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Posts tagged paradox

Ex-Battlefield lead Gordon Van Dyke joins Paradox Interactive as senior producer

After exiting the dev battlefield of DICE back in 2010, Gordon Van Dyke recently left his second EA gig at Visceral Games in favor of a different Swedish game company: Paradox Interactive. Before wild accusations start flying, know that his reason for leaving was rather heartwarming. "During my t...

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Magicka sequel planned, first game and Vietnam expansion sold 'over expectations'

Arrowhead Studios' first game, Magicka, has been a runaway success. Publisher Paradox Interactive told Joystiq in a recent interview that the game "sold over 30,000 copies in the first 24 hours," and the five dollar Vietnam-themed expansion has moved "well over 100,000" copies since launching in ...

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Magicka: Vietnam dev happy to 'save the world from communists'

You might've thought that the success of Call of Duty: Black Ops and Battlefield: Bad Company 2's Vietnam expansion were what precipitated the tongue-in-cheek Vietnam expansion for Magicka. As it turns out, the folks at Arrowhead just want to save the world from communism!...

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April Fools: Paradox expands Vietnam theme to King Arthur series

Magicka's Vietnam-themed DLC has apparently been a huge hit with the folks at Paradox Interactive. Such a hit, in fact, that the company is now theming the upcoming King Arthur sequel in the same way -- nothing quite says "Knights of the Round Table" like napalm! Furthermore, the sequel to Sword ...

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Magicka devs say work on PvP starts after Vietnam

Arrowhead already created the funniest premise for an expansion this year with Magicka: Vietnam, and it seems the developer has already decided how it will follow up that triumph: Player-vs-player combat. A pair of messages on the game's official Twitter page read, "How about an achievement fo...

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Magicka on consoles is 'up to Sony and Microsoft' right now

There's been talk of bringing Magicka to the PS3 and Xbox 360 for some time now. Developer Arrowhead Game Studios has been quite vocal about wanting to bring the game to "all consoles," but right now, it would seem there's a considerable roadblack. Speaking with Arrowhead CEO Johan Pilestedt, we ...

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Paradox CEO insists Magicka will be fixed

By all the reports we've heard from friends and colleagues, Paradox's satirical fantasy game Magicka is long on charm, but short on polish. Online modes are apparently the roughest, with some completely unable to access co-op, though the kinks in single player seem to be relatively few. Speaking...

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Magicka trailer adorably announces game's delay

Few games have announced their own delays as cheerfully as Arrowhead Game Studios' Magicka. The latest trailer for the game -- the first we've seen in many moons -- tells a cute tale about why it's been pushed to "Q1 2011," alongside a handful of gameplay clips. See for yourself below the fold....

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XBLA Lead and Gold isn't happening, says Paradox CEO

In a recent conversation with Paradox Interactive's Fredrik Wester, the CEO told Joystiq that while he'd like Lead and Gold to shoot up Xbox Live Arcade, in addition to PSN and Steam, he doesn't think it's going to happen. "It seems like we have to put it on the backburner," Wester said. "We're not...

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Paradox and Southpeak settle lawsuit

It's not exactly good news for SouthPeak but, given the ironically rocky year it's had, the company will probably settle for lukewarm. Said news is this: Paradox Interactive and SouthPeak have settled their lawsuit. Last month, Paradox filed against SouthPeak to the tune of $585,382, allegedly reve...

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