Follow us on:

Posts tagged open-world

LucasArts job listing hints at in-development 'open-world RPG'

Lucasfilm's recruiting website says the studio is hiring a developer for "an open-world RPG." The mid-level gameplay designer position will work on code and engines for an upcoming (and presumably unannounced) role-playing game set to take place in an open-world environment. Other than that, the ...

Continue Reading

Prototype 2 preview: To Heller and back

We're just going to throw this out there, harsh as it may be: Does Prototype, 2009's open world New York-based superhero fantasy title, really need a sequel? Sure, there was some fun to be had in Alex Mercer's shoes, pulling off some over-the-top (and often just overwhelming) proto-moves, navigat...

Continue Reading

Sony Santa Monica hiring devs with open world and shooter experience

God of War developer Sony Santa Monica has posted two new job listings, one for a Level Designer that specifically asks for experience with "'open world' games," and another for a Senior Combat Designer that mentions both first- and third-person shooters, as well as "experience working with, deve...

Continue Reading

New Crackdown 2 prequel short explains origins of the mutants

Ever since we found out that the mean streets of Pacific City had been ravaged by even meaner mutants in Crackdown 2, we've been curious about from whence said mutants sprung. Our curiosity was satisfied by the second episode in the animated "Pacific City Archives" prequel series, which tells of th...

Continue Reading

Interview: Audio Director Kristofor Mellroth on the sounds of Crackdown 2

It's fair to say Crackdown was a surprise -- even if you didn't buy it for the Halo 3 beta key, odds are that you downloaded the demo and found a pretty impressive pre-GTA IV open-world shooter. That seems like a blessing and a curse for Audio Director Kristofor Mellroth and the rest of the dev tea...

Continue Reading

Red Faction: Guerrilla dev post-mortem: to embrace true open-world freedom 'you need to stop caring'

In a lengthy post-mortem on Gamasutra, design director James Hague breaks down how his team at Volition developed Red Faction: Guerrilla's many, many missions while working with an enormous, open world where pretty much everything can be destroyed. Beyond the seemingly minor decisions (order of act...

Continue Reading

Endless Ocean 2 dated in Europe

Nintendo of Europe just revealed that the wait for Endless Ocean: Blue World will, in fact, have a very specific end point: February 5. Not only does the diving exploration game arrive in Europe before North America's February 22 date, it comes with a different name: Endless Ocean 2: Adventures of t...

Continue Reading

COP: The Recruit: The Trailer

Ubisoft is releasing COP: The Recruit, its open-world, openly derivative DS cop game, on November 3. To promote the upcoming release, Ubisoft sent out this new trailer that shows off not only the impressive 3D found in the title, but the impressive variety of gameplay. There are shooting segments, i...

Continue Reading

Just Cause 2 dev diary is free, free fallin'

Spider-Man's got nothing on Just Cause 2's returning protagonist, Rico Rodriguez. Sure, Spidey's got a whole host of arachnid super-enhancements -- but Rico's various modes of aerial travel make web-swinging seem so ... pedestrian. The dev diary posted above gives a great look at our hero's proclivi...

Continue Reading

Game Informer drops Crackdown 2 details

If the debut trailer for Crackdown 2 (which was revealed at E3 earlier this year) left you completely befuddled, don't fret -- you're not in the minority. However, Game Informer's recent write-up on Ruffian Games' open-world sequel explains the supernatural beasties hinted at in the teaser -- appare...

Continue Reading


Featured Stories

Image

Get a closer look at final retail Amiibos

Posted on Nov 22nd 2014 9:00AM

Image

Games we love and hate

Posted on Nov 21st 2014 3:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW