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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Gravity Bear comes out of hibernation]]></title><link>http://www.joystiq.com/2009/10/26/gravity-bear-comes-out-of-hibernation/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/26/gravity-bear-comes-out-of-hibernation/</guid><comments>http://www.joystiq.com/2009/10/26/gravity-bear-comes-out-of-hibernation/#comments</comments><description><![CDATA[<div align="center"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/gravity.bear.102609-580px.jpg" /></div>
Late <a href="http://www.joystiq.com/2008/12/02/former-flagshipers-form-gravity-bear/">last year</a>, <em>Diablo 2 </em>art director and co-founder of <a href="http://www.joystiq.com/tag/flasgship-studios">Flagship Studios</a>, Phil Shenk, set out to form a new company: Gravity Bear. As CEO, he brought along <em><a href="http://www.joystiq.com/tag/hellgate-london">Hellgate: London</a> </em>senior software engineer Kevin Klemmick to serve as the new studio's technical director. Both men subsequently vanished. Until yesterday, that is, when Shenk updated the Gravity Bear <a href="http://www.gravitybear.com/blog/?p=39">blog</a> with news the dev will make its "first 'official' press announcement in a few days."<br /><br />The company's first game -- recently tested by "friends and family" according to Shenk's <a href="http://twitter.com/gravitybear/statuses/5130883350">Twitter feed</a> -- will be for "social platforms" (read: Facebook and the like) but its exact nature is unknown. We're hoping for a <em>Diablo</em>-like dungeon crawler announcement "in a few days," but that unfortunately wouldn't really be in keeping with Gravity Bear's cutesy mascot. (Unless said cartoon bear has a thirst for blood ... and you should <em>never</em> underestimate those guys.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/26/gravity-bear-comes-out-of-hibernation/">Gravity Bear comes out of hibernation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Oct 2009 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gravitybear.com/blog/?p=39>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/26/gravity-bear-comes-out-of-hibernation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19209045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/26/gravity-bear-comes-out-of-hibernation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>flagship-studios</category><category>gravity-bear</category><category>hellgate-london</category><category>phil-shenk</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 26 Oct 2009 23:00:00 EST</pubDate></item></channel></rss>