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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Wario Land Shake intro and gameplay videos</title><link>http://www.joystiq.com/2008/07/04/wario-land-shake-intro-and-gameplay-videos/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/04/wario-land-shake-intro-and-gameplay-videos/</guid><comments>http://www.joystiq.com/2008/07/04/wario-land-shake-intro-and-gameplay-videos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center">   <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=35870"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=35870" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object>   <br /></div>
Scheduled to be released later this month in Japan, <em><a href="http://www.joystiq.com/tag/Wario-Land-Shake/">Wario Land Shake</a></em> has been largely invisible ... <em>until now</em>. A little too dramatic there? Fair enough, but we're excited is all. While Mario and his fancy <em>blue </em>overalls snubs his mustachioed nose at 2D console games nowadays (even on a handheld, it's 2.5G or bust for Mario), there are still believers in the cause. Yes, dear reader, that's a plural believer<strong><em>s</em></strong>; it's not just Castlevania creator Koji Igarashi who still thinks 2D platform gaming is "<a href="http://www.joystiq.com/2008/06/17/igarashi-2d-gaming-goes-from-will-never-die-to-somewhat-ali/">somewhat alive</a>".<br /><br />Now you can add Nintendo's rascally un-mascot Wario to that list as well, as evidenced in these videos from his latest console outing. Above you'll find the animated intro (don't worry, your inability to understand Japanese shouldn't interrupt your ability to follow along) and after the break, you'll find the first gameplay footage, in all it's 2D, sprite-based glory.<br /><br />
<div style="text-align: center;"> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=35869"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=35869" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object> </div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/04/wario-land-shake-intro-and-gameplay-videos/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1245813/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/04/wario-land-shake-intro-and-gameplay-videos/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Nintendo</category><category>Wario-Land-Shake</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-07-04T10:28:00+00:00</dc:date></item><item><title>Handheld NES ... in an NES cartridge</title><link>http://www.joystiq.com/2008/07/04/handheld-nes-in-an-nes-cartridge/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/04/handheld-nes-in-an-nes-cartridge/</guid><comments>http://www.joystiq.com/2008/07/04/handheld-nes-in-an-nes-cartridge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><a href="http://forums.benheck.com/viewtopic.php?p=295702"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/dsc02480.jpg" /></a></div>
Our first thought upon seeing this very cool hack was "that's awesome." Our second thought was "do you have to blow on it to make it work?"<br /><br /><a href="http://forums.benheck.com/viewtopic.php?p=295702">BenHeck.com forum</a> member "darkeru" created this inventive new take on a home made NES portable, which manages to squeeze all of the 8-bit dynamo's guts into a 4.1" by 5.5" space ... <em>with</em> a backlit LCD display. We just had a <em>third</em> thought: what happens when you connect it to <a href="http://www.joystiq.com/2008/04/22/entire-nes-squeezed-into-nes-cartridge-case/">this portable NES</a>?<br /><br />[Via <a href="http://www.hackaday.com/2008/07/03/portable-nes-in-a-nes-cartridge/">Hack a Day</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://forums.benheck.com/viewtopic.php?p=295702>Read</a> | <a href="http://www.joystiq.com/2008/07/04/handheld-nes-in-an-nes-cartridge/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1245330/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/04/handheld-nes-in-an-nes-cartridge/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>cart</category><category>cartridge</category><category>hack</category><category>nes</category><category>nintendo</category><category>nintendo-entertainment-system</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-07-04T05:30:00+00:00</dc:date></item><item><title>Video: GoldenEye 007 running on Wii 'Homebrew Channel'</title><link>http://www.joystiq.com/2008/07/03/video-goldeneye-007-running-on-wii-homebrew-channel/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/03/video-goldeneye-007-running-on-wii-homebrew-channel/</guid><comments>http://www.joystiq.com/2008/07/03/video-goldeneye-007-running-on-wii-homebrew-channel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><center><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/j5N8ERlkGKc&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/j5N8ERlkGKc&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="404"></embed></object></center> The inventiveness of the <a href="http://www.joystiq.com/tag/homebrew">homebrew</a> scene never ceases to amaze us. Take for instance the above video. What you see in it is, in fact, <a href="http://www.joystiq.com/tag/goldeneye-007"><span style="font-style: italic;">GoldenEye 007</span></a> for Nintendo 64 running on a Wii with the "<a href="http://www.joystiq.com/2008/06/27/one-of-the-easiest-wii-homebrew-guides-youll-find/">Homebrew Channel</a>" installed.<br /><br />The poster of the video states that he was able to get the game ROM working with the emulator used by the <a href="http://www.joystiq.com/tag/virtual-console">Virtual Console</a> version of <a href="http://www.joystiq.com/tag/sin-and-punishment"><span style="font-style: italic;">Sin &amp; Punishment</span></a>. He gives no details on how he managed the feat, mentioning only that the game works "for the most part" with occasional slowdown and a <span style="text-decoration: line-through;">broken</span> borked save system. <br /><br />Hopefully Nintendo will see this video and, rather than simply order it pulled offline, realize just how much people really want a proper Virtual Console release of the game.