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Posts tagged pax-prime-2012

Insomniac's 'Fuse' likely to be a reworked 'Overstrike'

With Insomniac president and CEO Ted Price obliquely teasing an unknown project called "Fuse" during his PAX Prime 2012 keynote last week, it wasn't too difficult to put together the teaser image he produced and the teaser video released last year (above) for EA Partners project Overstrike. Price ...

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Brothers in Arms: Furious 4 dead, new IP born

It turns out Gearbox had a very good reason for letting the Brothers in Arms: Furious 4 trademark lapse: the name is dead. Development on the game continues, but Gearbox announced during a PAX panel that Furious 4 has become so different from the Brothers in Arms franchise that it has become a new ...

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Kirby-themed bubblegum record blown away at PAX

In other news, 536 people blew bubblegum bubbles together. Also, it was a world record for simultaneous bubblegum blowing, which is lovely. The bubblegum blowers blew at PAX to celebrate Kirby's 20th anniversary, and the upcoming release of Kirby's Dream Collection on September 16 We were unsure Ni...

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Ron Gilbert's platformer / adventure game 'The Cave' also headed to Wii U eShop

The Cave isn't just destined for Xbox 360, PlayStation 3, and PC, apparently. During a demo at PAX Prime this afternoon, DoubleFine rep Greg Rice pointed out that the game's also headed to the Nintendo Wii U's eShop. The platformer slash adventure game wasn't actually playable on Wii U at the studi...

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How Cave Johnson's talking head got cut from Portal 2

Cave Johnson, the eccentric, unstable president of Aperture Science, was going to have a more purposeful role in Portal 2, writer Erik Wolpaw said during the Plot vs. Play panel (co-hosted by Joystiq's Ben Gilbert) at PAX Prime today. Wolpaw described the following scene, which was cut from the fin...

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Watch a live stream of Joystiq's PAX panel with Erik Wolpaw, Tim Schafer, Kotaku [Update: It's over!]

Joystiq's Ben Gilbert is sitting down with Valve's Erik Wolpaw (writer on the Portal series), Double Fine's Tim Schafer (company president and fundraising maven) and Kotaku's Jason Shreier at PAX Prime today, to talk "Plot vs. Play." This ragtag group will dissect the importance of narrative over g...

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Halo 4 adds Grifball to the multiplayer menu

Community-created mode Grifball is graduating to the big time in Halo 4. 343 Industries revealed during PAX this weekend that the popular sport would now be a major multiplayer mode in Halo 4, available for play at launch. For the unaware, Grifball pits two teams against each other as they fight t...

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Runic's post-Torchlight 2 plans: Mac port, patches, and a trip to the mountains

Runic's CEO Max Schaefer seems both simultaneously relieved and nervous as he sits in the Torchlight 2 booth at PAX Prime 2012. Relieved, because his company finally announced a release date for its long-awaited game, and slightly nervous, because he knows the community's judgment is finally coming...

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Tour Mojang's pop-up museum: view the beautiful lawsuit docs for Scrolls, the insides of a Creeper

Mojang's more than just the studio that birthed Minecraft – it's also the studio that birthed the amazing fan art you see above. Beyond said art, Mojang erected a faux museum in honor of its short life on the PAX Prime 2012 show floor. In it, we witnessed the actual legal documents served to ...

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Firefall beta opens up its item store, sells Founder's Packages (on sale now)

Red 5 Studios is once again showing off its open world, free-to-play MMO Firefall (currently still in closed beta) at PAX, and the newest bit of content included is a set of in-game stores, allowing players to purchase items and features via microtransaction. Firefall lead designer David Williams p...

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