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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Valve partners with Nexon to bring Dota 2 to Japan and Korea]]></title><link>http://www.joystiq.com/2012/11/11/valve-partners-with-nexon-to-bring-dota-2-to-japan-and-korea/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/11/valve-partners-with-nexon-to-bring-dota-2-to-japan-and-korea/</guid><comments>http://www.joystiq.com/2012/11/11/valve-partners-with-nexon-to-bring-dota-2-to-japan-and-korea/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/11/11/valve-partners-with-nexon-to-bring-dota-2-to-japan-and-korea/"><img alt="Valve partners with Nexon to bring Dota 2 to Japan and Korea" data-src-height="278" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/dota2posters.jpg" /></a></div>Online game publisher Nexon has <a href="http://www.businesswire.com/news/home/20121107006915/en/Nexon-Valve-Partner-Launch-Dota-2-Korea">announced that it's teaming up with Valve</a> to bring the free-to-play <em><a href="http://joystiq.com/game/dota-2">Dota 2</a></em> to the Japanese and Korean markets. <em>Dota 2</em> is of course based on a <em>Warcraft 3</em> mod named <em>Defense of the Ancients</em>, and the multiplayer online battle arena style of gameplay, inspired by real-time strategy games, will likely appeal very much to those overseas markets. Valve's Gabe Newell says, according to the press release, that "partnering with Nexon will allow us to deliver <em>Dota 2</em> to a massive audience of Asian gamers via a premium service."<br /><br /><em>Dota 2</em>'s competitor <a href="http://joystiq.com/game/league-of-legends"><em>League of Legends</em></a> has already been enormously popular in Korea, with <a href="http://www.joystiq.com/2012/10/15/tpa-takes-home-trophy-in-league-of-legends-world-championship/">a South Korean team nabbing the world title</a> at the last championships. So Valve is likely expecting a lot from Nexon, in terms of delivering the game to these new markets. <em>Dota 2</em> is currently in closed beta and heading toward a free-to-play launch soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/11/valve-partners-with-nexon-to-bring-dota-2-to-japan-and-korea/">Valve partners with Nexon to bring Dota 2 to Japan and Korea</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 11 Nov 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/11/valve-partners-with-nexon-to-bring-dota-2-to-japan-and-korea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20376629/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/11/valve-partners-with-nexon-to-bring-dota-2-to-japan-and-korea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dota-2</category><category>gabe-newell</category><category>icefrog</category><category>japan</category><category>korea</category><category>markets</category><category>nexon</category><category>overseas</category><category>pc</category><category>valve</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sun, 11 Nov 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[OnLive supporting overseas play (if it works)]]></title><link>http://www.joystiq.com/2010/10/14/onlive-supporting-overseas-play-if-it-works/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/14/onlive-supporting-overseas-play-if-it-works/</guid><comments>http://www.joystiq.com/2010/10/14/onlive-supporting-overseas-play-if-it-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/14/onlive-supporting-overseas-play-if-it-works/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/worldmaponlived.jpg" /></a></div>
OnLive's official blog announced that <a href="http://blog.onlive.com/2010/10/13/packing-onlive-with-your-passport/">you can now play games on the service from overseas</a> -- mostly. While the company "has data centers throughout the world in various stages of tests," there no guarantee that logging in to the US servers from overseas will provide you with a solid experience. Basically, if you want to play OnLive while abroad, "give it a try," and hope it works.<br />
<br />
That said, the company is aiming to set up sites all over the world, with <a href="http://www.onlive.lu/">Germany</a> and <a href="http://www.onlive.be/">Belgium</a>-specific servers heading into beta later this year. Meanwhile, if you want to play games while too far away from the servers that are currently running, you'll have to play games the old-fashioned way: With disc-based media and powerful computing and graphics processors built into a slim case with a large LCD screen. That's right, just like the old-timers used to do it!