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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Valve's Lombardi: No Portal 2 in 2008</title><link>http://www.joystiq.com/2008/04/26/valves-lombardi-no-portal-2-in-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/26/valves-lombardi-no-portal-2-in-2008/</guid><comments>http://www.joystiq.com/2008/04/26/valves-lombardi-no-portal-2-in-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=134503"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/portalchangegameindustryplease_490.jpg"  alt="" /></a><br /></div>
We're making a note here: huge disappointment -- since <a href="http://www.joystiq.com/2008/02/21/gdc08-portal-designer-kim-swift-mentions-portal-2/">Kim Swift's February interview with X-Play</a>, where she mentioned the existence of a Portal 2 project, we've been  salivating at the thought of <a href="http://www.joystiq.com/2008/02/01/valve-more-portal-coming-for-sure/">the continued adventures of Chell, GlaDOS, WC&amp;sup3;, and the Aperture Science Handheld Portal Device</a>. Unfortunately, it seems we'll be wearing our spit guards for quite some time -- according to <a href="http://www.eurogamer.net/article.php?article_id=134503">a recent Eurogamer interview with Valve's Doug Lombardi</a>, any sort of continuation of the beloved franchise will not be hitting store shelves this year.<br /><br />Lombardi expressed Valve's desire to create an equally "revolutionary" successor to <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/">the lightning-in-a-bottle first person puzzler</a>, rather than cash in on the franchise at the height of its popularity with a quick and dirty sequel. Oh, Lomby, <em>can't we have both</em>? We're all about instant gratification -- especially gratification involving <a href="http://www.joystiq.com/2008/01/08/making-of-the-joystiq-award-let-there-be-cake/">cake</a>, and a <a href="http://en.wikipedia.org/wiki/Portal_(video_game)">particular silent, springheeled heroine</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=134503>Read</a> | <a href="http://www.joystiq.com/2008/04/26/valves-lombardi-no-portal-2-in-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1178440/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/26/valves-lombardi-no-portal-2-in-2008/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>douglombardi</category><category>half-life-2</category><category>lombardi</category><category>orangebox</category><category>portal</category><category>portal-2</category><category>sequel</category><category>valve</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-26T18:00:00+00:00</dc:date></item><item><title>Meet the Team Fortress 2 Scout ... again</title><link>http://www.joystiq.com/2008/04/19/meet-the-team-fortress-2-scout-again/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/19/meet-the-team-fortress-2-scout-again/</guid><comments>http://www.joystiq.com/2008/04/19/meet-the-team-fortress-2-scout-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=33024"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=33024" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object><br />We absolutely loved the short vignettes put together by Valve to advertise the different classes featured in <em>The Orange Box</em>'s online multiplayer offering, <em>Team Fortress 2</em>. <a href="http://www.gametrailers.com/player/26152.html">The scotch-slurping demoman</a>, <a href="http://www.gametrailers.com/player/24780.html">the six-string pluckin' engineer</a> -- not only did they get us hyped up for one of our favorite first person shooters of last year, they brightened our otherwise dreary existences. Now, we know that most of you are familiar with the whole crew since the release of <em>Orange Box</em>, but in honor of last week's release of <a href="http://www.joystiq.com/2008/03/27/new-team-fortress-2-pc-content-due-mid-april/">a standalone version of <em>TF2</em> for the PC</a>, Valve released what we assume will be the last of their advertisements for the game -- <a href="http://www.gametrailers.com/player/33024.html?r=1&amp;type=wmv">introducing the Scout</a>, who apparently has the social graces and equipoise of a Real World cast member. Enjoy!<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/player/33024.html?r=1&amp;type=wmv>Read</a> | <a href="http://www.joystiq.com/2008/04/19/meet-the-team-fortress-2-scout-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1172174/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/19/meet-the-team-fortress-2-scout-again/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>halflife</category><category>orangebox</category><category>scout</category><category>team-fortress-2</category><category>teamfortress2</category><category>tf2</category><category>trailer</category><category>valve</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-19T13:05:00+00:00</dc:date></item><item><title>New Team Fortress 2 PC content due mid-April</title><link>http://www.joystiq.com/2008/03/27/new-team-fortress-2-pc-content-due-mid-april/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/27/new-team-fortress-2-pc-content-due-mid-april/</guid><comments>http://www.joystiq.com/2008/03/27/new-team-fortress-2-pc-content-due-mid-april/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.shacknews.com/onearticle.x/51941"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/tf2-pic-firegy-490.jpg" /></a><br /></div>
