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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Infinity Ward on MW2's convoluted story, and how plot is addressed in MW3]]></title><link>http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/</guid><comments>http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/mw3headerimg530px215125.jpg" /></a></div>
At a <a href="http://www.joystiq.com/game/call-of-duty-modern-warfare-3"><em>Modern Warfare 3</em></a> preview event this morning 50 floors above Central Park, Infinity Ward creative strategist Robert Bowling spoke with me about a variety of IW-related topics. Ranging from <em>MW2</em>'s controversial "No Russian" level, to the importance of the <em>Modern Warfare</em> series' running plot threads in the eyes of both IW devs and gamers alike, Bowling took a proud and optimistic stance on the franchise's less-than-clear "Task Force 141" storyline.<br />
<br />
"For the single-player campaign, especially for <em>Modern Warfare 3</em> more than ever -- this is the payoff for the investment that people have put in since <em>Call of Duty 4</em>," Bowling began. Though he explained that IW has been "learning new ways to tell stories and learning new ways to deliver experiences" across the development of all three games, it's his belief that <em>MW3</em> "is the payoff to all those lessons learned."<br />
<br />
Speaking briefly to the flawed, often convoluted plot of <em>Modern Warfare 2</em>, Bowling admitted, "Every game we put out, we sit back and we look at 'What can we do better? What areas can we focus on to bump the experience up?' And story was one of those coming out of <em>MW2</em>." To him, as <em>MW3</em> is the focal point for the series thus far -- especially in terms of plot -- the goal is to tell "one hell of a story." Specifically, "we want it to build up on the key themes that we started in <em>MW2</em>, but really polish that storytelling ability."<br />
<br />
For me, that aim played out immediately in the single-player hands-off demo I was given. Less than five minutes in, two separate keys were required to launch missiles from a hijacked Russian submarine -- and two separate individuals turned those keys, more or less directly mocking the <em>massively unbelievable</em> nuke launch moment with Captain Price from <em>Modern Warfare 2</em>.<p><a href="http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/" rel="bookmark">Continue reading <em>Infinity Ward on MW2's convoluted story, and how plot is addressed in MW3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/">Infinity Ward on MW2's convoluted story, and how plot is addressed in MW3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jul 2011 17:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19992434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/15/infinity-wards-bowling-on-mw2s-convoluted-story-and-how-plot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call-of-duty</category><category>call-of-duty-modern-warfare-2</category><category>call-of-duty-modern-warfare-3</category><category>infinity-ward</category><category>microsoft</category><category>modern-warfare-2</category><category>modern-warfare-3</category><category>no-russian</category><category>pc</category><category>playstation</category><category>ps3</category><category>robert-bowling</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 15 Jul 2011 17:35:00 EST</pubDate></item><item><title><![CDATA['All decent people should denounce' Modern Warfare 2, Maine Christian group says]]></title><link>http://www.joystiq.com/2009/12/23/all-decent-people-should-denounce-modern-warfare-2/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/23/all-decent-people-should-denounce-modern-warfare-2/</guid><comments>http://www.joystiq.com/2009/12/23/all-decent-people-should-denounce-modern-warfare-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" height="326" width="580" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/remember-no-russian-580.jpg" alt="" /></div>
Here, on the eve <em>of the eve</em> of Video Game Gift Giving and Receiving Day (known in some cultures as "Christmas" or "Festivus") comes a heartfelt plea by the fine men and women of the Christian Civic League of Maine, who join us under a common banner of misusing semicolons to bring us this message; "All decent people should denounce the video game <em>'Modern Warfare 2;'</em> and join in opposing the sale and use of such games."<br />
<br />