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/14/onlive-supporting-overseas-play-if-it-works/">OnLive supporting overseas play (if it works)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Oct 2010 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/14/onlive-supporting-overseas-play-if-it-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19674710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/14/onlive-supporting-overseas-play-if-it-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cloud-gaming</category><category>international</category><category>onlive</category><category>onlive-blog</category><category>overseas</category><category>pc</category><category>service</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 14 Oct 2010 18:40:00 EST</pubDate></item><item><title><![CDATA[Epic Games planning gala celebration to open Tokyo office]]></title><link>http://www.joystiq.com/2010/04/12/epic-games-planning-gala-celebration-to-open-tokyo-office/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/12/epic-games-planning-gala-celebration-to-open-tokyo-office/</guid><comments>http://www.joystiq.com/2010/04/12/epic-games-planning-gala-celebration-to-open-tokyo-office/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.flickr.com/photos/streetviewer/4423487155/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/fujisoftbuilding.jpg" /></a><font size="1"><br />
Fujisoft building in Akihabara [<a href="http://www.flickr.com/photos/streetviewer/4423487155/">image source</a>]</font></div>
Epic Games has announced the official opening of its Japan office -- on April 15, the company will hold an event in the Fujisoft Building in Tokyo's Akihabara district, and the guest list includes a few gaming luminaries, including <a href="http://joystiq.com/tag/no-more-heroes"><em>No More Heroes</em></a>' <a href="http://joystiq.com/tag/suda-51">Suda51</a>, <a href="http://www.joystiq.com/tag/halo-legends"><em>Halo Legends</em></a> producer Joseph Chou and, of course, Epic Games' Tim Sweeney and Jay Wilbur will be there as well. <a href="http://joystiq.com/tag/cliff-bleszinski">Cliff Bleszinski</a> won't be in attendance -- he'll be delivering an address via video, which we presume will come from the underground bunker where he's working on <a href="http://joystiq.com/tag/gears-of-war-3"><em>Gears of War 3</em></a>. <br />
<br />
Taka Kawasaki will also be there -- he's the "territory manager" for Epic Games Japan, and he'll give a short address about the purpose of the studio, which will be to handle both licensing and tech support for Unreal Engine 3 in the region with a team <a href="http://www.joystiq.com/2009/09/24/tgs-2009-epic-games-opens-new-tokyo-studio/">hired starting last year at TGS</a>. This will be the sixth such center for Epic, which also operates centers in North Carolina and Utah, and overseas in Poland, Shanghai and Seoul. There was one set up on the far-off planet of Sera, but unfortunately it was destroyed by a giant worm. We're told Sera-based licensees should call Utah if they happen to need engine support.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/12/epic-games-planning-gala-celebration-to-open-tokyo-office/">Epic Games planning gala celebration to open Tokyo office</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Apr 2010 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/12/epic-games-planning-gala-celebration-to-open-tokyo-office/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19436822/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/12/epic-games-planning-gala-celebration-to-open-tokyo-office/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>akihabara</category><category>cliff-bleszinski</category><category>epic-games</category><category>gears-of-war-3</category><category>international</category><category>japan</category><category>office</category><category>overseas</category><category>studio</category><category>tokyo</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 12 Apr 2010 23:30:00 EST</pubDate></item><item><title><![CDATA[Live security curbs overseas movie downloads]]></title><link>http://www.joystiq.com/2006/11/29/live-security-curbs-overseas-movie-downloads/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/29/live-security-curbs-overseas-movie-downloads/</guid><comments>http://www.joystiq.com/2006/11/29/live-security-curbs-overseas-movie-downloads/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/hacks-mods/" rel="tag">Hacks / mods</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.majornelson.com/archive/2006/11/28/xbox-live-security.aspx"><img height="167" alt="" hspace="4" src="http://www.joystiq.com/media/2006/11/xboxliveblocked.jpg" width="225" align="right" vspace="4" border="0" /></a>We <a href="http://www.joystiq.com/2006/11/27/ms-drops-the-banhammer-on-fake-live-accounts/">reported</a> recently that Microsoft was planning to ban fake Live accounts that use an overseas location to download content from other regions. It was believed that Micrsoft would do this primarily to avoid copyright issues involved with downloading movies and television shows. Microsoft has now officially made their plans clear. According to <a href="http://www.majornelson.com/archive/2006/11/28/xbox-live-security.aspx">Major Nelson</a>, Microsoft will now begin matching credit card billing addresses with Live account locations (i.e. no American billing address, no American Live account). Major affirms that the Video Marketplace is the prime reason for this change, as the Video Marketplace is currently a US only service. It is important to note that these accounts won't be banned, they just won't be allowed to access American content -- right now it's unclear if this is restricted to Video Marketplace content or if it applies to all US Marketplace content. Furthermore, Microsoft is aware that there is a small number of international accounts that have billing addresses in a different country for valid reasons. Microsoft is working on a solution to this problem.