smash-bros-rumble/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/06/brawl-on-the-go-with-homebrew-super-smash-bros-rumble/</guid><comments>http://www.joystiq.com/2008/07/06/brawl-on-the-go-with-homebrew-super-smash-bros-rumble/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/U6pVQiKD49M&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/U6pVQiKD49M&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br />Nineteen-year-old German homebrew programmer "Fuzzy" recently revealed his latest project for Nintendo's dual-screened handheld; <a href="http://www.dsfanboy.com/2008/07/05/super-smash-bros-rumble-in-the-ds-jungle/">a portable port of Nintendo's franchise mash-up brawler</a>, titled <em>Super Smash Bros. Rumble</em>. The above shakycam video reveals the early fruits of his labor -- so far, only <a href="http://www.youtube.com/watch?v=O-7gmds2njg">three levels</a> and one character (Mario) are available. It obviously needs a massive amount of work, particularly in the character design and animation departments, but it's a wicked idea. We hope that Fuzzy will continue working on this inspired project, provided that Ninty's legal juggernauts abide.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/06/brawl-on-the-go-with-homebrew-super-smash-bros-rumble/">Brawl on the go with homebrew Super Smash Bros. Rumble</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Jul 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dsfanboy.com/2008/07/05/super-smash-bros-rumble-in-the-ds-jungle/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/06/brawl-on-the-go-with-homebrew-super-smash-bros-rumble/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1246783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/06/brawl-on-the-go-with-homebrew-super-smash-bros-rumble/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>fuzzy</category><category>homebrew</category><category>mario</category><category>nintendo-ds</category><category>rumble</category><category>smash-bros</category><category>super-smash-bros-rumble</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 06 Jul 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Japanese classrooms using Nintendo DS to teach English]]></title><link>http://www.joystiq.com/2008/06/28/japanese-classrooms-using-nintendo-ds-to-teach-english/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/28/japanese-classrooms-using-nintendo-ds-to-teach-english/</guid><comments>http://www.joystiq.com/2008/06/28/japanese-classrooms-using-nintendo-ds-to-teach-english/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/gam_reutersdslearning_490.jpg" alt="" /><br />We've had many Game Boy Pockets, GBA SPs and other portable devices snatched up by certain agitated educators during our formative years, which is why the recent news of <a href="http://www.reuters.com/article/technologyNews/idUSS2714298420080627">a new program to teach English to Japanese students</a> using the Nintendo DS fills us with unbridled, elderly <em>bitterness</em>. Think of the things our generation of handheld companions could have taught us! Geometry from <em>Tetris</em>! Microbiology from <em>Dr. Mario</em>! Animal husbandry from <em>Pok&eacute;mon</em>!<br /><br />To be fair, the program (which was recently examined in <a href="http://www.reuters.com/article/technologyNews/idUSS2714298420080627">a Reuters write-up</a>) requires students at Japan's Joshi Gakuen all-girl junior high school to use <a href="http://www.google.com/reader/view/#search/joshi/1">special English-instructing software</a> with the handhelds, which are collected at the end of each class to prevent any unsavory Pok&eacute;dueling during recess. The program is just barely into its one-year trial period, though the school's vice principal is very optimistic -- if only he knew he was actually transforming his pupils into <a href="http://www.joystiq.com/2008/06/20/london-mayor-groups-video-games-with-illegal-activities/">rot-brained, knife-wielding miscreants</a>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/28/japanese-classrooms-using-nintendo-ds-to-teach-english/">Japanese classrooms using Nintendo DS to teach English</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Jun 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/technologyNews/idUSS2714298420080627?pageNumber=1&amp;virtualBrandChannel=0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/28/japanese-classrooms-using-nintendo-ds-to-teach-english/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1239745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/28/japanese-classrooms-using-nintendo-ds-to-teach-english/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>ds-lite</category><category>education</category><category>english</category><category>japanese</category><category>joshi-gakuen</category><category>nintendo-ds</category><category>school</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 28 Jun 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[MS supports Viva Piņata franchise heading to DS]]></title><link>http://www.joystiq.com/2008/06/11/ms-supports-viva-pinata-franchise-heading-to-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/11/ms-supports-viva-pinata-franchise-heading-to-ds/</guid><comments>http://www.joystiq.com/2008/06/11/ms-supports-viva-pinata-franchise-heading-to-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.eurogamer.net/article.php?article_id=149074"><img vspace="4" hspace="0" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/pocketparadiseyo.jpg" alt="" /></a></center>Chatting with <a href="http://www.eurogamer.net/article.php?article_id=149074">Eurogamer</a>, Rare engineer Joe Humfrey re-confirmed Microsoft's' understanding ways when talking about <em>Viva Pi&ntilde;ata </em>making its way to rival Nintendo's DS, saying that "they see DS as a very viable platform." Humfrey is of course talking about their upcoming <a href="http://www.joystiq.com/2007/07/30/rare-is-bringing-viva-pinata-to-the-ds/"><em>Viva Pi&ntilde;ata: Pocket Paradise </em>project</a> that'll bring those adorable pi&ntilde;atas to the DS. Which, admittedly, seems a bit odd at first, but makes sense from an "let's do all we can to expand the franchise" mindset. "They put the <em>Viva Pi&ntilde;ata</em> franchise on TV to reach a broad audience, they put it on PC to reach a different broad audience, and they're doing the same thing with the DS," says Humfrey, "they're trying to widen the audience of the franchise."