<br /><br />[Via <a href="http://www.nintendowiifanboy.com/2008/07/03/homebrewer-hacks-goldeneye-to-run-on-wii/">Wii Fanboy</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/07/03/homebrewer-hacks-goldeneye-to-run-on-wii/>Read</a> | <a href="http://www.joystiq.com/2008/07/03/video-goldeneye-007-running-on-wii-homebrew-channel/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1245312/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/03/video-goldeneye-007-running-on-wii-homebrew-channel/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>emulation</category><category>goldeneye</category><category>goldeneye-007</category><category>homebrew</category><category>nintendo</category><category>rare</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-07-03T22:29:00+00:00</dc:date></item><item><title>A lustful look at Limited Edition DS models</title><link>http://www.joystiq.com/2008/07/01/a-lustful-look-a-limited-edition-ds-models/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/01/a-lustful-look-a-limited-edition-ds-models/</guid><comments>http://www.joystiq.com/2008/07/01/a-lustful-look-a-limited-edition-ds-models/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.dsfanboy.com/photos/limited-edition-lites-a-history-of-sadness/891248/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ghot_bundlebox.jpg" alt="" /></a></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/nintendo/Limited_Edition_Lites_A_History_of_Sadness'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Sure, it's sad to see all those beautiful, Special Edition DS models in Japan never reach US or European soil. Fortunately for those with a bottomless wallet, the DS is region-free. If you're the kind to covet DS units like Pokemon, <a href="http://www.dsfanboy.com/photos/limited-edition-lites-a-history-of-sadness/891248/">here's a collection</a> of some of the best colors and designs from around the world.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.dsfanboy.com/photos/limited-edition-lites-a-history-of-sadness/891248/>Read</a> | <a href="http://www.joystiq.com/2008/07/01/a-lustful-look-a-limited-edition-ds-models/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1241355/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/01/a-lustful-look-a-limited-edition-ds-models/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>ds</category><category>ds-lite</category><category>nintendo</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-07-01T03:00:00+00:00</dc:date></item><item><title>Amazon's gold box deal: Smash Bros Brawl for $26</title><link>http://www.joystiq.com/2008/06/27/amazons-gold-box-deal-smash-bros-brawl-for-26/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/27/amazons-gold-box-deal-smash-bros-brawl-for-26/</guid><comments>http://www.joystiq.com/2008/06/27/amazons-gold-box-deal-smash-bros-brawl-for-26/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/gold-box-smash-bros-490.jpg" alt="" /><br /> </div>
Amazon's <a href="http://www.amazon.com/gp/goldbox/ref=cs_top_nav_gb27">gold box deal of the day</a> is <em>Super Smash Bros. Brawl</em> for $25.99, a price that makes <em>not</em> owning the Wii title inexcusable. What are you waiting for? Stop reading this and go buy it.<br /> <br /> For the millions that already own the title and are still reading, Amazon's eight lightning deals are all Nintendo-related, with a new deal every two hours starting at 9:00 AM ET. Here are the clues for each (all times ET):<br />
<ul>
    <li>9:00 AM: "Set out on a wild and colorful quest to rescue kids investigate an ominous island." <strike>(<em>Yoshi's Island DS</em>)</strike><br /></li>
    <li>11:00 AM: "Set sail for waters unknown." (<em>Legend of Zelda: Phantom Hourglass</em>)<br /></li>
    <li>1:00 PM: "Defy gravity across wild alien terrain."</li>
    <li>3:00 PM: "Run, jump, and stomp your way through unimaginable challenges."</li>
    <li>5:00 PM: "Race and battle your friends all over the world."</li>
    <li>7:00 PM: "Awaken your hero and animal within."</li>
    <li>9:00 PM: "Beat Bowser in the race to the crystals."</li>
    <li>11:00 PM: "Travel to Sinnoh, complete your Pok&eacute;dex, and become Champion."</li>
</ul>
Remember, each deal only lasts two hours (or until supplies are exhausted), so you'll have to act fast. As of this writing, you've only got 90 minutes left to purchase <em>Yoshi's Island DS</em> at 33% off.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.amazon.com/gp/goldbox/ref=cs_top_nav_gb27>Read</a> | <a href="http://www.joystiq.com/2008/06/27/amazons-gold-box-deal-smash-bros-brawl-for-26/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1238527/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/27/amazons-gold-box-deal-smash-bros-brawl-for-26/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>nintendo</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-06-27T09:30:00+00:00</dc:date></item><item><title>One of the easiest Wii homebrew guides you'll find</title><link>http://www.joystiq.com/2008/06/27/one-of-the-easiest-wii-homebrew-guides-youll-find/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/27/one-of-the-easiest-wii-homebrew-guides-youll-find/</guid><comments>http://www.joystiq.com/2008/06/27/one-of-the-easiest-wii-homebrew-guides-youll-find/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><img src="file:///Users/Blogspace/Library/Caches/TemporaryItems/moz-screenshot-2.jpg" alt="" /><a href="http://wiihd.fortunz.com/news:062408-wiihds-homebrew-guide"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wiibrew-pic-490.jpg" /></a><br /></div>
If you've been waiting for someone to hold your hand through the Wii homebrew process, the folks at <a href="http://wiihd.fortunz.com/news:062408-wiihds-homebrew-guide">WiiHD</a> have created the perfect guide for you, complete with step-by-step instructions, a downloadable starter kit with everything you need, and a video (embedded after the break) that shows you the process from installation, all the way to a trial version of <em>Quake I</em>. It doesn't get much easier than this.