<br /><br />Does anyone out there have a billing address in another country? Will this affect your valid use of Xbox Live?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/29/live-security-curbs-overseas-movie-downloads/">Live security curbs overseas movie downloads</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Nov 2006 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/11/28/xbox-live-security.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/live-security-curbs-overseas-movie-downloads/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/709695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/live-security-curbs-overseas-movie-downloads/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>live</category><category>overseas</category><category>xbox live</category><category>XboxLive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 29 Nov 2006 13:15:00 EST</pubDate></item><item><title><![CDATA[How to score a 2nd-shipment DS Lite in Japan: wait &amp; run]]></title><link>http://www.joystiq.com/2006/03/27/how-to-score-a-2nd-shipment-ds-lite-in-japan-wait-and-run/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/27/how-to-score-a-2nd-shipment-ds-lite-in-japan-wait-and-run/</guid><comments>http://www.joystiq.com/2006/03/27/how-to-score-a-2nd-shipment-ds-lite-in-japan-wait-and-run/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><embed align="middle" flashvars="playerMode=embedded" salign="TL" wmode="window" scale="noScale" bgcolor="#ffffff"quality="best" allowscriptaccess="sameDomain"src="http://video.google.com/googleplayer.swf?videoUrl=http%3A%2F%2Fvp.video.google.com%2Fvideodownload%3Fversion%3D0%26secureurl%3DowAAAAaMIsfg_xA-dpARUih_kV3775KNSNB76tfdyShMfOmkKCzV4MbkFRiWuwQcRX8vhz3xM1SUUF8k7vgjUGxyu84t0FUM_UdAzZwKWswL0nY6Erm9a_uD2CLuzHZhoblKpudwwQnfejOSqK6WXtzHKnd-w1AiCsPQEBsaEIKRaSM9RB1aXjilBpGKcJrdQWF2B4TbLvEXhzywx8p9DwMNKk4oERrdsGX31AsbC_fLc_qF%26sigh%3Dy60YxLNzQdOnLfZakX8IlV-VpCk%26begin%3D0%26len%3D313312%26docid%3D7753285357102996016&amp;thumbnailUrl=http%3A%2F%2Fvideo.google.com%2FThumbnailServer%3Fcontentid%3D4de0914fa34a13b%26second%3D5%26itag%3Dw320%26urlcreated%3D1143469151%26sigh%3DtPgvIbMLmenH08F-grnPcl_Hb1w&amp;playerId=7753285357102996016"type="application/x-shockwave-flash" id="VideoPlayback" style="width: 425px; height: 346px;"></embed> <br />Nintendo'sdual-screened portable is in high demand over in Japan right now, and this video goes to show what lengths must betaken to obtain the redesigned DS in its Lite form overseas.<br /><br />Granted, it might be as easy (as presentedhere) as hanging out less than an hour before a Saturday morning store opening, but there's a lot more running involvedafter the doors open than might be first imagined.<br /><br />360 launch veterans are well aware of how many frigidhours might be required to get a taste of the next generation this fall (sans pre-orders), but how would you deal ifthe only unit left in stock were pink--if pink's not the way you swing? We eagerly await the day(s) when we canpre-order the next gen and be done with this retail-rushing nonsense.<br /><br />[Thanks, <ahref="http://www.myspace.com/infectedzero">InfectedZero</a>]<br /><br /><strong>See also:</strong><br />
<ul>
   <li><a href="http://yamato.revecess.com/?episode=14">Official <em>Yamato Damacy</em> page w/a few more video formatsyou can use<br /></a></li>
    <li><ahref="http://www.joystiq.com/2006/03/02/ds-lite-import-pricing-meets-supply-and-demand/">DS lite import pricing meetssupply and demand</a></li>
    <li><a href="http://www.joystiq.com/2006/03/10/nintendo-ds-lite-second-look/">NintendoDS Lite second look</a> [with lots of comparisons to the old DS]</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/27/how-to-score-a-2nd-shipment-ds-lite-in-japan-wait-and-run/">How to score a 2nd-shipment DS Lite in Japan: wait &amp; run</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Mar 2006 16:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://video.google.com/videoplay?docid=7753285357102996016&amp;q=nintendo%20ds>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/27/how-to-score-a-2nd-shipment-ds-lite-in-japan-wait-and-run/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/603014/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/27/how-to-score-a-2nd-shipment-ds-lite-in-japan-wait-and-run/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>DS Lite</category><category>DsLite</category><category>Japan</category><category>next generation</category><category>NextGeneration</category><category>overseas</category><category>pre-order</category><category>PS3</category><category>running</category><category>Saturday morning</category><category>SaturdayMorning</category><category>store opening</category><category>StoreOpening</category><category>this fall</category><category>ThisFall</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Mon, 27 Mar 2006 16:27:00 EST</pubDate></item></channel></rss>