<br /><br />And we fully agree. A DS version of <em>Viva Pi&ntilde;ata</em> is going to roxorz and Microsoft should embrace Nintendo's portable handheld, that is until our <a href="http://www.joystiq.com/tag/xboy">Xboy</a> releases. When that happens, we won't play nice with Nintendo.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/11/ms-supports-viva-pinata-franchise-heading-to-ds/">MS supports Viva Piņata franchise heading to DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jun 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=149074>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/11/ms-supports-viva-pinata-franchise-heading-to-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1222174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/11/ms-supports-viva-pinata-franchise-heading-to-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>microsoft</category><category>nintendo</category><category>nintendo-ds</category><category>rare</category><category>viva-pinata</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 11 Jun 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[New DS 'colours' hitting Europe [update]]]></title><link>http://www.joystiq.com/2008/05/20/rumor-new-ds-colours-hitting-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/20/rumor-new-ds-colours-hitting-europe/</guid><comments>http://www.joystiq.com/2008/05/20/rumor-new-ds-colours-hitting-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><div align="center"><a href="http://www.neogaf.com/forum/showpost.php?p=11244033&amp;postcount=1"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/nds_lite_eur_verde.jpg" /></a><br /></div>
Put down that masking tape and spray paint. At least one European retailer is advertising a better - <em>official</em> - solution to your <strike>want</strike> <strike>need</strike> hunger for a spiffier-colored DS (and one that doesn't require sending your lil' buddy into the <a href="http://www.colorwarepc.com/p-141-ds-lite.aspx">gizmo body shop</a>). Spanish online games shop <a href="http://www.game.es/ficha/ficha.aspx?SKU=054325">Game.es</a> has listed three new DS Lite offerings - "<strike>Slime</strike> Lime Green," "Hot Red," and "Ice Blue" - with on-virtual-shelf dates of June 13, 2008. <br /><br />Sure, they <em>could</em> be quick Photoshop-ery, but a retailer isn't exactly going to win over customers by taking pre-orders for hardware that will never be. We hope they're legit and will pop up on US shelves before the year's out. Now, can we <em>please</em> have some new <a href="http://www.joystiq.com/2007/01/29/rumor-new-wii-colors-coming-this-year/">Wii colors</a>?<br /><strong><br />Update:</strong> <a href="http://www.eurogamer.net/article.php?article_id=141686">Confirmed</a>.<br /><br />[Via <a href="http://www.engadget.com/2008/05/20/nintendo-ds-to-come-in-lime-green-red-and-cool-ice-this-summer/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/20/rumor-new-ds-colours-hitting-europe/">New DS 'colours' hitting Europe [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 May 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showpost.php?p=11244033&amp;postcount=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/20/rumor-new-ds-colours-hitting-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1201071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/20/rumor-new-ds-colours-hitting-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>nintendo-ds</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Tue, 20 May 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Point: Uh, yeah, it totally will get redesigned]]></title><link>http://www.joystiq.com/2008/05/14/point-uh-yeah-it-totally-will-get-redesigned/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/14/point-uh-yeah-it-totally-will-get-redesigned/</guid><comments>http://www.joystiq.com/2008/05/14/point-uh-yeah-it-totally-will-get-redesigned/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><div align="center"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/ds_lite_surgery_pcp_lg.jpg" /><br /></div>
While we all think it would be <em>totally rad</em> if Nintendo issued either another redesigned DS model or a whole new handheld unit altogether, certain things must be considered first. Like, will it make Nintendo some money? Also, is there a demand? And, finally, is the DS as it is now outdated and no longer a viable option for the consumer?<br /><br />Let's look at the facts, folks:<br />
<ul>
    <li>The original Game Boy released in 1989 and saw several revisions, including a color change in 1995, a smaller system in the Game Boy Pocket in 1996, the Game Boy Light in 1997 and the Game Boy Color in 1998<br /></li>
    <li>The Game Boy Advance released in 2001 and saw 2 revisions before it was officially retired, with the Game Boy Advance SP releasing in 2003 and the Game Boy Advance Micro releasing in 2005<br /></li>
    <li>The original DS was released in 2004 and since has received one revision, in the DS Lite, which released in 2006<br /></li>
</ul>
