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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[PS3 version of Orange Box might be 'downright unplayable']]></title><link>http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/</guid><comments>http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.1up.com/do/previewPage?cId=3164539"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/orangebox.jpg" align="right" vspace="4" border="0" /></a>We feel for you, PlayStation 3 owners. We really do. No, we're not knocking the scrappy, gargantuan console - we literally feel bad about the system's history with game delays. Not just delays on PS3 exclusives, like <em>MGS4</em>, <em>Haze</em> and <em>Home</em>, but the games that other platforms have been enjoying the company of for a while. When we PC and 360 owners sit down to enjoy the frivolous exploits of Gordon Freeman in <em><a href="http://www.joystiq.com/tag/TheOrangeBox/">The Orange Box</a></em>, we feel pangs of guilt for enjoying the bounties which you have not yet received, like we're eating a 40 oz. rib-eye in the middle of a welfare soup line.<br /><br />To add insult to injury, and then to pour a salt and lemon juice cocktail into said injury, the PS3 version of <em>Orange Box</em> has received the developmental shaft, according to a <a href="http://www.1up.com/do/previewPage?cId=3164539">recent preview</a> on 1UP. While the PC and 360 versions of the game were largely managed by Valve, the PS3 version was apparently the responsibility of a team at EA. This has led to a number of framerate hiccups and other technical issues which "at best merely hinder game play and at worst make the experience downright unplayable." <br /><br />Gabe Newell, Valve's co-founder, has never been a huge fan of the PS3, calling the system "a waste of everybody's time." Let's hope that the issues facing <em>Orange Box</em> are just small oversights, and not the results of a software tycoon's maniacal personal vendetta. (We think it's the first one, for what it's worth.)<br /><br />[Via <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=8060&amp;Itemid=9">NextGen</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/">PS3 version of Orange Box might be 'downright unplayable'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Nov 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3164539>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1047125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Half-Life</category><category>Orange Box</category><category>OrangeBox</category><category>PS3</category><category>Valve</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 25 Nov 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Today's most vertigo-inducing video: Portal Lvl. 13 Time Challenge]]></title><link>http://www.joystiq.com/2007/10/14/todays-most-vertigo-inducing-video-portal-lvl-13-time-challen/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/14/todays-most-vertigo-inducing-video-portal-lvl-13-time-challen/</guid><comments>http://www.joystiq.com/2007/10/14/todays-most-vertigo-inducing-video-portal-lvl-13-time-challen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="490" height="473" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D15438%26ordinal%3D1192318383610%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D15438%26ordinal%3D1192318383610%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="473" width="490"/></object> </center> <br />All we can say is, don't stand too close to the edge while watching this video. You'll slowly lose your equilibrium and tip over, falling into the void without a Portal gun to save your ass. In fact, we just watched it a second time, but made sure that our seatbelts were securely fastened, and that our tray tables were in the full upright and locked positions. We survived, and have now ordered a cocktail and another packet of peanuts with which we can calm our jittery nerves. <br /><br /><a href="http://www.joystiq.com/tag/portal"><em>Portal</em></a> continues to stick out of every corner of <em>The Orange Box </em>as one of the coolest, and shortest, titles we've ever played. We'd love to see some new levels made available on a regular basis, as well as some FPS that will let us use the Portal gun on unsuspecting foes. Bring it on.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/14/todays-most-vertigo-inducing-video-portal-lvl-13-time-challen/">Today's most vertigo-inducing video: Portal Lvl. 13 Time Challenge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 14 Oct 2007 00:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/15438>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/14/todays-most-vertigo-inducing-video-portal-lvl-13-time-challen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1012609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/14/todays-most-vertigo-inducing-video-portal-lvl-13-time-challen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fast</category><category>Orange Box</category><category>OrangeBox</category><category>PC</category><category>Portal</category><category>Vertigo</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Sun, 14 Oct 2007 00:01:00 EST</pubDate></item><item><title><![CDATA[Orange Box peels away to show actual cover]]></title><link>http://www.joystiq.com/2007/06/30/orange-box-peels-away-to-show-actual-cover/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/30/orange-box-peels-away-to-show-actual-cover/</guid><comments>http://www.joystiq.com/2007/06/30/orange-box-peels-away-to-show-actual-cover/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://news.teamxbox.com/xbox/13854/EXCLUSIVE-Final-HalfLife-2-Orange-Box-Art/"><img width="460" vspace="4" hspace="4" height="648" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/orangebox360.jpg" alt="" /></a><br /></div>