<br /><br />[Via <a href="http://www.engadget.com/2008/06/24/wiihds-homebrew-guide-hacking-doesnt-get-much-easier-than-thi/">Engadget</a>]<br /><center><object width="490" height="396"><param name="movie" value="http://www.youtube.com/v/dmdjOWfgny8&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/dmdjOWfgny8&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="396"></embed></object></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://wiihd.fortunz.com/news:062408-wiihds-homebrew-guide>Read</a> | <a href="http://www.joystiq.com/2008/06/27/one-of-the-easiest-wii-homebrew-guides-youll-find/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1238061/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/27/one-of-the-easiest-wii-homebrew-guides-youll-find/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>hombrew</category><category>homebrew-channel</category><category>nintendo</category><category>quake</category><category>wiibrew</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-06-27T01:00:00+00:00</dc:date></item><item><title>Nintendo, Starlight partner to help sick kids</title><link>http://www.joystiq.com/2008/06/25/nintendo-starlight-partner-to-help-sick-kids/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/25/nintendo-starlight-partner-to-help-sick-kids/</guid><comments>http://www.joystiq.com/2008/06/25/nintendo-starlight-partner-to-help-sick-kids/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.mcvuk.com/press-releases/38001/NINTENDO-AND-STARLIGHTS-NEW-FUN-CENTERS-FEATURING-WII-GIVE-SICK-CHILDREN-A-BOOST"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wii_fun_center_wii.jpg" /></a>Video games are not always just about financial muscle and suffering the slings and arrows of fanboy-fueled drama. Sometimes, just sometimes, they're about making the world a better place. Such is the case today, as Nintendo has partnered with <a href="http://www.millionstars.org/">Starlight Starbright Children's Foundation</a> to place Wii kiosks featuring such games as<em> Super Mario Galaxy</em> and <em>Wii Sports</em> in hospitals across both the US and Canada to help lift the spirits of seriously ill kids. <br /><br />The move echoes <a href="http://www.joystiq.com/2008/04/23/microsoft-companions-in-courage-partner-to-bring-xbox-live-to-c/">a similar effort by Microsoft</a> last month, which saw the company link up with NHL vet Pat LaFontaine's foundation Companions in Courage to bring hundreds of Xbox 360 kiosks to children's hospitals in the US. According to a statement, Nintendo plans to manufacture some 1,250 new Fun Center kiosks as part of the partnership, with the charity hoping to have around 500 of these in hospitals by the end of 2008. The first pair of Fun Centers will be donated later today to the Childrens Hospital Los Angeles during what Nintendo describes as a <a href="http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20080624005527&amp;newsLang=en"><em>Super Mario Galaxy</em>-themed launch event</a>, while Mario will also be on hand, no doubt to discourage Bowser from crashing the party.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.mcvuk.com/press-releases/38001/NINTENDO-AND-STARLIGHTS-NEW-FUN-CENTERS-FEATURING-WII-GIVE-SICK-CHILDREN-A-BOOST>Read</a> | <a href="http://www.joystiq.com/2008/06/25/nintendo-starlight-partner-to-help-sick-kids/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1236046/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/25/nintendo-starlight-partner-to-help-sick-kids/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>charity</category><category>nintendo</category><category>starlight-foundation</category><category>super-mario-galaxy</category><category>supermariogalaxy</category><category>wii</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-06-25T08:20:00+00:00</dc:date></item><item><title>Miyamoto's quality control: Ninten-do what Sega doesn't</title><link>http://www.joystiq.com/2008/06/24/miyamotos-quality-control-ninten-do-what-sega-doesnt/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/24/miyamotos-quality-control-ninten-do-what-sega-doesnt/</guid><comments>http://www.joystiq.com/2008/06/24/miyamotos-quality-control-ninten-do-what-sega-doesnt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.wired.com/techbiz/media/magazine/16-07/st_15miyamoto"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/shiggy-jiggy-690w.jpg" /></a><br /></div>
Though we usually award it to a particularly irascible commenter, the latest <em><a href="http://www.joystiq.com/2008/05/08/meet-the-team-justin-mcelroy/">Justin T. McElroy</a> Memorial Burn of the Day Award</em> simply cannot be pried from the clutches of one Shigeru Miyamoto, creator of Donkey Kong, Mario, Zelda and just about half of your best childhood memories.<br /><br />Tucked inside <a href="http://www.wired.com/techbiz/media/news/2008/01/st_15index">Wired's 15th Anniversary</a> retrospective, <a href="http://www.wired.com/techbiz/media/magazine/16-07/st_15miyamoto">a quick interview</a> with the renowned developer reveals his secret to maintaining "quality control" in a company as large as Nintendo. "I'm always instructing my game designers on the history of the characters and worlds we've created," says Miyamoto. "Often we're in development and I'll say, 'Oh, this looks like a Sega game. We need to make it look more like Mario.'"<br /><br />Oh my. Not to worry, Sega, at least Mr. Miyamoto <em>knows</em> about your games. He's never even heard of <a href="http://www.joystiq.com/2007/12/14/miyamoto-ratchet-and-clank-who-lombax-what/"><em>Ratchet &amp; Whatshisface</em></a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.wired.com/techbiz/media/magazine/16-07/st_15miyamoto>Read</a> | <a href="http://www.joystiq.com/2008/06/24/miyamotos-quality-control-ninten-do-what-sega-doesnt/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1235527/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/24/miyamotos-quality-control-ninten-do-what-sega-doesnt/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Miyamoto</category><category>Nintendo</category><category>Oh-Snap</category><category>Sega</category><category>Shigeru-Miyamoto</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-06-24T19:01:00+00:00</dc:date></item><item><title>Wii Wheel + Balance Board = racing simulator</title><link>http://www.joystiq.com/2008/06/19/wii-wheel-balance-board-racing-simulator/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/19/wii-wheel-balance-board-racing-simulator/</guid><comments>http://www.joystiq.com/2008/06/19/wii-wheel-balance-board-racing-simulator/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"> <object width="490" height="396"><param name="movie" value="http://www.youtube.com/v/povVio_THgU"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/povVio_THgU" type="application/x-shockwave-flash" wmode="transparent" width="490" height="396"></embed></object></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/nintendo/Revolutionary_WRX_Stage_1'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Nintendo Wii Fanboy's code monkey extraordinaire, Mike Sylvester, stuns us again. His latest <a href="http://www.nintendowiifanboy.com/category/Revolutionary">Revolutionary</a> column is a step-by-step process of turning the Wii balance board and Wii wheel into a racing simulator, with the aid of <a href="http://www.joystiq.com/tag/glovepie">GlovePIE</a> and a PC version of <em>Need for Speed ProStreet.