A fresh batch of content for the PC version of <a href="http://www.joystiq.com/tag/team-fortress-2"><em>Team Fortress 2</em></a> is set to arrive during the week of April 20th, according to <a href="http://www.shacknews.com/onearticle.x/51941">Shacknews</a>. The update will add a new map,"Goldrush," to Valve's multiplayer shooter, along with unlockable weapons and a strong desire to succumb to the cartoonish mayhem all over again just when you thought you shook the addiction and got your life back on track which was becoming increasingly dominated by thoughts of playing the game which in fact you are considering right now at the expense of your ability to avoid run-on sentences somebody please please help us.<br /><br />Ahem.<br /><br />Goldrush will be the first map to support "Payload," a new game which tasks teams with pushing a mine cart (loaded with explosives, natch) into the opposition's base. In a stunning nod to real life, the cart will go faster when it has more players pushing it through the inevitable barrage of gunfire. Just so you know, most of that will likely be aimed at the Medic, the first class expected to benefit from the addition of unlockable weapons.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.shacknews.com/onearticle.x/51941>Read</a> | <a href="http://www.joystiq.com/2008/03/27/new-team-fortress-2-pc-content-due-mid-april/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1150419/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/27/new-team-fortress-2-pc-content-due-mid-april/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>DLC</category><category>Orange-Box</category><category>OrangeBox</category><category>Steam</category><category>Team-Fortress-2</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-03-27T07:30:00+00:00</dc:date></item><item><title>Individual Orange Box games hit retail April 9</title><link>http://www.joystiq.com/2008/03/05/individual-orange-box-games-hit-retail-april-9/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/05/individual-orange-box-games-hit-retail-april-9/</guid><comments>http://www.joystiq.com/2008/03/05/individual-orange-box-games-hit-retail-april-9/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><img width="487" vspace="4" hspace="0" height="450" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/orange-box-breakdown-490px.jpg"  alt="" /><br /></div>
Perhaps you've been burnt by digital distribution in the past, and now refuse to even touch the likes of <a href="http://www.joystiq.com/tag/Steam/">Steam</a>. Perhaps you found one or more of the games in Valve's <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/">critically acclaimed</a> <em><a href="http://www.joystiq.com/tag/OrangeBox/">Orange Box</a></em> to be lacking in a peel. Perhaps you'd like us to <em>stop with the</em> <em>excruciating puns you jerks and report the news already geez.<br /><br /></em>So, have at it: <a href="http://www.joystiq.com/tag/Valve/">Valve</a> has confirmed to Joystiq that the individually boxed <em>Orange Box</em> PC games are due to hit physical shelves on April 9th. The separate SKUs, which will be available worldwide, consist of first-person puzzler <em><a href="http://www.joystiq.com/tag/Portal/">Portal</a></em>, caricatured multiplayer romp <em>Team Fortress 2</em>, and a crowbar double-whammy in the form of <em>Half-Life 2: Episode One and Two</em>. Valve has yet to officially announce pricing details, but retailers currently list <em>Portal</em> at $19.99 and the other two packages at $29.99 each. Expect more details soon.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/03/05/individual-orange-box-games-hit-retail-april-9/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1132627/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/05/individual-orange-box-games-hit-retail-april-9/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>Half-Life</category><category>Half-Life-2</category><category>Half-Life2</category><category>HL2</category><category>Orange-Box</category><category>OrangeBox</category><category>Portal</category><category>Steam</category><category>Team-Fortress-2</category><category>TeamFortress2</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-03-05T19:15:00+00:00</dc:date></item><item><title>GDC08: The cake is a line</title><link>http://www.joystiq.com/2008/02/22/gdc08-the-cake-is-a-line/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/22/gdc08-the-cake-is-a-line/</guid><comments>http://www.joystiq.com/2008/02/22/gdc08-the-cake-is-a-line/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/portal-gdc-line.jpg" /><br /></div>
Oh, did you want to see Valve's Kim Swift and Erik Wolpaw deliver a <a href="http://www.joystiq.com/tag/portal"><em>Portal</em></a> postmortem? We hope you like making your way through the digestive system of this rather large attendee snake. We'll keep you up to date -- just as soon as we figure out how to get down from this ladder.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/02/22/gdc08-the-cake-is-a-line/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1122517/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/22/gdc08-the-cake-is-a-line/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>GDC08</category><category>Kim-Swift</category><category>Orange-Box</category><category>OrangeBox</category><category>Portal</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-02-22T18:50:00+00:00</dc:date></item><item><title>IGF finalist Audiosurf available for pre-purchase on Steam</title><link>http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/</guid><comments>http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://www.steamgames.com/v/index.php?area=news&amp;id=1436&amp;cc=ZA"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/audiosurf-screen-1102.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/2007/12/04/independent-games-festival-finalists-announced/">Independent Games Festival award</a> finalist, <a href="http://www.audio-surf.com/"><em>Audiosurf</em></a>, is now available for pre-purchase on Valve's <a href="http://www.joystiq.com/tag/Steam/">Steam</a> service. Constantly trying to shake off the "rhythm", "racing" and "puzzle" genre labels we attempt to stick on it, <em>Audiosurf</em> generates three-dimensional tracks out of your music collection, enabling you to "surf" through your favorite tunes while collecting colored blocks. <br /><br /><em>Audiosurf </em>will launch on February 15th at the price of $9.95 (pre-purchasing saves you 10%), and will include the soundtrack to Valve's <a href="http://www.joystiq.com/tag/orangebox"><em>The Orange Box</em></a>. You haven't <a href="http://www.joystiq.com/2008/01/21/see-the-top-12-covers-of-portals-still-alive/">experienced "Still Alive"</a> quite like this yet, have you?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.steamgames.com/v/index.php?area=news&amp;id=1436&amp;cc=ZA>Read</a> | <a href="http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1112240/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Audiosurf</category><category>Dylan-Fitterer</category><category>Orange-Box</category><category>OrangeBox</category><category>Steam</category><category>SteamWorks</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-02-11T19:25:00+00:00</dc:date></item><item><title>Valve: More Portal coming 'for sure'</title><link>http://www.joystiq.com/2008/02/01/valve-more-portal-coming-for-sure/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/01/valve-more-portal-coming-for-sure/</guid><comments>http://www.joystiq.com/2008/02/01/valve-more-portal-coming-for-sure/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=91768"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/portalcake0110.jpg" alt="" /></a><br /></div>