But, this is not all that needs be considered. For one, the DS Lite is still selling incredibly well, and Nintendo might think to adopt the "if it ain't broke, don't fix it" plan of attack on this one, choosing to sit back and let the thing sell as long as it possibly can. However, due to the lowering manufacturing costs and Nintendo's profit on each unit sold, a revision with newer features might be manufactured for the same, or a very similar, price. This would allow Nintendo to sell the new unit at a higher price than the DS Lite and make even more money on each handheld sold. There goes the answer to the first question.<br /><br />What about demand? Well, the demand for the existing DS Lite is there, but we'll be the first to tell you that, while we love the handheld , it's not perfect. Alterations in the best interest of the handheld may still be made, including generic improvements such as improving battery life and the like.If the people still love the DS Lite, we find little reason for them not to upgrade and froth at the mouth for something like a <em>DS Liter</em>.<br /><br />What about its use to the consumer? Does it still remain a great choice for the general consumer? Sure, but in technology years, the thing is like a Brontosauras with Jesus resting comfortably on top of it. What we're saying is, the thing is <em>old</em>. While its appeal may never go away thanks to the easy control scheme and mountains of amazing titles available for it, one cannot ignore the competition. As new features are released everyday for Sony's PSP system, the DS Lite is increasingly dwarfed by the technological wizardry capable with Sony's handheld. If Nintendo went with a new version of the DS, we'd like to see them implement some of the more standard technological features that exist in other handheld devices on the market.<br /><br />So will Nintendo release a revision to the DS? Sure, whether it's a new handheld entirely or a new DS, Nintendo would be crazy not to build on what they have with the DS Lite. Will we see it at E3 this year? This blogger thinks so, because, to be honest, what other megatons could they possibly drop on us?<br /><hr width="100%" size="2" />
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            <td style="text-align: center;"><a href="http://www.joystiq.com/2008/05/14/point-counterpoint-will-a-ds-redesign-be-announced-this-year/"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/gavelnav-dspcps.jpg" /></a></td>
            <td style="text-align: right;"><a href="http://www.joystiq.com/2008/05/14/counterpoint-no-redesign-this-year/"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/wrightnav-dspcp.jpg" /></a></td>
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            <td style="text-align: left;"><em><font size="1" face="verdana, arial"><a href="http://www.joystiq.com/2008/03/27/point-the-case-against-wii-play/" style="text-decoration: none;"><br /></a></font></em></td>
            <td style="text-align: center;"><font size="1" face="verdana, arial"><a style="text-decoration: none;" href="http://www.joystiq.com/2008/05/14/point-counterpoint-will-a-ds-redesign-be-announced-this-year/">Back</a></font></td>
            <td style="text-align: right;"><font size="1" face="verdana, arial"><a style="text-decoration: none;" href="http://www.joystiq.com/2008/05/14/counterpoint-no-redesign-this-year/">Not so fast there!<em><br /></em></a></font></td>
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<br />
<div align="center"><a href="http://www.joystiq.com/2008/05/14/point-counterpoint-will-a-ds-redesign-be-announced-this-year/#comments"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/comment-button-nwf.png" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/14/point-uh-yeah-it-totally-will-get-redesigned/">Point: Uh, yeah, it totally will get redesigned</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 May 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/14/point-uh-yeah-it-totally-will-get-redesigned/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1194595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/point-uh-yeah-it-totally-will-get-redesigned/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds-lite</category><category>game-boy</category><category>game-boy-advance</category><category>gba</category><category>nintendo</category><category>nintendo-ds</category><category>nintendo-ds-lite</category><category>playstation</category><category>playstation-portable</category><category>psp</category><category>redesign</category><category>sony</category><category>sony-psp</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 May 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Ask Joystiq helps protect your DS screen]]></title><link>http://www.joystiq.com/2008/05/09/ask-joystiq-helps-protect-your-ds-screen/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/09/ask-joystiq-helps-protect-your-ds-screen/</guid><comments>http://www.joystiq.com/2008/05/09/ask-joystiq-helps-protect-your-ds-screen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><a href="http://www.joystiq.com/tag/ask-joystiq"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/ask-joystiq-temp-logo-225.jpg" alt="" class="imagepadding" /></a>This week on <a href="http://www.joystiq.com/tag/ask-joystiq">Ask Joystiq</a>, we help you protect those scratch-loving screens on the Nintendo DS. If you have any burning questions, unsolved gaming mysteries, or just a desire for musings from our knowledgeable cadre of writers, drop us a line at <strong>ask AAT joystiq DAWT com</strong> (and yes, we write it that way for a reason).<br /><br /><strong>Q: Do you guys have a preference for which DS Lite screen protectors to use? I've heard from people that the Hori branded ones make the screen less responsive which is something I don't want for my Elite Beat Agent sessions. So I'm basically looking for DS screen protectors that manages to retain much of the sensitivity of the touch screens, any suggestions?<br /></strong>-- <em>Matthew C<br /><br /></em>Response after the break.