</em> Feel free to try this at home.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/06/18/revolutionary-wrx-stage-1/>Read</a> | <a href="http://www.joystiq.com/2008/06/19/wii-wheel-balance-board-racing-simulator/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1231060/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/19/wii-wheel-balance-board-racing-simulator/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>balance-board</category><category>nintendo</category><category>revolutionary</category><category>wii-balance-board</category><category>wii-wheel</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-06-19T23:30:00+00:00</dc:date></item><item><title>Space race: Nintendo working on Wii storage 'solution'</title><link>http://www.joystiq.com/2008/06/18/space-race-nintendo-working-on-wii-storage-solution/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/18/space-race-nintendo-working-on-wii-storage-solution/</guid><comments>http://www.joystiq.com/2008/06/18/space-race-nintendo-working-on-wii-storage-solution/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/fischer-nintendo-working-on-solution-to-wii-storage-issue"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wiifull490.jpg" /></a></div>
Nintendo Europe senior marketing director Laurent Fischer has pulled an about-face. His <a href="http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/">comments last week</a> hurt the feelings of "geeky" Wii owners seeking more space for their WiiWare and Virtual Console downloads. Fischer <a href="http://www.gamesindustry.biz/articles/fischer-nintendo-working-on-solution-to-wii-storage-issue">now tells GamesIndustry.biz</a> that the console maker is "perfectly aware of the issue" and is "working on a solution" that won't involve any add-on hardware (i.e. a hard disk or USB device).<br /><br />Not being privvy to every last internal working of the Wii, we can only speculate that Nintendo is concocting a method - perhaps via a firmware update - for allowing downloaded games to be played directly from an SD card (much like we'd hoped for when the console first went on sale). There <em>may</em> be a chance this "solution" gets revealed at E3, depending on just how long Nintendo's tech heads (dare we say <em>geeks</em>?) have been working on it.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/articles/fischer-nintendo-working-on-solution-to-wii-storage-issue>Read</a> | <a href="http://www.joystiq.com/2008/06/18/space-race-nintendo-working-on-wii-storage-solution/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1228592/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/18/space-race-nintendo-working-on-wii-storage-solution/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dlc</category><category>nintendo</category><category>virtualconsole</category><category>wiiware</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-06-18T05:00:00+00:00</dc:date></item><item><title>Nintendo promises 'core' gamers will be happy with E3 showing</title><link>http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/</guid><comments>http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.gamepro.com/news.cfm?article_id=192388"><img width="490" vspace="4" hspace="0" height="236" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/forgottenimagemain.jpg" alt="" /></a><br /></div>
Marc Franklin, director of public relations at Nintendo, tells <a href="http://www.gamepro.com/news.cfm?article_id=192388">GamePro</a> that "core gamers" will be interested in what the company has in store for E3. Although Franklin mentions <a href="http://www.joystiq.com/tag/mario-super-sluggers"><em>Mario Super Sluggers</em></a> (we can sense Europe going into fever pitch!), he gives very little detail on what else the company has planned.<br /><br />There's been plenty of <a href="http://www.joystiq.com/tag/kid-icarus">speculation</a> about what Nintendo may reveal, but Franklin's comments come as Nintendo's more casual oriented <a href="http://www.joystiq.com/tag/wii-fit"><em>Wii Fit</em></a> storms the sales charts and a certain executive takes <a href="http://www.joystiq.com/2008/06/13/nintendo-europe-exec-apologizes-for-geeks-and-otaku-remark/">a jab</a> at the Nintendo faithful. Franklin concludes that third-party publishers are rolling out more titles as they realize the "Wii is the current platform of choice in this generation." True, but these rollouts don't always equal payoffs. We're looking at you, <em><a href="http://www.joystiq.com/2008/06/16/boom-blox-a-bust-at-retail-sells-only-60k-units/">Boom Blox</a></em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamepro.com/news.cfm?article_id=192388>Read</a> | <a href="http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1228114/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/17/nintendo-promises-core-gamers-will-be-happy-with-e3-showing/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>core</category><category>e3</category><category>e3-2008</category><category>franklin</category><category>hardcore</category><category>nintendo</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-06-17T12:55:00+00:00</dc:date></item><item><title>The Joystiq Weekend: June 14 - 15, 2008</title><link>http://www.joystiq.com/2008/06/16/the-joystiq-weekend-june-14-15-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/16/the-joystiq-weekend-june-14-15-2008/</guid><comments>http://www.joystiq.com/2008/06/16/the-joystiq-weekend-june-14-15-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/nintendo-what-is-brick-490.jpg" /></a></div>
