Posts tagged paul-crocker 
How Batman: Arkham City hopes to avoid villain clutter
Arkham Asylum's expansion into a city has given the Dark Knight a much larger gothic playground, and enough room for an elaborate roster of power-tripping psychopaths. But is Batman: Arkham City's expanded lineup of rogues bordering on bloat? Rocksteady's Lead Narrative Designer, Paul Crocker, ...
Rocksteady and Paul Dini on the storytelling in Batman: Arkham City
Batman: Arkham City's creators and voice actors steadfastly refused to give out any new information about the game at last weekend's Comic-Con panel, instead just showing a new Penguin trailer. But both Paul Crocker, the lead narrative designer at Rocksteady Studios, and the legendary Paul Dini, ...
Batman: Arkham Asylum contains hidden clues about Arkham City
It turns out the new Batman: Arkham City game recently announced by Rocksteady in Game Informer has been in the planning stages for a while -- there are hints in Batman: Arkham Asylum that the cape and cowl adventure would expand its borders. A secret room hidden in the back of Warden Quincy ...
Interview: Paul Crocker of Rocksteady on Batman: Arkham Asylum
Not pictured: Paul Crocker Paul Crocker is the lead narrative designer at Rocksteady Studios, where he's been hard at work on Batman: Arkham Asylum for the past two years. Thankfully, he hasn't taken on any of the Dark Knight's unfriendly tendencies in that time and gladly opened up to us about ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