<p><a href="http://www.joystiq.com/2008/05/09/ask-joystiq-helps-protect-your-ds-screen/" rel="bookmark">Continue reading <em>Ask Joystiq helps protect your DS screen</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/09/ask-joystiq-helps-protect-your-ds-screen/">Ask Joystiq helps protect your DS screen</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 May 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/09/ask-joystiq-helps-protect-your-ds-screen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1191305/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/09/ask-joystiq-helps-protect-your-ds-screen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-joystiq</category><category>DS</category><category>joystiqfeatures</category><category>nintendo-ds</category><category>screen-protector</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 09 May 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo denies new DS model, we smile patronizingly]]></title><link>http://www.joystiq.com/2008/04/16/nintendo-denies-ds-model-we-smile-patronizingly/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/16/nintendo-denies-ds-model-we-smile-patronizingly/</guid><comments>http://www.joystiq.com/2008/04/16/nintendo-denies-ds-model-we-smile-patronizingly/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><img vspace="4" hspace="4" border="1" align="right" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/icanthear.jpg" alt="" />Though it often seems that the internet has the attention span of a Pixie-Stix-maddened toddler at a Pokemon zoo, it makes up for it with a long memory. Take, for instance, <a href="http://ds.ign.com/articles/866/866560p1.html">yesterday's denial</a> from Nintendo of a new DS model <a href="http://www.joystiq.com/2008/04/11/famitsu-publisher-thinks-new-ds-will-be-shown-at-e3/">rumored to be on the horizon</a> last week. Oh, Nintendo? Oh really?<br /><br />Internet, we direct your attention to January 25, 2006 when a Big N spokesperson <a href="http://www.dsfanboy.com/2006/01/25/ds-redesign-pushes-back/">denied having any knowledge</a> of a new DS <em>one day </em>before <a href="http://www.joystiq.com/2006/01/26/nintendo-announces-ds-lite/">announcing the DS Lite</a>. So, Nintendo, we hope you'll forgive us if we're more inclined to just wait for E3 than to believe the <em>lie factory</em> you call a mouth.<br /><br />...That was a little harsh, wasn't it? Sorry, we just <em>really </em>want to buy the DS again.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/16/nintendo-denies-ds-model-we-smile-patronizingly/">Nintendo denies new DS model, we smile patronizingly</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Apr 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/866/866560p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/nintendo-denies-ds-model-we-smile-patronizingly/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1169620/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/nintendo-denies-ds-model-we-smile-patronizingly/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>e308</category><category>nintendo</category><category>nintendo-ds</category><category>rumors</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 16 Apr 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Mario Kart tracks make the jump from DS to Wii, look awesome]]></title><link>http://www.joystiq.com/2008/03/11/mario-kart-tracks-make-the-jump-from-ds-to-wii-look-awesome/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/11/mario-kart-tracks-make-the-jump-from-ds-to-wii-look-awesome/</guid><comments>http://www.joystiq.com/2008/03/11/mario-kart-tracks-make-the-jump-from-ds-to-wii-look-awesome/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><embed width="425" height="360" type="application/x-shockwave-flash" flashvars="object_ID=682877&amp;downloadURL=http://dsmovies.ign.com/ds/video/article/858/858269/mariokartds_delphinosquare_flvlow.flv&amp;allownetworking=" all="" src="http://videomedia.ign.com/ev/ev.swf"></embed><br />Delfino Square (<em>Mario Kart DS</em>)<br /></div>
<br />It's <a href="http://www.joystiq.com/2008/02/06/mii-support-bike-wheelies-and-an-april-date-for-mario-kart-wii/">common knowledge</a> that half of <span style="font-style: italic;">Mario Kart Wii</span>'s 32 tracks are classic circuits from previous games in the series, but how kind has the transition been? IGN decided to find out, by comparing footage of tracks from <span style="font-style: italic;">Mario Kart DS</span> with the updated versions that will appear in the Wii game.<br /><br />At this point, we should probably state that we weren't initially thrilled to hear of Yoshi Falls being revived. With its wide corners and broad straights, Yoshi Falls in <span style="font-style: italic;">Mario Kart DS</span> was far too easy and item-dependent. In <span style="font-style: italic;">Mario Kart Wii</span>, however, the extra four karts in each race are just what's needed to make the same circuit look far more involving; it doesn't <span style="font-style: italic;">appear</span> to be too big now. IGN also compared Delfino Square -- already a fine track on the DS -- and it looks predictably fantastic on the Wii. The visuals, as you'd expect, have made a significant leap forward.<br /><br />Accelerate past the break to watch Delfino Square being played on the Wii, as well as footage of Yoshi Falls from both titles.<p><a href="http://www.joystiq.com/2008/03/11/mario-kart-tracks-make-the-jump-from-ds-to-wii-look-awesome/" rel="bookmark">Continue reading <em>Mario Kart tracks make the jump from DS to Wii, look awesome</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/11/mario-kart-tracks-make-the-jump-from-ds-to-wii-look-awesome/">Mario Kart tracks make the jump from DS to Wii, look awesome</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Mar 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.ds.ign.com/articles/858/858269p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/11/mario-kart-tracks-make-the-jump-from-ds-to-wii-look-awesome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1137463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/11/mario-kart-tracks-make-the-jump-from-ds-to-wii-look-awesome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario-kart</category><category>nintendo-ds</category><category>racing</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Tue, 11 Mar 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo shifts more developers to the Wii, less to the DS]]></title><link>http://www.joystiq.com/2008/01/28/nintendo-shifts-more-developers-to-the-wii-less-to-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/28/nintendo-shifts-more-developers-to-the-wii-less-to-the-ds/</guid><comments>http://www.joystiq.com/2008/01/28/nintendo-shifts-more-developers-to-the-wii-less-to-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/wiinds_cs_0128.jpg" />There comes a time in every system's life when its parent has to take off the kid gloves and say goodbye. Nintendo might not being doing that just yet with the DS, but the company <em>is</em> decreasing the amount of developers working on DS titles.