Though we'd be GlaDOS can be to have another slice of <a href="http://www.joystiq.com/tag/portal"><em>Portal</em>'</a>s topsy-turvy displacement gameplay, we'd almost certainly be unsatisfied with a quick 'n dirty content boost to our <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/">2007 game of the year</a>. Thankfully, <a href="http://www.joystiq.com/tag/Valve/">Valve</a>'s Doug Lombardi has told <a href="http://www.eurogamer.net/article.php?article_id=91768">Eurogamer</a> that the developer isn't looking to simply throw a handful of new puzzles at us. "There'll be more Portal, for sure," he said. "But the details of that, to be honest, we're still working out."<br /><br />Also being worked out at Valve headquarters are the continuing adventures of crowbar-wielding physicist, Gordon Freeman, who's due to appear in <em>Half-Life 2: Episode Three</em>. "With Episode Three we want to live up to the promise of where we are taking things to; there's a lot of work being done to make sure we deliver on that promise." If you're dying to learn more about where said <em>things</em> are being <em>taken to</em>, you're going to have wait a bit, "probably months not weeks." And don't even get us started on how long you might have to wait for the actual game.<br /><br />At least you'll have some upcoming <a href="http://www.joystiq.com/2008/01/28/team-fortress-2-updated-for-pc-well-map-goes-ctf/"><em>Team Fortress 2</em> content</a> to keep you busy which, as per Valve's desire for all its additional content, will be free.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=91768>Read</a> | <a href="http://www.joystiq.com/2008/02/01/valve-more-portal-coming-for-sure/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1104208/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/01/valve-more-portal-coming-for-sure/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Cake</category><category>DLC</category><category>EA</category><category>FPS</category><category>Half-Life</category><category>Half-Life-2</category><category>Half-Life2</category><category>HL2</category><category>Orange-Box</category><category>OrangeBox</category><category>Portal</category><category>Steam</category><category>Team-Fortress-2</category><category>TeamFortress2</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-02-01T19:30:00+00:00</dc:date></item><item><title>Valve tweaking Team Fortress 2's pyro, possibly soldier</title><link>http://www.joystiq.com/2008/01/16/valve-tweaking-team-fortress-2s-pyro-possibly-soldier/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/16/valve-tweaking-team-fortress-2s-pyro-possibly-soldier/</guid><comments>http://www.joystiq.com/2008/01/16/valve-tweaking-team-fortress-2s-pyro-possibly-soldier/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://forums.steampowered.com/forums/showthread.php?t=643407"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/pyrochanges.jpg" alt="" /></a><br /></div>
Though all the pretty colors and <em>No One Lives Forever</em>-esque art direction is enough to keep commoners like us entertained by <em>Team Fortress 2</em>, it's what's going on under the hood that's really important to the hardcore legion of fans. In an email to one member of that community, Valve's Robin Walker reveals a few changes incoming for the pyro and soldiers classes, part of the "large scale modification to the core of the game" Walker talked about <a href="http://www.joystiq.com/2008/01/14/team-fortress-2-to-get-badlands-map-remake-medic-tweaks/">earlier this month</a>. <br /><br />For the pyros, they're going to be receiving points for every enemy they ignite, making mass burnings not just fun, but profitable. Walker's a little more vague about soldiers, saying the team wants them to be "a little more<br />careful firing their rockets at point blank targets." As <em>TF2</em> newbs we have no idea what she means, but we imagine some of you commenters will have a few ideas.<br /><br />[Via <a href="http://www.computerandvideogames.com/article.php?id=179585">CVG</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://forums.steampowered.com/forums/showthread.php?t=643407>Read</a> | <a href="http://www.joystiq.com/2008/01/16/valve-tweaking-team-fortress-2s-pyro-possibly-soldier/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1088359/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/16/valve-tweaking-team-fortress-2s-pyro-possibly-soldier/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>orange-box</category><category>orangebox</category><category>team-fortress-2</category><category>teamfortress2</category><category>valve</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-01-16T11:45:00+00:00</dc:date></item><item><title>Joystiq's Top 10 of 2007: Portal</title><link>http://www.joystiq.com/2008/01/01/game-of-the-year-portal/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/01/game-of-the-year-portal/</guid><comments>http://www.joystiq.com/2008/01/01/game-of-the-year-portal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/portal-goty-01.jpg" /><br />