We agree with <a href="http://design-milk.com/this-is-awesome/">Design Milk</a>: we wish <a href="http://www.whatisblik.com/nintendo/">these Nintendo wall decals</a> were around when we were younger. Then again, that won't stop us. (Thanks, Vlad.) Check out the highlights for this weekend:<br /><br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2008/06/14/the-best-of-big-download-june-8-14-2008/" title="View The Best Of Big Download: June 8-14, 2008 on Joystiq" target="_blank">The Best Of Big Download: June 8-14, 2008</a><br /><a href="http://www.joystiq.com/2008/06/14/counting-rupees-the-mmo-tv-hybrid/" title="View Counting Rupees: The MMO-TV hybrid on Joystiq" target="_blank">Counting Rupees: The MMO-TV hybrid</a><br /><a href="http://www.joystiq.com/2008/06/14/seen-nyc-women-bar-fight-over-wii/" title="View Seen @ NYC: Women bar fight over Wii on Joystiq" target="_blank">Seen @ NYC: Women bar fight over Wii</a><br /><a href="http://www.joystiq.com/2008/06/14/this-week-in-review-is-sneaking-and-stuff/" title="View This Week in Review is sneaking ... and stuff on Joystiq" target="_blank">This Week in Review is sneaking ... and stuff</a><br /><br /><strong>News<br /></strong><a href="http://www.joystiq.com/2008/06/14/halo-wars-release-strategy-when-its-done/" title="View Halo Wars release strategy: 'when it's done' on Joystiq" target="_blank">Halo Wars release strategy: 'when it's done'</a><br /><a href="http://www.joystiq.com/2008/06/14/capcom-registers-multiplatform-mega-man-9-with-oflc/" title="View Capcom registers 'multiplatform' Mega Man 9 with OFLC on Joystiq" target="_blank">Capcom registers 'multiplatform' Mega Man 9 with OFLC</a><br /><a href="http://www.joystiq.com/2008/06/14/the-agency-to-be-microtransaction-free-after-all/" title="View The Agency to be microtransaction free after all on Joystiq" target="_blank">The Agency to be microtransaction free after all</a><br /><a href="http://www.joystiq.com/2008/06/14/battlefield-heroes-beta-applicants-exposed-in-security-breach/" title="View Battlefield Heroes Beta applicants exposed in security breach on Joystiq" target="_blank">Battlefield Heroes Beta applicants exposed in security breach</a><br /><a href="http://www.joystiq.com/2008/06/14/final-fantasy-tactics-a2-trailer-full-of-whimsy-tactics/" title="View Final Fantasy Tactics A2 trailer full of whimsy, tactics on Joystiq" target="_blank">Final Fantasy Tactics A2 trailer full of whimsy, tactics</a><br /><a href="http://www.joystiq.com/2008/06/14/thq-investor-presentation-reveals-release-windows-for-super-hero/" title="View THQ investor presentation reveals release windows for Super Hero Squad, Master Mind on Joystiq" target="_blank">THQ investor presentation reveals release windows for Super Hero Squad, Master Mind</a><br /><a href="http://www.joystiq.com/2008/06/14/resistance-2-details-gameplay-revealed-on-last-nights-gametrai/" title="View Resistance 2 details, gameplay revealed on last night's GameTrailers TV on Joystiq" target="_blank">Resistance 2 details, gameplay revealed on last night's GameTrailers TV</a><br /><a href="http://www.joystiq.com/2008/06/15/mlg-event-reveals-new-halo-3-multiplayer-map-cold-storage/" title="View MLG event reveals new Halo 3 multiplayer map: Cold Storage on Joystiq" target="_blank">MLG event reveals new Halo 3 multiplayer map: Cold Storage</a><br /><a href="http://www.joystiq.com/2008/06/15/mothers-campaign-to-bring-video-game-seizure-concerns-to-britis/" title="View Mother's campaign to bring video game seizure concerns to British Parliament a success on Joystiq" target="_blank">Mother's campaign to bring video game seizure concerns to British Parliament a success</a><br /><a href="http://www.joystiq.com/2008/06/15/castle-crashers-jumps-through-another-hoop-gets-rated-teen/" title="View Castle Crashers jumps through another hoop, gets rated 'Teen' on Joystiq" target="_blank">Castle Crashers jumps through another hoop, gets rated 'Teen'</a><br /><a href="http://www.joystiq.com/2008/06/15/source-avatars-to-be-microsofts-answer-to-miis-and-home/" title="View Source: 'Avatars' to be Microsoft's answer to Miis and Home on Joystiq" target="_blank">Source: 'Avatars' to be Microsoft's answer to Miis and Home</a><br /><br /><strong>Rumors &amp; Speculation<br /><a href="http://www.joystiq.com/2008/06/16/rumor-roundup-intellisponse-survey-leak/" title="View Rumor Roundup: Intellisponse survey leak on Joystiq" target="_blank">Rumor Roundup: Intellisponse survey leak</a><br /></strong><a href="http://www.joystiq.com/2008/06/15/rumor-three-dozen-team-ninja-devs-leaving-with-itagaki-suing-t/" title="View Rumor: Three dozen Team Ninja devs leaving with Itagaki, suing Tecmo on Joystiq" target="_blank">Rumor: Three dozen Team Ninja devs leaving with Itagaki, suing Tecmo</a><br /><br /><strong>Culture &amp; Community<br /></strong><a href="http://www.joystiq.com/2008/06/15/surf-through-azeroth-on-a-wii-balance-board/" title="View Surf through Azeroth on a Wii Balance Board on Joystiq" target="_blank">Surf through Azeroth on a Wii Balance Board</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/06/16/the-joystiq-weekend-june-14-15-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1226287/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/16/the-joystiq-weekend-june-14-15-2008/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dailyrecap</category><category>nintendo</category><category>wall-decals</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-06-16T01:30:00+00:00</dc:date></item><item><title>Surf through Azeroth on a Wii Balance Board</title><link>http://www.joystiq.com/2008/06/15/surf-through-azeroth-on-a-wii-balance-board/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/15/surf-through-azeroth-on-a-wii-balance-board/</guid><comments>http://www.joystiq.com/2008/06/15/surf-through-azeroth-on-a-wii-balance-board/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/ucEV7N0N9Pw&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ucEV7N0N9Pw&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br />The starting zones in <em>World of Warcraft</em> are incredibly bleak and terrifying locales. Spend five minutes in one of these wastelands, and you're bound to see some half-naked adventurers begging for "teh g0ldenz", or people ruthlessly butchering all manner of local wildlife in search of some <em>nice pants</em>. At the very least, you'll see an uncoordinated young player, desperately a-jigglin' about as he tries to understand the game's controls.<br /><br />However, perhaps there's something more to this clumsy rookie than an unfamiliarity with the WASD keys -- perhaps he's one half of an eccentric pair of <a href="http://www.nintendowiifanboy.com/2008/05/29/balance-board-makes-google-earth-really-exciting/">German researchers who have grown fascinated with Nintendo's latest peripheral</a>, the Balance Board. Perhaps he's demonstrating for a rapt YouTube audience how <a href="http://www.nintendowiifanboy.com/2008/06/15/traveling-through-azeroth-with-the-balance-board/">the board can be used to tool around Azeroth</a> with the grace of an overweight <a href="http://en.wikipedia.org/wiki/Alpaca">alpaca</a>, and would serve little use in the game's "high stress" situations. <br /><br />Then again, perhaps he's just <em>fantastically</em> drunk.