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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[(Not) Getting noticed on Steam Greenlight: Incredipede's story]]></title><link>http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/</guid><comments>http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/"><img alt="Greenlight thing" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/incredipede.jpg" /></a></div>In the indie world of secret handshakes and underground brunch meetings, there's a specific phrase for the following complex process, as described by developer Colin Northway: "Apply to Steam, be rejected, release without it, get popular, be noticed by Valve, release on Steam."<br /><br />This is widely accepted as the "Offspring Fling" submission process. It takes the name of Kyle Pulver's retro platformer, which <a href="http://www.joystiq.com/2012/05/11/the-joystiq-indie-pitch-offspring-fling/">launched on Steam</a> in May, months after <a href="http://www.joystiq.com/2012/03/31/behold-the-unrelenting-cuteness-of-offspring-fling/"><em>not </em>launching</a> on Steam, despite Pulver's attempts. Northway shares this rejection jargon with us in terms of his own puzzle game, <em><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92701947">Incredipede</a></em>, and Steam Greenlight:<br /><br />"This is the path <em>Offspring Fling</em> took before Greenlight and it's the path <em>Incredipede</em> will take after Greenlight. It's kind of sad because I thought the point of Greenlight is to specifically avoid the 'Offspring Fling' situation."<p><a href="http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/" rel="bookmark">Continue reading <em>(Not) Getting noticed on Steam Greenlight: Incredipede's story</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/">(Not) Getting noticed on Steam Greenlight: Incredipede's story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Oct 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20345351/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/09/not-getting-noticed-on-steam-greenlight-incredipedes-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>colin-northway</category><category>greenlight</category><category>incredipede</category><category>Indie</category><category>mac</category><category>northway</category><category>northway-games</category><category>pc</category><category>STEAM</category><category>steam-greenlight</category><category>valve</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 09 Oct 2012 15:30:00 EST</pubDate></item></channel></rss>