If you happened to catch the original look for Valve's The Orange Box (which includes <em>Half-Life 2</em>, <em>Episodes 1</em> and <em>2</em>, <em>Portal</em> and <em>Team Fortress 2</em>), you'll know it was just a generic <em>Word</em> font on an orange background -- what we have now is much better. TeamXbox says this is the <a href="http://news.teamxbox.com/xbox/13854/EXCLUSIVE-Final-HalfLife-2-Orange-Box-Art/">final box</a> featuring Gordon Freeman (who apparently has time to put good product in his hair and keep the goatee trim), the symbol for <em>Portal</em> and <a href="http://www.joystiq.com/2007/05/15/team-fortress-2-gets-cheeky/">Heavy Weapons Guy with Sacha</a>.<br /><br />In case you missed it, the <a href="http://www.joystiq.com/2007/05/19/half-life-2-black-box-gone-only-orange-box-remains/">Black Box is no more</a>, so PC gamers will get The Orange Box at $49.99 instead of the PS3 and Xbox 360 console price of $59.99. The individual components will be offered through Steam as well for PC owners to pick and choose. For console owners, there is a lot of stuff packed into The Orange Box, especially if you've missed out on the saga of <em>Half-Life 2</em>. We're going to also take this opportunity to guess that <em>Episode 3</em> will be a PSN and XBM download. Unless Valve decides to come out with The Orangier Box, which will have six games and an updated version of the original Half-Life ... it could happen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/30/orange-box-peels-away-to-show-actual-cover/">Orange Box peels away to show actual cover</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 30 Jun 2007 11:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.teamxbox.com/xbox/13854/EXCLUSIVE-Final-HalfLife-2-Orange-Box-Art/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/30/orange-box-peels-away-to-show-actual-cover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/930295/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/30/orange-box-peels-away-to-show-actual-cover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half life 2</category><category>halflife</category><category>orange box</category><category>PC</category><category>PS3</category><category>steam</category><category>team fortress</category><category>valve</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 30 Jun 2007 11:28:00 EST</pubDate></item><item><title><![CDATA[The Orange Box gets a much needed makeover]]></title><link>http://www.joystiq.com/2007/06/30/the-orange-box-gets-a-much-needed-makeover/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/30/the-orange-box-gets-a-much-needed-makeover/</guid><comments>http://www.joystiq.com/2007/06/30/the-orange-box-gets-a-much-needed-makeover/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://news.teamxbox.com/xbox/13854/EXCLUSIVE-Final-HalfLife-2-Orange-Box-Art/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/orangeboxvalvenewestmini.jpg" align="right" vspace="4" border="0" /></a>Ever since we laid our eyes on the <em>Half-Life 2: Orange Box</em> <a href="http://www.joystiq.com/2007/02/07/half-life-2-orange-box-art/">cover art</a> we have been a little perplexed by its simplistic design. The cover art featured a mostly orange background with white text explaining the contents and that was about it. We accepted the cover though and never made a fuss. But now it looks like Valve has had a change of heart and design philosophy. <a href="http://news.teamxbox.com/xbox/13854/EXCLUSIVE-Final-HalfLife-2-Orange-Box-Art/">TeamXbox</a> is reporting that Valve decided to re-design the <em>Orange Box</em> cover and now it actually features artwork! Indeed, it shows off beautiful <em>Half-Life 2</em>, <em>Team Fortress 2</em> and <em>Portal</em> artwork! We're glad to see Valve add more art to the cover art and spiffy up the <em>Orange Box</em>, because it really looks good. Check out TeamXbox's supplied <em>Half-Life 2: Orange Box</em> cover viewable after the break.<p><a href="http://www.joystiq.com/2007/06/30/the-orange-box-gets-a-much-needed-makeover/" rel="bookmark">Continue reading <em>The Orange Box gets a much needed makeover</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/30/the-orange-box-gets-a-much-needed-makeover/">The Orange Box gets a much needed makeover</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 30 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.teamxbox.com/xbox/13854/EXCLUSIVE-Final-HalfLife-2-Orange-Box-Art/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/30/the-orange-box-gets-a-much-needed-makeover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/930157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/30/the-orange-box-gets-a-much-needed-makeover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cover art</category><category>CoverArt</category><category>half life 2</category><category>half life 2 