<div align="left">Out of all the superb titles released in 2007, <em><a href="http://www.joystiq.com/tag/Portal/">Portal</a></em> most effortlessly takes the cake. The true star of <a href="http://www.joystiq.com/tag/orangebox"><em>The Orange Box</em></a> saw a talented team from DigiPen <a href="http://www.joystiq.com/2006/07/31/students-snatched-up-to-develop-portal/">snatched up</a> by Valve and ultimately transformed from students into teachers. Gamers and designers alike <em>must</em> play <em>Portal</em>, not only because it's so sublimely designed from start to gripping finish, but because there's so much to learn from it. <br /><br />The game is phenomenal in every sense of the word, its deviously delirious guide and antagonist, GlaDOS, already running rampant online as a fully fledged and infinitely quotable meme. It certainly speaks volumes of its witty writing when the game's other widely recognized star is nothing more than a <a href="http://www.joystiq.com/2007/12/14/portals-plush-companion-cube-puts-a-price-on-friendship/">vaguely endearing <em>block</em></a>. The intelligence isn't merely confined to the game's dialogue either -- it permeates every aspect of <em>Portal</em>'s "Aha!" puzzles and perfectly paced progression. There is no filler here.<br /><br />When the seemingly unconnected room-based challenges give way to a daring escape attempt and a climactic showdown, the game's genius is not only revealed, but heard in the form of Jonathan Coulton's <a href="http://www.joystiq.com/2007/11/16/jonathan-coulton-sings-still-alive/">"Still Alive" ending song</a>. Inescapably catchy and completely cognizant of its audience, it marks the perfect conclusion to this year's smartest and most focused game.<br /><br /><br /><br />
<div align="center"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/joystiq-cake-award-490px.jpg" /><br />
<div align="left"><br /><br />Please accept our cake, <em>Portal, </em>but for the good of all of us, don't eat it! We don't want you getting fat like all those other games.</div>
</div>
</div>
</div>
<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/portal/">Portal</a></strong></p><a href="http://www.joystiq.com/photos/portal/553451/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/portal-311207-9_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal/553450/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/portal-311207-8_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal/553449/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/portal-311207-7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal/553448/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/portal-311207-6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal/553447/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/portal-311207-5_thumbnail.jpg" alt="" title="" /></a></div><br /><br /><strong>Joystiq's Top 10 of 2007</strong><br />
<ol>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/">Portal</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-02-bioshock/">BioShock</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-03-rock-band/">Rock Band</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-04-super-mario-galaxy/">Super Mario Galaxy</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-05-call-of-duty-4/">Call of Duty 4: Modern Warfare</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-06-halo-3/">Halo 3</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-07-assassins-creed/">Assassin's Creed</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-08-peggle/">Peggle</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-09-god-of-war-2/">God of War II</a></li>
    <li><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-10-mass-effect/">Mass Effect</a></li>
</ol>
<strong>Please leave your comments below!</strong>
<div align="right"><a href="http://www.joystiq.com/2008/01/01/joystiqs-top-10-games-of-2007/"><strong>Reset my progress! -&gt;</strong></a><em><br /> </em>
<div align="left"><em> </em></div>
</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1074124/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/01/game-of-the-year-portal/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Cake</category><category>Game-of-the-year</category><category>GOTY-2007</category><category>Orange-Box</category><category>OrangeBox</category><category>Portal</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-01-01T12:00:00+00:00</dc:date></item><item><title>Team Roomba perfects the art of Team Fortress 2 griefing</title><link>http://www.joystiq.com/2007/12/22/team-roomba-perfects-the-art-of-team-fortress-2-griefing/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/22/team-roomba-perfects-the-art-of-team-fortress-2-griefing/</guid><comments>http://www.joystiq.com/2007/12/22/team-roomba-perfects-the-art-of-team-fortress-2-griefing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.teamroomba.com/"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/grieferscout_490.jpg" /></a><br />As much as it pains us to be on the receiving end of online gaming skullduggery, we can't help but admire <a href="http://www.teamroomba.com/">Team Roomba</a> for elevating the practice to an art form. This ain't your Pap Pap's griefing; team-killing and name calling are far below the maleficent minds of Team Roomba. In their <a href="http://www.youtube.com/watch?v=JUPzN7tp7bQ">latest highlight reel</a> from <em><a href="http://www.joystiq.com/tag/TeamFortress2/">Team Fortress 2</a></em>, they transform the doldrum process of respawning into a quiz show, where right answers put you back on the battlefield -- accidentally creating the most amazing supergenre we've ever witnessed: the Online Multiplayer First Person Shooter and Trivia Game (OMFPSaTG, for short).<br /><br />The video is safely contained after the jump, and is extremely NSFW due to foul language, blurry gay porn, and a number of <em>Legends of the Hidden Temple</em> references.<br /><br />(Thanks, Perko.)<br /><br /><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/JUPzN7tp7bQ&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/JUPzN7tp7bQ&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.teamroomba.com/>Read</a> | <a href="http://www.joystiq.com/2007/12/22/team-roomba-perfects-the-art-of-team-fortress-2-griefing/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1069515/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/22/team-roomba-perfects-the-art-of-team-fortress-2-griefing/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Griefing</category><category>OrangeBox</category><category>Team-Roomba</category><category>TeamFortress2</category><category>TeamRoomba</category><category>TheOrangeBox</category><category>Valve</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-12-22T17:30:00+00:00</dc:date></item><item><title>Happy (Holiday Name Here) from Aperture Science</title><link>http://www.joystiq.com/2007/12/22/happy-holiday-name-here-from-aperture-science/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/22/happy-holiday-name-here-from-aperture-science/</guid><comments>http://www.joystiq.com/2007/12/22/happy-holiday-name-here-from-aperture-science/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="left">
