During a panel at GDC today, Ubisoft writer Corey May and lead mission designer Philippe Bergeron discussed their "balancing act" in crafting the stories of Assassin's Creed. May is focused on building up the story, making the characters and their relationships important to the player, while ...
Posted on Dec 10th 2013 4:30PM
Posted on Dec 10th 2013 12:00PM
Posted on Dec 9th 2013 7:30PM