orange box</category><category>half-life 2</category><category>Half-life2</category><category>HalfLife2</category><category>HalfLife2OrangeBox</category><category>orange box</category><category>OrangeBox</category><category>portal</category><category>team fortress 2</category><category>TeamFortress2</category><category>valve</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 30 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[TF2 devs play cross-platform, but you won't]]></title><link>http://www.joystiq.com/2007/06/20/tf2-devs-play-cross-platform-but-you-wont/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/tf2-devs-play-cross-platform-but-you-wont/</guid><comments>http://www.joystiq.com/2007/06/20/tf2-devs-play-cross-platform-but-you-wont/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.shacknews.com/featuredarticle.x?id=386&amp;page=1"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/tf2-turret-headline-1.jpg"  alt="" /></a><br />So, Shacknews posted a lengthy <a href="http://www.shacknews.com/featuredarticle.x?id=386&amp;page=1">preview</a> of <em><a href="http://www.joystiq.com/tag/TeamFortress2/">Team Fortress 2</a></em>. At first, everything was normal, no different than what we expected. Multiple classes, fun gametypes, cool maps, protestations that the Medic is fun to play: everything was copacetic. According to the review, <em>Team Fortress 2</em> will not feature cross-platform play. That's all well and good, except Valve -- developer of the PC and Xbox 360 versions (EA UK is handling the PS3 version) -- "regularly play cross-platform multiplayer games." Why then, are we denied such pleasure? According to Valve's Doug Lombardi, it "introduces more problems than it is worth." He further notes that Valve would only implement cross-platform play in a title that was designed for it from the start.<br /><br />Ah well, looks like we'll have to be satisfied with fragging fellow 360 fanboys.<br /><br />[Via <a href="http://www.joystiq.com/2007/06/19/team-fortress-will-not-have-cross-platform-play-but-valve-plays/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/tf2-devs-play-cross-platform-but-you-wont/">TF2 devs play cross-platform, but you won't</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/featuredarticle.x?id=386&amp;page=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/tf2-devs-play-cross-platform-but-you-wont/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/tf2-devs-play-cross-platform-but-you-wont/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic arts</category><category>ElectronicArts</category><category>half life 2</category><category>half-life 2</category><category>Half-life2</category><category>HalfLife2</category><category>hl2</category><category>orange box</category><category>OrangeBox</category><category>team fortress 2</category><category>TeamFortress2</category><category>tf 2</category><category>Tf2</category><category>the orange box</category><category>TheOrangeBox</category><category>valve</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 20 Jun 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[Team Fortress will not have cross-platform play, but Valve plays it that way]]></title><link>http://www.joystiq.com/2007/06/19/team-fortress-will-not-have-cross-platform-play-but-valve-plays/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/19/team-fortress-will-not-have-cross-platform-play-but-valve-plays/</guid><comments>http://www.joystiq.com/2007/06/19/team-fortress-will-not-have-cross-platform-play-but-valve-plays/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/competitive-gaming/" rel="tag">Competitive Gaming</a></p><a href="http://www.shacknews.com/featuredarticle.x?id=386&amp;page=1"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/tf-2-225-pic.jpg" alt="" /></a>Shacknews has a rather <a href="http://www.shacknews.com/featuredarticle.x?id=386&amp;page=1">exhaustive preview</a> of Valve's <em><a href="http://www.joystiq.com/tag/TeamFortress/">Team Fortress</a> <a href="http://www.joystiq.com/tag/TeamFortress2/">2</a></em><em>,</em> coming to PC, Xbox 360 and PlayStation 3 as part of the <em><a href="http://www.joystiq.com/tag/halflife">Half-Life</a> 2: Orange Box </em>collection (also available via Steam, natch). <br />
<br />
One interesting note at the end of the article states that the Valve offices, who are working on the Xbox 360 and PC versions (PS3 version is being done by EA UK), "regularly play cross-platform multiplayer games." However, the studio's Doug Lombardi said that the final game will not have cross-platform because it "introduces more problems than it is worth." He continued to say that if <a href="http://www.joystiq.com/tag/Valve/">Valve</a> were to implement cross-platform that it would be part of the initial game design.<br />
<br />