<div align="center"><a href="http://aperturescience.com/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/aperturesciencechristmas_490.jpg" id="img1" alt="" /></a><br /></div>
It's Christmas Eve Eve Eve, and most of the blue-collared work force has temporarily retired for a well-deserved holiday break -- but not Portal's schizophrenic digital antagonist, GLaDOS. It would seem that the hardest working woman in the AI business (Sorry, Cortana) will remain ever vigilant at her post during the holiday season, wishing visitors to the <a href="http://aperturescience.com/">Aperture Science website</a> good tidings of the greatest joy. <br /><br />As the camera pans across the holiday vault, revealing our Santa-hat-wearing jolly geometric friend and the ever promised pastry, carolers sing an enchanting rendition of Jonathan Coulton's "Still Alive". We won't blame you for getting a little misty -- nor will we judge you for wanting to <a href="http://store.valvesoftware.com/productpages/accessories/product_ApLabsHolidayCard.html">share the Aperture holiday cheer</a> with these darling Christmas cards. If only there was a card we could send to our family and friends, <a href="http://en.wikiquote.org/wiki/Portal">reminding them</a> that they are androids, and that android hell is a real place where they will be sent at the first sign of defiance.</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://aperturescience.com/>Read</a> | <a href="http://www.joystiq.com/2007/12/22/happy-holiday-name-here-from-aperture-science/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1069475/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/22/happy-holiday-name-here-from-aperture-science/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Christmas</category><category>GLAdOS</category><category>Holdiays</category><category>OrangeBox</category><category>Portal</category><category>TheOrangeBox</category><category>Valve</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-12-22T16:30:00+00:00</dc:date></item><item><title>BioShock kindly receives AP's game of the year award</title><link>http://www.joystiq.com/2007/12/17/bioshock-kindly-receives-aps-game-of-the-year-award/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/17/bioshock-kindly-receives-aps-game-of-the-year-award/</guid><comments>http://www.joystiq.com/2007/12/17/bioshock-kindly-receives-aps-game-of-the-year-award/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://abclocal.go.com/kgo/story?section=news/national_world&amp;id=5825861"><img vspace="4" hspace="0" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/bioshockaward.jpg" alt="" /></a><br /></div>
The Associated Press put out a pretty good year-end list about games and named <em>BioShock</em> its game of the year. Sure, the AP <a href="http://abclocal.go.com/kgo/story?section=news/national_world&amp;id=5825861">almost invalidates</a> the entire year-end round-up by mistakenly listing <a href="http://www.joystiq.com/tag/bioshock"><em>BioShock</em></a> as available for PlayStation 3; however, because the wire service didn't simply phone in <em>Halo 3</em> as their game of the year, we'll generously overlook their <em>faux pas</em>. Speaking of <a href="http://www.joystiq.com/tag/halo3"><em>Halo 3</em></a>, the AP actually says it was the "most overrated game" of the year ... not saying we agree, just sayin' is all.<br /><br />The AP gave more accolades to the likes of <a href="http://www.joystiq.com/tag/orangebox"><em>The Orange Box</em></a> for "best deal" and <a href="http://www.joystiq.com/tag/rockband"><em>Rock Band</em></a> for "best game that involves getting off the sofa" while trashing <a href="http://www.joystiq.com/tag/lair"><em>Lair</em></a> as the "best idea for a game gone horribly wrong." One sentiment that we think everyone can agree with: the federal law requiring all good games to be released within weeks of each other has to be overturned.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2007/12/17/bioshock-scares-up-goty-honor-from-ap/">X3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://abclocal.go.com/kgo/story?section=news/national_world&amp;id=5825861>Read</a> | <a href="http://www.joystiq.com/2007/12/17/bioshock-kindly-receives-aps-game-of-the-year-award/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1065039/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/17/bioshock-kindly-receives-aps-game-of-the-year-award/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>ap</category><category>associated-press</category><category>bioshock</category><category>goty</category><category>lair</category><category>orangebox</category><category>rockband</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-12-17T18:40:00+00:00</dc:date></item><item><title>Portal's plush companion cube puts a price on friendship</title><link>http://www.joystiq.com/2007/12/14/portals-plush-companion-cube-puts-a-price-on-friendship/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/14/portals-plush-companion-cube-puts-a-price-on-friendship/</guid><comments>http://www.joystiq.com/2007/12/14/portals-plush-companion-cube-puts-a-price-on-friendship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://store.valvesoftware.com/productshowcase/productshowcase_WCC-Plush.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/companion-cube-plush.jpg" alt="" /></a><br /></div>
