During a panel at GDC today, Ubisoft writer Corey May and lead mission designer Philippe Bergeron discussed their "balancing act" in crafting the stories of Assassin's Creed. May is focused on building up the story, making the characters and their relationships important to the player, while...
Posted on Oct 20th 2014 3:30PM
Posted on Oct 20th 2014 12:49PM
Posted on Oct 18th 2014 1:30PM