<em>Orange Box</em>, which includes <em>Half-Life 2</em>, <em>Episode One, Two, <a href="http://www.joystiq.com/tag/portal">Portal</a> </em>and <em>Team Fortress 2</em>, is due out October 9.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/19/team-fortress-will-not-have-cross-platform-play-but-valve-plays/">Team Fortress will not have cross-platform play, but Valve plays it that way</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2007 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/featuredarticle.x?id=386&amp;page=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/team-fortress-will-not-have-cross-platform-play-but-valve-plays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/team-fortress-will-not-have-cross-platform-play-but-valve-plays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half life</category><category>half life 2</category><category>HalfLife</category><category>HalfLife2</category><category>live anywhere</category><category>LiveAnywhere</category><category>Microsoft</category><category>orange box</category><category>OrangeBox</category><category>PC</category><category>portal</category><category>Team-Fortress</category><category>Team-Fortress-2</category><category>valve</category><category>xbox live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 19 Jun 2007 17:55:00 EST</pubDate></item><item><title><![CDATA[Half-Life 2: The Orange Box ships in October]]></title><link>http://www.joystiq.com/2007/06/15/half-life-2-the-orange-box-ships-in-october/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/15/half-life-2-the-orange-box-ships-in-october/</guid><comments>http://www.joystiq.com/2007/06/15/half-life-2-the-orange-box-ships-in-october/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.shacknews.com/onearticle.x/47435"><img  alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/orangyboxyoffunny.jpg" align="right" vspace="4" border="0" /></a>Talking with a Valve representative, <a href="http://www.shacknews.com/onearticle.x/47435">Shacknews</a> was able to pry a firm release from their lips for a little box set known as <em>Half-Life 2: The Orange Box</em>. The game will hit retailers on October 9th, so we advise circling the date on your calendar with an orange marker so you don't forget. Orange marker, because it's the orange box ... get it? And to refresh your memory, <em>The Orange Box </em>is a bundle that will include <em>Half-Life 2</em>, <em>Episode 1</em>, <em>Episode 2</em>, <em>Team Fortress 2</em> and <em>Portal</em> for the low, low, next gen price of $59.99. How we see it is that October will be all about carving pumpkins, eating candy corn, and playing a whole lot of <em>Half-Life 2</em>. Cavities be damned!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/15/half-life-2-the-orange-box-ships-in-october/">Half-Life 2: The Orange Box ships in October</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jun 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/47435>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/half-life-2-the-orange-box-ships-in-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/919174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/half-life-2-the-orange-box-ships-in-october/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic arts</category><category>ElectronicArts</category><category>half life 2</category><category>half life 2 the orange box</category><category>half-life 2</category><category>Half-life2</category><category>HalfLife2</category><category>HalfLife2TheOrangeBox</category><category>orange box</category><category>OrangeBox</category><category>valve</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 15 Jun 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[Valve: our downloadable content will be free]]></title><link>http://www.joystiq.com/2007/05/25/valve-our-downloadable-content-will-be-free/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/25/valve-our-downloadable-content-will-be-free/</guid><comments>http://www.joystiq.com/2007/05/25/valve-our-downloadable-content-will-be-free/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.eurogamer.net/article.php?article_id=76714"><img width="225" vspace="4" hspace="4" height="168" border="1" align="right" alt="" src="http://www.joystiq.com/media/2006/04/Valve_on360.jpg" /></a>When perusing our comment threads, you may see comments from <em><a href="http://www.joystiq.com/tag/TeamFortress2/">Team Fortress 2</a></em> fans that will be opting for the PC version over the 360 version? Why? Lots of free content. Specifically, lots of free user-made content. While it may be some time before user-made content heads to the 360, we are happy to report that <em>any</em> downloadable content for the <em><a href="http://www.joystiq.com/tag/OrangeBox/">Orange Box</a></em> will be free. Eurogamer <a href="http://www.eurogamer.net/article.php?article_id=76714">reports</a> that Valve will <em>not</em> charge for its DLC. According to <em>Team Fortress 2</em> designer, Robin Walker, "You buy the product, you get the content," who adds, "We make more money because more people buy it, not because we try and nickel-and-dime the same customers." We imagine that someone at EA -- publisher of the <em>Orange Box</em> -- has just imploded. Free content is always good, especially when you consider that <em>TF2</em> will ship with only <a href="http://www.joystiq.com/2007/03/29/team-fortress-2-has-a-lot-of-class-es/">6 maps</a>.