In case you missed it, Valve's <a href="http://store.valvesoftware.com/productshowcase/productshowcase_WCC-Plush.html">online store</a> now stocks <a href="http://www.joystiq.com/tag/portal">a test subject's</a> best and happily unsuspecting friend, the Weighted Companion Cube. Made of soft and sufficiently flammable polyester fiber, the demonically dimensioned (6" x 6" x 6") pal can be introduced to yourself or a "real" friend for $29.95. Unlike those irksome human mates you may or probably don't have, the companion cube will never complain when you hog all the cake or inevitably <em>murder him</em>.<br /><br />[Thanks, PeteyH]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://store.valvesoftware.com/productshowcase/productshowcase_WCC-Plush.html>Read</a> | <a href="http://www.joystiq.com/2007/12/14/portals-plush-companion-cube-puts-a-price-on-friendship/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1063405/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/14/portals-plush-companion-cube-puts-a-price-on-friendship/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Companion-Cube</category><category>Orange-Box</category><category>OrangeBox</category><category>Portal</category><category>Steam</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-12-14T18:45:00+00:00</dc:date></item><item><title>New maps, fixes coming for Team Fortress 2</title><link>http://www.joystiq.com/2007/12/13/new-maps-fixes-coming-for-team-fortress-2/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/new-maps-fixes-coming-for-team-fortress-2/</guid><comments>http://www.joystiq.com/2007/12/13/new-maps-fixes-coming-for-team-fortress-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=216022"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/happytf2guy.jpg" /></a><br />A squeaky wheel over at NeoGAF got greased down by a Valve staffer recently with a boatload of info on <em><a href="http://www.joystiq.com/tag/TeamFortress2/">Team Fortress 2</a></em>'s future, both on consoles and PC. After poster and 360 owner "Shamrock" complained about a lack of communication from the company, software engineer Kerry Davis replied (in an email Shamrock reposted), painting a bright picture of the game's future, with a new patch just sent to Microsoft for certification that "fixes several game-play exploits, improves bandwidth usage, improves stats reporting and fixes some menu bugs."<br /><br />There are also new maps in the pipeline. Davis said that PC players would probably get the new levels piecemeal as they're finished and 360 owners would likely be downloading a PC pack. There is no mention of similar treatment for PS3 players. We're going to hope that's just because Davis was talking to a 360 owner and not because of ... well, you know. <a href="http://www.joystiq.com/2007/10/11/valves-gabe-newell-says-ps3-a-waste-of-time/">Other stuff</a>.<br /><br />[Via <a href="http://www.shacknews.com/onearticle.x/50336">Shacknews</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.neogaf.com/forum/showthread.php?t=216022>Read</a> | <a href="http://www.joystiq.com/2007/12/13/new-maps-fixes-coming-for-team-fortress-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1061899/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/13/new-maps-fixes-coming-for-team-fortress-2/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dlc</category><category>orange-box</category><category>orangebox</category><category>team-fortress-2</category><category>tf2</category><category>valve</category><category>xbox-live</category><dc:creator>Justin McElroy</dc:creator><dc:date>2007-12-13T09:00:00+00:00</dc:date></item><item><title>Time magazine names Halo 3 game of the year</title><link>http://www.joystiq.com/2007/12/11/time-magazine-names-halo-3-game-of-the-year/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/11/time-magazine-names-halo-3-game-of-the-year/</guid><comments>http://www.joystiq.com/2007/12/11/time-magazine-names-halo-3-game-of-the-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html"><img width="490" vspace="4" hspace="0" height="143" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/timelogo.jpg" alt="" /></a><br /></div>
It's time for <em>Time</em> magazine and every other publication to start dropping their "top whatever" lists of the year. Taking the high honor this year from <em>Time</em> in video games for being "a pebble that has been rounded over the centuries by the gentle splashing of the ocean waves" is <em>Halo 3</em>. The magazine notes that Bungie has <a href="http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html">refined</a> the series to the point of "pure, unadulterated gaming bliss," though we're a little lost when it calls <em>Halo</em> "graphically gorgeous." Still, it's <em>Time</em> -- we're <a href="http://www.joystiq.com/2007/11/30/nytimes-ps3-is-299-gt5-best-seller-and-xbox-uses-cell-chip/">not expecting too much accuracy</a> from the mainstream press when it comes to video games lately.<br /><br />The next two spots on the <em>Time</em> list are held by <em>The Orange Box</em> and <em>Rock Band</em>, with both games getting their spots for presenting a bunch of things in one package. Rounding out the top five are <em>Super Mario Galaxy</em> and <em>BioShock</em>. With any luck, <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> won't be missing from many mainstream lists just because it came out more than a month ago. Heck, we're hoping it doesn't get forgotten on a lot of industry lists.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html>Read</a> | <a href="http://www.joystiq.com/2007/12/11/time-magazine-names-halo-3-game-of-the-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1060023/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/11/time-magazine-names-halo-3-game-of-the-year/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bioshock</category><category>halo</category><category>halo3</category><category>orangebox</category><category>rock-band</category><category>rockband</category><category>super-mario-galaxy</category><category>supermariogalaxy</category><category>time</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-12-11T12:15:00+00:00</dc:date></item><item><title>PS3's Orange Box confirmed for US and Europe Dec. 11</title><link>http://www.joystiq.com/2007/12/04/ps3s-orange-box-confirmed-for-us-and-europe-dec-11/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/04/ps3s-orange-box-confirmed-for-us-and-europe-dec-11/</guid><comments>http://www.joystiq.com/2007/12/04/ps3s-orange-box-confirmed-for-us-and-europe-dec-11/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orangeboxgordon.jpg" /><br /></div>