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/06/15/traveling-through-azeroth-with-the-balance-board/>Read</a> | <a href="http://www.joystiq.com/2008/06/15/surf-through-azeroth-on-a-wii-balance-board/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1226124/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/15/surf-through-azeroth-on-a-wii-balance-board/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>azeroth</category><category>balance-board</category><category>mmo</category><category>nintendo</category><category>surf</category><category>surfing</category><category>wii</category><category>wii-fit</category><category>world-of-warcraft</category><category>wow</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-06-15T19:00:00+00:00</dc:date></item><item><title>Seen @ NYC: Women bar fight over Wii</title><link>http://www.joystiq.com/2008/06/14/seen-nyc-women-bar-fight-over-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/14/seen-nyc-women-bar-fight-over-wii/</guid><comments>http://www.joystiq.com/2008/06/14/seen-nyc-women-bar-fight-over-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/wii-box-in-the-city/861486/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/490_nin02.jpg" alt="" /></a><br /><em><small>Click for high-resolution version<br /><br /></small></em></div>
This may seem like a raunchy story -- the kind of catfight tale ending with broken nails and torn clothing. We were sort of expecting such scuffles to happen as seven beautiful ladies tussled this past Thursday night over at a Manhattan bar &amp; restaurant called Sutton Place. Alas, we didn't get to see anything underlyingly lewd, but there were certainly enough sweaty bods to drive the male crowd into a frenzy.<br /><br />Taking part in a Nintendo publicity stunt called "Wii Box in the City," these women tested out their gaming aptitude and fighting skills in a <em>Wii Sports</em> boxing tourney to win a Wii system. The night was wild all night as crowds of supporters cheered and jeered. It came down to Mari (in blue) and Regina (in yellow) for the championship. We caught up with Mari before the big fight; she told us about her Wii experience: "I've played Wii before. It's like a workout." Regina on the other hand had never played the Wii before, while both ladies never had any gaming experience beyond that. <br /><br />Soon, it was time for the final fight. The two fought bravely, but in the end Regina won with a knock out. "Oh my god, you won!" exclaimed May, Regina's best friend, whose excitement was like that of a kid on Christmas morning. Regina gave her winning prize over to May who continued to laud her <em>bestest</em> friend: "She really killed it! She's the bestest friend ever!" Who knew that gaming and bar fights could bring friends closer together?<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/wii-box-in-the-city/">Wii Box in the City</a></strong></p><a href="http://www.joystiq.com/photos/wii-box-in-the-city/861557/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/nin05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wii-box-in-the-city/861556/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/nin12_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wii-box-in-the-city/861528/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/nin11_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wii-box-in-the-city/861486/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/nin02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wii-box-in-the-city/861484/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/nin01_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/06/14/seen-nyc-women-bar-fight-over-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1225618/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/14/seen-nyc-women-bar-fight-over-wii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>boxing</category><category>nintendo</category><category>nintendo-wii</category><category>publicity-stunts</category><category>wii</category><category>wii-sports</category><dc:creator>Majed Athab</dc:creator><dc:date>2008-06-14T16:30:00+00:00</dc:date></item><item><title>Joystiq hands-on: Ninjatown</title><link>http://www.joystiq.com/2008/06/13/joystiq-hands-on-ninjatown/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/13/joystiq-hands-on-ninjatown/</guid><comments>http://www.joystiq.com/2008/06/13/joystiq-hands-on-ninjatown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div style="text-align: center;"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ninjatown_illustration.jpg" /><br /></div>
Designed by artist and former <em>EGM</em> editor Shawn Smith, <em>Ninjatown</em> is so sugary-cute that it should come packaged with flavored DS screen protectors. Its looks are just as sly as ninjas themselves, as we found a (so far) surprisingly deep action-strategy game underneath all the serious eye-fluff.<br /><br />We got some stylus time with a nice and solid pre-release version of the game yesterday. At first, we caught ourselves giggling a bit as the game's mechanics were explained. After all, it's not every day that you see a special attack where you literally blow away <em>ah-dorable</em> fire demons using the DS microphone. Keep reading for more silliness and our full impressions.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ninjatown-1/">Ninjatown</a></strong></p><a href="http://www.joystiq.com/photos/ninjatown-1/861794/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ninjatown_05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ninjatown-1/861793/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ninjatown_04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ninjatown-1/861792/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ninjatown_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ninjatown-1/861791/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ninjatown_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ninjatown-1/861790/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ninjatown_01_thumbnail.jpg" alt="" title="" /></a></div><br /><br />At first glance we were asking: "What the heck is this game?" Based purely on appearance - and maybe because of the cutesy visuals - it would seem to be a sort of lighthearted, top-down action game. In fact, it's most like a real-time strategy game, and tactics are vital.<br /><br />The basic concept is that Ninjatown - which is, of course, where ninjas live - is being invaded by little nasties called Wee Devils, who've recently been freed from a neighboring volcano. These creeps attack the town in waves; at first they might approach from the east, next from the west, and so on. As the Ol' Master Ninja in his hot air balloon, you command your ninja legions from far above the battle, occasionally stepping in for some hickory stick-on action.