<br /><br />[Via <a href="http://www.joystiq.com/2007/05/25/valve-not-charging-for-downloadable-content/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/25/valve-our-downloadable-content-will-be-free/">Valve: our downloadable content will be free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=76714>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/25/valve-our-downloadable-content-will-be-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/904141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/25/valve-our-downloadable-content-will-be-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic arts</category><category>ElectronicArts</category><category>half life 2</category><category>half-life</category><category>half-life 2</category><category>Half-life2</category><category>HalfLife2</category><category>orange box</category><category>OrangeBox</category><category>portal</category><category>team fortress 2</category><category>TeamFortress2</category><category>valve</category><category>valve software</category><category>ValveSoftware</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 25 May 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Team Fortress 2 classes get broken down]]></title><link>http://www.joystiq.com/2007/05/24/team-fortress-2-classes-get-broken-down/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/24/team-fortress-2-classes-get-broken-down/</guid><comments>http://www.joystiq.com/2007/05/24/team-fortress-2-classes-get-broken-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://xbox360.ign.com/articles/791/791200p1.html"><img width="415" vspace="4" hspace="4" height="231" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/tf2simminglylf.jpg" /></a><br />It seems <em><a href="http://www.joystiq.com/tag/TeamFortress2/">Team Fortress 2</a></em> is fast becoming the best reason to own the <a href="http://www.joystiq.com/2007/02/07/half-life-2-orange-box-art/"><em>Half-Life 2 Orange Box</em></a>. In every preview of the game, various outlets are describing it as the most outstanding feature of the entertainment-packed package. With some particularly impressive visuals and reportedly rock-solid gameplay to boot, it's easy to see why. <a href="http://xbox360.ign.com/articles/791/791200p1.html">IGN</a> recently got their turn to try out <em>Team Fortress 2</em> and have done us the favor of breaking down every single character class in the game. With 9 classes from which to choose, finding your favorite might be a difficult task, especially considering that the support classes are actually <em>fun</em> to play.<br /><br />Honestly, we're torn so many ways we don't know what to think. Do we pick the Demoman and his sticky bombs, the Pyro and his flamethrower, or the Engineer and his deadly turrets? What about the chameleon-like Spy, or the cool-as-nails Sniper, or the well-rounded Soldier? Of course, there is the Medic, who's capable of making players and himself briefly invulnerable, and there's the Scout, who can change direction mid-jump. Then again, there's always the Heavy Weapons Guy ... and his beloved <a href="http://www.joystiq.com/2007/05/15/video-team-fortress-2s-amazing-animation/">Sasha</a>.<br /><br />Who's your favorite so far?<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/24/team-fortress-2-classes-get-broken-down/">Team Fortress 2 classes get broken down</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 May 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/791/791200p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/team-fortress-2-classes-get-broken-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/903481/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/team-fortress-2-classes-get-broken-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half life 2</category><category>half life 2 orange box</category><category>half-life</category><category>half-life 2</category><category>half-life 2 orange box</category><category>Half-life2</category><category>Half-life2OrangeBox</category><category>HalfLife2</category><category>HalfLife2OrangeBox</category><category>orange box</category><category>OrangeBox</category><category>team fortress 2</category><category>TeamFortress2</category><category>valve</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 24 May 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Half-Life 2 Orange Box -- console owners get a steal [update 1]]]></title><link>http://www.joystiq.com/2007/05/19/wanted-the-black-box-for-half-life-2-well-its-gone/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/19/wanted-the-black-box-for-half-life-2-well-its-gone/</guid><comments>http://www.joystiq.com/2007/05/19/wanted-the-black-box-for-half-life-2-well-its-gone/#comments</comments><description><![CDATA[<a href="http://www.computerandvideogames.com/article.php?id=164355"><span class="text_article_body"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/hl2logobig.jpg" alt="" /></span></a>For the uninitiated, <a href="http://www.joystiq.com/tag/Valve/">Valve</a> initially intended to release <em>Half-Life 2</em> in two different options for the consoles. One was the Black Box that contained <em>HL2: Episode 2</em>, <em>Portal</em>, and <em>Team Fortress 2</em>. The other is the Orange Box that contained the aforementioned plus <em>Half-Life 2</em> and <em>Episode 1</em> expansion. Notice our tenses. One was. One is. That's right -- the Black Box is gone. <br /><br />Doug Lombardi, Valve's marketing director <a href="http://www.computerandvideogames.com/article.php?id=164355">confirmed it</a>. "<span class="text_article_body">The Black Box has been cancelled. We're going to have one package, The Orange Box, available on the PC (US$49.99) as well as the 360 and PS3 (US$ 59.99)." While we're sad to see a cheaper alternative go down the garbage disposal, it's for the better. Getting the whole package is always a better alternative to getting a partial package. The only ones who seem to get screwed here are the PC owners. If they've already got the original game, they've got to buy it again if they want to get all three new products. Buying them separate might prove more expensive, anyway. Well, at least the console-lovers get everything at once, right?