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Posts tagged pax-east-2012

'War of the Roses' and 'Chivalry' wage war without all the nonsense

Of all the games I played this year at PAX East, two unlikely contenders stood out. They weren't indie darlings or supported by the donations of Kickstarter enthusiasts. And they weren't first-person shooters, nor character action games set against historic backdrops. Both games – Fatshark's ...

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Irrational's Levine, BioWare's Gaider, and Obsidian's Avellone on why story matters in games

I grew up reading and loving fiction. As I've aged and taken up a profession in journalism, I've erred on the side of nonfiction. And these days, most of my storytelling experiences come from film, television, and video games. But I'd be lying if I said that many of those story experiences –...

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PAX East(er) largest show to date, no more PAX attendance figures

"Did...did we ever find out what the PAX East attendance was over the Easter weekend?" "No, did they even release those?" Turns out, PAX East organizers didn't. "Yeah, we no longer do the full attendance count anymore - trying to track down all the numbers with exhibitors, media, speakers etc. was ...

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The Joystiq Show: Live at PAX East 2012

PAX East wrapped this week and Joystiq was at the show in full force. If you weren't able to make it to the expo, fear not: we have the whole Joystiq Live panel right here for you in audio form (though the quality is what you'd expect from a live panel!). Hear stories of joy and heartache as the Jo...

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Double Dragon Neon flickers with signs of life

The first time I laid my hands on Double Dragon Neon, I was not impressed. The bright '80s colors weren't doing it for me. The character models for protagonists Jimmy and Billy looked hunched and unnatural. Their attacks were stilted and limited. The enemy designs were silly and altogether over the...

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Epic considered Bulletstorm sequel, but found project that's a 'better fit' for People Can Fly

During a post-panel interview at PAX East, Epic Games president Mike Capps admitted he thought about letting People Can Fly loose on a Bulletstorm sequel. He even admitted that there had been some "initial development" completed on a sequel. "We thought a lot about a sequel, and had done some initi...

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Video: Joystiq vs. PAX East 2012

With PAX East all wrapped up, it's time for the Joystiq crew to take a few moments to relax before E3 (it's only seven weeks away!). We'll be squeezing out the remainder of our PAX East coverage over the next couple of days. In the meantime, relive the adventure (or experience it vicariously for t...

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Star Command beams in this summer

Star Command is estimated to launch this July or August, according to the co-founders of developer Warballoon. The game, which had its first public showing this past weekend at PAX East, will launch with the "Rise of Antorians" story, followed by the "Cortexian Campaign" in October. Warballoon co-f...

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Co-opinion: Slaughtering Skags in Borderlands 2

David Hinkle: So, Borderlands 2. How fitting I would play as the slender female and you the hulking giant mohawk guy, eh? Jessica Conditt: To be fair, Salvador is supposed to be a tiny, muscled man, not the hulking behemoth that I felt like while playing him. Double shotguns will do that to a man....

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An Irrational fear of monsters

"A good monster is a monster you can imagine in repose." That was the advice acclaimed horror writer and director Guillermo del Toro gave Ken Levine, the creator of the BioShock franchise, during a conversation on the Irrational Games podcast. Levine takes those words to heart in his own creative d...

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