<br /><br />Gameplay revolves around placing ninja huts on parcels of land along a path leading to the center of Ninjatown. The idea is to stop the Wee Devils before they can cross a major bridge; if too many make it over, it's a wrap. <br /><br />We jumped right into the fray, spending the game's resource - shuriken cookies - to place hand-to-hand and ranged attack ninja where we thought they'd do the most good. One particularly potent tactic we tried was placing snow ninjas near some regular ninja grunts. The former would throw snowballs at enemies, slowing them down while the latter pummeled them.<br /><br />As we played, we noticed the icon representing Ol' Master Ninja's hickory stick "filling up." It turns out that once it's at least a quarter full, the bearded one can descend from on high and perform special attacks. We tried one that gave us a few seconds within which to tag enemies with our stylus so the ninja master could whack 'em with ol' hickory. The other, mentioned earlier, let us slow the progress of enemies by blowing "wind" in their direction using the DS mic.<br /><br />The small portion of the game we played was definitely challenging. Publisher SouthPeak expects there to be on order of 30+ scenarios total, encompassing five different gameworld areas. Oh, and we were assured that Ol' Master ninja will have even more silly moves by the time <span style="font-style: italic;">Ninjatown</span> ships this fall. So far, pastel-color us impressed.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/06/13/joystiq-hands-on-ninjatown/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1224893/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/13/joystiq-hands-on-ninjatown/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>ds</category><category>hands-on</category><category>joystiqfeatures</category><category>ninjatown</category><category>nintendo</category><category>shawn-smith</category><category>shawnimals</category><category>southpeak</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-06-13T20:30:00+00:00</dc:date></item><item><title>Nintendo exec. apologizes for 'geeks and otaku' remark</title><link>http://www.joystiq.com/2008/06/13/nintendo-europe-exec-apologizes-for-geeks-and-otaku-remark/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/13/nintendo-europe-exec-apologizes-for-geeks-and-otaku-remark/</guid><comments>http://www.joystiq.com/2008/06/13/nintendo-europe-exec-apologizes-for-geeks-and-otaku-remark/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.videogaming247.com/2008/06/13/exclusive-nintendos-laurent-fischer-regrets-geeks-and-otaku-remark/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wiistoragegeeksandotaku.jpg" /></a><br /></div>
Nintendo Europe's senior marketing director, Laurent Fischer, has apparently apologized for comments made earlier in the week, in which he said that the only people interested in a Wii hard drive would be "<a href="http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/">geeks and otaku</a>." Fisher tells <a href="http://www.videogaming247.com/2008/06/13/exclusive-nintendos-laurent-fischer-regrets-geeks-and-otaku-remark/">videogaming247</a> that he didn't mean to use those terms in a way to cause offense. He regrets any "misunderstanding" that was created by his comments within the community.<br /><br />What say ye Nintendo legions, forgive Fisher or should his penance be more profound?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.videogaming247.com/2008/06/13/exclusive-nintendos-laurent-fischer-regrets-geeks-and-otaku-remark/>Read</a> | <a href="http://www.joystiq.com/2008/06/13/nintendo-europe-exec-apologizes-for-geeks-and-otaku-remark/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1224797/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/13/nintendo-europe-exec-apologizes-for-geeks-and-otaku-remark/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>geeks</category><category>nintendo</category><category>otaku</category><category>wiiware</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-06-13T12:30:00+00:00</dc:date></item><item><title>Nintendo sues Nyko over Kama wireless nunchuk</title><link>http://www.joystiq.com/2008/06/13/nintendo-sues-nyko-over-kama-wireless-nunchuk/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/13/nintendo-sues-nyko-over-kama-wireless-nunchuk/</guid><comments>http://www.joystiq.com/2008/06/13/nintendo-sues-nyko-over-kama-wireless-nunchuk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=a2DoXm5eL7_Q"><img width="490" vspace="4" hspace="0" height="246" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/kamanunchuckjoymain.jpg" alt="" /></a><br /></div>
Nintendo may not make a wireless nunchuk controller, but it'll be gosh darned if someone else is going to do it. <a href="http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=a2DoXm5eL7_Q">Bloomberg</a> reports that Nintendo has sued peripheral manufacturer Nyko over its <a href="http://www.joystiq.com/2008/02/26/hands-on-with-nykos-winter-2008-peripherals/">Kama Nunchuk</a> (pictured above). The Big N claims the design infringes on its trademarks, contending the Kama "appropriates the novel shape, design, overall appearance and even the color and materials used in the Nintendo Nunchuk controller."<br /><br />Nyko reportedly responded that it didn't "knowingly" violate the company's patent and is looking into the issue. Nintendo wants cash for Nyko infringing on two of its patents and to stop selling the product. The Kama retails for $35 and, given Nintendo's legal war chest, if you're in the market for a wireless nunchuk, now's probably a good time to get it before it's gone. Perhaps this is a sign Nintendo is up to a wireless nunchuk of its own, or would that be something only "<a href="http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/">geeks and otaku</a>" would be interested in?<br /><br />[Via <a href="http://kotaku.com/5016069/nykos-wireless-nunchuk-attracts-nintendo-lawsuit">Kotaku</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=a2DoXm5eL7_Q>Read</a> | <a href="http://www.joystiq.com/2008/06/13/nintendo-sues-nyko-over-kama-wireless-nunchuk/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1224552/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/13/nintendo-sues-nyko-over-kama-wireless-nunchuk/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>kama</category><category>kama-nunchuk</category><category>lawsuit</category><category>nintendo</category><category>nyko</category><category>sue</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-06-13T09:00:00+00:00</dc:date></item><item><title>Guitar Hero: On Tour DS bundle dated for June 22</title><link>http://www.joystiq.com/2008/06/12/guitar-hero-on-tour-ds-bundle-dated-for-june-22/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/12/guitar-hero-on-tour-ds-bundle-dated-for-june-22/</guid><comments>http://www.joystiq.com/2008/06/12/guitar-hero-on-tour-ds-bundle-dated-for-june-22/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://www.pcworld.com/businesscenter/businesswire/release.html?guid=20080612005370en"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/ghot_bundlebox.jpg" /></a><br /></div>