<br /><br />[<strong>Update</strong><em>: Changed the title of the article to better reflect the idea of the post -- indeed, the Black Box was due out only on PC, as it would be silly to not give console owners the actual game. But console owners get a fantastic deal with the Orange Box, no?</em>]<br /></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/19/wanted-the-black-box-for-half-life-2-well-its-gone/">Half-Life 2 Orange Box -- console owners get a steal [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 May 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=164355>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/19/wanted-the-black-box-for-half-life-2-well-its-gone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/899841/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/19/wanted-the-black-box-for-half-life-2-well-its-gone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Black Box</category><category>BlackBox</category><category>Doug Lombardi</category><category>DougLombardi</category><category>Half-Life 2</category><category>Half-life2</category><category>Orange Box</category><category>OrangeBox</category><category>Portal</category><category>Team Fortress 2</category><category>TeamFortress2</category><category>Valve</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sat, 19 May 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[Half-Life 2 Black Box gone, only Orange Box remains]]></title><link>http://www.joystiq.com/2007/05/19/half-life-2-black-box-gone-only-orange-box-remains/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/19/half-life-2-black-box-gone-only-orange-box-remains/</guid><comments>http://www.joystiq.com/2007/05/19/half-life-2-black-box-gone-only-orange-box-remains/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://pc.ign.com/articles/790/790013p1.html"><img width="225" vspace="4" hspace="4" height="222" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/orange.jpg" alt="" /></a>The PC's <a href="http://www.joystiq.com/2007/02/07/half-life-2-episode-two-boxes-dropping-this-fall/">Black Box bundle</a> of <em>Half-Life 2: Episode 2</em>, which was to include <em>HL2:Episode 2</em>, <em>Portal</em> and <em>Team Fortress 2</em> had a head crab dropped on it today and is no more. The $49.99 Orange Box is <a href="http://pc.ign.com/articles/790/790013p1.html">the only thing that will be offered</a> to PC gamers and it will include the original <em>Half-Life 2</em> and <em>HL2: Episode 1</em>, along with everything else that was to be in the Black Box. Xbox 360 and PS3 owners will be charged $10 more than that for the same thing as PC gamers, swallowing the standard <a href="http://www.joystiq.com/2007/05/14/shane-kim-on-shadowruns-10-pc-to-360-price-difference/">"next-gen" price</a> of $59.99.<br /><br />Valve's Doug Lombardi says it's not so bad, "Those who purchase the PC version of The Orange Box will get three separate Steam product codes: One for the three new games, one for <em>HL2</em>, and one for <em>Episode One</em>. This way a PC Orange Box owner can give away their <em>Half-Life 2</em> or <em>Episode One</em> unused Steam product codes if they don't need a copy of those games. We are excited to deliver the highest value of new gaming content ever offered in one box."<br /><br />Now that's some slick spin. PC <em>Half-Life</em> gamers have to spend $10 on top of the deceased Black Box price ($39.99) to buy this thing they probably don't need... so they can give it away. We're sorry, what? Can people just take <em>Half-Life 2</em> and <em>HL2: Episode 1</em> out of the box if they don't need it and take $10 off the top? If you're a believer in digital distribution, none of this will affect you because everything will be downloadable through Steam, which if you already own Half-Life 2, you've already got. It's just such a strange thing to remove the choice for retail shoppers and leave them the more expensive package.<br /><br />See also: <a href="http://www.joystiq.com/2007/05/15/team-fortress-2-gets-cheeky/">Team Fortress 2 gets cheeky</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/19/half-life-2-black-box-gone-only-orange-box-remains/">Half-Life 2 Black Box gone, only Orange Box remains</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 May 2007 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/790/790013p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/19/half-life-2-black-box-gone-only-orange-box-remains/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/899553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/19/half-life-2-black-box-gone-only-orange-box-remains/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black box</category><category>gordan freeman</category><category>hl2</category><category>orange box</category><category>PC</category><category>steam</category><category>valve</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 19 May 2007 02:00:00 EST</pubDate></item><item><title><![CDATA[Video: Team Fortress 2's amazing animation]]></title><link>http://www.joystiq.com/2007/05/15/video-team-fortress-2s-amazing-animation/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/15/video-team-fortress-2s-amazing-animation/</guid><comments>http://www.joystiq.com/2007/05/15/video-team-fortress-2s-amazing-animation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/mY5qJHZCz2I" />