Yes, <em><a href="http://www.joystiq.com/tag/Modern-Warfare-2/">Modern Warfare 2's</a></em> controversial "No Russian" mission -- erroneously titled the "Massacre Level" here -- has once again brought the full weight of the nation's outrage (represented here by the Christian Civic League of Maine). The group reminds us of the "well-established cause and effect relationship between video games and school shootings" and cautions that "the ready availability of drugs, violent video games, and outrageous rock music is a witch's brew which will eventually lead to tragedy here in Maine." Speaking of witches, GamePolitics points out that the group has <a href="http://mainefamilypolicycouncil.com/artman/publish/Maine_3/What_s_Inside_Apple_Valley_Books.shtml">outed the owner of a local book store</a> as a witch (and a Democrat!) and claims she "<a href="http://mainefamilypolicycouncil.com/artman/publish/State_House_4/Democrat_County_Chairwoman_Says_I_Put_a_Spell_on_Member_of_the_League.shtml">cast a spell</a>" on the Administrator of the League. <br />
<br />
Merry Christmas!<br />
<br />
[Via <a href="http://www.gamepolitics.com/2009/12/21/christian-group-calls-mw2-ban-also-hunts-witches">GamePolitics</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/23/all-decent-people-should-denounce-modern-warfare-2/">'All decent people should denounce' Modern Warfare 2, Maine Christian group says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Dec 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mainefamilypolicycouncil.com/artman/publish/Opinion_5/Ban_this_Game.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/23/all-decent-people-should-denounce-modern-warfare-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19292628/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/23/all-decent-people-should-denounce-modern-warfare-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Christian-Civic-League-of-Maine</category><category>Infinity-Ward</category><category>Microsoft</category><category>Modern-Warfare-2</category><category>No-Russian</category><category>witches</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 23 Dec 2009 14:30:00 EST</pubDate></item><item><title><![CDATA[Activision pulled MW2 'No Russian' scene in Russia on advice of 'local counsel']]></title><link>http://www.joystiq.com/2009/11/17/activision-pulled-mw2-no-russian-scene-in-russia-on-advice-of/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/17/activision-pulled-mw2-no-russian-scene-in-russia-on-advice-of/</guid><comments>http://www.joystiq.com/2009/11/17/activision-pulled-mw2-no-russian-scene-in-russia-on-advice-of/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.eurogamer.net/articles/activision-chose-to-censor-russian-mw2"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/mw21111sales.jpg" /></a></div>
Activision has confirmed that it decided to remove the <a href="http://www.joystiq.com/2009/10/28/new-modern-warfare-airport-murder-simulator-2-video-game-glorif/">controversial</a> "No Russian" scene from Russian versions of<em> </em><a href="http://www.joystiq.com/tag/modern-warfare-2/"><em>Modern Warfare 2</em></a>, noting that there was no influence from the Russian government to do so. In a statement to <a href="http://www.eurogamer.net/articles/activision-chose-to-censor-russian-mw2">Eurogamer</a>, the publisher explained that Russia does not have a formal ratings board and that the company decided to block the scene "after seeking the advice of local counsel."<br />
<br />
The publisher's statement went on to explain that the console versions of the game had never been released in the region and that the alteration would only affect the PC version, which was released on November 10 -- which wasn't too long before hackers turned their attention to the <a href="http://www.joystiq.com/2009/11/16/hackers-apparently-create-dedicated-mw2-servers-gain-super-powe/">other things</a> that had been removed from the popular shooter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/17/activision-pulled-mw2-no-russian-scene-in-russia-on-advice-of/">Activision pulled MW2 'No Russian' scene in Russia on advice of 'local counsel'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/activision-chose-to-censor-russian-mw2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/17/activision-pulled-mw2-no-russian-scene-in-russia-on-advice-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19242738/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/17/activision-pulled-mw2-no-russian-scene-in-russia-on-advice-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call-of-duty-modern-warfare-2</category><category>fps</category><category>infinity-ward</category><category>modern-warfare-2</category><category>no-russian</category><category>russia</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 17 Nov 2009 11:00:00 EST</pubDate></item></channel></rss>