Ahead of <em>Guitar Hero: On Tour</em>'s release later this month, Nintendo has confirmed plans to release a new DS bundled with the portable rhythm game. <a href="http://www.joystiq.com/2008/05/09/nintendo-ds-guitar-hero-on-tour-bundles-coming-this-fall/">First revealed</a> in May by Activision publishing boss Mike Griffith last month, and later spotted <a href="http://www.joystiq.com/2008/06/03/rock-out-guitar-hero-on-tour-ds-bundle-spotted/">where a kid can be a kid</a>, the bundle is set for release on June 22 alongside the game, rather than a week later as previously reported. <br /><br />An official price for the package, which will include a new black and silver DS Lite branded with the <em>Guitar Hero</em> logo, has not yet been announced. However, Toys 'R' Us <a href="http://www.joystiq.com/2008/06/03/rock-out-guitar-hero-on-tour-ds-bundle-spotted/">earlier listed</a> the bundle for $179.99 (a listing that has since been removed), giving rockers on the go an idea of how much to scrape together before going on tour.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.pcworld.com/businesscenter/businesswire/release.html?guid=20080612005370en>Read</a> | <a href="http://www.joystiq.com/2008/06/12/guitar-hero-on-tour-ds-bundle-dated-for-june-22/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1223443/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/12/guitar-hero-on-tour-ds-bundle-dated-for-june-22/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>activision</category><category>bundle</category><category>guitar-hero-on-tour</category><category>guitarheroontour</category><category>limited-edition</category><category>nintendo</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-06-12T09:05:00+00:00</dc:date></item><item><title>Nintendo job posting hints at Wii USB devices</title><link>http://www.joystiq.com/2008/06/12/nintendo-job-posting-hints-at-wii-usb-devices/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/12/nintendo-job-posting-hints-at-wii-usb-devices/</guid><comments>http://www.joystiq.com/2008/06/12/nintendo-job-posting-hints-at-wii-usb-devices/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.pcworld.com/article/id,146911-pg,1/article.html"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wiiusbdevicesupport.jpg"  alt="" /></a><br /></div>
The two USB ports on the back of the Nintendo Wii don't get a whole lot of love, but that might be changing sometime in the near future. <a href="http://www.pcworld.com/article/id,146911-pg,1/article.html">According to PC World</a>, a recent posting on Nintendo's job board calls for a Software/Hardware Tester specializing in creating and executing "a test plan for Wii's USB devices." <br /><br />We already know that <em>Rock Band</em> on the Wii will <a href="http://www.joystiq.com/2008/03/24/rock-band-wii-drum-kit-pictured-nagging-questions-answered/">utilize a USB hub for its peripherals</a>, but the job posting suggests even more USB devices might be enroute. These could include USB keyboards for future online games, or possibly even an eventual external storage solution (though Nintendo's <a href="http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/">recent disparaging comments on the matter</a> make this unlikely).<br /><br />[Via <a href="http://www.engadget.com/2008/06/10/nintendo-wii-usb-devices-on-the-way/">Engadget</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.pcworld.com/article/id,146911-pg,1/article.html>Read</a> | <a href="http://www.joystiq.com/2008/06/12/nintendo-job-posting-hints-at-wii-usb-devices/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1222899/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/12/nintendo-job-posting-hints-at-wii-usb-devices/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>nintendo</category><category>usb</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2008-06-12T05:00:00+00:00</dc:date></item><item><title>Wii storage for 'geeks and otaku', says Nintendo marketing director</title><link>http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/</guid><comments>http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10865&amp;Itemid=2"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wiistoragegeeksandotaku.jpg"  alt="" /></a><br /></div>
As Nintendo's <a href="http://www.joystiq.com/tag/wiiware">WiiWare</a> service ramps up with new content added every week, avid Wii users are finding themselves burning through the console's paltry 512MB of internal memory quite quickly. So we find it a bit odd that Nintendo's European Marketing Director not only considers the issue unimportant, but thinks it wise to berate those concerned with it by calling them names.<br /><br /><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10865&amp;Itemid=2">Speaking to Edge Magazine</a>, NOE Marketing Director Laurent Fischer was surprisingly dismissive of the growing space demands of WiiWare titles. According to him, only "geeks and otaku" want the issue actually addressed. Which just hurts.<br /><br />If by "geeks and otaku," Mr. Fischer, you mean Nintendo's loyal fanbase who download every game released, then there may some truth in that. But calling them names certainly won't keep those "geeks and otaku" loyal for much longer.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10865&amp;Itemid=2>Read</a> | <a href="http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1222866/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/11/wii-storage-for-geeks-and-otaku-says-nintendo-marketing-direc/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>geeks</category><category>nintendo</category><category>otaku</category><category>wiiware</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2008-06-11T18:30:00+00:00</dc:date></item></channel></rss>