<param name="wmode" value="transparent" /><embed width="425" height="350" src="http://www.youtube.com/v/mY5qJHZCz2I" type="application/x-shockwave-flash" wmode="transparent"></embed></object><br />The <em><a href="http://www.joystiq.com/tag/TeamFortress2/">Team Fortress 2</a></em> aesthetic has been compared to <em>The Incredibles</em> more than once, and it really shows up in this video, with amazing animation and some decent shtick. This video, to put it simply, is gorgeous. We wish there was more to say about it, but honestly, that's pretty much it. The facial animation is damned near perfect, and the character has real personality. Rather than spoil anything else, we suggest you go ahead and watch it. You'll be glad you did.<br /><br />The <em><a href="http://www.joystiq.com/tag/halflife2/">Half-Life 2 Orange Box</a></em> is starting to look better all the time, isn't it?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/15/video-team-fortress-2s-amazing-animation/">Video: Team Fortress 2's amazing animation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 May 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=mY5qJHZCz2I>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/15/video-team-fortress-2s-amazing-animation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/896608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/15/video-team-fortress-2s-amazing-animation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic arts</category><category>ElectronicArts</category><category>half life 2</category><category>half life 2 orange box</category><category>half-life 2</category><category>half-life 2 orange box</category><category>Half-life2</category><category>Half-life2OrangeBox</category><category>HalfLife2</category><category>HalfLife2OrangeBox</category><category>orange box</category><category>OrangeBox</category><category>team fortress 2</category><category>TeamFortress2</category><category>valve</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 15 May 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Team Fortress 2 may unite 360 and PC gamers]]></title><link>http://www.joystiq.com/2007/04/11/team-fortress-2-may-unite-360-and-pc-gamers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/11/team-fortress-2-may-unite-360-and-pc-gamers/</guid><comments>http://www.joystiq.com/2007/04/11/team-fortress-2-may-unite-360-and-pc-gamers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://xbox360.ign.com/articles/779/779698p2.html"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/tf2simminglylf.jpg" align="top" vspace="4" border="0" /></a><br />In an <a href="http://xbox360.ign.com/articles/779/779698p2.html">interview</a> with IGN, Valve's own Doug Lombardi and Robin Walker talk specifics about that Orange Box game <em>Team Fortress 2</em>. The interview shines new light on how gameplay works, graphics changes, and delves into Valve's experience on gaming consoles. When talking about console coding, Walker says that "<em>we did the Xbox port of Half-Life internally, and we did that because we wanted to have the expertise from doing that</em>" and says "<em>the same guys that did that are working on TF2</em>". With all the Xbox coding experience under their belts they also revealed that the team's<em> </em>work on cross platform play has been implemented into the game. Right now, <em>TF2</em> allows Xbox 360 and PC gamers to duke it out and is running swimmingly, but hasn't been officially confirmed because it still may be pulled before release. We'll just have to wait until this Fall to see if <em>TF2</em> can live up to its older bro and also include some cross platform play.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/11/team-fortress-2-may-unite-360-and-pc-gamers/">Team Fortress 2 may unite 360 and PC gamers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/779/779698p2.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/team-fortress-2-may-unite-360-and-pc-gamers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/871864/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/team-fortress-2-may-unite-360-and-pc-gamers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half-life 2</category><category>Half-life2</category><category>orange box</category><category>OrangeBox</category><category>team fortress 2</category><category>TeamFortress2</category><category>tf2</category><category>valve</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 11 Apr 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Team Fortress 2 has a lot of class(es)]]></title><link>http://www.joystiq.com/2007/03/29/team-fortress-2-has-a-lot-of-class-es/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/29/team-fortress-2-has-a-lot-of-class-es/</guid><comments>http://www.joystiq.com/2007/03/29/team-fortress-2-has-a-lot-of-class-es/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gameinformer.com/News/Story/200703/N07.0328.1722.34101.htm?Page=1"><img hspace="4" height="239" border="1" width="425" vspace="4" alt="" id="img1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/teamfortress2-screen.jpg" /></a><br />