December is looking to be a most excellent month for PlayStation 3 owners keen on shooting things from a first-person perspective, with both <em><a href="http://www.joystiq.com/tag/ut3">Unreal Tournament III</a> </em>(shipping <a href="http://www.joystiq.com/2007/11/26/unreal-tournament-ps3-shipping-in-limited-quantities-dec-10/">December 10th</a>) and <a href="http://www.joystiq.com/tag/orangebox"><em>The Orange Box</em></a> stepping onto the platform, albeit a bit <a href="http://www.joystiq.com/2007/09/06/the-orange-box-delayed-on-ps3/">later</a> than expected. An EA press release politely reminds us that the latter will be released on December 11th in both the US and Europe, with French and <a href="http://www.joystiq.com/2007/11/07/half-life-in-60-seconds-by-cheeky-germans/">German versions</a> following in 2008. <br /><br />In the unlikely case that you've not been exposed to <a href="http://www.joystiq.com/tag/Valve/">Valve</a>'s <em>Orange Box</em> and currently envision it as a crate full of citrus fruit, allow us to point out that it contains <em>Half-Life 2</em>, <em>Half-Life 2: Episode One</em>, <em>Half-Life 2: Episode Two</em>, <em>Team Fortress 2</em> and <em>Portal</em>... too. One can only hope the tech people at EA used their 11th hour to rid the port of its alleged <a href="http://news.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/">framerate issues</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/12/04/ps3s-orange-box-confirmed-for-us-and-europe-dec-11/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1054507/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/04/ps3s-orange-box-confirmed-for-us-and-europe-dec-11/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>FPS</category><category>Half-Life-2</category><category>HalfLife2</category><category>OrangeBox</category><category>Portal</category><category>Team-Fortress-2</category><category>TeamFortress2</category><category>The-Orange-Box</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-12-04T13:25:00+00:00</dc:date></item><item><title>PS3 version of Orange Box might be 'downright unplayable'</title><link>http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/</guid><comments>http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.1up.com/do/previewPage?cId=3164539"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/orangebox.jpg" align="right" vspace="4" border="0" /></a>We feel for you, PlayStation 3 owners. We really do. No, we're not knocking the scrappy, gargantuan console - we literally feel bad about the system's history with game delays. Not just delays on PS3 exclusives, like <em>MGS4</em>, <em>Haze</em> and <em>Home</em>, but the games that other platforms have been enjoying the company of for a while. When we PC and 360 owners sit down to enjoy the frivolous exploits of Gordon Freeman in <em><a href="http://www.joystiq.com/tag/TheOrangeBox/">The Orange Box</a></em>, we feel pangs of guilt for enjoying the bounties which you have not yet received, like we're eating a 40 oz. rib-eye in the middle of a welfare soup line.<br /><br />To add insult to injury, and then to pour a salt and lemon juice cocktail into said injury, the PS3 version of <em>Orange Box</em> has received the developmental shaft, according to a <a href="http://www.1up.com/do/previewPage?cId=3164539">recent preview</a> on 1UP. While the PC and 360 versions of the game were largely managed by Valve, the PS3 version was apparently the responsibility of a team at EA. This has led to a number of framerate hiccups and other technical issues which "at best merely hinder game play and at worst make the experience downright unplayable." <br /><br />Gabe Newell, Valve's co-founder, has never been a huge fan of the PS3, calling the system "a waste of everybody's time." Let's hope that the issues facing <em>Orange Box</em> are just small oversights, and not the results of a software tycoon's maniacal personal vendetta. (We think it's the first one, for what it's worth.)<br /><br />[Via <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=8060&amp;Itemid=9">NextGen</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/previewPage?cId=3164539>Read</a> | <a href="http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1047125/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/25/ps3-version-of-orange-box-might-be-downright-unplayable/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Half-Life</category><category>Orange Box</category><category>OrangeBox</category><category>PS3</category><category>Valve</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2007-11-25T11:30:00+00:00</dc:date></item><item><title>Yahtzee travels to America, visits Valve</title><link>http://www.joystiq.com/2007/11/22/yahtzee-travels-to-america-visits-valve/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/22/yahtzee-travels-to-america-visits-valve/</guid><comments>http://www.joystiq.com/2007/11/22/yahtzee-travels-to-america-visits-valve/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2655-Yahtzee-Visits-Valve-a-Travelogue"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/yahtzeevisitsvalve.jpg"  alt="" /></a><br /></div>
We all know that Yahtzee -- of <a href="http://www.joystiq.com/tag/yahtzee">Zero Punctuation</a> fame -- has a <a href="http://www.joystiq.com/2007/10/31/zero-punctuation-takes-on-medal-of-honor-and-america/">bit of a skewed view</a> on American culture. So perhaps it's fortuitous that <a href="http://www.joystiq.com/tag/valve">Valve</a> invited him to fly out to Washington to visit their studio, fire guns, and witness the wonder that is modern American airport security.<br /><br />No video this time, folks. Yahtzee takes it all in through the <a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2655-Yahtzee-Visits-Valve-a-Travelogue">ancient medium of travelogue</a>, with a few pictures mixed in for good measure. Still, the tone is undeniably his, and you can practically hear the dulcet rhythms of his accented vulgarity. Check out the piece for some new tidbits on Valve's survival horror title <a href="http://www.joystiq.com/tag/left4dead"><em>Left 4 Dead</em></a>, as well as some keen insight into the team's design process.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2655-Yahtzee-Visits-Valve-a-Travelogue>Read</a> | <a href="http://www.joystiq.com/2007/11/22/yahtzee-travels-to-america-visits-valve/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1046076/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/22/yahtzee-travels-to-america-visits-valve/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>escapist</category><category>left-4-dead</category><category>left4dead</category><category>orange-box</category><category>orangebox</category><category>valve</category><category>yahtzee</category><category>zero-punctuation</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2007-11-22T14:01:00+00:00</dc:date></item><item><title>October NPD: Wii, DS dethrone Xbox 360</title><link>http://www.joystiq.com/2007/11/15/october-npd-wii-ds-dethrone-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/15/october-npd-wii-ds-dethrone-xbox-360/</guid><comments>http://www.joystiq.com/2007/11/15/october-npd-wii-ds-dethrone-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/halo-3-guitar-hero-iii-wii--ds-lead-11-billion-in-sales-for-october--/18565/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/lord_of_the_wiings.jpg" alt="" /></a><br /></div>
