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Posts tagged pandemic-studios

Mercenaries 3 footage gives taste of canceled game

When Pandemic shut down last year, it took several projects with it. Kotaku has obtained footage of what was to become Mercenaries 3: No Limits. It would appear this game is not related to the announced Mercs Inc., which is currently on assignment in Limbo. The showreel is rough, giving an idea ...

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Killspace Entertainment pulling from ex-Pandemic, EALA; working on two unannounced games

Ever heard of Killspace Entertainment? Yeah, neither had we until Supererogatory spotted the unannounced development studio's website (replete with strange video). In a Digital Development Management brochure (warning: PDF link), the studio is advertised as having one "Original IP with major publis...

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Exhibit B, Q or X: 'Legends' concept art from canceled Pandemic project

Following Pandemic's closure last November, several "secret projects" previously handled by the EA-owned studio slipped further into obscurity. While Mercs Inc. is apparently still in the works at EALA with the help of former Pandemic staff, "Project B" and "Project Q" (code names once used by Pand...

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EA: Pandemic's California location 'significant' in decision to close studio

EA CEO John Riccitiello claims there were multiple factors in the decision to shutter Pandemic Studios, but one of the most significant was the studio's California base of operations. In an interview with Kotaku, Riccitiello blamed a combination of regulatory changes that affect technology and ente...

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'Mercs Inc' officially announced, developed by Pandemic at EALA

This morning's leaked footage, purported to belong to a new multiplayer-capable Mercenaries game called "Mercs Inc," just barely beat EA's official announcement of the (working) title to our front page. In development at EA Los Angeles, the latest toy in the destructive sandbox is paraded underneat...

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Video: Pandemic goes out with a bang, 'Office Space' style

There's no two ways about it: having your studio shut down does not feel good. However, it does feel good to be a gangsta. Damn good. To prove this ancient adage, some former Pandemic employees put together a little Office Space–inspired video to honor the house that brought us Mercenaries, t...

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The Saboteur goes gold despite developer going dark

Though The Saboteur developer Pandemic Studios is losing its 200-person staff, the company's final game has just "gone gold" across Xbox 360, PlayStation 3, and PC. In a post on the studio's forums, Community Manager Mathew Everett noted that while "this has been a very difficult week for Pandemic ...

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Rumor: Pandemic Studios to close its doors today

Pandemic Studios, the house behind games like Mercenaries and the forthcoming The Saboteur will be shuttered by EA today, according to sources speaking to Kotaku. Reportedly, the developer's 200-some staffers will be informed at 2 p.m. EST that all but a few (who will be integrated into other EA te...

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Interview: The Saboteur's Tom French & Chris Hunt

The Saboteur has been catching eyes since its announcement way back in 2007 and now, with the game only a few months from release on December 8th, we got the chance to sit down with lead designer Tom French and art director Chris Hunt to discuss Nazis, their black-and-white recreation of the city ...

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Hands-on: The Saboteur

The Saboteur, Pandemic's latest open-world shooter about a rough and tumble Irish lad bringing color back to Nazi-occupied Paris, showed promise when we played an early build back at E3; but it definitely needed work. Previewing a current build, I found that development has continued to progress. ...

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