<br /><br />That doesn't mean Nintendo will be facing empty nest syndrome, though. By coddling the DS a little less, more developers can (and will) be able to focus on Wii games. The Wii will surely benefit from this, as more manpower means quicker game releases. As for the DS, don't fret. The handheld is littered with third-party titles, and it's not like Nintendo is jumping ship completely on its portable money-printer.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=233132">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/28/nintendo-shifts-more-developers-to-the-wii-less-to-the-ds/">Nintendo shifts more developers to the Wii, less to the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jan 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamefront.de/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/28/nintendo-shifts-more-developers-to-the-wii-less-to-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1099619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/28/nintendo-shifts-more-developers-to-the-wii-less-to-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>developer</category><category>ds</category><category>nintendo-ds</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Mon, 28 Jan 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[DS surpasses PlayStation 2 in Japanese lifetime sales]]></title><link>http://www.joystiq.com/2007/12/30/ds-surpasses-playstation-2-in-japanese-lifetime-sales/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/30/ds-surpasses-playstation-2-in-japanese-lifetime-sales/</guid><comments>http://www.joystiq.com/2007/12/30/ds-surpasses-playstation-2-in-japanese-lifetime-sales/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=221383"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/queendslite_225.jpg"  alt="" /></a>It's probably news to nobody at this point that during this past year, Nintendo fever swept through Japan like the Great Chicago Fire. Just by looking at a <a href="http://www.joystiq.com/2007/12/28/japanese-hardware-sales-dec-17-dec-23-in-summary-edition/">handful</a> of <a href="http://www.joystiq.com/2007/12/21/japanese-hardware-sales-dec-10-dec-16-red-with-envy-editio/">recent</a> <a href="http://www.joystiq.com/2007/12/15/japanese-hardware-sales-dec-3-dec-9-saturday-morning-shame/">hardware</a> <a href="http://www.joystiq.com/2007/12/07/japanese-hardware-sales-nov-26-dec-2-if-the-wii-fits-editi/">sales charts</a>, the Big N's dominance over the land of the rising sun is explicitly clear -- the Wii always sold like hotcakes, and the DS Lite consistently took the top spot on the list. Over the holiday sales season, however, the DS earned its most notable bragging right to date, <a href="http://www.neogaf.com/forum/showthread.php?t=221383">breaking the PS2 Japanese lifetime sales record</a> by the skin of its teeth.<br /><br />According to recent Media Create sales numbers (as <a href="http://www.neogaf.com/forum/showthread.php?t=221383">crunched and compiled by NeoGAF</a>), the DS has sold 20,954,157 units to date in Japan, compared to the PS2's 20,901,468. Though Nintendo's touchable handheld hasn't yet approached the <a href="http://en.wikipedia.org/wiki/PlayStation_2">worldwide console sales record</a> (an honor which the PS2 still holds by a considerable margin), being the highest selling console in one of the most-gaming centric nations in the world is still a pretty sizable victory. Grats, little guy.<br /><br />[Via <a href="http://www.dsfanboy.com/2007/12/28/ds-overtakes-ps2-lifetime-sales-in-japan/">DS Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/30/ds-surpasses-playstation-2-in-japanese-lifetime-sales/">DS surpasses PlayStation 2 in Japanese lifetime sales</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 30 Dec 2007 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=221383>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/30/ds-surpasses-playstation-2-in-japanese-lifetime-sales/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1073041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/30/ds-surpasses-playstation-2-in-japanese-lifetime-sales/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>DS-Lite</category><category>Japan</category><category>Nintendo</category><category>Nintendo-DS</category><category>PS2</category><category>Sales-Charts</category><category>Sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 30 Dec 2007 17:55:00 EST</pubDate></item><item><title><![CDATA[Wii passes lifetime sales of GameCube in Japan]]></title><link>http://www.joystiq.com/2007/12/13/wii-passes-lifetime-sales-of-gamecube-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/wii-passes-lifetime-sales-of-gamecube-in-japan/</guid><comments>http://www.joystiq.com/2007/12/13/wii-passes-lifetime-sales-of-gamecube-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://joshuajamesslone.name/gamecharting/intermsof.php?system%5B0%5D=Wii&amp;date%5B0%5D=2006-11-27&amp;tracker%5B0%5D=fam&amp;system%5B1%5D=GCN&amp;date%5B1%5D=2001-09-10&amp;tracker%5B1%5D=fam&amp;system%5B2%5D=GBA&amp;date%5B2%5D=2001-03-19&amp;tracker%5B2%5D=fam&amp;system%5B3%5D=DS&amp;date%5B3%5D=2004-11-29&amp;group%5B3%5D=HardwareFamily&amp;tracker%5B3%5D=fam&amp;system%5B4%5D=PS2&amp;date%5B4%5D=2000-02-28&amp;tracker%5B4%5D=fam&amp;system%5B5%5D=PS3&amp;date%5B5%5D=2006-11-06&amp;tracker%5B5%5D=fam&amp;system%5B6%5D=PSP&amp;date%5B6%5D=2004-12-06&amp;tracker%5B6%5D=fam"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/phpecayropm.jpg" alt="" /></a><br /></div>