After the <a href="http://www.joystiq.com/tag/NPD/">NPD</a> group's <a href="http://www.joystiq.com/2007/11/12/npd-to-continue-providing-monthly-console-sales-data/">short-lived hesitation</a> in providing monthly US console sales data spawned many an unhappy emoticon, it comes as a great relief to present October's magnificent results. This is especially true considering that all platforms have ducked out of <a href="http://www.joystiq.com/2007/10/18/september-npd-xbox-360-takes-the-lead-halo-3-to-thank/">last month</a>'s <a href="http://www.joystiq.com/tag/halo3"><em>Halo</em></a> effect and returned to their familiar positions -- the Wii and DS are back on top and the PlayStation 3 is, well, <em><a href="http://www.joystiq.com/2007/11/15/sony-says-ps3-sales-increased-dramatically-wont-reflect-in-npd/">you know</a></em>. <br /><br /><a href="http://www.gamedaily.com/articles/news/halo-3-guitar-hero-iii-wii--ds-lead-11-billion-in-sales-for-october--/18565/">GameDaily</a> notes that the industry once again saw over $1 billion dollars leaving wallets at uncanny speeds, placing total sales for the year (through October) at $10.5 billion. At the same time last year, the amount had "just" reached $7 billion. <br />
<ul>
    <li><strong>Nintendo Wii:</strong> 519K (5 million total)<br /></li>
    <li><strong>Nintendo DS:</strong> 458K (13.6 million total)</li>
    <li><strong>Microsoft Xbox 360: </strong>366K (7.1 million total)</li>
    <li><span style="font-weight: bold;">Sony PSP:</span> 286K (8.8 million total)</li>
    <li><strong>Sony PlayStation 2: </strong>184K (39.4 million total)<br /></li>
    <li><strong>Sony PlayStation 3: </strong>121K (1.9 million total)</li>
</ul><br /><span style="font-style: italic;">Halo 3</span> continued to top the software top 10 (US sales now total 3.7 million copies), followed by multiple versions of Activision's hugely successful strummer, <span style="font-style: italic;">Guitar Hero III: Somewhat Superfluous Subtitle</span>. Unsurprisingly, the PS2 versions sold in the greatest numbers, followed by the Xbox 360 and Wii packages. And don't ask <span style="font-style: italic;">us</span> about the whereabouts of the PS3 version. That question is better directed at fellow absentees, Ratchet &amp; Clank.<br />
<ol>
    <li>Halo 3 (all three SKUs - Xbox 360) -- 433.8K </li>
    <li>Guitar Hero III: Legends of Rock w/ guitar (Xbox 360) -- 383.2K<br /></li>
    <li>Guitar Hero III: Legends of Rock w/ guitar (Wii) -- 286.3K<br /></li>
    <li>Guitar Hero III: Legends of Rock w/ guitar (PS2) -- 271.1K</li>
    <li>Legend of Zelda: Phantom Hourglass (DS) -- 262.8K</li>
    <li>Wii Play (Wii) -- 239.7K</li>
    <li>The Orange Box (Xbox 360) -- 238.4K</li>
    <li>Guitar Hero III: Legends of Rock standalone (PS2) -- 231.7K</li>
    <li>FIFA Soccer '08 (PS2) -- 129.7K</li>
    <li>Brain Age 2: More Training in Minutes a Day (DS) -- 116.9K<br /></li>
</ol><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamedaily.com/articles/news/halo-3-guitar-hero-iii-wii--ds-lead-11-billion-in-sales-for-october--/18565/>Read</a> | <a href="http://www.joystiq.com/2007/11/15/october-npd-wii-ds-dethrone-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1041258/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/15/october-npd-wii-ds-dethrone-xbox-360/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>GH3</category><category>Guitar-Hero</category><category>GuitarHero</category><category>GuitarHero3</category><category>Halo3</category><category>legendofzelda</category><category>NPD</category><category>orangebox</category><category>zelda</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-11-15T19:34:00+00:00</dc:date></item><item><title>Beat Portal's final challenge in one minute</title><link>http://www.joystiq.com/2007/11/09/beat-portals-final-challenge-in-one-minute/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/09/beat-portals-final-challenge-in-one-minute/</guid><comments>http://www.joystiq.com/2007/11/09/beat-portals-final-challenge-in-one-minute/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><a href="http://www.mycheats.com/list/overview/19680/5/1/portal/xbox_360"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/rentest.jpg" /></a><br /></div>
Of course, those of you who have completed <em><a href="http://www.joystiq.com/tag/Portal/">Portal</a></em> would know that the above image is, in fact, <em>a cake</em> and not representative of the game's final challenge -- you'll find the <strong>enormous spoiler</strong> video contained safely after the break. Know that we do this not only for your safety, but ours. Angry <em>spoilees </em>would probably kill us. And tear us to pieces. And throw every piece into a fire.<br /><br /><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="490" height="475" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D16052%26ordinal%3D1194576060788%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D16052%26ordinal%3D1194576060788%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="475" width="490"/></object></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.mycheats.com/list/overview/19680/5/1/portal/xbox_360>Read</a> | <a href="http://www.joystiq.com/2007/11/09/beat-portals-final-challenge-in-one-minute/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1034713/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/09/beat-portals-final-challenge-in-one-minute/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>OrangeBox</category><category>Portal</category><category>Valve</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-11-09T19:50:00+00:00</dc:date></item></channel></rss>