Posts tagged pax-east 
'War of the Roses' and 'Chivalry' wage war without all the nonsense
Of all the games I played this year at PAX East, two unlikely contenders stood out. They weren't indie darlings or supported by the donations of Kickstarter enthusiasts. And they weren't first-person shooters, nor character action games set against historic backdrops. Both games – Fatshark's ...
Irrational's Levine, BioWare's Gaider, and Obsidian's Avellone on why story matters in games
I grew up reading and loving fiction. As I've aged and taken up a profession in journalism, I've erred on the side of nonfiction. And these days, most of my storytelling experiences come from film, television, and video games. But I'd be lying if I said that many of those story experiences – ...
PAX East(er) largest show to date, no more PAX attendance figures
"Did...did we ever find out what the PAX East attendance was over the Easter weekend?" "No, did they even release those?" Turns out, PAX East organizers didn't. "Yeah, we no longer do the full attendance count anymore - trying to track down all the numbers with exhibitors, media, speakers etc. was ...
Video: Joystiq vs. PAX East 2012
With PAX East all wrapped up, it's time for the Joystiq crew to take a few moments to relax before E3 (it's only seven weeks away!). We'll be squeezing out the remainder of our PAX East coverage over the next couple of days. In the meantime, relive the adventure (or experience it vicariously for ...
Co-opinion: Slaughtering Skags in Borderlands 2
.portal-left { padding: 10px; background: #CCC; margin: 20px 0; min-height: 85px; } .portal-right { padding: 10px; margin: 20px 0; min-height: 85px; } .portal-right img { padding-left: 5px; } .portal-left img { padding-right: 5px; } David Hinkle: So, Borderlands 2. How fitting I would play as the ...
An Irrational fear of monsters
"A good monster is a monster you can imagine in repose." That was the advice acclaimed horror writer and director Guillermo del Toro gave Ken Levine, the creator of the BioShock franchise, during a conversation on the Irrational Games podcast. Levine takes those words to heart in his own creative ...
How Arkedo learned to love downloadable games
Hell Yeah! is the first full-scale digital release by French studio Arkedo, after two boxed DS games and a few tentative (XBLIG) digital experiments. The transition to downloadable games was not an easy decision for a company that, according to founder Camille Guermonprez, loved packaged games. But ...
Borderlands 2 conjures up Mechromancer class, adds character customization options
On the final day of PAX East, members of Gearbox detailed plans for Borderlands 2, which is set to drop on September 18. The biggest news nuggest is the Mechromancer, a class that will be added to the game as DLC after launch and free to those who pre-order. The Mechromancer is a female ...
Antichamber and Indie Fund: A match made in M.C. Escher's basement
Antichamber mastermind Alexander Bruce enjoys screwing with people's perceptions of reality, on the screen and on the show floor of PAX East. As part of the Indie Megabooth, Bruce had full reign to make attendees perform a mystery challenge as part of the Megabooth's signature rally. Bruce gave ...
Seen@PAX East: Bomberman says hello
Someone tried to tell us this was a character from the BioShock universe, but we think we recognize Bomberman when we see him. ...