NeoGAFfer <a href="http://www.neogaf.com/forum/member.php?u=83">JoshuaJSlone</a> has devoted a <em>serious</em> amount of time to compiling weekly hardware <a href="http://www.joystiq.com/tag/sales">sales</a> figures in Japan, as they appear in <em>Famitsu</em>. That sounds like a task of almost Sisyphean proportions, but it's not all thankless. This week, for instance, his legwork and <a href="http://joshuajamesslone.name/gamecharting/intermsof.php?system%5B0%5D=Wii&amp;date%5B0%5D=2006-11-27&amp;tracker%5B0%5D=fam&amp;system%5B1%5D=GCN&amp;date%5B1%5D=2001-09-10&amp;tracker%5B1%5D=fam&amp;system%5B2%5D=GBA&amp;date%5B2%5D=2001-03-19&amp;tracker%5B2%5D=fam&amp;system%5B3%5D=DS&amp;da">terrifying</a> table of numbers (mercifully translated into the graph above) threw up an interesting little factoid: lifetime sales of the Wii in Japan have now <em>surpassed</em> those of the GameCube. Which is darn impressive, considering the Wii has been in Japanese stores for just 54 weeks.<br /><br />Our new favorite NeoGAFfer also took the time to compare those first 54 weeks of the Wii's life with other<em> </em>consoles. Turns out the GBA needed only 40 weeks to reach where the Wii is now, and the DS an almost identical 53.7 weeks. What could have been in a world without Wii shortages, eh? Interestingly, the Wii is even outperforming the <a href="http://www.joystiq.com/2007/07/16/iwata-says-ps2-were-looking-at-you/">PlayStation 2</a>, which required approximately 66 weeks to reach the Wii's current total.<br /><br />For more graph-related tomfoolery, and to see how the <a href="http://playstation.joystiq.com">PS3</a> is faring against the Wii (clue: it's not faring well, but let's not be <a href="http://www.joystiq.com/2007/12/11/analyst-wii-still-in-lead-by-2011-ps3-close-behind/">complacent</a>), head past the break.<a href="http://www.neogaf.com/forum/member.php?u=83"><br /></a><p><a href="http://www.joystiq.com/2007/12/13/wii-passes-lifetime-sales-of-gamecube-in-japan/" rel="bookmark">Continue reading <em>Wii passes lifetime sales of GameCube in Japan</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/13/wii-passes-lifetime-sales-of-gamecube-in-japan/">Wii passes lifetime sales of GameCube in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Dec 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://joshuajamesslone.name/gamecharting/intermsof.php?system%5B0%5D=Wii&amp;date%5B0%5D=2006-11-27&amp;tracker%5B0%5D=fam&amp;system%5B1%5D=GCN&amp;date%5B1%5D=2001-09-10&amp;tracker%5B1%5D=fam&amp;system%5B2%5D=GBA&amp;date%5B2%5D=2001-03-19&amp;tracker%5B2%5D=fam&amp;system%5B3%5D=DS&amp;da>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/13/wii-passes-lifetime-sales-of-gamecube-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1061890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/13/wii-passes-lifetime-sales-of-gamecube-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecube</category><category>gba</category><category>hardware</category><category>japan</category><category>nintendo-ds</category><category>ps2</category><category>ps3</category><category>sales</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 13 Dec 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[A year of Wii: The PAL verdict]]></title><link>http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/</guid><comments>http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/euroflags.jpg" alt="" /><br /></div>
<br />Being a devotee of Nintendo in a <a href="http://www.joystiq.com/tag/pal/">PAL</a> region is probably a bit like marriage (I'd urge you to stick with me here, because I've thought this analogy through for <span style="font-style: italic;">at least</span> four minutes). For years, you slog away at the relationship, mildly irritated by the other person's foibles and imperfections, like that weird bumpy mole on their back, or how they noisily slurp soup, or how they insist on playing nothing but <a href="http://en.wikipedia.org/wiki/Keane_%28band%29">Keane</a> during long car journeys.<br /><br />Then every so often, you have your disputes, arguing about the merits of Magnolia Eggshell and Cream Eggshell in the aisle of Lowe's. And sometimes, these disagreements might build up to something bigger in your mind, begin to <span style="font-style: italic;">fester</span>, and perhaps you occasionally think, "Is this <span style="font-style: italic;">it</span>? Is this <span style="font-style: italic;">the rest of my life</span>?" But then, something strange happens -- every so often, the other person does something <span style="font-style: italic;">really fantastic</span>, something that reminds you exactly <span style="font-style: italic;">why </span>you got hitched in the first place, and why you settled on this individual as your soul mate. And suddenly, everything is well with the world, or at least until it's soup night again.<br /><br />The point of this long-winded comparison being: as a gamer in the UK, that pretty much sums up my relationship with Nintendo. For years now, PAL region gamers have often been treated fairly shabbily by Nintendo. I'll freely admit it doesn't take much too rile us -- we hardcore types are <span style="font-style: italic;">notoriously tough</span> to please -- though Nintendo doesn't always help itself. Its insistence that we receive games or hardware <a href="http://www.joystiq.com/2007/11/05/nintendo-still-not-overly-fussed-about-australia-apparently/">late</a>, or <a href="http://www.joystiq.com/2007/11/02/yummy-new-ds-bundles-not-coming-to-europe/">not at all</a>, or <a href="http://www.joystiq.com/2007/09/19/europe-gets-special-glitch-edition-of-super-paper-mario/"><span style="font-style: italic;">borked</span></a> ... well it's just plain infuriating is what it is. The <a href="http://www.joystiq.com/2007/10/26/europeans-to-pay-double-for-zapper-this-december/">prices</a>, as well, leave a lot to be desired. And <a href="http://www.joystiq.com/2007/11/16/japanese-club-nintendo-members-get-too-awesome-for-words-bonuses/"><span style="font-style: italic;">totally rad</span></a> free gifts? Yea, forget about those.