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Posts tagged perpetual

Rumor: Perpetual Entertainment closing down

MMO news network Warcry has confirmed via unnamed "multiple sources" that Perpetual Entertainment has closed its doors. The posting corroborates similar information provided to Joystiq from a few secondary tipsters, and the company's web site has recently been replaced with a static contact page, b...

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Star Trek Online MMO switches to new developer

P2 Entertainment -- formerly known as Perpetual Entertainment -- will no longer be developing the Star Trek Online MMO. Instead, the IP has been passed on to an as-yet-unnamed California-based studio, who will be continuing development while P2 refocuses on the casual games market. WarCry reports ...

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Star Trek Online dev sued by PR firm

Dark days are ahead for Perpetual Entertainment. After placing their mythology-based MMO Gods & Heroes: Rome Rising on indefinite hold, the Star Trek Online developer is being sued by their former PR company, claiming thousands of dollars worth of unpaid invoices, breach of contract, as well a...

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Star Trek MMO going 'more casual'

There was some crazy financial news recently for Perpetual, the publisher of long-in-development Star Trek Onine. The practical upshot is that the company is in new hands, and, according to Shacknews' source, they're taking the game in a new, more casual direction. That doesn't necessarily mean yo...

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Gods and Heroes MMO on 'indefinite hold' as developer restructures

Following last month's news of delays and downsizing at Perpetual Entertainment, Warcry Network reports that the company has put development of their mythologically-themed MMO Gods and Heroes: Rome Rising on "indefinite hold," as the team reorganizes and seeks out new investors. Perpetual co-found...

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Perpetual delays Gods and Heroes, cuts jobs

Clash of the Titans fans take heed, as Perpetual Entertainment has once again postponed the release of its upcoming Roman mythology MMO Gods & Heroes: Rome Rising, laying off 30-40 employees as the project transitions from development to playtesting. The announcement marks the second such dela...

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Don't move! Hacked Mario World levels play themselves

When we first saw the video of a hacked Super Mario World level that could be completed without touching the controller, we figured it was a fluke -- the fevered creation of a singular obsessed mind, never to be duplicated. We were wrong. A bit of digging has turned up at least ten more examples of ...

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