Game Informer recently got some <a href="http://www.gameinformer.com/News/Story/200703/N07.0328.1722.34101.htm?Page=1">hands on time</a> with the upcoming <em>Team Fortress 2</em>, a new twist on a classic game, set to be included in the <em><a href="http://www.joystiq.com/tag/halflife2">Half-Life 2</a> Orange Box</em> along with <a href="http://www.joystiq.com/2007/03/14/portal-only-open-four-hours/"><em>Portal</em></a>. <em>Team Fortress 2</em> will include multiple player classes, ranging from the sneaky spy to the more-bullets-than-brains heavy weapons guy, and it looks like each class will actually play very differently. For instance, the Pryo, with his short range flame thrower, is perfect for tight quarters. The super speedy Scout, on the other hand, is the best choice for lightning fast recon and flag captures. <em>Team Fortress 2</em> features several game types involving territorial control and, of course, capture the flag.<br />
<br />
On a slightly disappointing note, the game is set to ship with only 6 different maps. Also worth noting, only one map is set up for capture the flag at this point. Of course, this could change with the release of downloadable content, but it's still disappointing.<br />
<br />
All in all, the game looks like a great deal of fun. What's more, with so many character classes from which to choose, anyone should be able to find a niche that's actually fun to play (yes, even the Medic). Hit the "read" link to check out the full preview, including a breakdown of every character class and their respective loadouts.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/29/team-fortress-2-has-a-lot-of-class-es/">Team Fortress 2 has a lot of class(es)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Mar 2007 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameinformer.com/News/Story/200703/N07.0328.1722.34101.htm?Page=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/29/team-fortress-2-has-a-lot-of-class-es/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/863123/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/29/team-fortress-2-has-a-lot-of-class-es/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half-life 2</category><category>Half-life2</category><category>hl2</category><category>orange box</category><category>OrangeBox</category><category>Team-Fortress</category><category>Team-Fortress-2</category><category>the orange box</category><category>TheOrangeBox</category><category>Valve</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 29 Mar 2007 14:45:00 EST</pubDate></item><item><title><![CDATA[Valve interview from GameTrailers]]></title><link>http://www.joystiq.com/2007/03/14/valve-interview-from-gametrailers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/14/valve-interview-from-gametrailers/</guid><comments>http://www.joystiq.com/2007/03/14/valve-interview-from-gametrailers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=17768"></embed> </object><br /><a href="http://www.gametrailers.com/player.php?id=17768&amp;type=wmv&amp;pl=game">GameTrailers</a> has posted an interview with Valve's Doug Lombardi discussing the upcoming <a href="http://www.joystiq.com/2007/02/07/half-life-2-orange-box-art/"><em>Orange Box</em></a> for Xbox 360. The <em>Orange Box</em>, for those who don't know, contains <em><a href="http://www.joystiq.com/2007/02/14/valve-unleashes-half-life-2-orange-screenshots/">Half-life 2</a>, HL2 episode 1</em> and <em>2</em>, <em>Team Fortress 2</em>, and <a href="http://www.joystiq.com/2007/03/14/portal-only-open-four-hours/"><em>Portal</em></a>. Lombardi talks about the revisions to the source engine since <em>Half-Life 2</em> first launched and what is possible with multiple core processors. He discusses some of Gabe Newell's comments about the PS3 and Valve's current opinion of the Wii as well. Also, sprinkled throughout the video are some very pretty snippets of the games included in the <em>Orange Box</em>. For fans of <em>Half-Life</em>, it's definitely worth a look. Give it a watch and tell us what you think.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/14/valve-interview-from-gametrailers/">Valve interview from GameTrailers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Mar 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player.php?id=17768&amp;type=wmv&amp;pl=game>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/14/valve-interview-from-gametrailers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/852574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/14/valve-interview-from-gametrailers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half life 2</category><category>half-life 2</category><category>Half-life2</category><category>HalfLife2</category><category>hl2</category><category>hl2 episode 2</category><category>hl2 episode one</category><category>Hl2Episode2</category><category>Hl2EpisodeOne</category><category>orange box</category><category>OrangeBox</category><category>portal</category><category>team fortress 2</category><category>TeamFortress2</category><category>valve</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 14 Mar 2007 15:30:00 EST</pubDate></item></channel></rss>