<p><a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/" rel="bookmark">Continue reading <em>A year of Wii: The PAL verdict</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/">A year of Wii: The PAL verdict</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Nov 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1043595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Animal-Crossing</category><category>anniversary-week</category><category>australia</category><category>delay</category><category>europe</category><category>GameCube</category><category>import</category><category>joystiqfeatures</category><category>launch</category><category>luigis-mansion</category><category>mario-kart-wii</category><category>Metroid-Prime</category><category>miyamoto</category><category>nintendo-ds</category><category>pal</category><category>Pikmin</category><category>rip-off</category><category>smg</category><category>sony</category><category>super-mario-galaxy</category><category>uk</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 23 Nov 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[NIS goes casual for the Nintendo DS]]></title><link>http://www.joystiq.com/2007/11/20/nis-goes-casual-for-the-nintendo-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/20/nis-goes-casual-for-the-nintendo-ds/</guid><comments>http://www.joystiq.com/2007/11/20/nis-goes-casual-for-the-nintendo-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.siliconera.com/infosphere/puchi-puchi-virus/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/puchi_puchi.jpg" /></a></div>
Our first thought when told of a new game from console strategy stalwart NIS America, the North American arm of Japan's Nippon Ichi, was of another fun yet grueling turn-based grind fest along the lines of <em>Disgaea </em>or <em>Phantom Brave</em>. Knowing that it's for the Nintendo DS only got us more excited, as we've been pining for one of these games to make the leap to Nintendo's touchable handheld for some time. Unfortunately, our hopes - and hearts - were broken when we ultimately learned that NIS's latest localization effort is a casual puzzler from Jaleco called <em>Puchi Puchi Virus</em>. <br />
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As the company's initial venture into the world of puzzle games, NIS notes that it is careful to distinguish its game from traditional block droppers and other "ordinary puzzle games," and describes <em>Puchi Puchi Virus</em> as having "a more intuitive system of object linkage." In this game, the object is to link together icons in triangular patterns in order to erase them and ultimately clear the screen, while simultaneously working to satisfy each stage's different victory conditions. In addition, this game looks to be the first of several casual games undertaken by the publisher, as NIS has also unveiled a cute, wing-laden version of its logo to symbolize this new push to court the ever-popular casual crowd. <br />
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This is fine. We can share you, NIS. But make no mistake if you begin to hang out too much with your new casual friends, and leave strategy enthusiasts sitting alone at the table staring at a cold dinner night after night, we're calling for an intervention.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/20/nis-goes-casual-for-the-nintendo-ds/">NIS goes casual for the Nintendo DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Nov 2007 09:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/infosphere/puchi-puchi-virus/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/20/nis-goes-casual-for-the-nintendo-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1044204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/20/nis-goes-casual-for-the-nintendo-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>jaleco</category><category>nintendo-ds</category><category>nippon-ichi</category><category>nis</category><category>puchi-puchi-virus</category><category>puzzle-games</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 20 Nov 2007 09:40:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Point-and-click, yea or nay?]]></title><link>http://www.joystiq.com/2007/10/24/wii-warm-up-point-and-click-yea-or-nay/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/24/wii-warm-up-point-and-click-yea-or-nay/</guid><comments>http://www.joystiq.com/2007/10/24/wii-warm-up-point-and-click-yea-or-nay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/zk.jpg" alt="" /></div>
The Nintendo DS really revived the point-and-click adventure genre for consoles. Because of the nature of the Wiimote, we're not surprised to see some point-and-click action hit the Wii, too. With games like <a href="http://www.joystiq.com/2007/09/21/tgs07-scribbling-mustaches-on-zack-and-wiki/"><em>Zack &amp; Wiki</em>: <em>Quest for Barbaros' Treasure</em></a> and <a href="http://www.joystiq.com/2007/10/22/confirmed-harvey-birdman-delayed/"><em>Harvey Birdman</em></a> leading the way, we're sure that the Wii will see many others of this breed to come.<br />
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Will you welcome these types of games to the Wii with open arms, or spit at them as they walk through the door? Perhaps you prefer to keep your point-and-click portable? Or maybe you just (shudder) hate the genre in general?<br />
<br />
So which is it: yea to point-and-click, or nay?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/24/wii-warm-up-point-and-click-yea-or-nay/">Wii Warm Up: Point-and-click, yea or nay?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Oct 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/24/wii-warm-up-point-and-click-yea-or-nay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1020326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/24/wii-warm-up-point-and-click-yea-or-nay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adventure</category><category>Nintendo-DS</category><category>Point-and-click</category><category>Wiimote</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Wed, 24 Oct 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy Lite: Sept. 28, 2007 - Oct. 5, 2007]]></title><link>http://www.joystiq.com/2007/10/05/ds-fanboy-lite-september-28-2007-october-5-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/05/ds-fanboy-lite-september-28-2007-october-5-2007/</guid><comments>http://www.joystiq.com/2007/10/05/ds-fanboy-lite-september-28-2007-october-5-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><div align="left">
<div align="center"><img vspace="4" hspace="" border="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/dsflite-roundup-joystiq.jpg" alt="" /><br /></div>
Do you own a DS? You are not alone -- and we mean <a href="http://www.joystiq.com/2007/09/13/august-npd-madden-and-wii-on-top-but-not-together/">really</a>, <a href="http://www.joystiq.com/2007/09/14/japanese-hardware-sales-sept-3-sept-9-pre-tgs-edition/"><em>really</em></a> not alone -- and like many DS owners, you might be interested in latest news about the world's best-selling handheld. We're here to help, with a round-up of the very best of what <a href="http://www.dsfanboy.com">DS Fanboy</a> has to offer every week.<br /></div>
<ul>
    <li><a href="http://www.dsfanboy.com/2007/09/28/spelling-out-multiple-offenses-with-ubisofts-scrabble/">Spelling out multiple offenses with Ubisoft's Scrabble</a><br /><em>Because we love it when people overreact.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/09/28/singapore-airlines-passengers-get-emulated-gbc-games/">Singapore Airlines passengers get emulated games</a><br /><em>Now they just need to improve them.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/09/29/ds-fanboy-review-jam-sessions/">DS Fanboy Review: Jam Sessions</a><br /><em>We get our strum on.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/09/30/promotional-consideration-cobraaa/">Promotional Consideration: COBRAAA!!!</a><br /><em>Real American Heroes have real (fake) enemies.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/01/ds-daily-which-zelda-games-do-you-physically-own/">DS Daily: Which Zelda games do you physically own?</a><br /><em>Your Zelda games -- show us them.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/01/zelda-week-check-out-some-heroic-ads/">Zelda Week: Check out some heroic ads</a><br /><em>It's not always about the adventure.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/01/ds-fanboy-interviews-treehouses-rich-amtower/">DS Fanboy interviews Treehouse's Rich Amtower</a><br /><em>Localizing DK and more.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/01/show-and-tell-zelda-week-day-one/">Show and Tell: Zelda week, day one</a><br /><em>My, those are some fancy boxers.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/02/ds-daily-why-do-you-or-dont-you-play-zelda/">DS Daily: Why do you (or don't you) play Zelda?</a><br /><em>Not everyone is a part of this hive mind.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/02/advance-wars-2-gets-shown-off-in-paris/">Advance Wars 2 shown off in Paris</a><br /><em>Get ready to sacrifice another few months of your life.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/02/show-and-tell-zelda-week-day-two/">Show and Tell: Zelda week, day two</a><br /><em>Real gamers put it in their flesh.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/02/ds-fanswag-win-a-copy-of-jam-sessions/">DS Fanswag: Win a copy of Jam Sessions!</a><br /><em>Because everyone likes free stuff.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/03/halo-ds-validity-argued/">Halo DS validity argued</a><br /><em>It's the idea that will never die.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/04/zelda-week-the-zelda-games-youll-never-play/">Zelda Week: The Zelda games you'll never play</a><br /><em>But you'll so want to.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/04/zelda-week-the-art-of-jainai-jeffries/">Zelda Week: The art of Janai Jeffries</a><br /><em>In a word: stunning.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/04/show-and-tell-zelda-week-day-four/">Show and Tell: Zelda week, day four</a><br /><em>From art class to diecast cars, Link is everywhere.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/04/rare-pokemon-cartridge-holds-a-litter-of-mews/">Rare Pok&eacute;mon cartridge holds a litter of Mews</a><br /><em>That's a lot of Mews.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/04/poll-results-playing-favorites/">Poll results: Playing favorites</a><br /><em>The best of Zelda on consoles and handhelds.</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/05/ds-daily-whats-your-least-favorite-zelda-title/">DS Daily: What's your least favorite Zelda title?</a><br /><em>Opinions vary wildly -- throw yours in!</em></li>
    <li><a href="http://www.dsfanboy.com/2007/10/05/show-and-tell-zelda-week-day-five/">Show and Tell: Zelda week, day five</a><br /><em>Collections from the depths of fandom.</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/05/ds-fanboy-lite-september-28-2007-october-5-2007/">DS Fanboy Lite: Sept. 28, 2007 - Oct. 5, 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Oct 2007 23:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/05/ds-fanboy-lite-september-28-2007-october-5-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1006738/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/05/ds-fanboy-lite-september-28-2007-october-5-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>ds-fanboy</category><category>nintendo-ds</category><category>weekly-recap</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Fri, 05 Oct 2007 23:58:00 EST</pubDate></item></channel></rss>
